Merge remote-tracking branch 'VOREStation/master' into upstream-merge-6960

This commit is contained in:
Unknown
2020-05-03 09:47:45 -04:00
27 changed files with 697 additions and 395 deletions
+4 -10
View File
@@ -35,6 +35,9 @@
if(stat)
return
if(control_disabled)
return
var/list/modifiers = params2list(params)
if(modifiers["shift"] && modifiers["ctrl"])
CtrlShiftClickOn(A)
@@ -45,27 +48,18 @@
if(modifiers["shift"])
ShiftClickOn(A)
return
if(modifiers["alt"]) // alt and alt-gr (rightalt)
if(modifiers["alt"])
AltClickOn(A)
return
if(modifiers["ctrl"])
CtrlClickOn(A)
return
if(control_disabled || !checkClickCooldown())
return
if(aiCamera.in_camera_mode)
aiCamera.camera_mode_off()
aiCamera.captureimage(A, usr)
return
/*
AI restrained() currently does nothing
if(restrained())
RestrainedClickOn(A)
else
*/
A.add_hiddenprint(src)
A.attack_ai(src)
+1 -1
View File
@@ -63,7 +63,7 @@
return loc == card
/mob/living/proc/HardsuitClickOn(var/atom/A, var/alert_ai = 0)
if(!can_use_rig() || !checkClickCooldown())
if(!can_use_rig())
return 0
var/obj/item/weapon/rig/rig = get_rig()
if(istype(rig) && !rig.offline && rig.selected_module)
+2 -1
View File
@@ -1014,7 +1014,8 @@
/obj/item/weapon/storage/toolbox/lunchbox/mars = 3,
/obj/item/weapon/storage/toolbox/lunchbox/cti = 3,
/obj/item/weapon/storage/toolbox/lunchbox/nymph = 3,
/obj/item/weapon/storage/toolbox/lunchbox/syndicate = 3)
/obj/item/weapon/storage/toolbox/lunchbox/syndicate = 3,
/obj/item/trash/bowl = 10) //VOREStation Add
contraband = list(/obj/item/weapon/material/knife/butch = 2)
/obj/machinery/vending/sovietsoda
-29
View File
@@ -22,35 +22,6 @@
/obj/item/clothing/glasses/omnihud/med = 4, /obj/item/device/glasses_kit = 1, /obj/item/weapon/storage/quickdraw/syringe_case = 4)
..()
//Custom vendors
/obj/machinery/vending/dinnerware
name = "Dinnerware"
desc = "A kitchen and restaurant equipment vendor."
product_ads = "Mm, food stuffs!;Food and food accessories.;Get your plates!;You like forks?;I like forks.;Woo, utensils.;You don't really need these..."
icon_state = "dinnerware"
products = list(
/obj/item/weapon/tray = 8,
/obj/item/weapon/material/kitchen/utensil/fork = 6,
/obj/item/weapon/material/knife/plastic = 6,
/obj/item/weapon/material/kitchen/utensil/spoon = 6,
/obj/item/weapon/material/knife = 3,
/obj/item/weapon/material/kitchen/rollingpin = 2,
/obj/item/weapon/reagent_containers/food/drinks/glass2/square = 8,
/obj/item/weapon/reagent_containers/food/drinks/glass2/shake = 8,
/obj/item/weapon/glass_extra/stick = 15,
/obj/item/weapon/glass_extra/straw = 15,
/obj/item/clothing/suit/chef/classic = 2,
/obj/item/weapon/storage/toolbox/lunchbox = 3,
/obj/item/weapon/storage/toolbox/lunchbox/heart = 3,
/obj/item/weapon/storage/toolbox/lunchbox/cat = 3,
/obj/item/weapon/storage/toolbox/lunchbox/nt = 3,
/obj/item/weapon/storage/toolbox/lunchbox/mars = 3,
/obj/item/weapon/storage/toolbox/lunchbox/cti = 3,
/obj/item/weapon/storage/toolbox/lunchbox/nymph = 3,
/obj/item/weapon/storage/toolbox/lunchbox/syndicate = 3,
/obj/item/trash/bowl = 30)
contraband = list(/obj/item/weapon/material/knife/butch = 2)
//I want this not just as part of the zoo. ;v
/obj/machinery/vending/food
name = "Food-O-Mat"
+80 -8
View File
@@ -8,11 +8,21 @@
var/parts
var/list/climbers = list()
var/block_turf_edges = FALSE // If true, turf edge icons will not be made on the turf this occupies.
