Merge pull request #4276 from Neerti/11/16/2017_get_out_of_here_stalker

Tweaks Geiger Counters
This commit is contained in:
Anewbe
2017-11-17 16:05:40 -06:00
committed by GitHub
11 changed files with 46 additions and 12 deletions
+42 -12
View File
@@ -1,7 +1,7 @@
#define RAD_LEVEL_LOW 5 //10 // Around the level at which radiation starts to become harmful
#define RAD_LEVEL_MODERATE 15 //15
#define RAD_LEVEL_HIGH 50 //50
#define RAD_LEVEL_VERY_HIGH 100 //100
#define RAD_LEVEL_LOW 0.01 // Around the level at which radiation starts to become harmful
#define RAD_LEVEL_MODERATE 10
#define RAD_LEVEL_HIGH 25
#define RAD_LEVEL_VERY_HIGH 50
//Geiger counter
//Rewritten version of TG's geiger counter
@@ -19,7 +19,14 @@
/obj/item/device/geiger/New()
processing_objects |= src
/obj/item/device/geiger/Destroy()
processing_objects -= src
return ..()
/obj/item/device/geiger/process()
get_radiation()
/obj/item/device/geiger/proc/get_radiation()
if(!scanning)
return
radiation_count = radiation_repository.get_rads_at_turf(get_turf(src))
@@ -27,12 +34,29 @@
/obj/item/device/geiger/examine(mob/user)
..(user)
to_chat(user, "<span class='warning'>[scanning ? "ambient" : "stored"] radiation level: [radiation_count ? radiation_count : "0"]Bq.</span>")
get_radiation()
to_chat(user, "<span class='warning'>[scanning ? "Ambient" : "Stored"] radiation level: [radiation_count ? radiation_count : "0"]Bq.</span>")
/obj/item/device/geiger/rad_act(amount)
if(!amount || !scanning)
return FALSE
if(amount > radiation_count)
radiation_count = amount
var/sound = "geiger"
if(amount < 5)
sound = "geiger_weak"
playsound(src, sound, between(10, 10 + (radiation_count * 4), 100), 0)
if(sound == "geiger_weak") // A weak geiger sound every two seconds sounds too infrequent.
spawn(1 SECOND)
playsound(src, sound, between(10, 10 + (radiation_count * 4), 100), 0)
update_icon()
/obj/item/device/geiger/attack_self(var/mob/user)
scanning = !scanning
update_icon()
to_chat(user, "<span class='notice'>\icon[src] You switch [scanning ? "on" : "off"] [src].</span>")
to_chat(user, "<span class='notice'>\icon[src] You switch [scanning ? "on" : "off"] \the [src].</span>")
/obj/item/device/geiger/update_icon()
if(!scanning)
@@ -40,12 +64,18 @@
return 1
switch(radiation_count)
if(null) icon_state = "geiger_on_1"
if(-INFINITY to RAD_LEVEL_LOW) icon_state = "geiger_on_1"
if(RAD_LEVEL_LOW + 1 to RAD_LEVEL_MODERATE) icon_state = "geiger_on_2"
if(RAD_LEVEL_MODERATE + 1 to RAD_LEVEL_HIGH) icon_state = "geiger_on_3"
if(RAD_LEVEL_HIGH + 1 to RAD_LEVEL_VERY_HIGH) icon_state = "geiger_on_4"
if(RAD_LEVEL_VERY_HIGH + 1 to INFINITY) icon_state = "geiger_on_5"
if(null)
icon_state = "geiger_on_1"
if(-INFINITY to RAD_LEVEL_LOW)
icon_state = "geiger_on_1"
if(RAD_LEVEL_LOW to RAD_LEVEL_MODERATE)
icon_state = "geiger_on_2"
if(RAD_LEVEL_MODERATE to RAD_LEVEL_HIGH)
icon_state = "geiger_on_3"
if(RAD_LEVEL_HIGH to RAD_LEVEL_VERY_HIGH)
icon_state = "geiger_on_4"
if(RAD_LEVEL_VERY_HIGH to INFINITY)
icon_state = "geiger_on_5"
#undef RAD_LEVEL_LOW
#undef RAD_LEVEL_MODERATE
+4
View File
@@ -51,6 +51,8 @@ var/list/keyboard_sound = list ('sound/effects/keyboard/keyboard1.ogg','sound/ef
var/list/mechstep_sound = list('sound/mecha/mechstep1.ogg', 'sound/mecha/mechstep2.ogg')
var/list/bodyfall_sound = list('sound/effects/bodyfall1.ogg','sound/effects/bodyfall2.ogg','sound/effects/bodyfall3.ogg','sound/effects/bodyfall4.ogg')
var/list/can_sound = list('sound/effects/can_open1.ogg','sound/effects/can_open2.ogg','sound/effects/can_open3.ogg','sound/effects/can_open4.ogg')
var/list/geiger_sound = list('sound/items/geiger1.ogg', 'sound/items/geiger2.ogg', 'sound/items/geiger3.ogg', 'sound/items/geiger4.ogg', 'sound/items/geiger5.ogg')
var/list/geiger_weak_sound = list('sound/items/geiger_weak1.ogg', 'sound/items/geiger_weak2.ogg', 'sound/items/geiger_weak3.ogg', 'sound/items/geiger_weak4.ogg')
//var/list/gun_sound = list('sound/weapons/Gunshot.ogg', 'sound/weapons/Gunshot2.ogg','sound/weapons/Gunshot3.ogg','sound/weapons/Gunshot4.ogg')
@@ -186,4 +188,6 @@ var/const/FALLOFF_SOUNDS = 0.5
if ("canopen") soundin = pick(can_sound)
if ("mechstep") soundin = pick(mechstep_sound)
//if ("gunshot") soundin = pick(gun_sound)
if("geiger") soundin = pick(geiger_sound)
if("geiger_weak") soundin = pick(geiger_weak_sound)
return soundin
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