mirror of
https://github.com/VOREStation/VOREStation.git
synced 2026-08-23 03:57:48 +01:00
@@ -411,12 +411,6 @@
|
||||
category = list("Arms and Ammunition")
|
||||
hidden = 1
|
||||
|
||||
/datum/category_item/autolathe/arms/pistol_clip_10mm
|
||||
name = "ammo clip (10mm)"
|
||||
path =/obj/item/ammo_magazine/clip/c10mm
|
||||
category = list("Arms and Ammunition")
|
||||
hidden = 1
|
||||
|
||||
/datum/category_item/autolathe/arms/pistol_clip_50
|
||||
name = "ammo clip (.44)"
|
||||
path =/obj/item/ammo_magazine/clip/c50
|
||||
|
||||
@@ -38,7 +38,7 @@
|
||||
/obj/item/weapon/gun/projectile/sec/flash,
|
||||
/obj/item/ammo_magazine/m45/flash,
|
||||
/obj/item/weapon/gun/projectile/shotgun/doublebarrel/flare,
|
||||
/obj/item/weapon/storage/box/flashshells
|
||||
/obj/item/ammo_magazine/ammo_box/b12g/flash
|
||||
)
|
||||
cost = 25
|
||||
containertype = /obj/structure/closet/crate/secure/gear
|
||||
@@ -66,8 +66,8 @@
|
||||
/datum/supply_pack/munitions/shotgun
|
||||
name = "Weapons - Shotgun crate"
|
||||
contains = list(
|
||||
/obj/item/weapon/storage/box/shotgunammo,
|
||||
/obj/item/weapon/storage/box/shotgunshells,
|
||||
/obj/item/ammo_magazine/ammo_box/b12g,
|
||||
/obj/item/ammo_magazine/ammo_box/b12g/pellet,
|
||||
/obj/item/weapon/gun/projectile/shotgun/pump/combat = 2
|
||||
)
|
||||
cost = 50
|
||||
@@ -198,8 +198,8 @@
|
||||
/datum/supply_pack/munitions/shotgunammo
|
||||
name = "Ammunition - Shotgun shells"
|
||||
contains = list(
|
||||
/obj/item/weapon/storage/box/shotgunammo = 2,
|
||||
/obj/item/weapon/storage/box/shotgunshells = 2
|
||||
/obj/item/ammo_magazine/ammo_box/b12g = 2,
|
||||
/obj/item/ammo_magazine/ammo_box/b12g/pellet = 2
|
||||
)
|
||||
cost = 25
|
||||
containertype = /obj/structure/closet/crate/secure/weapon
|
||||
@@ -208,7 +208,7 @@
|
||||
|
||||
/datum/supply_pack/munitions/beanbagammo
|
||||
name = "Ammunition - Beanbag shells"
|
||||
contains = list(/obj/item/weapon/storage/box/beanbags = 3)
|
||||
contains = list(/obj/item/ammo_magazine/ammo_box/b12g/beanbag = 3)
|
||||
cost = 25
|
||||
containertype = /obj/structure/closet/crate
|
||||
containername = "Ballistic ammunition crate"
|
||||
|
||||
@@ -256,7 +256,7 @@
|
||||
/obj/item/weapon/shield/riot = 3,
|
||||
/obj/item/weapon/handcuffs = 3,
|
||||
/obj/item/weapon/storage/box/flashbangs,
|
||||
/obj/item/weapon/storage/box/beanbags,
|
||||
/obj/item/ammo_magazine/ammo_box/b12g/beanbag,
|
||||
/obj/item/weapon/storage/box/handcuffs
|
||||
)
|
||||
cost = 40
|
||||
|
||||
@@ -63,11 +63,11 @@
|
||||
|
||||
/datum/uplink_item/item/ammo/sniperammo
|
||||
name = "Anti-Materiel Rifle ammo box (14.5mm)"
|
||||
path = /obj/item/weapon/storage/box/sniperammo
|
||||
path = /obj/item/ammo_magazine/ammo_box/b145
|
||||
|
||||
/datum/uplink_item/item/ammo/sniperammo_highvel
|
||||
name = "Anti-Materiel Rifle ammo box (14.5mm sabot)"
|
||||
path = /obj/item/weapon/storage/box/sniperammo/highvel
|
||||
path = /obj/item/ammo_magazine/ammo_box/b145/highvel
|
||||
|
||||
/datum/uplink_item/item/ammo/c545
|
||||
name = "Rifle Magazine (5.45mm)"
|
||||
@@ -107,25 +107,25 @@
|
||||
|
||||
/datum/uplink_item/item/ammo/g12
|
||||
name = "12g Shotgun Ammo Box (Slug)"
|
||||
path = /obj/item/weapon/storage/box/shotgunammo
|
||||
path = /obj/item/ammo_magazine/ammo_box/b12g
|
||||
|
||||
/datum/uplink_item/item/ammo/g12/beanbag
|
||||
name = "12g Shotgun Ammo Box (Beanbag)"
|
||||
path = /obj/item/weapon/storage/box/beanbags
|
||||
path = /obj/item/ammo_magazine/ammo_box/b12g/beanbag
|
||||
item_cost = 10 // Discount due to it being LTL.
|
||||
|
||||
/datum/uplink_item/item/ammo/g12/pellet
|
||||
name = "12g Shotgun Ammo Box (Pellet)"
|
||||
path = /obj/item/weapon/storage/box/shotgunshells
|
||||
path =/obj/item/ammo_magazine/ammo_box/b12g/pellet
|
||||
|
||||
/datum/uplink_item/item/ammo/g12/stun
|
||||
name = "12g Shotgun Ammo Box (Stun)"
|
||||
path = /obj/item/weapon/storage/box/stunshells
|
||||
path = /obj/item/ammo_magazine/ammo_box/b12g/stunshell
|
||||
item_cost = 10 // Discount due to it being LTL.
|
||||
|
||||
/datum/uplink_item/item/ammo/g12/flash
|
||||
name = "12g Shotgun Ammo Box (Flash)"
|
||||
path = /obj/item/weapon/storage/box/flashshells
|
||||
path = /obj/item/ammo_magazine/ammo_box/b12g/flash
|
||||
item_cost = 10 // Discount due to it being LTL.
|
||||
|
||||
/datum/uplink_item/item/ammo/cell
|
||||
|
||||
@@ -9,8 +9,13 @@
|
||||
throw_range = 15
|
||||
throw_speed = 3
|
||||
|
||||
//matter = list(MAT_STEEL = 50,MAT_GLASS = 50)
|
||||
|
||||
//matter = list(MAT_STEEL = 50, MAT_GLASS = 50)
|
||||
|
||||
/obj/item/device/binoculars/attack_self(mob/user)
|
||||
zoom()
|
||||
|
||||
/obj/item/device/binoculars/spyglass
|
||||
name = "spyglass"
|
||||
desc = "It's a hand-held telescope, useful for star-gazing, peeping, and recon."
|
||||
icon_state = "spyglass"
|
||||
slot_flags = SLOT_BELT
|
||||
@@ -142,126 +142,6 @@
|
||||
/obj/item/weapon/dnainjector/m2h = 3
|
||||
)
|
||||
|
||||
/obj/item/weapon/storage/box/blanks
|
||||
name = "box of blank shells"
|
||||
desc = "It has a picture of a gun and several warning symbols on the front."
|
||||
icon_state = "blankshot_box"
|
||||
item_state_slots = list(slot_r_hand_str = "syringe_kit", slot_l_hand_str = "syringe_kit")
|
||||
starts_with = list(/obj/item/ammo_casing/a12g/blank = 8)
|
||||
drop_sound = 'sound/items/drop/ammobox.ogg'
|
||||
pickup_sound = 'sound/items/pickup/ammobox.ogg'
|
||||
|
||||
/obj/item/weapon/storage/box/blanks/large
|
||||
starts_with = list(/obj/item/ammo_casing/a12g/blank = 16)
|
||||
|
||||
/obj/item/weapon/storage/box/beanbags
|
||||
name = "box of beanbag shells"
|
||||
desc = "It has a picture of a gun and several warning symbols on the front.<br>WARNING: Live ammunition. Misuse may result in serious injury or death."
|
||||
icon_state = "beanshot_box"
|
||||
item_state_slots = list(slot_r_hand_str = "syringe_kit", slot_l_hand_str = "syringe_kit")
|
||||
starts_with = list(/obj/item/ammo_casing/a12g/beanbag = 8)
|
||||
drop_sound = 'sound/items/drop/ammobox.ogg'
|
||||
pickup_sound = 'sound/items/pickup/ammobox.ogg'
|
||||
|
||||
/obj/item/weapon/storage/box/beanbags/large/New()
|
||||
starts_with = list(/obj/item/ammo_casing/a12g/beanbag = 16)
|
||||
|
||||
/obj/item/weapon/storage/box/shotgunammo
|
||||
name = "box of shotgun slugs"
|
||||
desc = "It has a picture of a gun and several warning symbols on the front.<br>WARNING: Live ammunition. Misuse may result in serious injury or death."
|
||||
icon_state = "lethalshellshot_box"
|
||||
item_state_slots = list(slot_r_hand_str = "syringe_kit", slot_l_hand_str = "syringe_kit")
|
||||
starts_with = list(/obj/item/ammo_casing/a12g = 8)
|
||||
drop_sound = 'sound/items/drop/ammobox.ogg'
|
||||
pickup_sound = 'sound/items/pickup/ammobox.ogg'
|
||||
|
||||
/obj/item/weapon/storage/box/shotgunammo/large
|
||||
starts_with = list(/obj/item/ammo_casing/a12g = 16)
|
||||
|
||||
/obj/item/weapon/storage/box/shotgunshells
|
||||
name = "box of shotgun shells"
|
||||
desc = "It has a picture of a gun and several warning symbols on the front.<br>WARNING: Live ammunition. Misuse may result in serious injury or death."
|
||||
icon_state = "lethalslug_box"
|
||||
item_state_slots = list(slot_r_hand_str = "syringe_kit", slot_l_hand_str = "syringe_kit")
|
||||
starts_with = list(/obj/item/ammo_casing/a12g/pellet = 8)
|
||||
drop_sound = 'sound/items/drop/ammobox.ogg'
|
||||
pickup_sound = 'sound/items/pickup/ammobox.ogg'
|
||||
|
||||
/obj/item/weapon/storage/box/shotgunshells/large
|
||||
starts_with = list(/obj/item/ammo_casing/a12g/pellet = 16)
|
||||
|
||||
/obj/item/weapon/storage/box/flashshells
|
||||
name = "box of illumination shells"
|
||||
desc = "It has a picture of a gun and several warning symbols on the front.<br>WARNING: Live ammunition. Misuse may result in serious injury or death."
|
||||
icon_state = "illumshot_box"
|
||||
item_state_slots = list(slot_r_hand_str = "syringe_kit", slot_l_hand_str = "syringe_kit")
|
||||
starts_with = list(/obj/item/ammo_casing/a12g/flash = 8)
|
||||
drop_sound = 'sound/items/drop/ammobox.ogg'
|
||||
pickup_sound = 'sound/items/pickup/ammobox.ogg'
|
||||
|
||||
/obj/item/weapon/storage/box/flashshells/large
|
||||
starts_with = list(/obj/item/ammo_casing/a12g/flash = 16)
|
||||
|
||||
/obj/item/weapon/storage/box/stunshells
|
||||
name = "box of stun shells"
|
||||
desc = "It has a picture of a gun and several warning symbols on the front.<br>WARNING: Live ammunition. Misuse may result in serious injury or death."
|
||||
icon_state = "stunshot_box"
|
||||
item_state_slots = list(slot_r_hand_str = "syringe_kit", slot_l_hand_str = "syringe_kit")
|
||||
starts_with = list(/obj/item/ammo_casing/a12g/stunshell = 8)
|
||||
drop_sound = 'sound/items/drop/ammobox.ogg'
|
||||
pickup_sound = 'sound/items/pickup/ammobox.ogg'
|
||||
|
||||
/obj/item/weapon/storage/box/stunshells/large
|
||||
starts_with = list(/obj/item/ammo_casing/a12g/stunshell = 16)
|
||||
|
||||
/obj/item/weapon/storage/box/practiceshells
|
||||
name = "box of practice shells"
|
||||
desc = "It has a picture of a gun and several warning symbols on the front.<br>WARNING: Live ammunition. Misuse may result in serious injury or death."
|
||||
icon_state = "blankshot_box"
|
||||
item_state_slots = list(slot_r_hand_str = "syringe_kit", slot_l_hand_str = "syringe_kit")
|
||||
starts_with = list(/obj/item/ammo_casing/a12g/practice = 8)
|
||||
drop_sound = 'sound/items/drop/ammobox.ogg'
|
||||
pickup_sound = 'sound/items/pickup/ammobox.ogg'
|
||||
|
||||
/obj/item/weapon/storage/box/practiceshells/large
|
||||
starts_with = list(/obj/item/ammo_casing/a12g/practice = 16)
|
||||
|
||||
/obj/item/weapon/storage/box/empshells
|
||||
name = "box of emp shells"
|
||||
desc = "It has a picture of a gun and several warning symbols on the front."
|
||||
icon_state = "empshot_box"
|
||||
item_state_slots = list(slot_r_hand_str = "syringe_kit", slot_l_hand_str = "syringe_kit")
|
||||
starts_with = list(/obj/item/ammo_casing/a12g/emp = 8)
|
||||
drop_sound = 'sound/items/drop/ammobox.ogg'
|
||||
pickup_sound = 'sound/items/pickup/ammobox.ogg'
|
||||
|
||||
/obj/item/weapon/storage/box/empshells/large
|
||||
starts_with = list(/obj/item/ammo_casing/a12g/emp = 16)
|
||||
|
||||
/obj/item/weapon/storage/box/flechetteshells
|
||||
name = "box of shotgun flechettes"
|
||||
desc = "It has a picture of a gun and several warning symbols on the front.<br>WARNING: Live ammunition. Misuse may result in serious injury or death."
|
||||
icon_state = "lethalslug_box"
|
||||
item_state_slots = list(slot_r_hand_str = "syringe_kit", slot_l_hand_str = "syringe_kit")
|
||||
starts_with = list(/obj/item/ammo_casing/a12g/flechette = 8)
|
||||
drop_sound = 'sound/items/drop/ammobox.ogg'
|
||||
pickup_sound = 'sound/items/pickup/ammobox.ogg'
|
||||
|
||||
/obj/item/weapon/storage/box/flechetteshells/large
|
||||
starts_with = list(/obj/item/ammo_casing/a12g/flechette = 16)
|
||||
|
||||
/obj/item/weapon/storage/box/sniperammo
|
||||
name = "box of 14.5mm shells"
|
||||
desc = "It has a picture of a gun and several warning symbols on the front.<br>WARNING: Live ammunition. Misuse may result in serious injury or death."
|
||||
starts_with = list(/obj/item/ammo_casing/a145 = 7)
|
||||
drop_sound = 'sound/items/drop/ammobox.ogg'
|
||||
pickup_sound = 'sound/items/pickup/ammobox.ogg'
|
||||
|
||||
/obj/item/weapon/storage/box/sniperammo/highvel
|
||||
name = "box of 14.5mm sabot shells"
|
||||
desc = "It has a picture of a gun and several warning symbols on the front.<br>WARNING: Live ammunition. Misuse may result in serious injury or death."