var/list/connections = list("0", "0", "0", "0")
var/list/other_connections = list("0", "0", "0", "0")
var/list/blend_objects = newlist() // Objects which to blend with
var/list/noblend_objects = newlist() //Objects to avoid blending with (such as children of listed blend objects.
/obj/structure/Initialize()
. = ..()
if(climbable)
verbs += /obj/structure/proc/climb_on
/obj/structure/Destroy()
if(parts)
new parts(loc)
. = ..()
return ..()
/obj/structure/attack_hand(mob/user)
if(breakable)
@@ -46,13 +56,7 @@
if(3.0)
return
/obj/structure/New()
..()
if(climbable)
verbs += /obj/structure/proc/climb_on
/obj/structure/proc/climb_on()
set name = "Climb structure"
set desc = "Climbs onto a structure."
set category = "Object"
@@ -61,7 +65,6 @@
do_climb(usr)
/obj/structure/MouseDrop_T(mob/target, mob/user)
var/mob/living/H = user
if(istype(H) && can_climb(H) && target == user)
do_climb(target)
@@ -185,3 +188,72 @@
user.do_attack_animation(src)
spawn(1) qdel(src)
return 1
/obj/structure/proc/can_visually_connect()
return anchored
/obj/structure/proc/can_visually_connect_to(var/obj/structure/S)
return istype(S, src)
/obj/structure/proc/update_connections(propagate = 0)
var/list/dirs = list()
var/list/other_dirs = list()
for(var/obj/structure/S in orange(src, 1))
if(can_visually_connect_to(S))
if(S.can_visually_connect())
if(propagate)
//S.update_connections() //Not here
S.update_icon()
dirs += get_dir(src, S)
if(!can_visually_connect())
connections = list("0", "0", "0", "0")
other_connections = list("0", "0", "0", "0")
return FALSE
for(var/direction in cardinal)
var/turf/T = get_step(src, direction)
var/success = 0
for(var/b_type in blend_objects)
if(istype(T, b_type))
success = 1
if(propagate)
var/turf/simulated/wall/W = T
if(istype(W))
W.update_connections(1)
if(success)
break
if(success)
break
if(!success)
for(var/obj/O in T)
for(var/b_type in blend_objects)
if(istype(O, b_type))
success = 1
for(var/obj/structure/S in T)
if(istype(S, src))
success = 0
for(var/nb_type in noblend_objects)
if(istype(O, nb_type))
success = 0
if(success)
break
if(success)
break
if(success)
dirs += get_dir(src, T)
other_dirs += get_dir(src, T)
refresh_neighbors()
connections = dirs_to_corner_states(dirs)
other_connections = dirs_to_corner_states(other_dirs)
return TRUE
/obj/structure/proc/refresh_neighbors()
for(var/thing in RANGE_TURFS(1, src))
var/turf/T = thing
T.update_icon()
+153 -74
View File
@@ -1,102 +1,119 @@
// Based on catwalk.dm from https://github.com/Endless-Horizon/CEV-Eris
/obj/structure/catwalk
name = "catwalk"
desc = "Cats really don't like these things."
