Removes redundant sprite_stack definitions from ID files

This commit is contained in:
Heroman
2021-03-26 03:53:02 +10:00
parent 626c0cbddc
commit 13c2dcac9c
@@ -53,7 +53,6 @@
base_icon = 'icons/obj/card_vr.dmi'
icon_state = "itg"
item_state = "itg_id"
sprite_stack = list("")
/obj/item/weapon/card/id/event/accessset/itg/green
icon_state = "itg_green"
@@ -154,7 +153,6 @@
base_icon = 'icons/obj/card_alt_vr.dmi'
icon_state = "id"
item_state = "id_id"
sprite_stack = list("")
/obj/item/weapon/card/id/event/altcard/hop
icon_state = "silver"