|
||||
starts_with = list(/obj/item/ammo_casing/a145/highvel = 7)
|
||||
|
||||
/obj/item/weapon/storage/box/flashbangs
|
||||
name = "box of flashbangs (WARNING)"
|
||||
desc = "<B>WARNING: These devices are extremely dangerous and can cause blindness or deafness in repeated use.</B>"
|
||||
|
||||
@@ -154,10 +154,10 @@
|
||||
icon_state = "ammo"
|
||||
|
||||
/obj/random/ammo/item_to_spawn()
|
||||
return pick(prob(6);/obj/item/weapon/storage/box/beanbags,
|
||||
prob(2);/obj/item/weapon/storage/box/shotgunammo,
|
||||
prob(4);/obj/item/weapon/storage/box/shotgunshells,
|
||||
prob(1);/obj/item/weapon/storage/box/stunshells,
|
||||
return pick(prob(6);/obj/item/ammo_magazine/ammo_box/b12g/beanbag,
|
||||
prob(2);/obj/item/ammo_magazine/ammo_box/b12g,
|
||||
prob(4);/obj/item/ammo_magazine/ammo_box/b12g/pellet,
|
||||
prob(1);/obj/item/ammo_magazine/ammo_box/b12g/stunshell,
|
||||
prob(2);/obj/item/ammo_magazine/m45,
|
||||
prob(4);/obj/item/ammo_magazine/m45/rubber,
|
||||
prob(4);/obj/item/ammo_magazine/m45/flash,
|
||||
@@ -315,8 +315,8 @@
|
||||
),
|
||||
prob(1);list(
|
||||
/obj/item/weapon/gun/projectile/garand,
|
||||
/obj/item/ammo_magazine/m762garand,
|
||||
/obj/item/ammo_magazine/m762garand
|
||||
/obj/item/ammo_magazine/m762enbloc,
|
||||
/obj/item/ammo_magazine/m762enbloc
|
||||
),
|
||||
prob(1);list(
|
||||
/obj/item/weapon/gun/projectile/revolvingrifle,
|
||||
@@ -489,11 +489,11 @@
|
||||
),
|
||||
prob(3);list(
|
||||
/obj/item/weapon/gun/projectile/shotgun/pump/slug,
|
||||
/obj/item/weapon/storage/box/shotgunammo
|
||||
/obj/item/ammo_magazine/ammo_box/b12g
|
||||
),
|
||||
prob(1);list(
|
||||
/obj/item/weapon/gun/projectile/shotgun/pump/combat,
|
||||
/obj/item/weapon/storage/box/shotgunammo
|
||||
/obj/item/ammo_magazine/ammo_box/b12g
|
||||
)
|
||||
)
|
||||
|
||||
|
||||
@@ -351,8 +351,8 @@
|
||||
/obj/item/clothing/suit/armor/vest,
|
||||
/obj/item/weapon/gun/projectile/garand,
|
||||
/obj/item/weapon/gun/projectile/garand,
|
||||
/obj/item/ammo_magazine/m762garand,
|
||||
/obj/item/ammo_magazine/m762garand,
|
||||
/obj/item/ammo_magazine/m762enbloc,
|
||||
/obj/item/ammo_magazine/m762enbloc,
|
||||
/obj/structure/closet/crate/plastic
|
||||
),
|
||||
prob(2);list(
|
||||
|
||||
@@ -96,8 +96,8 @@
|
||||
icon = 'icons/obj/ammo.dmi'
|
||||
icon_state = "666"
|
||||
/obj/random/ammo_all/item_to_spawn()
|
||||
return pick(prob(5);/obj/item/weapon/storage/box/shotgunammo,\
|
||||
prob(5);/obj/item/weapon/storage/box/shotgunshells,\
|
||||
return pick(prob(5);/obj/item/ammo_magazine/ammo_box/b12g,\
|
||||
prob(5);/obj/item/ammo_magazine/ammo_box/b12g/pellet,\
|
||||
prob(5);/obj/item/ammo_magazine/clip/c762,\
|
||||
prob(5);/obj/item/ammo_magazine/m380,\
|
||||
prob(5);/obj/item/ammo_magazine/m45,\
|
||||
@@ -111,24 +111,25 @@
|
||||
prob(4);/obj/item/ammo_magazine/m9mmp90,\
|
||||
prob(4);/obj/item/ammo_magazine/m10mm,\
|
||||
prob(4);/obj/item/ammo_magazine/m545/small,\
|
||||
prob(3);/obj/item/ammo_magazine/clip/c10mm,\
|
||||
prob(3);/obj/item/ammo_magazine/clip/c44,\
|
||||
prob(3);/obj/item/ammo_magazine/ammo_box/b10mm/emp,\
|
||||
prob(3);/obj/item/ammo_magazine/ammo_box/b10mm,\
|
||||
prob(3);/obj/item/ammo_magazine/s44,\
|
||||
prob(3);/obj/item/ammo_magazine/m762,\
|
||||
prob(3);/obj/item/ammo_magazine/m545,\
|
||||
prob(3);/obj/item/weapon/cell/device/weapon,\
|
||||
prob(2);/obj/item/ammo_magazine/m44,\
|
||||
prob(2);/obj/item/ammo_magazine/s357,\
|
||||
prob(2);/obj/item/ammo_magazine/m762m,\
|
||||
prob(2);/obj/item/ammo_magazine/m762/ext,\
|
||||
prob(2);/obj/item/ammo_magazine/clip/c12g,
|
||||
prob(2);/obj/item/ammo_magazine/clip/c12g/pellet,\
|
||||
prob(1);/obj/item/ammo_magazine/m45tommy,\
|
||||
/* prob(1);/obj/item/ammo_magazine/m95,\ */
|
||||
prob(1);/obj/item/ammo_casing/rocket,\
|
||||
prob(1);/obj/item/weapon/storage/box/sniperammo,\
|
||||
prob(1);/obj/item/weapon/storage/box/flashshells,\
|
||||
prob(1);/obj/item/weapon/storage/box/beanbags,\
|
||||
prob(1);/obj/item/weapon/storage/box/stunshells,\
|
||||
prob(1);/obj/item/ammo_magazine/ammo_box/b145,\
|
||||
prob(1);/obj/item/ammo_magazine/ammo_box/b12g/flash,\
|
||||
prob(1);/obj/item/ammo_magazine/ammo_box/b12g/beanbag,\
|
||||
prob(1);/obj/item/ammo_magazine/ammo_box/b12g/stunshell,\
|
||||
prob(1);/obj/item/ammo_magazine/mtg,\
|
||||
prob(1);/obj/item/ammo_magazine/m12gdrum,\
|
||||
prob(1);/obj/item/ammo_magazine/m12gdrum/pellet,\
|
||||
|
||||
@@ -300,8 +300,8 @@ Loot piles can be depleted, if loot_depleted is turned on. Note that players wh
|
||||
|
||||
uncommon_loot = list(
|
||||
/obj/item/weapon/storage/box/sinpockets,
|
||||
/obj/item/weapon/storage/box/practiceshells,
|
||||
/obj/item/weapon/storage/box/blanks,
|
||||
/obj/item/ammo_magazine/ammo_box/b12g/practice,
|
||||
/obj/item/ammo_magazine/ammo_box/b12g/blank,
|
||||
/obj/item/weapon/storage/box/smokes,
|
||||
/obj/item/weapon/storage/box/metalfoam,
|
||||
/obj/item/weapon/storage/box/handcuffs,
|
||||
@@ -311,8 +311,8 @@ Loot piles can be depleted, if loot_depleted is turned on. Note that players wh
|
||||
rare_loot = list(
|
||||
/obj/item/weapon/storage/box/flashbangs,
|
||||
/obj/item/weapon/storage/box/empslite,
|
||||
/obj/item/weapon/storage/box/flashshells,
|
||||
/obj/item/weapon/storage/box/stunshells,
|
||||
/obj/item/ammo_magazine/ammo_box/b12g/flash,
|
||||
/obj/item/ammo_magazine/ammo_box/b12g/stunshell,
|
||||
/obj/item/weapon/storage/box/teargas
|
||||
)
|
||||
|
||||
|
||||
@@ -145,7 +145,6 @@
|
||||
prob(8);/obj/item/weapon/gun/projectile/automatic/c20r,\
|
||||
prob(8);/obj/item/weapon/gun/projectile/automatic/stg,\
|
||||
prob(8);/obj/item/weapon/melee/energy/sword,\
|
||||
/* prob(8);/obj/item/weapon/gun/projectile/automatic/m41a,\ */
|
||||
prob(7);/obj/item/weapon/gun/energy/captain,\
|
||||
prob(7);/obj/item/weapon/gun/energy/sniperrifle,\
|
||||
prob(7);/obj/item/weapon/gun/projectile/automatic/p90,\
|
||||
@@ -176,8 +175,8 @@
|
||||
new new_gun(C)
|
||||
if(prob(50))
|
||||
var/new_ammo = pick( // Copied from Random.dm
|
||||
prob(5);/obj/item/weapon/storage/box/shotgunammo,\
|
||||
prob(5);/obj/item/weapon/storage/box/shotgunshells,\
|
||||
prob(5);/obj/item/ammo_magazine/ammo_box/b12g,\
|
||||
prob(5);/obj/item/ammo_magazine/ammo_box/b12g/pellet,\
|
||||
prob(5);/obj/item/ammo_magazine/s357,\
|
||||
prob(5);/obj/item/ammo_magazine/clip/c762,\
|
||||
prob(5);/obj/item/ammo_magazine/m45,\
|
||||
@@ -197,12 +196,13 @@
|
||||
prob(4);/obj/item/ammo_magazine/m9mmt/rubber,\
|
||||
prob(4);/obj/item/ammo_magazine/m10mm,\
|
||||
prob(4);/obj/item/ammo_magazine/m9mmp90,\
|
||||
/* prob(4);/obj/item/ammo_magazine/m14,\
|
||||
prob(4);/obj/item/ammo_magazine/m14/large,\*/
|
||||
prob(4);/obj/item/ammo_magazine/m545/ext,
|
||||
prob(4);/obj/item/ammo_magazine/m762,\
|
||||
prob(4);/obj/item/ammo_magazine/ammo_box/b762/surplus/hunter,\
|
||||
prob(4);/obj/item/ammo_magazine/ammo_box/b762/surplus,\
|
||||
prob(4);/obj/item/ammo_magazine/m545/ext,\
|
||||
prob(3);/obj/item/ammo_magazine/clip/c10mm,\
|
||||
prob(3);/obj/item/ammo_magazine/ammo_box/b10mm/emp,\
|
||||
prob(3);/obj/item/ammo_magazine/ammo_box/b10mm,\
|
||||
prob(3);/obj/item/ammo_magazine/clip/c44,\
|
||||
prob(3);/obj/item/ammo_magazine/m545,\
|
||||
prob(2);/obj/item/ammo_magazine/m44,\
|
||||
@@ -210,12 +210,12 @@
|
||||
prob(1);/obj/item/weapon/storage/box/frags,\
|
||||
/* prob(1);/obj/item/ammo_magazine/m95,\ */
|
||||
prob(1);/obj/item/ammo_casing/rocket,\
|
||||
prob(1);/obj/item/weapon/storage/box/sniperammo,\
|
||||
prob(1);/obj/item/weapon/storage/box/flashshells,\
|
||||
prob(1);/obj/item/weapon/storage/box/beanbags,\
|
||||
prob(1);/obj/item/weapon/storage/box/practiceshells,\
|
||||
prob(1);/obj/item/weapon/storage/box/stunshells,\
|
||||
prob(1);/obj/item/weapon/storage/box/blanks,\
|
||||
prob(1);/obj/item/ammo_magazine/ammo_box/b145,\
|
||||
prob(1);/obj/item/ammo_magazine/ammo_box/b12g/flash,\
|
||||
prob(1);/obj/item/ammo_magazine/ammo_box/b12g/beanbag,\
|
||||
prob(1);/obj/item/ammo_magazine/ammo_box/b12g/practice,\
|
||||
prob(1);/obj/item/ammo_magazine/ammo_box/b12g/stunshell,\
|
||||
prob(1);/obj/item/ammo_magazine/ammo_box/b12g/blank,\
|
||||
prob(1);/obj/item/ammo_magazine/mtg,\
|
||||
prob(1);/obj/item/ammo_magazine/m45tommydrum,\
|
||||
prob(1);/obj/item/ammo_magazine/m45tommy)
|
||||
@@ -286,7 +286,7 @@
|
||||
else if(prob(50))
|
||||
if(live_cargo) // Something else very much alive and angry.
|
||||
var/spawn_type = pick(/mob/living/simple_mob/animal/space/alien, /mob/living/simple_mob/animal/space/alien/drone, /mob/living/simple_mob/animal/space/alien/sentinel)
|
||||
new spawn_type(C)
|
||||
new spawn_type(C)
|
||||
else // Just a costume.
|
||||
new /obj/item/clothing/head/xenos(C)
|
||||
new /obj/item/clothing/suit/xenos(C)
|
||||
|
||||
@@ -55,4 +55,500 @@
|
||||
ammo_type = /obj/item/ammo_casing/cap
|
||||
matter = list(MAT_STEEL = 2040)
|
||||
max_ammo = 24
|
||||
multiple_sprites = null
|
||||
multiple_sprites = null
|
||||
|
||||
/*
|
||||
* .357
|
||||
*/
|
||||
|
||||
/obj/item/ammo_magazine/ammo_box/b357
|
||||
name = "ammo box (.357)"
|
||||
desc = "A box of .357 rounds"
|
||||
icon_state = "magnum"
|
||||
caliber = ".357"
|
||||
ammo_type = /obj/item/ammo_casing/a357
|
||||
matter = list(MAT_STEEL = 5040)
|
||||
max_ammo = 24
|
||||
multiple_sprites = 1
|
||||
|
||||
/obj/item/ammo_magazine/ammo_box/b357/rubber
|
||||
name = "ammo box (.357 rubber)"
|
||||
desc = "A box of .357 rubber rounds"
|
||||
icon_state = "magnum_r"
|
||||
caliber = ".357"
|
||||
ammo_type = /obj/item/ammo_casing/a357/rubber
|
||||
matter = list(MAT_STEEL = 5040)
|
||||
max_ammo = 24
|
||||
multiple_sprites = 1
|
||||
|
||||
/*
|
||||
* .38
|
||||
*/
|
||||
|
||||
/obj/item/ammo_magazine/ammo_box/b38
|
||||
name = "ammo box (.38)"
|
||||
desc = "A box of .38 rounds"
|
||||
icon_state = "pistol"
|
||||
caliber = ".38"
|
||||
ammo_type = /obj/item/ammo_casing/a38
|
||||
matter = list(MAT_STEEL = 1440)
|
||||
max_ammo = 24
|
||||
multiple_sprites = 1
|
||||
|
||||
/obj/item/ammo_magazine/ammo_box/b38/rubber
|
||||
name = "ammo box (.38 rubber)"
|
||||
desc = "A box of .38 rubber rounds"
|
||||
icon_state = "pistol_p"
|
||||
caliber = ".38"
|
||||
ammo_type = /obj/item/ammo_casing/a38/rubber
|
||||
matter = list(MAT_STEEL = 1440)
|
||||
max_ammo = 24
|
||||
multiple_sprites = 1
|
||||
|
||||
/*
|
||||
* 10mm
|
||||
*/
|
||||
|
||||
/obj/item/ammo_magazine/ammo_box/b10mm
|
||||
name = "ammo box (10mm)"
|
||||
desc = "A box of 10mm rounds"
|
||||
icon_state = "box10mm"
|
||||
caliber = "10mm"
|
||||
ammo_type = /obj/item/ammo_casing/a10mm
|
||||
matter = list(MAT_STEEL = 3000)
|
||||
max_ammo = 40
|
||||
multiple_sprites = 1
|
||||
|
||||
/obj/item/ammo_magazine/ammo_box/b10mm/practice
|
||||
name = "ammo box (10mm practice)"
|
||||
desc = "A box of 10mm practice rounds"
|
||||
icon_state = "box10mm-practice"
|
||||
caliber = "10mm"
|
||||
ammo_type = /obj/item/ammo_casing/a10mm/practice
|
||||
matter = list(MAT_STEEL = 2400)
|
||||
max_ammo = 40
|
||||
multiple_sprites = 1
|
||||
|
||||
/obj/item/ammo_magazine/ammo_box/b10mm/rubber
|
||||
name = "ammo box (10mm rubber)"
|
||||
desc = "A box of 10mm rubber rounds"
|
||||
icon_state = "box10mm-rubber"
|
||||
caliber = "10mm"
|
||||
ammo_type = /obj/item/ammo_casing/a10mm/rubber
|
||||
matter = list(MAT_STEEL = 2400)
|
||||
max_ammo = 40
|
||||
multiple_sprites = 1
|
||||
|
||||
/obj/item/ammo_magazine/ammo_box/b10mm/emp
|
||||
name = "ammo box (10mm haywire)"
|
||||
desc = "A box of 10mm haywire rounds"
|
||||
icon_state = "box10mm-hw"
|
||||
caliber = "10mm"
|
||||
ammo_type = /obj/item/ammo_casing/a10mm/emp
|
||||
matter = list(MAT_STEEL = 5200, MAT_URANIUM = 4000)
|
||||
max_ammo = 40
|
||||
multiple_sprites = 1
|
||||
|
||||
/*
|
||||
* .44
|
||||
*/
|
||||
|
||||
/obj/item/ammo_magazine/ammo_box/b44
|
||||
name = "ammo box (.44)"
|
||||
desc = "A box of .44 rounds"
|
||||
icon_state = "box44"
|
||||
caliber = ".44"
|
||||
ammo_type = /obj/item/ammo_casing/a44
|
||||
matter = list(MAT_STEEL = 5040)
|
||||
max_ammo = 24
|
||||
multiple_sprites = 1
|
||||
|
||||
/obj/item/ammo_magazine/ammo_box/b44/rubber
|
||||
name = "ammo box (.44 rubber)"
|
||||
desc = "A box of .44 rubber rounds"
|
||||
icon_state = "box44-rubber"
|
||||
caliber = ".44"
|
||||
ammo_type = /obj/item/ammo_casing/a44/rubber
|
||||
matter = list(MAT_STEEL = 1440)
|
||||
max_ammo = 24
|
||||
multiple_sprites = 1
|
||||
|
||||
/*
|
||||
* .45
|
||||
*/
|
||||
|
||||
/obj/item/ammo_magazine/ammo_box/b45
