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Makes stasis cages use the new sprites
Turns out they were never a storage structure subtype to even begin with.
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@@ -1,7 +1,7 @@
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/obj/structure/stasis_cage
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name = "stasis cage"
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desc = "A high-tech animal cage, designed to keep contained fauna docile and safe."
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icon = 'icons/obj/storage.dmi'
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icon = 'icons/obj/storage_vr.dmi' //VOREStation Edit
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icon_state = "critteropen"
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density = 1
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@@ -64,4 +64,4 @@
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usr.visible_message("[usr] has stuffed \the [src] into \the [over_object].", "You have stuffed \the [src] into \the [over_object].")
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over_object.contain(src)
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else
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return ..()
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return ..()
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