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POLARIS: Don't require hostile=1 on silly things
Like cats, just to get them to hunt mice.
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@@ -9,7 +9,6 @@
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icon_dead = "cat2_dead"
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icon_rest = "cat2_rest"
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hostile = 1 //To mice, anyway.
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investigates = 1
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specific_targets = 1 //Only targets with Found()
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run_at_them = 0 //DOMESTICATED
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@@ -545,7 +545,7 @@
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stop_automated_movement = 0
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//Search for targets while idle
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if(hostile)
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if(hostile || specific_targets)
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FindTarget()
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if(STANCE_FOLLOW)
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annoyed = 15
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@@ -553,7 +553,7 @@
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if(follow_until_time && world.time > follow_until_time)
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LoseFollow()
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return
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if(hostile)
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if(hostile || specific_targets)
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FindTarget()
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if(STANCE_ATTACK)
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annoyed = 50
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