|
||||
name = "ammo box (.45)"
|
||||
desc = "A box of .45 rounds"
|
||||
icon_state = "pistol_s"
|
||||
caliber = ".45"
|
||||
ammo_type = /obj/item/ammo_casing/a45
|
||||
matter = list(MAT_STEEL = 1800)
|
||||
max_ammo = 24
|
||||
multiple_sprites = 1
|
||||
|
||||
/obj/item/ammo_magazine/ammo_box/b45/practice
|
||||
name = "ammo box (.45 practice)"
|
||||
desc = "A box of .45 practice rounds"
|
||||
icon_state = "pistol_p"
|
||||
caliber = ".45"
|
||||
ammo_type = /obj/item/ammo_casing/a45/practice
|
||||
matter = list(MAT_STEEL = 1440)
|
||||
max_ammo = 24
|
||||
multiple_sprites = 1
|
||||
|
||||
/obj/item/ammo_magazine/ammo_box/b45/ap
|
||||
name = "ammo box (.45 AP)"
|
||||
desc = "A box of .45 armor-piercing rounds"
|
||||
icon_state = "pistol_ap"
|
||||
caliber = ".45"
|
||||
ammo_type = /obj/item/ammo_casing/a45/ap
|
||||
matter = list(MAT_STEEL = 1200, MAT_PLASTEEL = 600)
|
||||
max_ammo = 24
|
||||
multiple_sprites = 1
|
||||
|
||||
/obj/item/ammo_magazine/ammo_box/b45/hp
|
||||
name = "ammo box (.45 HP)"
|
||||
desc = "A box of .45 hollow-point rounds"
|
||||
icon_state = "pistol_hp"
|
||||
caliber = ".45"
|
||||
ammo_type = /obj/item/ammo_casing/a45/hp
|
||||
matter = list(MAT_STEEL = 1440, MAT_PLASTIC = 360)
|
||||
max_ammo = 24
|
||||
multiple_sprites = 1
|
||||
|
||||
/obj/item/ammo_magazine/ammo_box/b45/rubber
|
||||
name = "ammo box (.45 rubber)"
|
||||
desc = "A box of .45 rubber rounds"
|
||||
icon_state = "pistol_r"
|
||||
caliber = ".45"
|
||||
ammo_type = /obj/item/ammo_casing/a45/rubber
|
||||
matter = list(MAT_STEEL = 1440)
|
||||
max_ammo = 24
|
||||
multiple_sprites = 1
|
||||
|
||||
/obj/item/ammo_magazine/ammo_box/b45/emp
|
||||
name = "ammo box (.45 haywire)"
|
||||
desc = "A box of .45 haywire rounds"
|
||||
icon_state = "pistol_hw"
|
||||
caliber = ".45"
|
||||
ammo_type = /obj/item/ammo_casing/a45/emp
|
||||
matter = list(MAT_STEEL = 3120, MAT_URANIUM = 2400)
|
||||
max_ammo = 24
|
||||
multiple_sprites = 1
|
||||
|
||||
/*
|
||||
* 12g (aka shotgun ammo)
|
||||
*/
|
||||
|
||||
/obj/item/ammo_magazine/ammo_box/b12g
|
||||
name = "ammo box (12 gauge slug)"
|
||||
desc = "A box of 12 gauge slug rounds"
|
||||
icon_state = "slug"
|
||||
caliber = "12g"
|
||||
ammo_type = /obj/item/ammo_casing/a12g
|
||||
matter = list(MAT_STEEL = 2880)
|
||||
max_ammo = 8
|
||||
multiple_sprites = 1
|
||||
|
||||
/obj/item/ammo_magazine/ammo_box/b12g/pellet
|
||||
name = "ammo box (12 gauge buckshot)"
|
||||
desc = "A box of 12 gauge buckshot rounds"
|
||||
icon_state = "buckshot"
|
||||
caliber = "12g"
|
||||
ammo_type = /obj/item/ammo_casing/a12g/pellet
|
||||
matter = list(MAT_STEEL = 2880)
|
||||
max_ammo = 8
|
||||
multiple_sprites = 1
|
||||
|
||||
/obj/item/ammo_magazine/ammo_box/b12g/beanbag
|
||||
name = "ammo box (12 gauge beanbag)"
|
||||
desc = "A box of 12 gauge beanbag rounds"
|
||||
icon_state = "bean"
|
||||
caliber = "12g"
|
||||
ammo_type = /obj/item/ammo_casing/a12g/beanbag
|
||||
matter = list(MAT_STEEL = 1440)
|
||||
max_ammo = 8
|
||||
multiple_sprites = 1
|
||||
|
||||
/obj/item/ammo_magazine/ammo_box/b12g/stunshell
|
||||
name = "ammo box (12 gauge stun)"
|
||||
desc = "A box of 12 gauge stun rounds"
|
||||
icon_state = "stunslug"
|
||||
caliber = "12g"
|
||||
ammo_type = /obj/item/ammo_casing/a12g/stunshell
|
||||
matter = list(MAT_STEEL = 2880, MAT_GLASS = 5760)
|
||||
max_ammo = 8
|
||||
multiple_sprites = 1
|
||||
|
||||
/obj/item/ammo_magazine/ammo_box/b12g/emp
|
||||
name = "ammo box (12 gauge EMP)"
|
||||
desc = "A box of 12 gauge EMP rounds"
|
||||
icon_state = "emp"
|
||||
caliber = "12g"
|
||||
ammo_type = /obj/item/ammo_casing/a12g/emp
|
||||
matter = list(MAT_STEEL = 2880, MAT_URANIUM = 1920)
|
||||
max_ammo = 8
|
||||
multiple_sprites = 1
|
||||
|
||||
/obj/item/ammo_magazine/ammo_box/b12g/flechette
|
||||
name = "ammo box (12 gauge flechette)"
|
||||
desc = "A box of 12 gauge flechette rounds"
|
||||
icon_state = "bean"
|
||||
caliber = "12g"
|
||||
ammo_type = /obj/item/ammo_casing/a12g/flechette
|
||||
matter = list(MAT_STEEL = 2880, MAT_PLASTEEL = 800)
|
||||
max_ammo = 8
|
||||
multiple_sprites = 1
|
||||
|
||||
/obj/item/ammo_magazine/ammo_box/b12g/practice
|
||||
name = "ammo box (12 gauge practice)"
|
||||
desc = "A box of 12 gauge practice rounds"
|
||||
icon_state = "practice"
|
||||
caliber = "12g"
|
||||
ammo_type = /obj/item/ammo_casing/a12g/practice
|
||||
matter = list(MAT_STEEL = 480)
|
||||
max_ammo = 8
|
||||
multiple_sprites = 1
|
||||
|
||||
/obj/item/ammo_magazine/ammo_box/b12g/blank
|
||||
name = "ammo box (12 gauge blank)"
|
||||
desc = "A box of 12 gauge blank rounds"
|
||||
icon_state = "blank"
|
||||
caliber = "12g"
|
||||
ammo_type = /obj/item/ammo_casing/a12g/blank
|
||||
matter = list(MAT_STEEL = 720)
|
||||
max_ammo = 8
|
||||
multiple_sprites = 1
|
||||
|
||||
/obj/item/ammo_magazine/ammo_box/b12g/flash
|
||||
name = "ammo box (12 gauge flash)"
|
||||
desc = "A box of 12 gauge flash rounds"
|
||||
icon_state = "flash"
|
||||
caliber = "12g"
|
||||
ammo_type = /obj/item/ammo_casing/a12g/flash
|
||||
matter = list(MAT_STEEL = 720, MAT_GLASS = 720)
|
||||
max_ammo = 8
|
||||
multiple_sprites = 1
|
||||
|
||||
/*
|
||||
* 14.5mm (anti-materiel rifle round)
|
||||
*/
|
||||
|
||||
/obj/item/ammo_magazine/ammo_box/b145
|
||||
desc = "ammo box (14.5mm)"
|
||||
desc = "A box of 14.5mm rounds"
|
||||
icon_state = "sniper"
|
||||
caliber = "14.5mm"
|
||||
ammo_type = /obj/item/ammo_casing/a145
|
||||
matter = list(MAT_STEEL = 8750)
|
||||
max_ammo = 7
|
||||
multiple_sprites = 1
|
||||
|
||||
/obj/item/ammo_magazine/ammo_box/b145/highvel
|
||||
desc = "ammo box (14.5mm sabot)"
|
||||
desc = "A box of 14.5mm sabot rounds"
|
||||
icon_state = "sniper"
|
||||
caliber = "14.5mm"
|
||||
ammo_type = /obj/item/ammo_casing/a145
|
||||
matter = list(MAT_STEEL = 8750)
|
||||
max_ammo = 7
|
||||
multiple_sprites = 1
|
||||
|
||||
/*
|
||||
* 7.62mm
|
||||
*/
|
||||
|
||||
/obj/item/ammo_magazine/ammo_box/b762
|
||||
name = "ammo box (7.62mm)"
|
||||
desc = "A box of 7.62mm rounds"
|
||||
icon_state = "rifle"
|
||||
caliber = "7.62mm"
|
||||
ammo_type = /obj/item/ammo_casing/a762
|
||||
matter = list(MAT_STEEL = 6000)
|
||||
max_ammo = 30
|
||||
multiple_sprites = 1
|
||||
|
||||
/obj/item/ammo_magazine/ammo_box/b762/hp
|
||||
name = "ammo box (7.62mm HP)"
|
||||
desc = "A box of 7.62mm hollow-point rounds"
|
||||
icon_state = "rifle_hp"
|
||||
caliber = "7.62mm"
|
||||
ammo_type = /obj/item/ammo_casing/a762/hp
|
||||
matter = list(MAT_STEEL = 9000)
|
||||
max_ammo = 30
|
||||
multiple_sprites = 1
|
||||
|
||||
/obj/item/ammo_magazine/ammo_box/b762/ap
|
||||
name = "ammo box (7.62mm AP)"
|
||||
desc = "A box of 7.62mm armor-piercing rounds"
|
||||
icon_state = "rifle_ap"
|
||||
caliber = "7.62mm"
|
||||
ammo_type = /obj/item/ammo_casing/a762/ap
|
||||
matter = list(MAT_STEEL = 9000)
|
||||
max_ammo = 30
|
||||
multiple_sprites = 1
|
||||
|
||||
/obj/item/ammo_magazine/ammo_box/b762/practice
|
||||
name = "ammo box (7.62mm practice)"
|
||||
desc = "A box of 7.62mm practice rounds"
|
||||
icon_state = "rifle_p"
|
||||
caliber = "7.62mm"
|
||||
ammo_type = /obj/item/ammo_casing/a762/practice
|
||||
matter = list(MAT_STEEL = 2700)
|
||||
max_ammo = 30
|
||||
multiple_sprites = 1
|
||||
|
||||
/obj/item/ammo_magazine/ammo_box/b762/hunter
|
||||
name = "ammo box (7.62mm hunter)"
|
||||
desc = "A box of 7.62mm hunter rounds"
|
||||
icon_state = "rifle_hunter"
|
||||
caliber = "7.62mm"
|
||||
ammo_type = /obj/item/ammo_casing/a762/hunter
|
||||
matter = list(MAT_STEEL = 6000)
|
||||
max_ammo = 30
|
||||
multiple_sprites = 1
|
||||
|
||||
/obj/item/ammo_magazine/ammo_box/b762/surplus
|
||||
name = "ammo wrap (7.62mm)"
|
||||
desc = "A paper wrap of 7.62mm rounds"
|
||||
icon_state = "paper_wrap"
|
||||
caliber = "7.62mm"
|
||||
ammo_type = /obj/item/ammo_casing/a762
|
||||
matter = list(MAT_STEEL = 1600)
|
||||
max_ammo = 8
|
||||
multiple_sprites = 1
|
||||
|
||||
/obj/item/ammo_magazine/ammo_box/b762/surplus/blank
|
||||
name = "ammo wrap (7.62mm blank)"
|
||||
desc = "A paper wrap of 7.62mm blank rounds"
|
||||
icon_state = "paper_wrap"
|
||||
caliber = "7.62mm"
|
||||
ammo_type = /obj/item/ammo_casing/a762/blank
|
||||
matter = list(MAT_STEEL = 720)
|
||||
max_ammo = 8
|
||||
multiple_sprites = 1
|
||||
|
||||
/obj/item/ammo_magazine/ammo_box/b762/surplus/hunter
|
||||
name = "ammo wrap (7.62mm hunter)"
|
||||
desc = "A paper wrap of 7.62mm hunter rounds"
|
||||
icon_state = "paper_wrap"
|
||||
caliber = "7.62mm"
|
||||
ammo_type = /obj/item/ammo_casing/a762/hunter
|
||||
matter = list(MAT_STEEL = 1600)
|
||||
max_ammo = 8
|
||||
multiple_sprites = 1
|
||||
|
||||
/*
|
||||
* 5.45mm
|
||||
*/
|
||||
|
||||
/obj/item/ammo_magazine/ammo_box/b545
|
||||
name = "ammo box (5.45mm)"
|
||||
desc = "A box of 5.45mm rounds"
|
||||
icon_state = "hrifle"
|
||||
caliber = "5.45mm"
|
||||
ammo_type = /obj/item/ammo_casing/a545
|
||||
matter = list(MAT_STEEL = 5400)
|
||||
max_ammo = 30
|
||||
multiple_sprites = 1
|
||||
|
||||
/obj/item/ammo_magazine/ammo_box/b545/ap
|
||||
name = "ammo box (5.45mm AP)"
|
||||
desc = "A box of 5.45mm armor-piercing rounds"
|
||||
icon_state = "hrifle-ap"
|
||||
caliber = "5.45mm"
|
||||
ammo_type = /obj/item/ammo_casing/a545/ap
|
||||
matter = list(MAT_STEEL = 8100)
|
||||
max_ammo = 30
|
||||
multiple_sprites = 1
|
||||
|
||||
/obj/item/ammo_magazine/ammo_box/b545/hp
|
||||
name = "ammo box (5.45mm HP)"
|
||||
desc = "A box of 5.45mm hollow-point rounds"
|
||||
icon_state = "hrifle-hp"
|
||||
caliber = "5.45mm"
|
||||
ammo_type = /obj/item/ammo_casing/a545/hp
|
||||
matter = list(MAT_STEEL = 5400)
|
||||
max_ammo = 30
|
||||
multiple_sprites = 1
|
||||
|
||||
/obj/item/ammo_magazine/ammo_box/b545/practice
|
||||
name = "ammo box (5.45mm practice)"
|
||||
desc = "A box of 5.45mm practice rounds"
|
||||
icon_state = "hrifle-practice"
|
||||
caliber = "5.45mm"
|
||||
ammo_type = /obj/item/ammo_casing/a545/practice
|
||||
matter = list(MAT_STEEL = 2700)
|
||||
max_ammo = 30
|
||||
multiple_sprites = 1
|
||||
|
||||
/obj/item/ammo_magazine/ammo_box/b545/hunter
|
||||
name = "ammo box (5.45mm hunter)"
|
||||
desc = "A box of 5.45mm hunter rounds"
|
||||
icon_state = "hrifle-hunter"
|
||||
caliber = "5.45mm"
|
||||
ammo_type = /obj/item/ammo_casing/a545/hunter
|
||||
matter = list(MAT_STEEL = 5400)
|
||||
max_ammo = 30
|
||||
multiple_sprites = 1
|
||||
|
||||
/obj/item/ammo_magazine/ammo_box/b545/blank
|
||||
name = "ammo box (5.45mm blank)"
|
||||
desc = "A box of 5.45mm blank rounds"
|
||||
icon_state = "hrifle-practice"
|
||||
caliber = "5.45mm"
|
||||
ammo_type = /obj/item/ammo_casing/a545/blank
|
||||
matter = list(MAT_STEEL = 2700)
|
||||
max_ammo = 30
|
||||
multiple_sprites = 1
|
||||
|
||||
/obj/item/ammo_magazine/ammo_box/b545/large
|
||||
name = "ammo box (5.45mm)"
|
||||
desc = "A steel box of 5.45mm rounds"
|
||||
icon_state = "boxhrifle"
|
||||
caliber = "5.45mm"
|
||||
ammo_type = /obj/item/ammo_casing/a545
|
||||
matter = list(MAT_STEEL = 18000)
|
||||
max_ammo = 100
|
||||
multiple_sprites = 1
|
||||
|
||||
/obj/item/ammo_magazine/ammo_box/b545/large/ap
|
||||
name = "ammo box (5.45mm AP)"
|
||||
desc = "A steel box of 5.45mm armor-piercing rounds"
|
||||
icon_state = "boxhrifle-ap"
|
||||
caliber = "5.45mm"
|
||||
ammo_type = /obj/item/ammo_casing/a545/ap
|
||||
matter = list(MAT_STEEL = 27000)
|
||||
max_ammo = 100
|
||||
multiple_sprites = 1
|
||||
|
||||
/obj/item/ammo_magazine/ammo_box/b545/large/hp
|
||||
name = "ammo box (5.45mm HP)"
|
||||
desc = "A steel box of 5.45mm hollow-point rounds"
|
||||
icon_state = "boxhrifle-hp"
|
||||
caliber = "5.45mm"
|
||||
ammo_type = /obj/item/ammo_casing/a545/hp
|
||||
matter = list(MAT_STEEL = 18000)
|
||||
max_ammo = 100
|
||||
multiple_sprites = 1
|
||||
|
||||
/obj/item/ammo_magazine/ammo_box/b545/large/practice
|
||||
name = "ammo box (5.45mm practice)"
|
||||
desc = "A steel box of 5.45mm practice rounds"
|
||||
icon_state = "boxhrifle-practice"
|
||||
caliber = "5.45mm"
|
||||
ammo_type = /obj/item/ammo_casing/a545/practice
|
||||
matter = list(MAT_STEEL = 9000)
|
||||
max_ammo = 100
|
||||
multiple_sprites = 1
|
||||
|
||||
/obj/item/ammo_magazine/ammo_box/b545/large/hunter
|
||||
name = "ammo box (5.45mm hunter)"
|
||||
desc = "A steel box of 5.45mm hunter rounds"
|
||||
icon_state = "boxhrifle-hunter"
|
||||
caliber = "5.45mm"
|
||||
ammo_type = /obj/item/ammo_casing/a545/hunter
|
||||
matter = list(MAT_STEEL = 18000)
