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https://github.com/VOREStation/VOREStation.git
synced 2026-08-23 20:17:15 +01:00
Removies oties and outdoors area
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@@ -59,9 +59,11 @@
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access = access_xenobiology
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contraband = 1
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/* Removed until Otie code is unfucked.
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/datum/supply_packs/sci/otie
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name = "V.A.R.M.A.corp adoptable reject (Dangerous!)"
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cost = 100
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containertype = /obj/structure/largecrate/animal/otie
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containername = "V.A.R.M.A.corp adoptable reject (Dangerous!)"
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access = access_xenobiology
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access = access_xenobiology
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*/
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@@ -1,8 +1,10 @@
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/* Removed until Otie code is unfucked.
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/datum/supply_packs/security/guardbeast
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name = "V.A.R.M.A.corp autoNOMous security solution"
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cost = 199
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cost = 150
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containertype = /obj/structure/largecrate/animal/guardbeast
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containername = "V.A.R.M.A.corp autoNOMous security solution crate"
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access = list(
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access_security,
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access_xenobiology)
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*/
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@@ -183,7 +183,7 @@
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/obj/random/outside_mob/item_to_spawn() // Special version for mobs to have the same faction.
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var/mob = pick(
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prob(50);/mob/living/simple_animal/retaliate/gaslamp,
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prob(50);/mob/living/simple_animal/otie/feral,
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// prob(50);/mob/living/simple_animal/otie/feral, // Removed until Otie code is unfucked.
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prob(20);/mob/living/simple_animal/hostile/dino/virgo3b,
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prob(1);/mob/living/simple_animal/hostile/dragon/virgo3b)
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if (istype(mob, /mob/living)) // This is just to prevent runtime errors in case some dev is a dumbass and puts invalid items into this.
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@@ -53,7 +53,7 @@
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/mob/living/simple_animal/hostile/bear;0.5,
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/mob/living/simple_animal/hostile/bear/brown;0.5,
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/mob/living/simple_animal/hostile/carp,
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/mob/living/simple_animal/otie/friendly,
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// /mob/living/simple_animal/otie/friendly, // Removed until Otie code is unfucked.
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/mob/living/simple_animal/hostile/mimic)
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..()
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@@ -73,6 +73,7 @@
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/mob/living/simple_animal/hostile/alien/queen)
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..()
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/* // Removed until Otie code is unfucked.
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/obj/structure/largecrate/animal/guardbeast
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name = "V.A.R.M.A.corp autoNOMous security solution"
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desc = "The V.A.R.M.A.corp bioengineering division flagship product on trained optimal snowflake guard dogs."
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@@ -93,4 +94,5 @@
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playsound(src, 'sound/items/poster_ripped.ogg', 50, 1)
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icon_state = "otiecrate"
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taped = 0
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..()
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..()
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*/
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@@ -1,3 +1,5 @@
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// ToDo: Make this code not a fucking snowflaky horrible broken mess. Do not use until it's actually fixed. It's miserably bad right now.
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/mob/living/simple_animal/otie //Spawn this one only if you're looking for a bad time. Not friendly.
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name = "otie"
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desc = "The classic bioengineered longdog."
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+5216
-5217
File diff suppressed because it is too large
Load Diff
@@ -21,7 +21,7 @@
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#include "tether-08-ships.dmm"
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#include "tether-09-empty-surface.dmm"
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#include "tether-10-empty-space.dmm"
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#include "tether-11-wild-surface.dmm"
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// #include "tether-11-wild-surface.dmm" // Wilderness stuff removed until mobs can be optimized better.
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#define USING_MAP_DATUM /datum/map/tether
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@@ -36,6 +36,8 @@
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#define Z_LEVEL_SHIPS 12
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#define Z_LEVEL_EMPTY_SURFACE 13
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#define Z_LEVEL_EMPTY_SPACE 14
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// These are still defined here, but the levels have been removed. I could delete these but it will cause compile errors. Don't delete them unless you have to.
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#define Z_LEVEL_SURFACE_WILDERNESS_1 15
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#define Z_LEVEL_SURFACE_WILDERNESS_2 16
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#define Z_LEVEL_SURFACE_WILDERNESS_3 17
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@@ -247,6 +249,7 @@
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frozen_mobs -= M
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frozen_mobs.Cut()
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/*
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/datum/map_z_level/tether/wilderness/wild_1
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z = Z_LEVEL_SURFACE_WILDERNESS_1
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@@ -270,6 +273,7 @@
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/datum/map_z_level/tether/wilderness/wild_ruins
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z = Z_LEVEL_SURFACE_WILDERNESS_RUINS
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*/ // Wilderness stuff removed until mobs can be optimized better.
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/proc/get_z_level_datum(atom/A)
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var/turf/T = get_turf(A)
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@@ -14,7 +14,7 @@ var/datum/planet/virgo3b/planet_virgo3b = null
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Z_LEVEL_SURFACE_MID,
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Z_LEVEL_SURFACE_HIGH,
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Z_LEVEL_SURFACE_MINE,
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Z_LEVEL_SOLARS,
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Z_LEVEL_SOLARS/*,
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Z_LEVEL_SURFACE_WILDERNESS_1,
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Z_LEVEL_SURFACE_WILDERNESS_2,
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Z_LEVEL_SURFACE_WILDERNESS_3,
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@@ -22,7 +22,7 @@ var/datum/planet/virgo3b/planet_virgo3b = null
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Z_LEVEL_SURFACE_WILDERNESS_5,
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Z_LEVEL_SURFACE_WILDERNESS_6,
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Z_LEVEL_SURFACE_WILDERNESS_CRASH,
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Z_LEVEL_SURFACE_WILDERNESS_RUINS,
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Z_LEVEL_SURFACE_WILDERNESS_RUINS,*/ // Wilderness stuff removed until mobs can be optimized better.
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)
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planetary_wall_type = /turf/unsimulated/wall/planetary/virgo3b
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@@ -1965,7 +1965,6 @@
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#include "code\modules\mob\living\simple_animal\vore\frog.dm"
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#include "code\modules\mob\living\simple_animal\vore\gaslamp.dm"
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#include "code\modules\mob\living\simple_animal\vore\horse.dm"
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#include "code\modules\mob\living\simple_animal\vore\otie.dm"
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#include "code\modules\mob\living\simple_animal\vore\panther.dm"
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#include "code\modules\mob\living\simple_animal\vore\snake.dm"
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#include "code\modules\mob\living\simple_animal\vore\wah.dm"
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