TGUI Research

This commit is contained in:
ShadowLarkens
2020-08-25 13:30:47 -07:00
parent 3de27a9e8f
commit 097d4fa283
144 changed files with 9345 additions and 4773 deletions
+3 -3
View File
@@ -10,7 +10,7 @@
build_type = PROTOLATHE | PROSFAB
materials = list(DEFAULT_WALL_MATERIAL = 1000, "glass" = 500)
build_path = /obj/item/device/mmi
category = "Misc"
category = list("Misc")
sort_string = "SAAAA"
/datum/design/item/ai_holder/posibrain
@@ -20,7 +20,7 @@
build_type = PROTOLATHE | PROSFAB
materials = list(DEFAULT_WALL_MATERIAL = 2000, "glass" = 1000, "silver" = 1000, "gold" = 500, "phoron" = 500, "diamond" = 100)
build_path = /obj/item/device/mmi/digital/posibrain
category = "Misc"
category = list("Misc")
sort_string = "SAAAB"
/datum/design/item/ai_holder/dronebrain
@@ -30,7 +30,7 @@
build_type = PROTOLATHE | PROSFAB
materials = list(DEFAULT_WALL_MATERIAL = 2000, "glass" = 1000, "silver" = 1000, "gold" = 500)
build_path = /obj/item/device/mmi/digital/robot
category = "Misc"
category = list("Misc")
sort_string = "SAAAC"
/datum/design/item/ai_holder/paicard
@@ -655,7 +655,7 @@ CIRCUITS BELOW
sort_string = "OAABA"
/datum/design/circuit/pointdefense_control
name = "deluxe microwave"
name = "point defense control"
id = "pointdefense_control"
req_tech = list(TECH_DATA = 4, TECH_ENGINEERING = 3, TECH_COMBAT = 2)
build_path = /obj/item/weapon/circuitboard/pointdefense_control
+6 -6
View File
@@ -22,7 +22,7 @@
req_tech = list(TECH_POWER = 1)
materials = list(DEFAULT_WALL_MATERIAL = 700, "glass" = 50)
build_path = /obj/item/weapon/cell
category = "Misc"
category = list("Misc")
sort_string = "BAAAA"
/datum/design/item/powercell/high
@@ -32,7 +32,7 @@
req_tech = list(TECH_POWER = 2)
materials = list(DEFAULT_WALL_MATERIAL = 700, "glass" = 60)
build_path = /obj/item/weapon/cell/high
category = "Misc"
category = list("Misc")
sort_string = "BAAAB"
/datum/design/item/powercell/super
@@ -41,7 +41,7 @@
req_tech = list(TECH_POWER = 3, TECH_MATERIAL = 2)
materials = list(DEFAULT_WALL_MATERIAL = 700, "glass" = 70)
build_path = /obj/item/weapon/cell/super
category = "Misc"
category = list("Misc")
sort_string = "BAAAC"
/datum/design/item/powercell/hyper
@@ -50,7 +50,7 @@
req_tech = list(TECH_POWER = 5, TECH_MATERIAL = 4)
materials = list(DEFAULT_WALL_MATERIAL = 400, "gold" = 150, "silver" = 150, "glass" = 70)
build_path = /obj/item/weapon/cell/hyper
category = "Misc"
category = list("Misc")
sort_string = "BAAAD"
/datum/design/item/powercell/device
@@ -59,7 +59,7 @@
id = "device"
materials = list(DEFAULT_WALL_MATERIAL = 350, "glass" = 25)
build_path = /obj/item/weapon/cell/device
category = "Misc"
category = list("Misc")
sort_string = "BAABA"
/datum/design/item/powercell/weapon
@@ -68,5 +68,5 @@
id = "weapon"
materials = list(DEFAULT_WALL_MATERIAL = 700, "glass" = 50)
build_path = /obj/item/weapon/cell/device/weapon
category = "Misc"
category = list("Misc")
sort_string = "BAABB"