Might help with air subsystem lag

This commit is contained in:
Anewbe
2018-08-28 18:50:04 -05:00
parent 6f4cfed378
commit 09ca735731
+1 -1
View File
@@ -28,7 +28,7 @@
if(N == /turf/space)
var/turf/below = GetBelow(src)
if(istype(below) && !istype(below,/turf/space))
if(istype(below) && (air_master.has_valid_zone(below) || air_master.has_valid_zone(src)))
N = /turf/simulated/open
var/obj/fire/old_fire = fire