plane = DECAL_PLANE
layer = ABOVE_UTILITY
icon = 'icons/turf/catwalks.dmi'
icon_state = "catwalk"
plane = DECAL_PLANE
layer = ABOVE_UTILITY
density = 0
anchored = 1.0
var/hatch_open = FALSE
var/plating_color = null
var/obj/item/stack/tile/plated_tile = null
var/static/plating_colors = list(
/obj/item/stack/tile/floor = "#858a8f",
/obj/item/stack/tile/floor/dark = "#4f4f4f",
/obj/item/stack/tile/floor/white = "#e8e8e8")
var/health = 100
var/maxhealth = 100
anchored = 1.0
/obj/structure/catwalk/Initialize()
. = ..()
for(var/obj/structure/catwalk/O in range(1))
O.update_icon()
for(var/obj/structure/catwalk/C in get_turf(src))
if(C != src)
warning("Duplicate [type] in [loc] ([x], [y], [z])")
return INITIALIZE_HINT_QDEL
qdel(C)
update_connections(1)
update_icon()
/obj/structure/catwalk/Destroy()
var/turf/location = loc
. = ..()
location.alpha = initial(location.alpha)
for(var/obj/structure/catwalk/L in orange(location, 1))
L.update_icon()
redraw_nearby_catwalks()
update_falling()
return ..()
/obj/structure/catwalk/proc/update_falling()
spawn(1) //We get called in Destroy() and things. We might not be gone yet, so let's just put this off.
if(istype(loc, /turf/simulated/open))
var/turf/simulated/open/O = loc
O.update() //Will cause anything on the open turf to fall if it should
/obj/structure/catwalk/proc/redraw_nearby_catwalks()
for(var/direction in alldirs)
var/obj/structure/catwalk/L = locate() in get_step(src, direction)
if(L)
L.update_connections()
L.update_icon() //so siding get updated properly
/obj/structure/catwalk/update_icon()
var/connectdir = 0
for(var/direction in cardinal)
if(locate(/obj/structure/catwalk, get_step(src, direction)))
connectdir |= direction
//Check the diagonal connections for corners, where you have, for example, connections both north and east. In this case it checks for a north-east connection to determine whether to add a corner marker or not.
var/diagonalconnect = 0 //1 = NE; 2 = SE; 4 = NW; 8 = SW
//NORTHEAST
if(connectdir & NORTH && connectdir & EAST)
if(locate(/obj/structure/catwalk, get_step(src, NORTHEAST)))
diagonalconnect |= 1
//SOUTHEAST
if(connectdir & SOUTH && connectdir & EAST)
if(locate(/obj/structure/catwalk, get_step(src, SOUTHEAST)))
diagonalconnect |= 2
//NORTHWEST
if(connectdir & NORTH && connectdir & WEST)
if(locate(/obj/structure/catwalk, get_step(src, NORTHWEST)))
diagonalconnect |= 4
//SOUTHWEST
if(connectdir & SOUTH && connectdir & WEST)
if(locate(/obj/structure/catwalk, get_step(src, SOUTHWEST)))
diagonalconnect |= 8
icon_state = "catwalk[connectdir]-[diagonalconnect]"
update_connections()
cut_overlays()
icon_state = ""
var/image/I
if(!hatch_open)
for(var/i = 1 to 4)
I = image(icon, "catwalk[connections[i]]", dir = 1<<(i-1))
add_overlay(I)
if(plating_color)
I = image(icon, "plated")
I.color = plating_color
add_overlay(I)
/obj/structure/catwalk/ex_act(severity)
switch(severity)
if(1.0)
if(1)
new /obj/item/stack/rods(src.loc)
qdel(src)
if(2.0)
if(2)
new /obj/item/stack/rods(src.loc)
qdel(src)
if(3.0)
qdel(src)
return
/obj/structure/catwalk/attack_robot(var/mob/user)
if(Adjacent(user))
attack_hand(user)
