Set proper base turfs on various away areas

This commit is contained in:
Aronai Sieyes
2020-05-12 15:40:04 -04:00
parent ae5438a7cb
commit 25b03a2a4f
+4
View File
@@ -162,6 +162,7 @@
/datum/map_z_level/tether_lateload/away_beach
name = "Away Mission - Desert Beach"
z = Z_LEVEL_BEACH
base_turf = /turf/simulated/floor/outdoors/rocks/caves
/datum/map_template/tether_lateload/away_beach_cave
name = "Desert Planet - Z2 Cave"
@@ -181,6 +182,7 @@
/datum/map_z_level/tether_lateload/away_beach_cave
name = "Away Mission - Desert Cave"
z = Z_LEVEL_BEACH_CAVE
base_turf = /turf/simulated/floor/outdoors/rocks/caves
/obj/effect/step_trigger/zlevel_fall/beach
var/static/target_z
@@ -207,6 +209,7 @@
/datum/map_z_level/tether_lateload/away_aerostat
name = "Away Mission - Aerostat"
z = Z_LEVEL_AEROSTAT
base_turf = /turf/unsimulated/floor/sky/virgo2_sky
/datum/map_template/tether_lateload/away_aerostat_surface
name = "Remmi Aerostat - Z2 Surface"
@@ -223,6 +226,7 @@
/datum/map_z_level/tether_lateload/away_aerostat_surface
name = "Away Mission - Aerostat Surface"
z = Z_LEVEL_AEROSTAT_SURFACE
base_turf = /turf/simulated/mineral/floor/ignore_mapgen/virgo2
#include "space/_debrisfield.dm"