mirror of
https://github.com/VOREStation/VOREStation.git
synced 2026-07-22 04:28:33 +01:00
@@ -497,6 +497,8 @@
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#include "../offmap_vr/om_ships/curashuttle.dm"
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#include "../offmap_vr/om_ships/itglight.dm"
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#include "../offmap_vr/om_ships/abductor.dm"
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#include "../offmap_vr/om_ships/lunaship.dm"
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#include "../offmap_vr/om_ships/sdf_corvettes.dm"
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//////////////////////////////////////////////////////////////////////////////
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//Capsule deployed ships
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@@ -1848,8 +1848,8 @@
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/obj/effect/floor_decal/industrial/outline/grey,
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/obj/machinery/embedded_controller/radio/docking_port_multi{
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child_names_txt = "Port Airlock Control;Starboard Airlock Control";
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child_tags_txt = "geck_sh_docking_port;geck_sh_docking_star";
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id_tag = "geck_sh_docking";
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child_tags_txt = "geck_cr_docking_port;geck_cr_docking_star";
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id_tag = "geck_cr_docking";
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pixel_y = 22
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},
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/obj/structure/railing/grey{
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@@ -2343,7 +2343,7 @@
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/obj/machinery/atmospherics/unary/vent_pump,
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/obj/structure/handrail,
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/obj/machinery/embedded_controller/radio/airlock/docking_port_multi{
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id_tag = "geck_sh_docking_port";
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id_tag = "geck_cr_docking_port";
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name = "Port AIrlock Control";
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pixel_y = 22
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},
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@@ -2988,7 +2988,7 @@
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/obj/machinery/atmospherics/unary/vent_pump,
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/obj/structure/handrail,
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/obj/machinery/embedded_controller/radio/airlock/docking_port_multi{
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id_tag = "geck_sh_docking_star";
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id_tag = "geck_cr_docking_star";
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name = "Starboard Airlock Control";
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pixel_y = 22
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},
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File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,141 @@
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// Compile in the map for CI testing if we're testing compileability of all the maps
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#if MAP_TEST
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#include "sdf_corvette.dmm"
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#include "sdf_corvette_wreck.dmm"
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#include "sdf_cutter.dmm"
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#endif
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// Map template for spawning the shuttle
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/datum/map_template/om_ships/sdf_corvette
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name = "OM Ship - SDF Corvette (new Z)"
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desc = "A small SDF patrol corvette."
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mappath = 'sdf_corvette.dmm'
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annihilate = TRUE
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/datum/map_template/om_ships/sdf_corvette_wreck
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name = "OM Ship - SDF Corvette Wreck (new Z)"
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desc = "A small SD patrol corvette. It seems to have had a bad day."
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mappath = 'sdf_corvette_wreck.dmm'
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annihilate = TRUE
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/datum/map_template/om_ships/sdf_corvette
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name = "OM Ship - SDF Cutter (new Z)"
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desc = "A small SDF cutter, outfitted with an ORB/OFD."
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mappath = 'sdf_cutter.dmm'
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annihilate = TRUE
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// The shuttle's area(s)
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/area/shuttle/sdf_corvette
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name = "\improper SDF Corvette"
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icon_state = "green"
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requires_power = 1
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has_gravity = 0
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/area/shuttle/sdf_corvette_wreck
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name = "\improper SDF Corvette Wreck"
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icon_state = "green"
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requires_power = 1
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has_gravity = 0
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/area/shuttle/sdf_cutter
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name = "\improper SDF Cutter"
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icon_state = "green"
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requires_power = 1
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has_gravity = 0
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// The shuttle's 'shuttle' computer
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/obj/machinery/computer/shuttle_control/explore/sdf_corvette
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name = "short jump console"
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shuttle_tag = "SDF Corvette"
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req_one_access = list()
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/obj/machinery/computer/shuttle_control/explore/sdf_corvette_wreck
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name = "short jump console"
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shuttle_tag = "SDF Corvette Wreck"
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req_one_access = list()
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/obj/machinery/computer/shuttle_control/explore/sdf_cutter
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name = "short jump console"
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shuttle_tag = "SDF Cutter"
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req_one_access = list()
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// The 'shuttle'
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/datum/shuttle/autodock/overmap/sdf_corvette
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name = "SDF Corvette"
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current_location = "omship_spawn_sdf_corvette"
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docking_controller_tag = "sdfc_dock_con"
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shuttle_area = list(/area/shuttle/sdf_corvette)
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defer_initialisation = TRUE
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fuel_consumption = 1
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ceiling_type = /turf/simulated/floor/reinforced/airless
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/datum/shuttle/autodock/overmap/sdf_corvette_wreck
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name = "SDF Corvette Wreck"
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current_location = "omship_spawn_sdf_corvette_wreck"
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docking_controller_tag = "sdfc_wreck_dock_con"
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shuttle_area = list(/area/shuttle/sdf_corvette_wreck)
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defer_initialisation = TRUE
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fuel_consumption = 1
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ceiling_type = /turf/simulated/floor/reinforced/airless
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/datum/shuttle/autodock/overmap/sdf_cutter
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name = "SDF Cutter"
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current_location = "omship_spawn_sdf_cutter"
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docking_controller_tag = "sdf_cutter_docking"
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shuttle_area = list(/area/shuttle/sdf_corvette)
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defer_initialisation = TRUE