/obj/structure/catwalk/proc/deconstruct(mob/user)
playsound(src, 'sound/items/Welder.ogg', 100, 1)
to_chat(user, "<span class='notice'>Slicing \the [src] joints ...</span>")
new /obj/item/stack/rods(src.loc)
new /obj/item/stack/rods(src.loc)
//Lattice would delete itself, but let's save ourselves a new obj
if(istype(src.loc, /turf/space) || istype(src.loc, /turf/simulated/open))
new /obj/structure/lattice/(src.loc)
if(plated_tile)
new plated_tile(src.loc)
qdel(src)
/obj/structure/catwalk/attackby(obj/item/C as obj, mob/user as mob)
if(istype(C, /obj/item/weapon/weldingtool))
var/obj/item/weapon/weldingtool/WT = C
if(WT.isOn())
if(WT.remove_fuel(0, user))
to_chat(user, "<span class='notice'>Slicing lattice joints ...</span>")
new /obj/item/stack/rods(src.loc)
new /obj/item/stack/rods(src.loc)
new /obj/structure/lattice(src.loc)
qdel(src)
if(C.is_screwdriver())
if(health < maxhealth)
to_chat(user, "<span class='notice'>You begin repairing \the [src.name] with \the [C.name].</span>")
if(do_after(user, 20, src))
health = maxhealth
else
take_damage(C.force)
user.setClickCooldown(user.get_attack_speed(C))
return ..()
if(C.is_crowbar() && plated_tile)
hatch_open = !hatch_open
if(hatch_open)
playsound(src, 'sound/items/Crowbar.ogg', 100, 2)
to_chat(user, "<span class='notice'>You pry open \the [src]'s maintenance hatch.</span>")
update_falling()
else
playsound(src, 'sound/items/Deconstruct.ogg', 100, 2)
to_chat(user, "<span class='notice'>You shut \the [src]'s maintenance hatch.</span>")
update_icon()
return
if(istype(C, /obj/item/stack/tile/floor) && !plated_tile)
var/obj/item/stack/tile/floor/ST = C
to_chat(user, "<span class='notice'>Placing tile...</span>")
if (!do_after(user, 10))
return
if(!ST.use(1))
return
to_chat(user, "<span class='notice'>You plate \the [src]</span>")
name = "plated catwalk"
plated_tile = C.type
src.add_fingerprint(user)
for(var/tiletype in plating_colors)
if(istype(ST, tiletype))
plating_color = plating_colors[tiletype]
update_icon()
/obj/structure/catwalk/Crossed()
. = ..()
if(isliving(usr) && !usr.is_incorporeal())
playsound(src, pick('sound/effects/footstep/catwalk1.ogg', 'sound/effects/footstep/catwalk2.ogg', 'sound/effects/footstep/catwalk3.ogg', 'sound/effects/footstep/catwalk4.ogg', 'sound/effects/footstep/catwalk5.ogg'), 25, 1)
/obj/structure/catwalk/CheckExit(atom/movable/O, turf/target)
if(O.checkpass(PASSGRILLE))
return 1
if(target && target.z < src.z)
return 0
return 1
/obj/structure/catwalk/refresh_neighbors()
return
/obj/structure/catwalk/take_damage(amount)
health -= amount
@@ -104,4 +121,66 @@
visible_message("<span class='warning'>\The [src] breaks down!</span>")
playsound(loc, 'sound/effects/grillehit.ogg', 50, 1)
new /obj/item/stack/rods(get_turf(src))
Destroy()
Destroy()
/obj/structure/catwalk/Crossed()
. = ..()
if(isliving(usr) && !usr.is_incorporeal())
playsound(src, pick('sound/effects/footstep/catwalk1.ogg', 'sound/effects/footstep/catwalk2.ogg', 'sound/effects/footstep/catwalk3.ogg', 'sound/effects/footstep/catwalk4.ogg', 'sound/effects/footstep/catwalk5.ogg'), 25, 1)
/obj/effect/catwalk_plated
