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Init holomaps before SSpoints_of_interest to avoid revealing them (#17784)
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@@ -141,7 +141,8 @@ var/global/list/runlevel_flags = list(RUNLEVEL_LOBBY, RUNLEVEL_SETUP, RUNLEVEL_G
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#define INIT_ORDER_ALARM 16 // Must initialize before atoms.
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#define INIT_ORDER_TRANSCORE 15
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#define INIT_ORDER_ATOMS 14
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#define INIT_ORDER_POIS 13
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#define INIT_ORDER_HOLOMAPS 13
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#define INIT_ORDER_POIS 12
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#define INIT_ORDER_MACHINES 10
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#define INIT_ORDER_STARMOVER 4
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#define INIT_ORDER_SHUTTLES 3
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@@ -149,7 +150,6 @@ var/global/list/runlevel_flags = list(RUNLEVEL_LOBBY, RUNLEVEL_SETUP, RUNLEVEL_G
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#define INIT_ORDER_DEFAULT 0
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#define INIT_ORDER_LIGHTING 0
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#define INIT_ORDER_AIR -1
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#define INIT_ORDER_HOLOMAPS -3
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#define INIT_ORDER_ASSETS -5
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#define INIT_ORDER_NIGHTSHIFT -6
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#define INIT_ORDER_OVERLAY -7
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