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Removies oties and outdoors area
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@@ -183,7 +183,7 @@
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/obj/random/outside_mob/item_to_spawn() // Special version for mobs to have the same faction.
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var/mob = pick(
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prob(50);/mob/living/simple_animal/retaliate/gaslamp,
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prob(50);/mob/living/simple_animal/otie/feral,
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// prob(50);/mob/living/simple_animal/otie/feral, // Removed until Otie code is unfucked.
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prob(20);/mob/living/simple_animal/hostile/dino/virgo3b,
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prob(1);/mob/living/simple_animal/hostile/dragon/virgo3b)
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if (istype(mob, /mob/living)) // This is just to prevent runtime errors in case some dev is a dumbass and puts invalid items into this.
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