Merge pull request #12358 from BonniePandora/PDA-clamshell+more
New PDA type, new sprites for other types & overlays!
@@ -53,7 +53,7 @@ var/datum/category_collection/underwear/global_underwear = new()
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//Backpacks
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var/global/list/backbaglist = list("Nothing", "Backpack", "Satchel", "Satchel Alt", "Messenger Bag", "Sports Bag")
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var/global/list/pdachoicelist = list("Default", "Slim", "Old", "Rugged", "Holographic", "Wrist-Bound")
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var/global/list/pdachoicelist = list("Default", "Slim", "Old", "Rugged", "Holographic", "Wrist-Bound", "Slider")
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var/global/list/exclude_jobs = list(/datum/job/ai,/datum/job/cyborg)
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// Visual nets
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@@ -40,7 +40,7 @@
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pref.backbag = 2 //Same as above
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character.backbag = pref.backbag
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if(pref.pdachoice > 6 || pref.pdachoice < 1)
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if(pref.pdachoice > 7 || pref.pdachoice < 1)
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pref.pdachoice = 1
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character.pdachoice = pref.pdachoice
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@@ -148,4 +148,4 @@
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return TOPIC_REFRESH
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return ..()
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return ..()
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@@ -30,7 +30,7 @@
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backbag = rand(1,6)
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pdachoice = rand(1,5)
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pdachoice = rand(1,7)
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age = rand(current_species.min_age, current_species.max_age)
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b_type = RANDOM_BLOOD_TYPE
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if(H)
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@@ -6,7 +6,7 @@ var/global/list/obj/item/device/pda/PDAs = list()
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/obj/item/device/pda
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name = "\improper PDA"
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desc = "A portable microcomputer by Thinktronic Systems, LTD. Functionality determined by a preprogrammed ROM cartridge."
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icon = 'icons/obj/pda.dmi'
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icon = 'icons/obj/pda_vr.dmi' //VOREStation edit
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icon_state = "pda"
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item_state = "electronic"
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w_class = ITEMSIZE_SMALL
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@@ -127,7 +127,7 @@ var/global/list/obj/item/device/pda/PDAs = list()
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new /obj/item/weapon/pen(src)
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pdachoice = isnull(H) ? 1 : (ishuman(H) ? H.pdachoice : 1)
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switch(pdachoice)
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if(1) icon = 'icons/obj/pda.dmi'
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if(1) icon = 'icons/obj/pda_vr.dmi' //VOREStation edit
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if(2) icon = 'icons/obj/pda_slim.dmi'
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if(3) icon = 'icons/obj/pda_old.dmi'
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if(4) icon = 'icons/obj/pda_rugged.dmi'
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@@ -146,6 +146,7 @@ var/global/list/obj/item/device/pda/PDAs = list()
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SPECIES_TESHARI = 'icons/mob/species/teshari/pda_wrist.dmi',
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SPECIES_VR_TESHARI = 'icons/mob/species/teshari/pda_wrist.dmi',
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)
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if(7) icon = 'icons/obj/pda_clam.dmi' //VOREStation edit
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else
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icon = 'icons/obj/pda_old.dmi'
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log_debug("Invalid switch for PDA, defaulting to old PDA icons. [pdachoice] chosen.")
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@@ -277,6 +278,7 @@ var/global/list/obj/item/device/pda/PDAs = list()
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playsound(src, 'sound/machines/id_swipe.ogg', 100, 1)
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else
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id.loc = get_turf(src)
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cut_overlay("pda-id")
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id = null
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/obj/item/device/pda/proc/remove_pen()
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@@ -287,6 +289,7 @@ var/global/list/obj/item/device/pda/PDAs = list()
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if(M.get_active_hand() == null)
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M.put_in_hands(O)
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to_chat(usr, "<span class='notice'>You remove \the [O] from \the [src].</span>")
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cut_overlay("pda-pen")
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return
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O.loc = get_turf(src)
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else
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@@ -420,6 +423,7 @@ var/global/list/obj/item/device/pda/PDAs = list()
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if(((src in user.contents) && (C in user.contents)) || (istype(loc, /turf) && in_range(src, user) && (C in user.contents)) )
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if(id_check(user, 2))
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to_chat(user, "<span class='notice'>You put the ID into \the [src]'s slot.</span>")
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add_overlay("pda-id")
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updateSelfDialog()//Update self dialog on success.
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return //Return in case of failed check or when successful.
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updateSelfDialog()//For the non-input related code.
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@@ -437,6 +441,7 @@ var/global/list/obj/item/device/pda/PDAs = list()
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user.drop_item()
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C.loc = src
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to_chat(user, "<span class='notice'>You slot \the [C] into \the [src].</span>")
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add_overlay("pda-pen")
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return
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/obj/item/device/pda/attack(mob/living/C as mob, mob/living/user as mob)
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@@ -473,7 +478,7 @@ var/global/list/obj/item/device/pda/PDAs = list()
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/obj/item/weapon/storage/box/PDAs
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name = "box of spare PDAs"
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desc = "A box of spare PDA microcomputers."
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icon = 'icons/obj/pda.dmi'
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icon = 'icons/obj/pda_vr.dmi' //VOREStation edit
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icon_state = "pdabox"
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/obj/item/weapon/storage/box/PDAs/New()
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@@ -15,12 +15,12 @@
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/obj/item/device/pda/pathfinder
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default_cartridge = /obj/item/weapon/cartridge/explorer
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icon_state = "pda-lawyer-old"
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icon_state = "pda-transp" //Might as well let this sprite actually get seen, otherwise it's going to be hidden forever.
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/obj/item/device/pda/explorer
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default_cartridge = /obj/item/weapon/cartridge/explorer
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icon_state = "pda-det"
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icon_state = "pda-lawyer-old" //Explorer's can get the PF's old style instead, rather than re-using the detective PDA
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/obj/item/device/pda/sar
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default_cartridge = /obj/item/weapon/cartridge/sar
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icon_state = "pda-h"
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icon_state = "pda-gene" //Gives FM's a distinct PDA of their own, rather than sharing with the bridge-secretary & CCO's.
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@@ -10,6 +10,10 @@
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name = fon ? "Disable Flashlight" : "Enable Flashlight"
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pda.update_shortcuts()
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pda.set_light(fon ? f_lum : 0)
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if(fon)
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pda.add_overlay("light-o")
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else
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pda.cut_overlay("light-o")
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/datum/data/pda/utility/honk
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name = "Honk Synthesizer"
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After Width: | Height: | Size: 18 KiB |
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Before Width: | Height: | Size: 7.0 KiB After Width: | Height: | Size: 7.1 KiB |
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Before Width: | Height: | Size: 21 KiB After Width: | Height: | Size: 22 KiB |
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Before Width: | Height: | Size: 3.4 KiB After Width: | Height: | Size: 8.0 KiB |
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Before Width: | Height: | Size: 28 KiB After Width: | Height: | Size: 28 KiB |
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Before Width: | Height: | Size: 30 KiB After Width: | Height: | Size: 31 KiB |
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Before Width: | Height: | Size: 2.4 KiB After Width: | Height: | Size: 7.1 KiB |