name = "plated catwalk spawner"
icon = 'icons/turf/catwalks.dmi'
icon_state = "catwalk_plated"
density = 1
anchored = 1.0
var/activated = FALSE
plane = DECAL_PLANE
layer = ABOVE_UTILITY
var/tile = /obj/item/stack/tile/floor
var/platecolor = "#858a8f"
/obj/effect/catwalk_plated/Initialize(mapload)
. = ..()
activate()
/obj/effect/catwalk_plated/CanPass()
return 0
/obj/effect/catwalk_plated/attack_hand()
attack_generic()
/obj/effect/catwalk_plated/attack_ghost()
attack_generic()
/obj/effect/catwalk_plated/attack_generic()
activate()
/obj/effect/catwalk_plated/proc/activate()
if(activated) return
if(locate(/obj/structure/catwalk) in loc)
warning("Frame Spawner: A catwalk already exists at [loc.x]-[loc.y]-[loc.z]")
else
var/obj/structure/catwalk/C = new /obj/structure/catwalk(loc)
C.plated_tile = tile
C.plating_color = platecolor
C.name = "plated catwalk"
C.update_icon()
activated = 1
/* We don't have wallframes - yet
for(var/turf/T in orange(src, 1))
for(var/obj/effect/wallframe_spawn/other in T)
if(!other.activated) other.activate()
*/
qdel(src)
/obj/effect/catwalk_plated/dark
icon_state = "catwalk_plateddark"
tile = /obj/item/stack/tile/floor/dark
platecolor = "#4f4f4f"
/obj/effect/catwalk_plated/white
icon_state = "catwalk_platedwhite"
tile = /obj/item/stack/tile/floor/white
platecolor = "#e8e8e8"
@@ -51,7 +51,13 @@
item_flags = THICKMATERIAL
siemens_coefficient = 0.2
offline_slowdown = 5
allowed = list(/obj/item/weapon/gun,/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit)
allowed = list(
/obj/item/weapon/gun,
/obj/item/device/flashlight,
/obj/item/weapon/tank,
/obj/item/device/suit_cooling_unit,
/obj/item/weapon/storage
)
air_type = /obj/item/weapon/tank/vox
@@ -12,7 +12,14 @@
offline_vision_restriction = 1
helm_type = /obj/item/clothing/head/helmet/space/rig/combat
allowed = list(/obj/item/weapon/gun,/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/weapon/melee/baton)
allowed = list(
/obj/item/weapon/gun,
/obj/item/device/flashlight,
/obj/item/weapon/tank,
/obj/item/device/suit_cooling_unit,
/obj/item/weapon/melee/baton,
/obj/item/weapon/storage
)
/obj/item/weapon/rig/combat/equipped
@@ -42,10 +49,26 @@
slowdown = 1
offline_slowdown = 3
offline_vision_restriction = 1
allowed = list(/obj/item/device/flashlight, /obj/item/weapon/tank,/obj/item/ammo_magazine,/obj/item/ammo_casing,/obj/item/weapon/handcuffs, \
/obj/item/device/t_scanner, /obj/item/weapon/rcd, /obj/item/weapon/weldingtool, /obj/item/weapon/tool, /obj/item/device/multitool, \
/obj/item/device/radio, /obj/item/device/analyzer,/obj/item/weapon/storage/briefcase/inflatable, /obj/item/weapon/melee/baton, /obj/item/weapon/gun, \
/obj/item/weapon/storage/firstaid, /obj/item/weapon/reagent_containers/hypospray, /obj/item/roller, /obj/item/device/suit_cooling_unit)
allowed = list(
/obj/item/device/flashlight,
/obj/item/weapon/tank,
/obj/item/ammo_magazine,
/obj/item/ammo_casing,
/obj/item/weapon/handcuffs,
/obj/item/device/t_scanner,
/obj/item/weapon/rcd,
/obj/item/weapon/weldingtool,
/obj/item/weapon/tool,
/obj/item/device/multitool,
/obj/item/device/radio,
/obj/item/device/analyzer,