|
||||
max_ammo = 100
|
||||
multiple_sprites = 1
|
||||
@@ -3,7 +3,7 @@
|
||||
# An explaination of the naming format for guns and ammo:
|
||||
#
|
||||
# a = Ammo, as in individual rounds of ammunition.
|
||||
# b = Box, intended to have ammo taken out one at a time by hand. Really obsolete. Don't use this.
|
||||
# b = Box, intended to have ammo taken out one at a time by hand.
|
||||
# c = Clips, intended to reload magazines or guns quickly.
|
||||
# m = Magazine, intended to hold rounds of ammo.
|
||||
# s = Speedloaders, intended to reload guns quickly.
|
||||
@@ -15,7 +15,7 @@
|
||||
# Likewise, when creating new rounds, the caliber variable should match whatever
|
||||
# the name says.
|
||||
#
|
||||
# This comment is copied in rounds.dm as well.
|
||||
# This comment is copied in rounds.dm and ammo_boxes.dm as well.
|
||||
#
|
||||
# Also, if a magazine is only meant for a specific gun, include the name
|
||||
# of the specific gun in the path. Example: m45uzi is only for the Uzi.
|
||||
@@ -35,12 +35,13 @@
|
||||
max_ammo = 9
|
||||
multiple_sprites = 1
|
||||
|
||||
/obj/item/ammo_magazine/mfoam_dart/pistol/riot
|
||||
ammo_type = /obj/item/ammo_casing/afoam_dart/riot
|
||||
|
||||
/obj/item/ammo_magazine/mfoam_dart/pistol/empty
|
||||
initial_ammo = 0
|
||||
|
||||
/obj/item/ammo_magazine/mfoam_dart/pistol/riot
|
||||
ammo_type = /obj/item/ammo_casing/afoam_dart/riot
|
||||
|
||||
// SMG
|
||||
/obj/item/ammo_magazine/mfoam_dart/smg
|
||||
name = "\improper Donk-Soft smg magazine"
|
||||
icon = 'icons/obj/gun_toy.dmi'
|
||||
@@ -52,13 +53,13 @@
|
||||
max_ammo = 20
|
||||
multiple_sprites = 1
|
||||
|
||||
/obj/item/ammo_magazine/mfoam_dart/smg/empty
|
||||
initial_ammo = 0
|
||||
|
||||
/obj/item/ammo_magazine/mfoam_dart/smg/riot
|
||||
ammo_type = /obj/item/ammo_casing/afoam_dart/riot
|
||||
matter = list(MAT_PLASTIC = 1260, MAT_PLASTIC = 250)
|
||||
|
||||
/obj/item/ammo_magazine/mfoam_dart/smg/empty
|
||||
initial_ammo = 0
|
||||
|
||||
///////// .357 /////////
|
||||
|
||||
/obj/item/ammo_magazine/s357
|
||||
@@ -71,6 +72,21 @@
|
||||
max_ammo = 6
|
||||
multiple_sprites = 1
|
||||
|
||||
/obj/item/ammo_magazine/s357/stun
|
||||
name = "speedloader (.357 stun)"
|
||||
icon_state = "T38"
|
||||
ammo_type = /obj/item/ammo_casing/a357/stun
|
||||
|
||||
/obj/item/ammo_magazine/s357/rubber
|
||||
name = "speedloader (.357 rubber)"
|
||||
icon_state = "T38"
|
||||
ammo_type = /obj/item/ammo_casing/a357/rubber
|
||||
|
||||
/obj/item/ammo_magazine/s357/flash
|
||||
name = "speedloader (.357 flash)"
|
||||
icon_state = "S38"
|
||||
ammo_type = /obj/item/ammo_casing/a357/flash
|
||||
|
||||
///////// .38 /////////
|
||||
|
||||
/obj/item/ammo_magazine/s38
|
||||
@@ -131,6 +147,7 @@
|
||||
name = "ammunition box (.45 haywire)"
|
||||
ammo_type = /obj/item/ammo_casing/a45/emp
|
||||
|
||||
// Uzi
|
||||
/obj/item/ammo_magazine/m45uzi
|
||||
name = "stick magazine (.45)"
|
||||
icon_state = "uzi45"
|
||||
@@ -144,14 +161,16 @@
|
||||
/obj/item/ammo_magazine/m45uzi/empty
|
||||
initial_ammo = 0
|
||||
|
||||
// Tommy Gun
|
||||
/obj/item/ammo_magazine/m45tommy
|
||||
name = "Tommy Gun magazine (.45)"
|
||||
icon_state = "tommy-mag"
|
||||
icon_state = "tomstick"
|
||||
mag_type = MAGAZINE
|
||||
ammo_type = /obj/item/ammo_casing/a45
|
||||
matter = list(MAT_STEEL = 1500)
|
||||
caliber = ".45"
|
||||
max_ammo = 20
|
||||
multiple_sprites = 1
|
||||
|
||||
/obj/item/ammo_magazine/m45tommy/ap
|
||||
name = "Tommy Gun magazine (.45 AP)"
|
||||
@@ -162,21 +181,23 @@
|
||||
|
||||
/obj/item/ammo_magazine/m45tommydrum
|
||||
name = "Tommy Gun drum magazine (.45)"
|
||||
icon_state = "tommy-drum"
|
||||
icon_state = "tomdrum"
|
||||
w_class = ITEMSIZE_NORMAL // Bulky ammo doesn't fit in your pockets!
|
||||
mag_type = MAGAZINE
|
||||
ammo_type = /obj/item/ammo_casing/a45
|
||||
matter = list(MAT_STEEL = 3750)
|
||||
caliber = ".45"
|
||||
max_ammo = 50
|
||||
multiple_sprites = 1
|
||||
|
||||
/obj/item/ammo_magazine/m45tommydrum/empty
|
||||
initial_ammo = 0
|
||||
|
||||
/obj/item/ammo_magazine/m45tommydrum/ap
|
||||
name = "Tommy Gun drum magazine (.45 AP)"
|
||||
ammo_type = /obj/item/ammo_casing/a45/ap
|
||||
|
||||
/obj/item/ammo_magazine/m45tommydrum/empty
|
||||
initial_ammo = 0
|
||||
|
||||
// Stripper Clip
|
||||
/obj/item/ammo_magazine/clip/c45
|
||||
name = "ammo clip (.45)"
|
||||
icon_state = "clip_pistol"
|
||||
@@ -199,13 +220,14 @@
|
||||
name = "ammo clip (.45 flash)"
|
||||
ammo_type = /obj/item/ammo_casing/a45/flash
|
||||
|
||||
// Speedloader
|
||||
/obj/item/ammo_magazine/s45
|
||||
name = "speedloader (.45)"
|
||||
icon_state = "45s"
|
||||
ammo_type = /obj/item/ammo_casing/a45
|
||||
matter = list(MAT_STEEL = 525) //metal costs are very roughly based around 1 .45 casing = 75 metal
|
||||
caliber = ".45"
|
||||
max_ammo = 7
|
||||
max_ammo = 6
|
||||
multiple_sprites = 1
|
||||
|
||||
/obj/item/ammo_magazine/s45/empty
|
||||
@@ -238,6 +260,9 @@
|
||||
max_ammo = 30
|
||||
multiple_sprites = 1
|
||||
|
||||
/obj/item/ammo_magazine/m5mmcaseless/empty
|
||||
initial_ammo = 0
|
||||
|
||||
/obj/item/ammo_magazine/m5mmcaseless/stun
|
||||
icon_state = "caseless-mag-alt"
|
||||
ammo_type = /obj/item/ammo_casing/a5mmcaseless/stun
|
||||
@@ -246,7 +271,7 @@
|
||||
|
||||
/obj/item/ammo_magazine/m9mm
|
||||
name = "magazine (9mm)"
|
||||
icon_state = "9x19p_fullsize"
|
||||
icon_state = "m91"
|
||||
origin_tech = list(TECH_COMBAT = 2)
|
||||
mag_type = MAGAZINE
|
||||
matter = list(MAT_STEEL = 600)
|
||||
@@ -255,15 +280,6 @@
|
||||
max_ammo = 10
|
||||
multiple_sprites = 1
|
||||
|
||||
/obj/item/ammo_magazine/m9mm/large
|
||||
desc = "\"FOR LAW ENFORCEMENT/MILITARY USE ONLY\" is clearly etched on the magazine. This is probably illegal for you to have." // Remember, Security is not Law Enforcement, so it's illegal for Security to use as well.
|
||||
icon_state = "9x19p_highcap"
|
||||
max_ammo = 17
|
||||
origin_tech = list(TECH_COMBAT = 2, TECH_ILLEGAL = 1)
|
||||
|
||||
/obj/item/ammo_magazine/m9mm/large/preban // Sold by traders.
|
||||
desc = "A large capacity magazine that was built before the SolGov Assault Weapons Ban, so it's legal to own."
|
||||
|
||||
/obj/item/ammo_magazine/m9mm/empty
|
||||
initial_ammo = 0
|
||||
|
||||
@@ -279,10 +295,33 @@
|
||||
name = "magazine (9mm practice)"
|
||||
ammo_type = /obj/item/ammo_casing/a9mm/practice
|
||||
|
||||
// Extended
|
||||
/obj/item/ammo_magazine/m9mm/large
|
||||
name = "extended magazine (9mm)"
|
||||
desc = "\"FOR LAW ENFORCEMENT/MILITARY USE ONLY\" is clearly etched on the magazine. This is probably illegal for you to have." // Remember, Security is not Law Enforcement, so it's illegal for Security to use as well.
|
||||
icon_state = "m93"
|
||||
origin_tech = list(TECH_COMBAT = 2, TECH_ILLEGAL = 1)
|
||||
mag_type = MAGAZINE
|
||||
matter = list(MAT_STEEL = 1000)
|
||||
caliber = "9mm"
|
||||
ammo_type = /obj/item/ammo_casing/a9mm
|
||||
max_ammo = 17
|
||||
multiple_sprites = 1
|
||||
|
||||
/obj/item/ammo_magazine/m9mm/large/empty
|
||||
initial_ammo = 0
|
||||
|
||||
/obj/item/ammo_magazine/m9mm/large/preban // Sold by traders.
|
||||
desc = "A large capacity magazine that was built before the SolGov Assault Weapons Ban, so it's legal to own."
|
||||
|
||||
/obj/item/ammo_magazine/m9mm/large/preban/hp // Hollow Point version
|
||||
name = "magazine (9mm hollow-point)"
|
||||
ammo_type = /obj/item/ammo_casing/a9mm/hp
|
||||
|
||||
// Compact
|
||||
/obj/item/ammo_magazine/m9mm/compact
|
||||
name = "compact magazine (9mm)"
|
||||
icon_state = "9x19p"
|
||||
icon_state = "m92"
|
||||
origin_tech = list(TECH_COMBAT = 2)
|
||||
mag_type = MAGAZINE
|
||||
matter = list(MAT_STEEL = 480)
|
||||
@@ -337,6 +376,7 @@
|
||||
ammo_type = /obj/item/ammo_casing/a9mm/ap
|
||||
matter = list(MAT_STEEL = 1000, MAT_PLASTEEL = 2000)
|
||||
|
||||
// P90
|
||||
/obj/item/ammo_magazine/m9mmp90
|
||||
name = "large capacity top mounted magazine (9mm armor-piercing)"
|
||||
icon_state = "p90"
|
||||
@@ -350,6 +390,7 @@
|
||||
/obj/item/ammo_magazine/m9mmp90/empty
|
||||
initial_ammo = 0
|
||||
|
||||
// Stripper Clip
|
||||
/obj/item/ammo_magazine/clip/c9mm
|
||||
name = "ammo clip (9mm)"
|
||||
icon_state = "clip_pistol"
|
||||
@@ -372,6 +413,7 @@
|
||||
name = "ammo clip (.45 flash)"
|
||||
ammo_type = /obj/item/ammo_casing/a9mm/flash
|
||||
|
||||
// Advanced SMG
|
||||
/obj/item/ammo_magazine/m9mmAdvanced
|
||||
desc = "A very high capacity double stack magazine made specially for the Advanced SMG. Filled with 21 9mm bullets."
|
||||
icon_state = "S9mm"
|
||||
@@ -408,20 +450,6 @@
|
||||
/obj/item/ammo_magazine/m10mm/empty
|
||||
initial_ammo = 0
|
||||
|
||||
/obj/item/ammo_magazine/clip/c10mm
|
||||
name = "ammo clip (10mm)"
|
||||
icon_state = "clip_pistol"
|
||||
desc = "A stripper clip for reloading 5mm rounds into magazines."
