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Merge pull request #3730 from Belsima/click
Adds more click sounds to the game.
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@@ -109,6 +109,7 @@
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user << "You flick the switch on [src], but nothing happens."
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return 0
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on = !on
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playsound(src.loc, 'sound/weapons/empty.ogg', 15, 1, -3)
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update_icon()
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user.update_action_buttons()
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return 1
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@@ -56,6 +56,7 @@
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return
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if(src.allowed(user))
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src.locked = !src.locked
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playsound(src.loc, 'sound/machines/click.ogg', 15, 1, -3)
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for(var/mob/O in viewers(user, 3))
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if((O.client && !( O.blinded )))
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O << "<span class='notice'>The locker has been [locked ? null : "un"]locked by [user].</span>"
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@@ -0,0 +1,36 @@
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################################
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# Example Changelog File
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#
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# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
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#
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# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
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# When it is, any changes listed below will disappear.
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#
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# Valid Prefixes:
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# bugfix
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# wip (For works in progress)
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# tweak
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# soundadd
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# sounddel
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# rscadd (general adding of nice things)
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# rscdel (general deleting of nice things)
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# imageadd
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# imagedel
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# maptweak
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# spellcheck (typo fixes)
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# experiment
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#################################
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# Your name.
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author: Belsima
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# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
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delete-after: True
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# Any changes you've made. See valid prefix list above.
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# INDENT WITH TWO SPACES. NOT TABS. SPACES.
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# SCREW THIS UP AND IT WON'T WORK.
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# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries.
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# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog.
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changes:
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- tweak: "Turning on flashlights and locking lockers both make a click sound."
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