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Finalizes mechfab
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@@ -5,8 +5,6 @@
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icon_state = "blank"
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flags = CONDUCT
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slot_flags = SLOT_BELT
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var/construction_time = 100
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var/list/construction_cost = list(DEFAULT_WALL_MATERIAL=20000,"glass"=5000)
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var/list/part = null // Order of args is important for installing robolimbs.
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var/sabotaged = 0 //Emagging limbs can have repercussions when installed as prosthetics.
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var/model_info
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@@ -6,8 +6,6 @@
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desc = "Protected by FRM."
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icon = 'icons/obj/module.dmi'
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icon_state = "cyborg_upgrade"
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var/construction_time = 120
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var/construction_cost = list(DEFAULT_WALL_MATERIAL=10000)
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var/locked = 0
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var/require_module = 0
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var/installed = 0
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@@ -43,7 +41,6 @@
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name = "robot reclassification board"
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desc = "Used to rename a cyborg."
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icon_state = "cyborg_upgrade1"
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construction_cost = list(DEFAULT_WALL_MATERIAL=35000)
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var/heldname = "default name"
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/obj/item/borg/upgrade/rename/attack_self(mob/user as mob)
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@@ -61,7 +58,6 @@
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/obj/item/borg/upgrade/restart
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name = "robot emergency restart module"
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desc = "Used to force a restart of a disabled-but-repaired robot, bringing it back online."
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construction_cost = list(DEFAULT_WALL_MATERIAL=60000 , "glass"=5000)
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icon_state = "cyborg_upgrade1"
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@@ -85,7 +81,6 @@
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/obj/item/borg/upgrade/vtec
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name = "robotic VTEC Module"
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desc = "Used to kick in a robot's VTEC systems, increasing their speed."
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construction_cost = list(DEFAULT_WALL_MATERIAL=80000 , "glass"=6000 , "gold"= 5000)
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icon_state = "cyborg_upgrade2"
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require_module = 1
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@@ -102,7 +97,6 @@
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/obj/item/borg/upgrade/tasercooler
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name = "robotic Rapid Taser Cooling Module"
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desc = "Used to cool a mounted taser, increasing the potential current in it and thus its recharge rate."
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construction_cost = list(DEFAULT_WALL_MATERIAL=80000 , "glass"=6000 , "gold"= 2000, "diamond" = 500)
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icon_state = "cyborg_upgrade3"
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require_module = 1
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@@ -137,7 +131,6 @@
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/obj/item/borg/upgrade/jetpack
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name = "mining robot jetpack"
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desc = "A carbon dioxide jetpack suitable for low-gravity mining operations."
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construction_cost = list(DEFAULT_WALL_MATERIAL=10000,"phoron"=15000,"uranium" = 20000)
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icon_state = "cyborg_upgrade3"
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require_module = 1
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@@ -159,7 +152,6 @@
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/obj/item/borg/upgrade/syndicate/
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name = "illegal equipment module"
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desc = "Unlocks the hidden, deadlier functions of a robot"
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construction_cost = list(DEFAULT_WALL_MATERIAL=10000,"glass"=15000,"diamond" = 10000)
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icon_state = "cyborg_upgrade3"
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require_module = 1
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