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fuel_consumption = 1
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ceiling_type = /turf/simulated/floor/reinforced/airless
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// A shuttle lateloader landmark
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/obj/effect/shuttle_landmark/shuttle_initializer/sdf_corvette
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name = "SDF Corvette"
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base_area = /area/space
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base_turf = /turf/space
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landmark_tag = "omship_spawn_sdf_corvette"
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shuttle_type = /datum/shuttle/autodock/overmap/sdf_corvette
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/obj/effect/shuttle_landmark/shuttle_initializer/sdf_corvette_wreck
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name = "SDF Corvette Wreck"
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base_area = /area/space
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base_turf = /turf/space
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landmark_tag = "omship_spawn_sdf_corvette_wreck"
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shuttle_type = /datum/shuttle/autodock/overmap/sdf_corvette_wreck
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/obj/effect/shuttle_landmark/shuttle_initializer/sdf_cutter
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name = "SDF Cutter"
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base_area = /area/space
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base_turf = /turf/space
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landmark_tag = "omship_spawn_sdf_cutter"
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shuttle_type = /datum/shuttle/autodock/overmap/sdf_cutter
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// The 'ship'
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/obj/effect/overmap/visitable/ship/landable/sdf_corvette
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name = "SDF Corvette"
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scanner_desc = @{"[i]Registration[/i]: SDV Naginata
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[i]Class[/i]: Corvette
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[i]Transponder[/i]: Transmitting (SDF), non-hostile
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[b]Notice[/b]: System Defense Force Vessel, observe minimum distance"}
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vessel_mass = 1000
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vessel_size = SHIP_SIZE_TINY
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shuttle = "SDF Corvette"
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/obj/effect/overmap/visitable/ship/landable/sdf_corvette_wreck
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name = "Wrecked SDF Corvette"
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scanner_desc = @{"[i]Registration[/i]: SDV Bec de Corbin
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[i]Class[/i]: Corvette
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[i]Transponder[/i]: Not Transmitting
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[b]Notice[/b]: Critical Damage Sustained"}
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vessel_mass = 1000
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vessel_size = SHIP_SIZE_TINY
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shuttle = "SDF Corvette Wreck"
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/obj/effect/overmap/visitable/ship/landable/sdf_cutter
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name = "SDF Cutter"
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scanner_desc = @{"[i]Registration[/i]: SDV Pike
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[i]Class[/i]: Cutter
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[i]Transponder[/i]: Transmitting (SDF), non-hostile
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[b]Notice[/b]: System Defense Force Vessel, observe minimum distance"}
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vessel_mass = 1000
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vessel_size = SHIP_SIZE_TINY
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shuttle = "SDF Cutter"
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File diff suppressed because it is too large
Load Diff
@@ -6926,7 +6926,6 @@
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/area/talon_v2/crew_quarters/sec_room)
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"vG" = (
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/obj/structure/extinguisher_cabinet{
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dir = 1;
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pixel_y = 32
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},
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/turf/simulated/floor/tiled/techfloor,
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@@ -6984,6 +6983,9 @@
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/obj/machinery/light/small{
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dir = 1
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},
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/obj/structure/extinguisher_cabinet{
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pixel_y = 32
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},
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/turf/simulated/floor/plating,
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/area/talon_v2/engineering/atmospherics)
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"vR" = (
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@@ -11230,6 +11232,9 @@
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/obj/machinery/atmospherics/unary/vent_scrubber/on{
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dir = 8
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},
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/obj/structure/extinguisher_cabinet{
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pixel_y = 32
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},
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/turf/simulated/floor/carpet,
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/area/talon_v2/crew_quarters/mine_room)
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"JL" = (
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@@ -14428,13 +14433,6 @@
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/obj/effect/catwalk_plated/dark,
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/turf/simulated/floor/plating,
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/area/talon_v2/engineering/atmospherics)
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"TH" = (
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/obj/structure/extinguisher_cabinet{
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dir = 4;
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pixel_x = -30
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},
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/turf/simulated/wall/shull,
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/area/talon_v2/crew_quarters/mine_room)
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"TJ" = (
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/obj/machinery/mineral/stacking_unit_console{
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pixel_y = -6;
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@@ -27662,7 +27660,7 @@ It
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jY
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Ym
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Um
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TH
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IB
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Ax
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Eu
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yU
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@@ -285,3 +285,10 @@
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cost = 45
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allow_duplicates = FALSE
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discard_prob = 50
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/datum/map_template/debrisfield/blasted_sdf
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name = "Blasted SDF Corvette"
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mappath = 'maps/offmap_vr/om_ships/sdf_corvette_wreck.dmm'
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cost = 35
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allow_duplicates = FALSE
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discard_prob = 25
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@@ -4190,8 +4190,6 @@
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#include "maps\expedition_vr\beach\submaps\mountains.dm"
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#include "maps\expedition_vr\beach\submaps\mountains_areas.dm"
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#include "maps\gateway_archive_vr\blackmarketpackers.dm"
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#include "maps\offmap_vr\om_ships\abductor.dm"
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#include "maps\offmap_vr\om_ships\lunaship.dm"
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#include "maps\southern_cross\items\clothing\sc_accessory.dm"
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#include "maps\southern_cross\items\clothing\sc_suit.dm"
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#include "maps\southern_cross\items\clothing\sc_under.dm"
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