/obj/item/weapon/melee/baton,
/obj/item/weapon/gun,
/obj/item/weapon/storage,
/obj/item/weapon/reagent_containers/hypospray,
/obj/item/roller,
/obj/item/device/suit_cooling_unit
)
chest_type = /obj/item/clothing/suit/space/rig/military
helm_type = /obj/item/clothing/head/helmet/space/rig/military
@@ -14,10 +14,25 @@
siemens_coefficient= 0.5
armor = list(melee = 60, bullet = 50, laser = 30,energy = 15, bomb = 30, bio = 100, rad = 100)
allowed = list(/obj/item/device/flashlight, /obj/item/weapon/tank, /obj/item/device/t_scanner, /obj/item/weapon/rcd, /obj/item/weapon/tool/crowbar, \
/obj/item/weapon/tool/screwdriver, /obj/item/weapon/weldingtool, /obj/item/weapon/tool/wirecutters, /obj/item/weapon/tool/wrench, /obj/item/device/multitool, \
/obj/item/device/radio, /obj/item/device/analyzer,/obj/item/weapon/storage/briefcase/inflatable, /obj/item/weapon/melee/baton, /obj/item/weapon/gun, \
/obj/item/weapon/storage/firstaid, /obj/item/weapon/reagent_containers/hypospray, /obj/item/roller)
allowed = list(
/obj/item/device/flashlight,
/obj/item/weapon/tank,
/obj/item/device/t_scanner,
/obj/item/weapon/rcd,
/obj/item/weapon/tool/crowbar,
/obj/item/weapon/tool/screwdriver,
/obj/item/weapon/weldingtool,
/obj/item/weapon/tool/wirecutters,
/obj/item/weapon/tool/wrench,
/obj/item/device/multitool,
/obj/item/device/radio,
/obj/item/device/analyzer,
/obj/item/weapon/storage,
/obj/item/weapon/melee/baton,
/obj/item/weapon/gun,
/obj/item/weapon/reagent_containers/hypospray,
/obj/item/roller
)
initial_modules = list(
/obj/item/rig_module/ai_container,
@@ -4,7 +4,17 @@
desc = "A lighter, less armoured rig suit."
icon_state = "ninja_rig"
suit_type = "light suit"
allowed = list(/obj/item/weapon/gun,/obj/item/ammo_magazine,/obj/item/ammo_casing,/obj/item/weapon/melee/baton,/obj/item/weapon/handcuffs,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/weapon/cell)
allowed = list(
/obj/item/weapon/gun,
/obj/item/ammo_magazine,
/obj/item/ammo_casing,
/obj/item/weapon/melee/baton,
/obj/item/weapon/handcuffs,
/obj/item/weapon/tank,
/obj/item/device/suit_cooling_unit,
/obj/item/weapon/cell,
/obj/item/weapon/storage
)
armor = list(melee = 50, bullet = 15, laser = 50, energy = 10, bomb = 25, bio = 0, rad = 0)
emp_protection = 10
slowdown = 0
@@ -14,7 +14,18 @@
siemens_coefficient = 0.3
glove_type = /obj/item/clothing/gloves/gauntlets/rig/eva
helm_type = /obj/item/clothing/head/helmet/space/rig/merc
allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/weapon/gun,/obj/item/ammo_magazine,/obj/item/ammo_casing,/obj/item/weapon/melee/baton,/obj/item/weapon/melee/energy/sword,/obj/item/weapon/handcuffs)
allowed = list(
/obj/item/device/flashlight,
/obj/item/weapon/tank,
/obj/item/device/suit_cooling_unit,
/obj/item/weapon/gun,
/obj/item/ammo_magazine,
/obj/item/ammo_casing,
/obj/item/weapon/melee/baton,
/obj/item/weapon/melee/energy/sword,
/obj/item/weapon/handcuffs,
/obj/item/weapon/storage
)
initial_modules = list(
/obj/item/rig_module/mounted,
@@ -12,10 +12,25 @@
req_access = list(access_cent_specops)
armor = list(melee = 60, bullet = 50, laser = 35,energy = 15, bomb = 30, bio = 100, rad = 95)