|
||||
caliber = "10mm"
|
||||
ammo_type = /obj/item/ammo_casing/a10mm
|
||||
matter = list(MAT_STEEL = 675) // metal costs are very roughly based around one 10mm casing = 75 metal
|
||||
max_ammo = 9
|
||||
multiple_sprites = 1
|
||||
|
||||
/obj/item/ammo_magazine/box/emp/b10
|
||||
name = "ammunition box (10mm haywire)"
|
||||
ammo_type = /obj/item/ammo_casing/a10mm/emp
|
||||
|
||||
///////// 5.45mm /////////
|
||||
|
||||
/obj/item/ammo_magazine/m545
|
||||
@@ -435,41 +463,43 @@
|
||||
max_ammo = 20
|
||||
multiple_sprites = 1
|
||||
|
||||
/obj/item/ammo_magazine/m545/ext
|
||||
name = "extended magazine (5.45mm)"
|
||||
matter = list(MAT_STEEL = 2700)
|
||||
max_ammo = 30
|
||||
|
||||
/obj/item/ammo_magazine/m545/empty
|
||||
initial_ammo = 0
|
||||
|
||||
/obj/item/ammo_magazine/m545/ext/empty
|
||||
initial_ammo = 0
|
||||
|
||||
/obj/item/ammo_magazine/m545/practice
|
||||
name = "magazine (5.45mm practice)"
|
||||
ammo_type = /obj/item/ammo_casing/a545/practice
|
||||
|
||||
/obj/item/ammo_magazine/m545/practice/ext
|
||||
name = "extended magazine (5.45mm practice)"
|
||||
max_ammo = 30
|
||||
|
||||
/obj/item/ammo_magazine/m545/ap
|
||||
name = "magazine (5.45mm armor-piercing)"
|
||||
ammo_type = /obj/item/ammo_casing/a545/ap
|
||||
|
||||
/obj/item/ammo_magazine/m545/ap/ext
|
||||
name = "extended magazine (5.45mm armor-piercing)"
|
||||
max_ammo = 30
|
||||
|
||||
/obj/item/ammo_magazine/m545/hunter
|
||||
name = "magazine (5.45mm hunting)"
|
||||
ammo_type = /obj/item/ammo_casing/a545/hunter
|
||||
|
||||
// Extended
|
||||
/obj/item/ammo_magazine/m545/ext
|
||||
name = "extended magazine (5.45mm)"
|
||||
matter = list(MAT_STEEL = 2700)
|
||||
max_ammo = 30
|
||||
|
||||
/obj/item/ammo_magazine/m545/ext/empty
|
||||
initial_ammo = 0
|
||||
|
||||
/obj/item/ammo_magazine/m545/practice/ext
|
||||
name = "extended magazine (5.45mm practice)"
|
||||
max_ammo = 30
|
||||
|
||||
/obj/item/ammo_magazine/m545/ap/ext
|
||||
name = "extended magazine (5.45mm armor-piercing)"
|
||||
max_ammo = 30
|
||||
|
||||
/obj/item/ammo_magazine/m545/hunter/ext
|
||||
name = "extended magazine (5.45mm hunting)"
|
||||
max_ammo = 30
|
||||
|
||||
// Reduced
|
||||
/obj/item/ammo_magazine/m545/small
|
||||
name = "reduced magazine (5.45mm)"
|
||||
icon_state = "m545-small"
|
||||
@@ -491,6 +521,7 @@
|
||||
name = "magazine (5.45mm hunting)"
|
||||
ammo_type = /obj/item/ammo_casing/a545/hunter
|
||||
|
||||
// Stripper Clip
|
||||
/obj/item/ammo_magazine/clip/c545
|
||||
name = "ammo clip (5.45mm)"
|
||||
icon_state = "clip_rifle"
|
||||
@@ -512,6 +543,7 @@
|
||||
name = "rifle clip (5.45mm practice)"
|
||||
ammo_type = /obj/item/ammo_casing/a545
|
||||
|
||||
// SAW
|
||||
/obj/item/ammo_magazine/m545saw
|
||||
name = "magazine box (5.45mm)"
|
||||
icon_state = "a545"
|
||||
@@ -524,6 +556,9 @@
|
||||
max_ammo = 50
|
||||
multiple_sprites = 1
|
||||
|
||||
/obj/item/ammo_magazine/m545saw/empty
|
||||
initial_ammo = 0
|
||||
|
||||
/obj/item/ammo_magazine/m545saw/ap
|
||||
name = "magazine box (5.45mm armor-piercing)"
|
||||
ammo_type = /obj/item/ammo_casing/a545/ap
|
||||
@@ -532,9 +567,6 @@
|
||||
name = "magazine box (5.45mm hunting)"
|
||||
ammo_type = /obj/item/ammo_casing/a545/hunter
|
||||
|
||||
/obj/item/ammo_magazine/m545saw/empty
|
||||
initial_ammo = 0
|
||||
|
||||
///////// .44 Magnum /////////
|
||||
|
||||
/obj/item/ammo_magazine/m44
|
||||
@@ -551,6 +583,7 @@
|
||||
/obj/item/ammo_magazine/m44/empty
|
||||
initial_ammo = 0
|
||||
|
||||
// Stripper Clip
|
||||
/obj/item/ammo_magazine/clip/c44
|
||||
name = "ammo clip (.44)"
|
||||
icon_state = "clip_pistol"
|
||||
@@ -561,6 +594,7 @@
|
||||
max_ammo = 9
|
||||
multiple_sprites = 1
|
||||
|
||||
// Speedloader
|
||||
/obj/item/ammo_magazine/s44
|
||||
name = "speedloader (.44)"
|
||||
icon_state = "44"
|
||||
@@ -595,33 +629,31 @@
|
||||
max_ammo = 10
|
||||
multiple_sprites = 1
|
||||
|
||||
/obj/item/ammo_magazine/m762/empty
|
||||
initial_ammo = 0
|
||||
|
||||
/obj/item/ammo_magazine/m762/ap
|
||||
name = "magazine (7.62mm armor-piercing)"
|
||||
ammo_type = /obj/item/ammo_casing/a762/ap
|
||||
|
||||
/obj/item/ammo_magazine/m762/empty
|
||||
// Extended
|
||||
/obj/item/ammo_magazine/m762/ext
|
||||
name = "extended magazine (7.62mm)"
|
||||
icon_state = "m762"
|
||||
matter = list(MAT_STEEL = 4000)
|
||||
max_ammo = 20
|
||||
|
||||
/obj/item/ammo_magazine/m762/ext/empty
|
||||
initial_ammo = 0
|
||||
|
||||
/obj/item/ammo_magazine/m762m // Intentionally not a subtype of m762 because it's supposed to be incompatible with the Z8 Bulldog rifle.
|
||||
name = "magazine (7.62mm)"
|
||||
icon_state = "m762"
|
||||
mag_type = MAGAZINE
|
||||
caliber = "7.62mm"
|
||||
matter = list(MAT_STEEL = 4000)
|
||||
ammo_type = /obj/item/ammo_casing/a762
|
||||
max_ammo = 20
|
||||
multiple_sprites = 1
|
||||
|
||||
/obj/item/ammo_magazine/m762m/ap
|
||||
/obj/item/ammo_magazine/m762/ext/ap
|
||||
name = "magazine (7.62mm armor-piercing)"
|
||||
ammo_type = /obj/item/ammo_casing/a762/ap
|
||||
|
||||
/obj/item/ammo_magazine/m762m/empty
|
||||
initial_ammo = 0
|
||||
|
||||
/obj/item/ammo_magazine/m762garand
|
||||
name = "garand clip (7.62mm)" // The clip goes into the magazine, hence the name. I'm very sure this is correct.
|
||||
icon_state = "gclip"
|
||||
// Enbloc
|
||||
/obj/item/ammo_magazine/m762enbloc
|
||||
name = "enbloc (7.62mm)"
|
||||
icon_state = "enbloc"
|
||||
mag_type = MAGAZINE
|
||||
caliber = "7.62mm"
|
||||
matter = list(MAT_STEEL = 1600)
|
||||
@@ -629,13 +661,14 @@
|
||||
max_ammo = 8
|
||||
multiple_sprites = 1
|
||||
|
||||
/obj/item/ammo_magazine/m762garand/ap
|
||||
/obj/item/ammo_magazine/m762enbloc/ap
|
||||
name = "garand clip (7.62mm armor-piercing)"
|
||||
ammo_type = /obj/item/ammo_casing/a762/ap
|
||||
|
||||
/obj/item/ammo_magazine/m762/empty
|
||||
/obj/item/ammo_magazine/m762enbloc/empty
|
||||
initial_ammo = 0
|
||||
|
||||
// Stripper Clip
|
||||
/obj/item/ammo_magazine/clip/c762
|
||||
name = "ammo clip (7.62mm)"
|
||||
icon_state = "clip_rifle"
|
||||
@@ -657,6 +690,7 @@
|
||||
name = "rifle clip (7.62mm hunting)"
|
||||
ammo_type = /obj/item/ammo_casing/a762/hunter
|
||||
|
||||
// SVD
|
||||
/obj/item/ammo_magazine/m762svd
|
||||
name = "\improper SVD magazine (7.62mm)"
|
||||
icon_state = "SVD"
|
||||
@@ -667,13 +701,13 @@
|
||||
max_ammo = 10
|
||||
multiple_sprites = 1
|
||||
|
||||
/obj/item/ammo_magazine/m762svd/empty
|
||||
initial_ammo = 0
|
||||
|
||||
/obj/item/ammo_magazine/m762svd/ap
|
||||
name = "\improper SVD magazine (7.62mm armor-piercing)"
|
||||
ammo_type = /obj/item/ammo_casing/a762/ap
|
||||
|
||||
/obj/item/ammo_magazine/m762svd/empty
|
||||
initial_ammo = 0
|
||||
|
||||
///////// 12g /////////
|
||||
|
||||
/obj/item/ammo_magazine/m12gdrum
|
||||
@@ -686,6 +720,9 @@
|
||||
max_ammo = 24
|
||||
multiple_sprites = 1
|
||||
|
||||
/obj/item/ammo_magazine/m12gdrum/empty
|
||||
initial_ammo = 0
|
||||
|
||||
/obj/item/ammo_magazine/m12gdrum/beanbag
|
||||
name = "magazine (12 gauge beanbag)"
|
||||
ammo_type = /obj/item/ammo_casing/a12g/beanbag
|
||||
@@ -698,9 +735,7 @@
|
||||
name = "magazine (12 gauge flash)"
|
||||
ammo_type = /obj/item/ammo_casing/a12g/flash
|
||||
|
||||
/obj/item/ammo_magazine/m12gdrum/empty
|
||||
initial_ammo = 0
|
||||
|
||||
// Clip
|
||||
/obj/item/ammo_magazine/clip/c12g
|
||||
name = "ammo clip (12g slug)"
|
||||
icon_state = "12gclipslug" // Still a placeholder sprite. Feel free to make a better one.
|
||||
@@ -738,15 +773,3 @@
|
||||
|
||||
/obj/item/ammo_magazine/m75/empty
|
||||
initial_ammo = 0
|
||||
|
||||
///////// Misc. /////////
|
||||
|
||||
/obj/item/ammo_magazine/caps
|
||||
name = "speedloader (caps)"
|
||||
icon_state = "T38"
|
||||
caliber = "caps"
|
||||
color = "#FF0000"
|
||||
ammo_type = /obj/item/ammo_casing/cap
|
||||
matter = list(MAT_STEEL = 600)
|
||||
max_ammo = 7
|
||||
multiple_sprites = 1
|
||||
@@ -1,9 +0,0 @@
|
||||
/obj/item/ammo_magazine/m9mm/large/preban/hp // Hollow Point Version
|
||||
name = "magazine (9mm hollow-point)"
|
||||
ammo_type = /obj/item/ammo_casing/a9mm/hp
|
||||
|
||||
/obj/item/weapon/magnetic_ammo/pistol/khi
|
||||
name = "flechette magazine (small, khi)"
|
||||
desc = "A magazine containing smaller carbyne flechettes, intended for a pistol."
|
||||
icon_state = "caseless-mag-short-alt"
|
||||
remaining = 12
|
||||
@@ -17,3 +17,9 @@
|
||||
name = "flechette magazine (small)"
|
||||
desc = "A magazine containing smaller steel flechettes, intended for a pistol."
|
||||
icon_state = "caseless-mag-short"
|
||||
|
||||
/obj/item/weapon/magnetic_ammo/pistol/khi
|
||||
name = "flechette magazine (small, khi)"
|
||||
desc = "A magazine containing smaller carbyne flechettes, intended for a pistol."
|
||||
icon_state = "caseless-mag-short-alt"
|
||||
remaining = 12
|
||||
@@ -222,6 +222,18 @@
|
||||
projectile_type = /obj/item/projectile/bullet/pistol/medium
|
||||
matter = list(MAT_STEEL = 75)
|
||||
|
||||
/obj/item/ammo_casing/a10mm/practice
|
||||
desc = "A 10mm practice bullet casing."
|
||||
icon_state = "r-casing"
|
||||
projectile_type = /obj/item/projectile/bullet/practice
|
||||
matter = list(MAT_STEEL = 60)
|
||||
|
||||
/obj/item/ammo_casing/a10mm/rubber
|
||||
desc = "A 10mm rubber bullet casing."
|
||||
projectile_type = /obj/item/projectile/bullet/pistol/rubber
|
||||
icon_state = "r-casing"
|
||||
matter = list(MAT_STEEL = 60)
|
||||
|
||||
/obj/item/ammo_casing/a10mm/emp
|
||||
name = "10mm haywire round"
|
||||
desc = "A 10mm bullet casing fitted with a single-use ion pulse generator."
|
||||
|
||||
@@ -127,35 +127,6 @@
|
||||
cut_overlays()
|
||||
update_mode()
|
||||
|
||||
/////////////////////////////////////////////////////
|
||||
//////////////////// Custom Ammo ////////////////////
|
||||
/////////////////////////////////////////////////////
|
||||
//---------------- Beams ----------------
|
||||
/obj/item/projectile/beam/eluger
|
||||
name = "laser beam"
|
||||
icon_state = "xray"
|
||||
light_color = "#00FF00"
|
||||
muzzle_type = /obj/effect/projectile/muzzle/xray
|
||||
tracer_type = /obj/effect/projectile/tracer/xray
|
||||
impact_type = /obj/effect/projectile/impact/xray
|
||||
|
||||
/obj/item/projectile/beam/imperial
|
||||
name = "laser beam"
|
||||
fire_sound = 'sound/weapons/mandalorian.ogg'
|
||||
icon_state = "darkb"
|
||||
light_color = "#8837A3"
|
||||
muzzle_type = /obj/effect/projectile/muzzle/darkmatter
|
||||
tracer_type = /obj/effect/projectile/tracer/darkmatter
|
||||
impact_type = /obj/effect/projectile/impact/darkmatter
|
||||
|
||||
/obj/item/projectile/beam/stun/kin21
|
||||
name = "kinh21 stun beam"
|
||||
icon_state = "omnilaser"
|
||||
light_color = "#0000FF"
|
||||
muzzle_type = /obj/effect/projectile/muzzle/laser_omni
|
||||
tracer_type = /obj/effect/projectile/tracer/laser_omni
|
||||
impact_type = /obj/effect/projectile/impact/laser_omni
|
||||
|
||||
//Gun Locking Mechanism
|
||||
/obj/item/weapon/gun/energy/locked
|
||||
req_access = list(access_armory) //for toggling safety
|
||||
|
||||
@@ -415,7 +415,7 @@
|
||||
slot_flags = SLOT_BACK
|
||||
load_method = MAGAZINE
|
||||
magazine_type = /obj/item/ammo_magazine/m762
|
||||
allowed_magazines = list(/obj/item/ammo_magazine/m762, /obj/item/ammo_magazine/m762m)
|
||||
allowed_magazines = list(/obj/item/ammo_magazine/m762, /obj/item/ammo_magazine/m762/ext)
|
||||
projectile_type = /obj/item/projectile/bullet/rifle/a762
|
||||
|
||||
one_handed_penalty = 45
|
||||
@@ -429,7 +429,7 @@
|
||||
..()
|
||||
if(istype(ammo_magazine,/obj/item/ammo_magazine/m762))
|
||||
icon_state = "bullpup-small"
|
||||
else if(istype(ammo_magazine,/obj/item/ammo_magazine/m762m))
|
||||
else if(istype(ammo_magazine,/obj/item/ammo_magazine/m762/ext))
|
||||
icon_state = "bullpup"
|
||||
else
|
||||
item_state = "bullpup-empty"
|
||||
|
||||
@@ -78,7 +78,7 @@
|
||||
caliber = ".45"
|
||||
origin_tech = list(TECH_COMBAT = 2, TECH_MATERIAL = 2)
|
||||
ammo_type = /obj/item/ammo_casing/a45/rubber
|
||||
max_shells = 7
|
||||
max_shells = 6
|
||||
|
||||
|
||||
/obj/item/weapon/gun/projectile/revolver/detective45/verb/rename_gun()
|
||||
|
||||
@@ -12,8 +12,8 @@
|
||||
slot_flags = SLOT_BACK
|
||||
//fire_sound = 'sound/weapons/rifleshot.ogg'
|
||||
load_method = MAGAZINE // ToDo: Make it so MAGAZINE, SPEEDLOADER and SINGLE_CASING can all be used on the same gun.
