Merge pull request #56 from Woodratt/Woodrat_Work_5

Commit verison v5 Pre-Alpha Playable Release
This commit is contained in:
Neerti
2015-08-01 03:19:15 -04:00
3 changed files with 1554 additions and 1267 deletions
+9 -1
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@@ -1838,7 +1838,7 @@ area/space/atmosalert()
icon_state = "security_equip_storage"
/area/security/security_lockerroom
name = "\improper Security - Lockerroom"
name = "\improper Security - Locker Room"
icon_state = "security_lockerroom"
/area/security/security_processing
@@ -1915,6 +1915,14 @@ area/space/atmosalert()
name = "\improper Cargo Bay"
icon_state = "quartstorage"
/area/quartermaster/foyer
name = "\improper Cargo Bay Foyer"
icon_state = "quartstorage"
/area/quartermaster/warehouse
name = "\improper Cargo Warehouse"
icon_state = "quartstorage"
/area/quartermaster/qm
name = "\improper Cargo - Quartermaster's Office"
icon_state = "quart"
+3 -3
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@@ -142,7 +142,7 @@
power_channel = LIGHT //Lights are calc'd via area so they dont need to be in the machine list
var/on = 0 // 1 if on, 0 if off
var/on_gs = 0
var/brightness_range = 8 // luminosity when on, also used in power calculation
var/brightness_range = 10 // luminosity when on, also used in power calculation
var/brightness_power = 3
var/brightness_color = null
var/status = LIGHT_OK // LIGHT_OK, _EMPTY, _BURNED or _BROKEN
@@ -160,9 +160,9 @@
icon_state = "bulb1"
base_state = "bulb"
fitting = "bulb"
brightness_range = 4
brightness_range = 6
brightness_power = 2
brightness_color = "#a0a080"
brightness_color = "#FFF4E5"
desc = "A small lighting fixture."
light_type = /obj/item/weapon/light/bulb
+1542 -1263
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