allowed = list(/obj/item/device/flashlight, /obj/item/weapon/tank, /obj/item/device/t_scanner, /obj/item/weapon/rcd, /obj/item/weapon/tool/crowbar, \
/obj/item/weapon/tool/screwdriver, /obj/item/weapon/weldingtool, /obj/item/weapon/tool/wirecutters, /obj/item/weapon/tool/wrench, /obj/item/device/multitool, \
/obj/item/device/radio, /obj/item/device/analyzer,/obj/item/weapon/storage/briefcase/inflatable, /obj/item/weapon/melee/baton, /obj/item/weapon/gun, \
/obj/item/weapon/storage/firstaid, /obj/item/weapon/reagent_containers/hypospray, /obj/item/roller)
allowed = list(
/obj/item/device/flashlight,
/obj/item/weapon/tank,
/obj/item/device/t_scanner,
/obj/item/weapon/rcd,
/obj/item/weapon/tool/crowbar,
/obj/item/weapon/tool/screwdriver,
/obj/item/weapon/weldingtool,
/obj/item/weapon/tool/wirecutters,
/obj/item/weapon/tool/wrench,
/obj/item/device/multitool,
/obj/item/device/radio,
/obj/item/device/analyzer,
/obj/item/weapon/melee/baton,
/obj/item/weapon/gun,
/obj/item/weapon/storage,
/obj/item/weapon/reagent_containers/hypospray,
/obj/item/roller
)
/obj/item/weapon/rig/pmc/commander
name = "PMC-C hardsuit control module"
@@ -35,8 +35,7 @@
/obj/item/device/flashlight,
/obj/item/weapon/tank,
/obj/item/device/suit_cooling_unit,
/obj/item/weapon/storage/briefcase,
/obj/item/weapon/storage/secure/briefcase
/obj/item/weapon/storage,
)
req_access = list()
@@ -83,7 +82,7 @@
/obj/item/device/flashlight,
/obj/item/weapon/tank,
/obj/item/device/suit_cooling_unit,
/obj/item/weapon/storage/bag/ore,
/obj/item/weapon/storage,
/obj/item/device/t_scanner,
/obj/item/weapon/pickaxe,
/obj/item/weapon/rcd
@@ -121,7 +120,7 @@
/obj/item/device/flashlight,
/obj/item/weapon/tank,
/obj/item/device/suit_cooling_unit,
/obj/item/weapon/storage/briefcase/inflatable,
/obj/item/weapon/storage,
/obj/item/device/t_scanner,
/obj/item/weapon/rcd
)
@@ -168,7 +167,7 @@
/obj/item/device/flashlight,
/obj/item/weapon/tank,
/obj/item/device/suit_cooling_unit,
/obj/item/weapon/storage/briefcase/inflatable,
/obj/item/weapon/storage,
/obj/item/device/t_scanner,
/obj/item/weapon/rcd
)
@@ -212,7 +211,7 @@
/obj/item/weapon/tank,
/obj/item/device/suit_cooling_unit,
/obj/item/stack/flag,
/obj/item/weapon/storage/excavation,
/obj/item/weapon/storage,
/obj/item/weapon/pickaxe,
/obj/item/device/healthanalyzer,
/obj/item/device/measuring_tape,
@@ -222,8 +221,8 @@
/obj/item/device/gps,
/obj/item/device/beacon_locator,
/obj/item/device/radio/beacon,
/obj/item/weapon/pickaxe/hand,
/obj/item/weapon/storage/bag/fossils)
/obj/item/weapon/pickaxe/hand
)
req_access = list()
req_one_access = list()
@@ -256,7 +255,7 @@
/obj/item/device/flashlight,
/obj/item/weapon/tank,
/obj/item/device/suit_cooling_unit,
/obj/item/weapon/storage/firstaid,
/obj/item/weapon/storage,
/obj/item/device/healthanalyzer,
/obj/item/stack/medical,
/obj/item/roller
@@ -296,7 +295,8 @@
/obj/item/device/flashlight,
/obj/item/weapon/tank,
/obj/item/device/suit_cooling_unit,
/obj/item/weapon/melee/baton
/obj/item/weapon/melee/baton,
/obj/item/weapon/storage
)
req_access = list()
@@ -47,6 +47,10 @@
message = "lets out a merp."