|
||||
magazine_type = /obj/item/ammo_magazine/m762garand
|
||||
allowed_magazines = list(/obj/item/ammo_magazine/m762garand)
|
||||
magazine_type = /obj/item/ammo_magazine/m762enbloc
|
||||
allowed_magazines = list(/obj/item/ammo_magazine/m762enbloc)
|
||||
auto_eject = 1
|
||||
auto_eject_sound = 'sound/weapons/garand_ping.ogg'
|
||||
|
||||
|
||||
@@ -37,6 +37,14 @@
|
||||
icon_state = "laser"
|
||||
damage = 15
|
||||
|
||||
/obj/item/projectile/beam/weaklaser/blue
|
||||
icon_state = "bluelaser"
|
||||
light_color = "#0066FF"
|
||||
|
||||
muzzle_type = /obj/effect/projectile/muzzle/laser_blue
|
||||
tracer_type = /obj/effect/projectile/tracer/laser_blue
|
||||
impact_type = /obj/effect/projectile/impact/laser_blue
|
||||
|
||||
/obj/item/projectile/beam/smalllaser
|
||||
damage = 25
|
||||
|
||||
@@ -44,7 +52,7 @@
|
||||
damage = 30
|
||||
armor_penetration = 10
|
||||
|
||||
|
||||
|
||||
/obj/item/projectile/beam/midlaser
|
||||
damage = 40
|
||||
armor_penetration = 10
|
||||
@@ -226,7 +234,7 @@
|
||||
fire_sound = 'sound/weapons/Taser.ogg'
|
||||
nodamage = 1
|
||||
taser_effect = 1
|
||||
agony = 40
|
||||
agony = 35
|
||||
damage_type = HALLOSS
|
||||
light_color = "#FFFFFF"
|
||||
hitsound = 'sound/weapons/zapbang.ogg'
|
||||
@@ -264,6 +272,34 @@
|
||||
if(A.cell)
|
||||
A.cell.give(drainamt * 2)
|
||||
|
||||
/obj/item/projectile/beam/stun/kin21
|
||||
name = "kinh21 stun beam"
|
||||
icon_state = "omnilaser"
|
||||
light_color = "#0000FF"
|
||||
muzzle_type = /obj/effect/projectile/muzzle/laser_omni
|
||||
tracer_type = /obj/effect/projectile/tracer/laser_omni
|
||||
impact_type = /obj/effect/projectile/impact/laser_omni
|
||||
|
||||
/obj/item/projectile/beam/stun/blue
|
||||
icon_state = "bluelaser"
|
||||
light_color = "#0066FF"
|
||||
muzzle_type = /obj/effect/projectile/muzzle/laser_blue
|
||||
tracer_type = /obj/effect/projectile/tracer/laser_blue
|
||||
impact_type = /obj/effect/projectile/impact/laser_blue
|
||||
|
||||
/obj/item/projectile/beam/disable
|
||||
name = "disabler beam"
|
||||
icon_state = "omnilaser"
|
||||
nodamage = 1
|
||||
taser_effect = 1
|
||||
agony = 100 //One shot stuns for the time being until adjustments are fully made.
|
||||
damage_type = HALLOSS
|
||||
light_color = "#00CECE"
|
||||
|
||||
muzzle_type = /obj/effect/projectile/muzzle/laser_omni
|
||||
tracer_type = /obj/effect/projectile/tracer/laser_omni
|
||||
impact_type = /obj/effect/projectile/impact/laser_omni
|
||||
|
||||
/obj/item/projectile/beam/shock
|
||||
name = "shock beam"
|
||||
icon_state = "lightning"
|
||||
@@ -282,11 +318,26 @@
|
||||
damage = 5
|
||||
agony = 10
|
||||
|
||||
/obj/item/projectile/beam/eluger
|
||||
name = "laser beam"
|
||||
icon_state = "xray"
|
||||
light_color = "#00FF00"
|
||||
muzzle_type = /obj/effect/projectile/muzzle/xray
|
||||
tracer_type = /obj/effect/projectile/tracer/xray
|
||||
impact_type = /obj/effect/projectile/impact/xray
|
||||
|
||||
/obj/item/projectile/beam/imperial
|
||||
name = "laser beam"
|
||||
fire_sound = 'sound/weapons/mandalorian.ogg'
|
||||
icon_state = "darkb"
|
||||
light_color = "#8837A3"
|
||||
muzzle_type = /obj/effect/projectile/muzzle/darkmatter
|
||||
tracer_type = /obj/effect/projectile/tracer/darkmatter
|
||||
impact_type = /obj/effect/projectile/impact/darkmatter
|
||||
|
||||
//
|
||||
// Projectile Beam Definitions
|
||||
//
|
||||
|
||||
/obj/item/projectile/beam/pointdefense
|
||||
name = "point defense salvo"
|
||||
icon_state = "laser"
|
||||
@@ -300,3 +351,63 @@
|
||||
muzzle_type = /obj/effect/projectile/muzzle/pointdefense
|
||||
tracer_type = /obj/effect/projectile/tracer/pointdefense
|
||||
impact_type = /obj/effect/projectile/impact/pointdefense
|
||||
|
||||
//
|
||||
// Energy Net
|
||||
//
|
||||
/obj/item/projectile/beam/energy_net
|
||||
name = "energy net projection"
|
||||
icon_state = "xray"
|
||||
nodamage = 1
|
||||
agony = 5
|
||||
damage_type = HALLOSS
|
||||
light_color = "#00CC33"
|
||||
|
||||
muzzle_type = /obj/effect/projectile/muzzle/xray
|
||||
tracer_type = /obj/effect/projectile/tracer/xray
|
||||
impact_type = /obj/effect/projectile/impact/xray
|
||||
|
||||
/obj/item/projectile/beam/energy_net/on_hit(var/atom/netted)
|
||||
do_net(netted)
|
||||
..()
|
||||
|
||||
/obj/item/projectile/beam/energy_net/proc/do_net(var/mob/M)
|
||||
var/obj/item/weapon/energy_net/net = new (get_turf(M))
|
||||
net.throw_impact(M)
|
||||
|
||||
//
|
||||
// Healing Beam
|
||||
//
|
||||
/obj/item/projectile/beam/medigun
|
||||
name = "healing beam"
|
||||
icon_state = "healbeam"
|
||||
damage = 0 //stops it damaging walls
|
||||
nodamage = TRUE
|
||||
no_attack_log = TRUE
|
||||
damage_type = BURN
|
||||
check_armour = "laser"
|
||||
light_color = "#80F5FF"
|
||||
|
||||
combustion = FALSE
|
||||
|
||||
muzzle_type = /obj/effect/projectile/muzzle/medigun
|
||||
tracer_type = /obj/effect/projectile/tracer/medigun
|
||||
impact_type = /obj/effect/projectile/impact/medigun
|
||||
|
||||
/obj/item/projectile/beam/medigun/on_hit(var/atom/target, var/blocked = 0)
|
||||
if(istype(target, /mob/living/carbon/human))
|
||||
var/mob/living/carbon/human/M = target
|
||||
if(M.health < M.maxHealth)
|
||||
var/obj/effect/overlay/pulse = new /obj/effect/overlay(get_turf(M))
|
||||
pulse.icon = 'icons/effects/effects.dmi'
|
||||
pulse.icon_state = "heal"
|
||||
pulse.name = "heal"
|
||||
pulse.anchored = TRUE
|
||||
spawn(20)
|
||||
qdel(pulse)
|
||||
to_chat(target, "<span class='notice'>As the beam strikes you, your injuries close up!</span>")
|
||||
M.adjustBruteLoss(-15)
|
||||
M.adjustFireLoss(-15)
|
||||
M.adjustToxLoss(-5)
|
||||
M.adjustOxyLoss(-5)
|
||||
return 1
|
||||
@@ -1,85 +0,0 @@
|
||||
/obj/item/projectile/beam/disable
|
||||
name = "disabler beam"
|
||||
icon_state = "omnilaser"
|
||||
nodamage = 1
|
||||
taser_effect = 1
|
||||
agony = 100 //One shot stuns for the time being until adjustments are fully made.
|
||||
damage_type = HALLOSS
|
||||
light_color = "#00CECE"
|
||||
|
||||
muzzle_type = /obj/effect/projectile/muzzle/laser_omni
|
||||
tracer_type = /obj/effect/projectile/tracer/laser_omni
|
||||
impact_type = /obj/effect/projectile/impact/laser_omni
|
||||
|
||||
/obj/item/projectile/beam/stun
|
||||
agony = 35
|
||||
|
||||
/obj/item/projectile/beam/energy_net
|
||||
name = "energy net projection"
|
||||
icon_state = "xray"
|
||||
nodamage = 1
|
||||
agony = 5
|
||||
damage_type = HALLOSS
|
||||
light_color = "#00CC33"
|
||||
|
||||
muzzle_type = /obj/effect/projectile/muzzle/xray
|
||||
tracer_type = /obj/effect/projectile/tracer/xray
|
||||
impact_type = /obj/effect/projectile/impact/xray
|
||||
|
||||
/obj/item/projectile/beam/energy_net/on_hit(var/atom/netted)
|
||||
do_net(netted)
|
||||
..()
|
||||
|
||||
/obj/item/projectile/beam/energy_net/proc/do_net(var/mob/M)
|
||||
var/obj/item/weapon/energy_net/net = new (get_turf(M))
|
||||
net.throw_impact(M)
|
||||
|
||||
/obj/item/projectile/beam/stun/blue
|
||||
icon_state = "bluelaser"
|
||||
light_color = "#0066FF"
|
||||
|
||||
muzzle_type = /obj/effect/projectile/muzzle/laser_blue
|
||||
tracer_type = /obj/effect/projectile/tracer/laser_blue
|
||||
impact_type = /obj/effect/projectile/impact/laser_blue
|
||||
|
||||
/obj/item/projectile/beam/weaklaser/blue
|
||||
icon_state = "bluelaser"
|
||||
light_color = "#0066FF"
|
||||
|
||||
muzzle_type = /obj/effect/projectile/muzzle/laser_blue
|
||||
tracer_type = /obj/effect/projectile/tracer/laser_blue
|
||||
impact_type = /obj/effect/projectile/impact/laser_blue
|
||||
|
||||
/obj/item/projectile/beam/medigun
|
||||
name = "healing beam"
|
||||
icon_state = "healbeam"
|
||||
damage = 0 //stops it damaging walls
|
||||
nodamage = TRUE
|
||||
no_attack_log = TRUE
|
||||
damage_type = BURN
|
||||
check_armour = "laser"
|
||||
light_color = "#80F5FF"
|
||||
|
||||
combustion = FALSE
|
||||
|
||||
muzzle_type = /obj/effect/projectile/muzzle/medigun
|
||||
tracer_type = /obj/effect/projectile/tracer/medigun
|
||||
impact_type = /obj/effect/projectile/impact/medigun
|
||||
|
||||
/obj/item/projectile/beam/medigun/on_hit(var/atom/target, var/blocked = 0)
|
||||
if(istype(target, /mob/living/carbon/human))
|
||||
var/mob/living/carbon/human/M = target
|
||||
if(M.health < M.maxHealth)
|
||||
var/obj/effect/overlay/pulse = new /obj/effect/overlay(get_turf(M))
|
||||
pulse.icon = 'icons/effects/effects.dmi'
|
||||
pulse.icon_state = "heal"
|
||||
pulse.name = "heal"
|
||||
pulse.anchored = TRUE
|
||||
spawn(20)
|
||||
qdel(pulse)
|
||||
to_chat(target, "<span class='notice'>As the beam strikes you, your injuries close up!</span>")
|
||||
M.adjustBruteLoss(-15)
|
||||
M.adjustFireLoss(-15)
|
||||
M.adjustToxLoss(-5)
|
||||
M.adjustOxyLoss(-5)
|
||||
return 1
|
||||
@@ -1,29 +0,0 @@
|
||||
/obj/item/projectile/bullet/pistol/rubber/strong //"rubber" bullets for revolvers and matebas
|
||||
damage = 10
|
||||
agony = 60
|
||||
embed_chance = 0
|
||||
sharp = FALSE
|
||||
check_armour = "melee"
|
||||
|
||||
/obj/item/projectile/energy/flash/strong
|
||||
name = "chemical shell"
|
||||
icon_state = "bullet"
|
||||
damage = 10
|
||||
range = 15 //if the shell hasn't hit anything after travelling this far it just explodes.
|
||||
flash_strength = 15
|
||||
brightness = 15
|
||||
|
||||
/obj/item/projectile/energy/electrode/stunshot/strong
|
||||
name = "stunshot"
|
||||
icon_state = "bullet"
|
||||
damage = 10
|
||||
taser_effect = 1
|
||||
agony = 100
|
||||
|
||||
/obj/item/projectile/bullet/magnetic/flechette/small/khi
|
||||
name = "small carbyne flechette"
|
||||
icon_state = "flechette"
|
||||
fire_sound = 'sound/weapons/rapidslice.ogg'
|
||||
damage = 18
|
||||
armor_penetration = 100
|
||||
penetrating = 10
|
||||
@@ -87,6 +87,13 @@
|
||||
damage = 5
|
||||
agony = 80
|
||||
|
||||
/obj/item/projectile/energy/electrode/stunshot/strong
|
||||
name = "stunshot"
|
||||
icon_state = "bullet"
|
||||
damage = 10
|
||||
taser_effect = 1
|
||||
agony = 100
|
||||
|
||||
/obj/item/projectile/energy/declone
|
||||
name = "declone"
|
||||
icon_state = "declone"
|
||||
@@ -136,6 +143,19 @@
|
||||
name = "largebolt"
|
||||
damage = 20
|
||||
|
||||
/obj/item/projectile/energy/bow
|
||||
name = "engergy bolt"
|
||||
icon_state = "cbbolt"
|
||||
damage = 20
|
||||
|
||||
/obj/item/projectile/energy/bow/heavy
|
||||
damage = 30
|
||||
icon_state = "cbbolt"
|
||||
|
||||
/obj/item/projectile/energy/bow/stun
|
||||
name = "stun bolt"
|
||||
agony = 30
|
||||
|
||||
/obj/item/projectile/energy/acid //Slightly up-gunned (Read: The thing does agony and checks bio resist) variant of the simple alien mob's projectile, for queens and sentinels.
|
||||
name = "acidic spit"
|
||||
icon_state = "neurotoxin"
|
||||
@@ -260,3 +280,23 @@
|
||||
range = 10
|
||||
damage = 15
|
||||
SA_bonus_damage = 60 // 75 total on animals
|
||||
|
||||
/obj/item/projectile/energy/electrode/strong
|
||||
agony = 70
|
||||
|
||||
/obj/item/projectile/energy
|
||||
flash_strength = 10
|
||||
|
||||
/obj/item/projectile/energy/flash
|
||||
flash_range = 1
|
||||
|
||||
/obj/item/projectile/energy/flash/strong
|
||||
name = "chemical shell"
|
||||
icon_state = "bullet"
|
||||
damage = 10
|
||||
range = 15 //if the shell hasn't hit anything after travelling this far it just explodes.
|
||||
flash_strength = 15
|
||||
brightness = 15
|
||||
|
||||
/obj/item/projectile/energy/flash/flare
|
||||
flash_range = 2
|
||||
@@ -1,25 +0,0 @@
|
||||
/obj/item/projectile/energy/electrode/strong
|
||||
agony = 70
|
||||
|
||||
/obj/item/projectile/energy
|
||||
flash_strength = 10
|
||||
|
||||
/obj/item/projectile/energy/flash
|
||||
flash_range = 1
|
||||
|
||||
/obj/item/projectile/energy/flash/flare
|
||||
flash_range = 2
|
||||
|
||||
/obj/item/projectile/energy/bow
|
||||
name = "engergy bolt"
|
||||
icon_state = "cbbolt"
|
||||
damage = 20
|
||||
|
||||
|
||||
/obj/item/projectile/energy/bow/heavy
|
||||
damage = 30
|
||||
icon_state = "cbbolt"
|
||||
|
||||
/obj/item/projectile/energy/bow/stun
|
||||
name = "stun bolt"
|
||||
agony = 30
|
||||
@@ -29,6 +29,14 @@
|
||||
damage = 12
|
||||
armor_penetration = 100
|
||||
|
||||
/obj/item/projectile/bullet/magnetic/flechette/small/khi
|
||||
name = "small carbyne flechette"
|
||||
icon_state = "flechette"
|
||||
fire_sound = 'sound/weapons/rapidslice.ogg'
|
||||
damage = 18
|
||||
armor_penetration = 100
|
||||
penetrating = 10
|
||||
|
||||
/obj/item/projectile/bullet/magnetic/flechette/hunting
|
||||
name = "shredder slug"
|
||||
armor_penetration = 30
|
||||
@@ -179,4 +187,4 @@
|
||||
explosion(A, -1, -1, 1, 3)
|
||||
return ..()
|
||||
else
|
||||
..()
|
||||
..()
|
||||
@@ -112,7 +112,7 @@
|
||||
id = "stunshell"
|
||||
req_tech = list(TECH_COMBAT = 3, TECH_MATERIAL = 3)
|
||||
materials = list(MAT_STEEL = 4000)
|
||||
build_path = /obj/item/weapon/storage/box/stunshells
|
||||
build_path = /obj/item/ammo_magazine/ammo_box/b12g/stunshell
|
||||
sort_string = "MABBB"
|
||||
|
||||
/datum/design/item/weapon/ballistic/ammo/empshell
|
||||
@@ -121,7 +121,7 @@
|
||||
id = "empshell"
|
||||
req_tech = list(TECH_COMBAT = 4, TECH_MAGNET = 3)
|
||||
materials = list(MAT_STEEL = 4000, MAT_URANIUM = 1000)
|
||||
build_path = /obj/item/weapon/storage/box/empshells
|
||||
build_path = /obj/item/ammo_magazine/ammo_box/b12g/emp
|
||||
sort_string = "MABBC"
|
||||
|
||||
// Phase weapons
|
||||
|
||||
@@ -82,6 +82,9 @@
|
||||
/obj/item/weapon/gun/energy/sizegun/admin
|
||||
name = "modified size gun"
|
||||
desc = "An older model sizegun, modified to be without limits on minimum/maximum size, and have an unlimited charge. Time to show 'em that size does matter."
