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Update mob_movement.dm
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@@ -160,11 +160,7 @@
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// We're still cooling down from the last move
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if(!my_mob.checkMoveCooldown())
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return
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<<<<<<< HEAD
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DEBUG_INPUT("--------")
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=======
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DEBUG_INPUT("--------")
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>>>>>>> c463104999a... Ports Diagonal Movement (#8199)
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next_move_dir_add = 0 // This one I *think* exists so you can tap move and it will move even if delay isn't quite up.
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next_move_dir_sub = 0 // I'm not really sure why next_move_dir_sub even exists.
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