|
||||
description_fluff = "A standard size gun that has been modified with a distabilized bluespace element that has allowed the gun \
|
||||
to break the normal laws of physics and create a 'weapon' capable of sizing any creature well beyond any conceivable size. \
|
||||
Only a handfull of these exist in the known universe and they are exclusively owned by NanoTrasen for research purposes."
|
||||
icon_state = "sizegun_admin"
|
||||
item_state = "sizegun_admin"
|
||||
charge_cost = 0
|
||||
|
||||
Binary file not shown.
|
Before Width: | Height: | Size: 27 KiB After Width: | Height: | Size: 25 KiB |
Binary file not shown.
|
Before Width: | Height: | Size: 17 KiB After Width: | Height: | Size: 17 KiB |
Binary file not shown.
|
Before Width: | Height: | Size: 8.1 KiB After Width: | Height: | Size: 5.2 KiB |
@@ -1660,20 +1660,20 @@
|
||||
/area/security/security_cell_hallway)
|
||||
"dD" = (
|
||||
/obj/structure/table/rack/shelf/steel,
|
||||
/obj/item/weapon/storage/box/shotgunshells{
|
||||
pixel_x = -2;
|
||||
pixel_y = 7
|
||||
},
|
||||
/obj/item/weapon/storage/box/shotgunshells{
|
||||
pixel_x = 2;
|
||||
pixel_y = 3
|
||||
},
|
||||
/obj/item/weapon/storage/box/shotgunshells{
|
||||
pixel_x = 6;
|
||||
pixel_y = -1
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/hidden/purple,
|
||||
/obj/effect/floor_decal/milspec/color/black,
|
||||
/obj/item/ammo_magazine/ammo_box/b12g/pellet{
|
||||
pixel_x = 3;
|
||||
pixel_y = -3
|
||||
},
|
||||
/obj/item/ammo_magazine/ammo_box/b12g/pellet{
|
||||
pixel_x = -1;
|
||||
pixel_y = 2
|
||||
},
|
||||
/obj/item/ammo_magazine/ammo_box/b12g/pellet{
|
||||
pixel_x = -5;
|
||||
pixel_y = 7
|
||||
},
|
||||
/turf/simulated/floor/tiled/dark,
|
||||
/area/security/armoury)
|
||||
"dF" = (
|
||||
@@ -12022,21 +12022,22 @@
|
||||
/area/security/warden)
|
||||
"zE" = (
|
||||
/obj/structure/table/rack/shelf/steel,
|
||||
/obj/item/weapon/storage/box/stunshells{
|
||||
pixel_x = 3;
|
||||
pixel_y = 3
|
||||
},
|
||||
/obj/item/weapon/storage/box/flashshells{
|
||||
pixel_x = 1
|
||||
},
|
||||
/obj/item/weapon/storage/box/beanbags{
|
||||
pixel_x = 4;
|
||||
pixel_y = -5
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/hidden/purple{
|
||||
dir = 6
|
||||
},
|
||||
/obj/effect/floor_decal/milspec/color/black,
|
||||
/obj/item/ammo_magazine/ammo_box/b12g/stunshell{
|
||||
pixel_x = 3;
|
||||
pixel_y = -3
|
||||
},
|
||||
/obj/item/ammo_magazine/ammo_box/b12g/flash{
|
||||
pixel_x = -1;
|
||||
pixel_y = 2
|
||||
},
|
||||
/obj/item/ammo_magazine/ammo_box/b12g/beanbag{
|
||||
pixel_x = -5;
|
||||
pixel_y = 7
|
||||
},
|
||||
/turf/simulated/floor/tiled/dark,
|
||||
/area/security/armoury)
|
||||
"zG" = (
|
||||
|
||||
@@ -13513,12 +13513,12 @@
|
||||
/area/storage/primary)
|
||||
"Ez" = (
|
||||
/obj/structure/table/woodentable,
|
||||
/obj/item/weapon/storage/box/beanbags,
|
||||
/obj/item/weapon/gun/projectile/shotgun/doublebarrel,
|
||||
/obj/item/weapon/paper{
|
||||
info = "This permit signifies that the Bartender is permitted to posess this firearm in the bar, and ONLY the bar. Failure to adhere to this permit will result in confiscation of the weapon and possibly arrest.";
|
||||
name = "Shotgun permit"
|
||||
},
|
||||
/obj/item/ammo_magazine/ammo_box/b12g/beanbag,
|
||||
/turf/simulated/floor/wood,
|
||||
/area/stellardelight/deck2/barbackroom)
|
||||
"EA" = (
|
||||
|
||||
@@ -38,28 +38,28 @@
|
||||
"aL" = (/obj/item/weapon/stool,/turf/simulated/floor/tiled,/area/submap/Rockybase)
|
||||
"aM" = (/obj/item/weapon/storage/belt/janitor,/obj/structure/table/standard,/turf/simulated/floor/tiled,/area/submap/Rockybase)
|
||||
"aN" = (/turf/simulated/floor/tiled,/area/submap/Rockybase)
|
||||
"aO" = (/obj/structure/table/standard,/obj/item/modular_computer/laptop/preset/custom_loadout/cheap,/obj/effect/floor_decal/corner/red/border{icon_state = "bordercolor"; dir = 9},/turf/simulated/floor/tiled,/area/submap/Rockybase)
|
||||
"aP" = (/obj/structure/table/standard,/obj/effect/floor_decal/corner/red/border{icon_state = "bordercolor"; dir = 1},/turf/simulated/floor/tiled,/area/submap/Rockybase)
|
||||
"aQ" = (/obj/structure/table/rack,/obj/item/weapon/gun/projectile/pistol,/obj/effect/floor_decal/corner/red/border{icon_state = "bordercolor"; dir = 1},/turf/simulated/floor/tiled,/area/submap/Rockybase)
|
||||
"aR" = (/obj/structure/table/rack,/obj/item/weapon/gun/energy/gun/taser,/obj/effect/floor_decal/corner/red/border{icon_state = "bordercolor"; dir = 1},/turf/simulated/floor/tiled,/area/submap/Rockybase)
|
||||
"aS" = (/obj/machinery/light{dir = 1},/obj/effect/floor_decal/corner/red/border{icon_state = "bordercolor"; dir = 1},/turf/simulated/floor/tiled,/area/submap/Rockybase)
|
||||
"aT" = (/obj/machinery/vending/coffee,/obj/effect/floor_decal/corner/red/border{icon_state = "bordercolor"; dir = 5},/turf/simulated/floor/tiled,/area/submap/Rockybase)
|
||||
"aO" = (/obj/structure/table/standard,/obj/item/modular_computer/laptop/preset/custom_loadout/cheap,/obj/effect/floor_decal/corner/red/border{dir = 9; icon_state = "bordercolor"},/turf/simulated/floor/tiled,/area/submap/Rockybase)
|
||||
"aP" = (/obj/structure/table/standard,/obj/effect/floor_decal/corner/red/border{dir = 1; icon_state = "bordercolor"},/turf/simulated/floor/tiled,/area/submap/Rockybase)
|
||||
"aQ" = (/obj/structure/table/rack,/obj/item/weapon/gun/projectile/pistol,/obj/effect/floor_decal/corner/red/border{dir = 1; icon_state = "bordercolor"},/turf/simulated/floor/tiled,/area/submap/Rockybase)
|
||||
"aR" = (/obj/structure/table/rack,/obj/item/weapon/gun/energy/gun/taser,/obj/effect/floor_decal/corner/red/border{dir = 1; icon_state = "bordercolor"},/turf/simulated/floor/tiled,/area/submap/Rockybase)
|
||||
"aS" = (/obj/machinery/light{dir = 1},/obj/effect/floor_decal/corner/red/border{dir = 1; icon_state = "bordercolor"},/turf/simulated/floor/tiled,/area/submap/Rockybase)
|
||||
"aT" = (/obj/machinery/vending/coffee,/obj/effect/floor_decal/corner/red/border{dir = 5; icon_state = "bordercolor"},/turf/simulated/floor/tiled,/area/submap/Rockybase)
|
||||
"aU" = (/turf/simulated/floor/tiled/techfloor,/area/submap/Rockybase)
|
||||
"aV" = (/obj/structure/table/rack,/obj/item/weapon/gun/projectile/shotgun/pump/combat,/obj/item/weapon/gun/projectile/shotgun/pump/combat,/turf/simulated/floor/tiled/techfloor,/area/submap/Rockybase)
|
||||
"aW" = (/obj/machinery/vending/hydronutrients,/obj/effect/floor_decal/corner/lime/border{icon_state = "bordercolor"; dir = 9},/turf/simulated/floor/tiled,/area/submap/Rockybase)
|
||||
"aX" = (/obj/structure/closet/crate/hydroponics,/obj/effect/floor_decal/corner/lime/border{icon_state = "bordercolor"; dir = 5},/turf/simulated/floor/tiled,/area/submap/Rockybase)
|
||||
"aW" = (/obj/machinery/vending/hydronutrients,/obj/effect/floor_decal/corner/lime/border{dir = 9; icon_state = "bordercolor"},/turf/simulated/floor/tiled,/area/submap/Rockybase)
|
||||
"aX" = (/obj/structure/closet/crate/hydroponics,/obj/effect/floor_decal/corner/lime/border{dir = 5; icon_state = "bordercolor"},/turf/simulated/floor/tiled,/area/submap/Rockybase)
|
||||
"aY" = (/obj/machinery/shower{dir = 4; icon_state = "shower"; pixel_x = 5; pixel_y = 0},/obj/structure/curtain/open/shower,/turf/simulated/floor/tiled/hydro,/area/submap/Rockybase)
|
||||
"aZ" = (/obj/machinery/shower{dir = 8; icon_state = "shower"; pixel_x = -5; pixel_y = 0},/obj/structure/curtain/open/shower,/turf/simulated/floor/tiled/hydro,/area/submap/Rockybase)
|
||||
"ba" = (/obj/structure/janitorialcart,/turf/simulated/floor/tiled,/area/submap/Rockybase)
|
||||
"bb" = (/obj/structure/table/standard,/obj/item/weapon/grenade/chem_grenade/cleaner,/obj/item/weapon/grenade/chem_grenade/cleaner,/obj/item/weapon/grenade/chem_grenade/cleaner,/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor/tiled,/area/submap/Rockybase)
|
||||
"bb" = (/obj/structure/table/standard,/obj/item/weapon/grenade/chem_grenade/cleaner,/obj/item/weapon/grenade/chem_grenade/cleaner,/obj/item/weapon/grenade/chem_grenade/cleaner,/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/simulated/floor/tiled,/area/submap/Rockybase)
|
||||
"bc" = (/obj/machinery/light/small{dir = 8},/turf/simulated/floor/tiled,/area/submap/Rockybase)
|
||||
"bd" = (/obj/structure/table/standard,/obj/item/weapon/paper{info = "Carl's absolutly fucked in the head. He's trying to squeeze as much drone production out as he can since he's worried we're gonna get found out but he's getting sloppier with each batch. Now's he's telling us he can speed the time on the IFF encoding. I already have a hard enough time getting these damn things not to stare at walls and now he's gonna shortchange the only part of these tincans that tells em not to turn us into paste on a wall. I told Richter to get out while he can, We're counting days before either some Sif task force shows up at our door or these things decide we aren't there friends anymore."; name = "Note"},/obj/effect/floor_decal/corner/red/border{icon_state = "bordercolor"; dir = 8},/turf/simulated/floor/tiled,/area/submap/Rockybase)
|
||||
"bd" = (/obj/structure/table/standard,/obj/item/weapon/paper{info = "Carl's absolutly fucked in the head. He's trying to squeeze as much drone production out as he can since he's worried we're gonna get found out but he's getting sloppier with each batch. Now's he's telling us he can speed the time on the IFF encoding. I already have a hard enough time getting these damn things not to stare at walls and now he's gonna shortchange the only part of these tincans that tells em not to turn us into paste on a wall. I told Richter to get out while he can, We're counting days before either some Sif task force shows up at our door or these things decide we aren't there friends anymore."; name = "Note"},/obj/effect/floor_decal/corner/red/border{dir = 8; icon_state = "bordercolor"},/turf/simulated/floor/tiled,/area/submap/Rockybase)
|
||||
"be" = (/obj/structure/bed/chair{dir = 8},/turf/simulated/floor/tiled,/area/submap/Rockybase)
|
||||
"bf" = (/mob/living/simple_mob/mechanical/viscerator,/turf/simulated/floor/tiled,/area/submap/Rockybase)
|
||||
"bg" = (/obj/machinery/vending/security,/obj/effect/floor_decal/corner/red/border{icon_state = "bordercolor"; dir = 4},/turf/simulated/floor/tiled,/area/submap/Rockybase)
|
||||
"bh" = (/obj/structure/table/rack,/obj/item/weapon/storage/box/shotgunshells,/obj/item/weapon/storage/box/shotgunshells,/obj/item/weapon/cell/device/weapon,/turf/simulated/floor/tiled/techfloor,/area/submap/Rockybase)
|
||||
"bi" = (/obj/effect/floor_decal/corner/lime/border{icon_state = "bordercolor"; dir = 8},/turf/simulated/floor/tiled,/area/submap/Rockybase)
|
||||
"bj" = (/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/obj/effect/floor_decal/corner/lime/border{icon_state = "bordercolor"; dir = 4},/turf/simulated/floor/tiled,/area/submap/Rockybase)
|
||||
"bg" = (/obj/machinery/vending/security,/obj/effect/floor_decal/corner/red/border{dir = 4; icon_state = "bordercolor"},/turf/simulated/floor/tiled,/area/submap/Rockybase)
|
||||
"bh" = (/obj/structure/table/rack,/obj/item/weapon/cell/device/weapon,/obj/item/ammo_magazine/ammo_box/b12g/pellet,/obj/item/ammo_magazine/ammo_box/b12g/pellet,/turf/simulated/floor/tiled/techfloor,/area/submap/Rockybase)
|
||||
"bi" = (/obj/effect/floor_decal/corner/lime/border{dir = 8; icon_state = "bordercolor"},/turf/simulated/floor/tiled,/area/submap/Rockybase)
|
||||
"bj" = (/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/obj/effect/floor_decal/corner/lime/border{dir = 4; icon_state = "bordercolor"},/turf/simulated/floor/tiled,/area/submap/Rockybase)
|
||||
"bk" = (/obj/machinery/shower{dir = 8; icon_state = "shower"; pixel_x = -5; pixel_y = 0},/obj/structure/curtain/open/shower,/obj/machinery/light/small{dir = 4; pixel_y = 0},/turf/simulated/floor/tiled/hydro,/area/submap/Rockybase)
|
||||
"bl" = (/obj/item/mecha_parts/part/gygax_left_leg,/turf/simulated/floor/holofloor/lino,/area/submap/Rockybase)
|
||||
"bm" = (/obj/machinery/light,/turf/simulated/floor/holofloor/lino,/area/submap/Rockybase)
|
||||
@@ -67,17 +67,17 @@
|
||||
"bo" = (/obj/structure/closet/crate/trashcart,/turf/simulated/floor/tiled,/area/submap/Rockybase)
|
||||
"bp" = (/obj/structure/loot_pile/maint/trash,/turf/simulated/floor/tiled,/area/submap/Rockybase)
|
||||
"bq" = (/obj/structure/table/standard,/obj/item/weapon/storage/bag/trash,/obj/item/weapon/storage/bag/trash,/turf/simulated/floor/tiled,/area/submap/Rockybase)
|
||||
"br" = (/obj/structure/table/standard,/obj/item/weapon/paper_bin,/obj/effect/floor_decal/corner/red/border{icon_state = "bordercolor"; dir = 10},/turf/simulated/floor/tiled,/area/submap/Rockybase)
|
||||
"br" = (/obj/structure/table/standard,/obj/item/weapon/paper_bin,/obj/effect/floor_decal/corner/red/border{dir = 10; icon_state = "bordercolor"},/turf/simulated/floor/tiled,/area/submap/Rockybase)
|
||||
"bs" = (/obj/machinery/light,/obj/structure/table/standard,/obj/item/weapon/pen,/obj/effect/floor_decal/corner/red/border,/turf/simulated/floor/tiled,/area/submap/Rockybase)
|
||||
"bt" = (/obj/effect/floor_decal/corner/red/border,/turf/simulated/floor/tiled,/area/submap/Rockybase)
|
||||
"bu" = (/obj/effect/floor_decal/corner/red/border,/mob/living/simple_mob/mechanical/viscerator,/turf/simulated/floor/tiled,/area/submap/Rockybase)
|
||||
"bv" = (/obj/machinery/door/airlock/security{icon_state = "door_locked"; locked = 1},/turf/simulated/floor/tiled/techfloor,/area/submap/Rockybase)
|
||||
"bw" = (/obj/machinery/light,/turf/simulated/floor/tiled/techfloor,/area/submap/Rockybase)
|
||||
"bx" = (/obj/structure/table/rack,/obj/item/weapon/gun/energy/ionrifle/pistol,/turf/simulated/floor/tiled/techfloor,/area/submap/Rockybase)
|
||||
"by" = (/obj/machinery/portable_atmospherics/hydroponics,/obj/effect/floor_decal/corner/lime/border{icon_state = "bordercolor"; dir = 4},/turf/simulated/floor/tiled,/area/submap/Rockybase)
|
||||
"by" = (/obj/machinery/portable_atmospherics/hydroponics,/obj/effect/floor_decal/corner/lime/border{dir = 4; icon_state = "bordercolor"},/turf/simulated/floor/tiled,/area/submap/Rockybase)
|
||||
"bz" = (/obj/machinery/door/airlock,/turf/simulated/floor/tiled,/area/submap/Rockybase)
|
||||
"bA" = (/obj/effect/floor_decal/corner/lime/border{icon_state = "bordercolor"; dir = 8},/mob/living/bot/farmbot{faction = "malf_drone"; name = "Mr. Weddleton"},/turf/simulated/floor/tiled,/area/submap/Rockybase)
|
||||
"bB" = (/obj/machinery/portable_atmospherics/hydroponics,/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/effect/floor_decal/corner/lime/border{icon_state = "bordercolor"; dir = 4},/turf/simulated/floor/tiled,/area/submap/Rockybase)
|
||||
"bA" = (/obj/effect/floor_decal/corner/lime/border{dir = 8; icon_state = "bordercolor"},/mob/living/bot/farmbot{faction = "malf_drone"; name = "Mr. Weddleton"},/turf/simulated/floor/tiled,/area/submap/Rockybase)
|
||||
"bB" = (/obj/machinery/portable_atmospherics/hydroponics,/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/effect/floor_decal/corner/lime/border{dir = 4; icon_state = "bordercolor"},/turf/simulated/floor/tiled,/area/submap/Rockybase)
|
||||
"bC" = (/obj/effect/decal/remains/posi,/turf/template_noop,/area/template_noop)
|
||||
"bD" = (/obj/machinery/vending/cola,/obj/effect/floor_decal/borderfloor{dir = 1},/turf/simulated/floor/tiled,/area/submap/Rockybase)
|
||||
"bE" = (/obj/effect/floor_decal/borderfloor{dir = 1},/turf/simulated/floor/tiled,/area/submap/Rockybase)
|
||||
@@ -156,20 +156,20 @@
|
||||
"cZ" = (/obj/item/mecha_parts/part/gygax_armour,/turf/simulated/floor,/area/submap/Rockybase)
|
||||
"da" = (/obj/item/mecha_parts/chassis/gygax,/turf/simulated/floor/tiled,/area/submap/Rockybase)
|
||||
"dc" = (/obj/effect/floor_decal/industrial/hatch/yellow,/turf/simulated/floor/tiled,/area/submap/Rockybase)
|
||||
"dd" = (/obj/machinery/vending/robotics,/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor/tiled,/area/submap/Rockybase)
|
||||
"dd" = (/obj/machinery/vending/robotics,/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/simulated/floor/tiled,/area/submap/Rockybase)
|
||||
"de" = (/obj/machinery/power/apc{cell_type = /obj/item/weapon/cell/super; dir = 8; name = "Unknown APC"; pixel_x = -24},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/tiled,/area/submap/Rockybase)
|
||||
"df" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/submap/Rockybase)
|
||||
"dg" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/submap/Rockybase)
|
||||
"dh" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/tiled,/area/submap/Rockybase)
|
||||
"dh" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/tiled,/area/submap/Rockybase)
|
||||
"di" = (/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/blood,/turf/simulated/floor,/area/submap/Rockybase)
|
||||
"dj" = (/obj/item/mecha_parts/part/gygax_right_leg,/obj/effect/floor_decal/corner/lime/border{icon_state = "bordercolor"; dir = 4},/turf/simulated/floor/tiled,/area/submap/Rockybase)
|
||||
"dj" = (/obj/item/mecha_parts/part/gygax_right_leg,/obj/effect/floor_decal/corner/lime/border{dir = 4; icon_state = "bordercolor"},/turf/simulated/floor/tiled,/area/submap/Rockybase)
|
||||
"dk" = (/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/obj/item/mecha_parts/part/gygax_left_arm,/turf/simulated/floor/tiled/hydro,/area/submap/Rockybase)
|
||||
"dl" = (/obj/machinery/vending,/turf/simulated/floor/tiled,/area/submap/Rockybase)
|
||||
"dm" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/tiled,/area/submap/Rockybase)
|
||||
"dn" = (/obj/machinery/power/smes/buildable/point_of_interest,/obj/structure/cable/green,/turf/simulated/floor,/area/submap/Rockybase)
|
||||
"do" = (/obj/machinery/light{dir = 8},/obj/structure/closet/secure_closet/medical3,/turf/simulated/floor/tiled,/area/submap/Rockybase)
|
||||
"dp" = (/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/dirt,/mob/living/simple_mob/mechanical/combat_drone/lesser,/turf/simulated/floor/tiled,/area/submap/Rockybase)
|
||||
"dq" = (/obj/structure/closet/secure_closet/hydroponics,/obj/effect/floor_decal/corner/lime/border{icon_state = "bordercolor"; dir = 4},/turf/simulated/floor/tiled,/area/submap/Rockybase)
|
||||
"dq" = (/obj/structure/closet/secure_closet/hydroponics,/obj/effect/floor_decal/corner/lime/border{dir = 4; icon_state = "bordercolor"},/turf/simulated/floor/tiled,/area/submap/Rockybase)
|
||||
"dr" = (/obj/effect/decal/cleanable/blood/oil,/turf/template_noop,/area/template_noop)
|
||||
"ds" = (/obj/machinery/light,/turf/simulated/floor/tiled,/area/submap/Rockybase)
|
||||
"dt" = (/obj/machinery/mech_recharger,/turf/simulated/floor/tiled,/area/submap/Rockybase)
|
||||
@@ -181,8 +181,8 @@
|
||||
"dz" = (/obj/item/weapon/surgical/surgicaldrill,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/tiled,/area/submap/Rockybase)
|
||||
"dA" = (/obj/structure/loot_pile/maint/technical,/turf/simulated/floor/tiled,/area/submap/Rockybase)
|
||||
"dB" = (/obj/effect/decal/cleanable/dirt,/mob/living/bot/medbot{faction = "malf_drone"},/turf/simulated/floor/tiled,/area/submap/Rockybase)
|
||||
"dC" = (/obj/machinery/vending/hydroseeds,/obj/effect/floor_decal/corner/lime/border{icon_state = "bordercolor"; dir = 10},/turf/simulated/floor/tiled,/area/submap/Rockybase)
|
||||
"dD" = (/obj/structure/closet/crate/secure/hydrosec,/obj/effect/floor_decal/corner/lime/border{icon_state = "bordercolor"; dir = 6},/turf/simulated/floor/tiled,/area/submap/Rockybase)
|
||||
"dC" = (/obj/machinery/vending/hydroseeds,/obj/effect/floor_decal/corner/lime/border{dir = 10; icon_state = "bordercolor"},/turf/simulated/floor/tiled,/area/submap/Rockybase)
|
||||
"dD" = (/obj/structure/closet/crate/secure/hydrosec,/obj/effect/floor_decal/corner/lime/border{dir = 6; icon_state = "bordercolor"},/turf/simulated/floor/tiled,/area/submap/Rockybase)
|
||||
"dE" = (/obj/machinery/portable_atmospherics/hydroponics/soil,/obj/structure/gravemarker{dir = 1},/turf/template_noop,/area/template_noop)
|
||||
"dF" = (/obj/effect/gibspawner/robot,/turf/template_noop,/area/template_noop)
|
||||
"dG" = (/obj/effect/gibspawner/human,/turf/template_noop,/area/template_noop)
|
||||
|
||||
@@ -67,7 +67,7 @@
|
||||
"wK" = (/obj/structure/window/reinforced/tinted/frosted{dir = 1},/obj/structure/table/wooden_reinforced,/obj/random/soap,/obj/item/weapon/flame/candle/everburn,/turf/simulated/floor/tiled/freezer,/area/submap/DeathDen)
|
||||
"xN" = (/obj/structure/loot_pile/maint/technical,/turf/simulated/floor/outdoors/dirt{outdoors = 0},/area/submap/DeathDen)
|
||||
"xS" = (/mob/living/simple_mob/animal/sif/savik{health = 200; melee_damage_lower = 20; melee_damage_upper = 40; name = "alpha savik"},/turf/simulated/floor/carpet/turcarpet,/area/submap/DeathDen)
|
||||
"xZ" = (/obj/item/weapon/storage/box/shotgunammo/large,/turf/simulated/floor/wood/sif,/area/submap/DeathDen)
|
||||
"xZ" = (/obj/item/ammo_magazine/ammo_box/b12g/pellet,/obj/item/ammo_magazine/ammo_box/b12g/pellet,/turf/simulated/floor/wood/sif,/area/submap/DeathDen)
|
||||
"yn" = (/turf/simulated/floor/outdoors/dirt,/area/template_noop)
|
||||
"yL" = (/obj/structure/table/wooden_reinforced,/obj/item/weapon/flame/candle/everburn,/obj/item/weapon/material/shard{pixel_x = -3; pixel_y = -6},/obj/item/weapon/material/shard{pixel_x = 6; pixel_y = -6},/turf/simulated/floor/wood/sif,/area/submap/DeathDen)
|
||||
"yS" = (/obj/item/weapon/reagent_containers/food/snacks/candy_corn{pixel_x = 6; pixel_y = 4},/obj/effect/floor_decal/carpet{dir = 8},/obj/random/maintenance/engineering,/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/carpet/turcarpet,/area/submap/DeathDen)
|
||||
|
||||
@@ -35167,14 +35167,6 @@
|
||||
/area/tether/surfacebase/surface_one_hall)
|
||||
"lSW" = (
|
||||
/obj/structure/table/reinforced,
|
||||
/obj/item/weapon/storage/box/blanks{
|
||||
pixel_x = 2;
|
||||
pixel_y = -2
|
||||
},
|
||||
/obj/item/weapon/storage/box/blanks{
|
||||
pixel_x = 2;
|
||||
pixel_y = -2
|
||||
},
|
||||
/obj/item/ammo_magazine/clip/c762/practice,
|
||||
/obj/item/ammo_magazine/clip/c762/practice,
|
||||
/obj/machinery/recharger/wallcharger{
|
||||
@@ -35189,6 +35181,8 @@
|
||||
/obj/item/ammo_magazine/m45/practice,
|
||||
/obj/item/ammo_magazine/m9mmt/practice,
|
||||
/obj/item/ammo_magazine/m9mmt/practice,
|
||||
/obj/item/ammo_magazine/ammo_box/b12g/blank,
|
||||
/obj/item/ammo_magazine/ammo_box/b12g/blank,
|
||||
/turf/simulated/floor/tiled,
|
||||
/area/tether/surfacebase/security/weaponsrange)
|
||||
"lTn" = (
|
||||
|
||||
@@ -4826,19 +4826,19 @@
|
||||
/area/tether/surfacebase/security/armory)
|
||||
"ahA" = (
|
||||
/obj/structure/table/steel,
|
||||
/obj/item/weapon/storage/box/shotgunshells{
|
||||
pixel_x = -2;
|
||||
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
|
||||
/obj/item/ammo_magazine/ammo_box/b12g/pellet{
|
||||
pixel_x = 3;
|
||||
pixel_y = -3
|
||||
},
|
||||
/obj/item/ammo_magazine/ammo_box/b12g/pellet{
|
||||
pixel_x = -1;
|
||||
pixel_y = 2
|
||||
},
|
||||
/obj/item/ammo_magazine/ammo_box/b12g/pellet{
|
||||
pixel_x = -5;
|
||||
pixel_y = 7
|
||||
},
|
||||
/obj/item/weapon/storage/box/shotgunshells{
|
||||
pixel_x = 2;
|
||||
pixel_y = 3
|
||||
},
|
||||
/obj/item/weapon/storage/box/shotgunshells{
|
||||
pixel_x = 6;
|
||||
pixel_y = -1
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
|
||||
/turf/simulated/floor/tiled/dark,
|
||||
/area/tether/surfacebase/security/armory)
|
||||
"ahB" = (
|
||||
@@ -6064,20 +6064,21 @@
|
||||
/area/tether/surfacebase/security/outfitting/storage)
|
||||
"ajs" = (
|
||||
/obj/structure/table/steel,
|
||||
/obj/item/weapon/storage/box/stunshells{
|
||||
pixel_x = 3;
|
||||
pixel_y = 3
|
||||
},
|
||||
/obj/item/weapon/storage/box/flashshells{
|
||||
pixel_x = 1
|
||||
},
|
||||
/obj/item/weapon/storage/box/beanbags{
|
||||
pixel_x = 4;
|
||||
pixel_y = -5
|
||||
},
|
||||
/obj/machinery/atmospherics/unary/vent_pump/on{
|
||||
dir = 4
|
||||
},
|
||||
/obj/item/ammo_magazine/ammo_box/b12g/beanbag{
|
||||
pixel_x = 3;
|
||||
pixel_y = -3
|
||||
},
|
||||
/obj/item/ammo_magazine/ammo_box/b12g/flash{
|
||||
pixel_x = -1;
|
||||
pixel_y = 2
|
||||
},
|
||||
/obj/item/ammo_magazine/ammo_box/b12g/stunshell{
|
||||
pixel_x = -5;
|
||||
pixel_y = 7
|
||||
},
|
||||
/turf/simulated/floor/tiled/dark,
|
||||
/area/tether/surfacebase/security/armory)
|
||||
"ajt" = (
|
||||
|
||||
@@ -31914,12 +31914,12 @@
|
||||
/area/hallway/lower/third_south)
|
||||
"bcu" = (
|
||||
/obj/structure/table/woodentable,
|
||||
/obj/item/weapon/storage/box/beanbags,
|
||||
/obj/item/weapon/gun/projectile/shotgun/doublebarrel,
|
||||
/obj/item/weapon/paper{
|
||||
info = "This permit signifies that the Bartender is permitted to posess this firearm in the bar, and ONLY the bar. Failure to adhere to this permit will result in confiscation of the weapon and possibly arrest.";
|
||||
name = "Shotgun permit"
|
||||
},
|
||||
/obj/item/ammo_magazine/ammo_box/b12g/beanbag,
|
||||
/turf/simulated/floor/wood,
|
||||
/area/tether/surfacebase/bar_backroom)
|
||||
"bcv" = (
|
||||
|
||||
@@ -3491,7 +3491,6 @@
|
||||
#include "code\modules\projectiles\projectile.dm"
|
||||
#include "code\modules\projectiles\ammunition\ammo_boxes.dm"
|
||||
#include "code\modules\projectiles\ammunition\magazines.dm"
|
||||
#include "code\modules\projectiles\ammunition\magazines_vr.dm"
|
||||
#include "code\modules\projectiles\ammunition\magnetic.dm"
|
||||
#include "code\modules\projectiles\ammunition\rounds.dm"
|
||||
#include "code\modules\projectiles\ammunition\smartmag.dm"
|
||||
@@ -3568,13 +3567,10 @@
|
||||
#include "code\modules\projectiles\guns\projectile\sniper\collapsible_sniper.dm"
|
||||
#include "code\modules\projectiles\projectile\arc.dm"
|
||||
#include "code\modules\projectiles\projectile\beams.dm"
|
||||
#include "code\modules\projectiles\projectile\beams_vr.dm"
|
||||
#include "code\modules\projectiles\projectile\blob.dm"
|
||||
#include "code\modules\projectiles\projectile\bullets.dm"
|
||||
#include "code\modules\projectiles\projectile\bullets_vr.dm"
|
||||
#include "code\modules\projectiles\projectile\change.dm"
|
||||
#include "code\modules\projectiles\projectile\energy.dm"
|
||||
#include "code\modules\projectiles\projectile\energy_vr.dm"
|
||||
#include "code\modules\projectiles\projectile\explosive.dm"
|
||||
#include "code\modules\projectiles\projectile\force.dm"
|
||||
#include "code\modules\projectiles\projectile\hook.dm"
|
||||
|
||||
Reference in New Issue
Block a user