m_type = 2
playsound(loc, 'sound/voice/merp.ogg', 50, 1, -1, preference = /datum/client_preference/emote_noises)
if("myarp")
message = "lets out a myarp."
m_type = 2
playsound(loc, 'sound/voice/myarp.ogg', 50, 1, -1, preference = /datum/client_preference/emote_noises)
if("bark")
message = "lets out a bark."
m_type = 2
@@ -77,7 +81,7 @@
message = "does a flip!"
m_type = 1
if("vhelp") //Help for Virgo-specific emotes.
to_chat(src, "vwag, vflap, mlem, awoo, nya, peep, chirp, weh, merp, bark, hiss, squeak, nsay, nme, flip")
to_chat(src, "vwag, vflap, mlem, awoo, nya, peep, chirp, weh, merp, myarp, bark, hiss, squeak, nsay, nme, flip")
return TRUE
if(message)
@@ -90,10 +94,10 @@
/mob/living/carbon/human/proc/handle_flip_vr()
var/original_density = density
var/original_passflags = pass_flags
//Briefly un-dense to dodge projectiles
density = FALSE
//Parkour!
var/parkour_chance = 20 //Default
if(species)
@@ -944,10 +944,10 @@
set category = "IC"
set src = usr
if(world.time <= next_click) // Hard check, before anything else, to avoid crashing
if(!checkClickCooldown())
return
next_click = world.time + 1
setClickCooldown(1)
var/obj/item/W = get_active_hand()
if (W)
@@ -17,7 +17,7 @@
/mob/living/simple_mob/examine(mob/user)
. = ..()
if(harvest_tool && (get_dist(user, src) <= 3))
if(user && harvest_tool && (get_dist(user, src) <= 3))
. += "<span class='notice'>\The [src] can be [harvest_verb] with a [initial(harvest_tool.name)] every [round(harvest_cooldown, 0.1)] minutes.</span>"
var/time_to_harvest = (harvest_recent + harvest_cooldown) - world.time
if(time_to_harvest > 0)
@@ -39,3 +39,4 @@
var/new_path = pickweight(harvest_results)
new new_path(get_turf(user))
return
-2
View File
@@ -239,8 +239,6 @@
return
if(state == GRAB_UPGRADING)
return
if(!assailant.checkClickCooldown())
return
if(world.time < (last_action + UPGRADE_COOLDOWN))
return
if(!assailant.canmove || assailant.lying)
+11 -1
View File
@@ -48,6 +48,7 @@
var/area/area = get_area(src)
if(direction == UP && area.has_gravity() && !can_overcome_gravity())
var/obj/structure/lattice/lattice = locate() in destination.contents
var/obj/structure/catwalk/catwalk = locate() in destination.contents
if(lattice)
var/pull_up_time = max(5 SECONDS + (src.movement_delay() * 10), 1)
to_chat(src, "<span class='notice'>You grab \the [lattice] and start pulling yourself upward...</span>")
@@ -57,6 +58,15 @@
else
to_chat(src, "<span class='warning'>You gave up on pulling yourself up.</span>")
return 0
else if(catwalk?.hatch_open)
var/pull_up_time = max(5 SECONDS + (src.movement_delay() * 10), 1)
to_chat(src, "<span class='notice'>You grab the edge of \the [catwalk] and start pulling yourself upward...</span>")
destination.audible_message("<span class='notice'>You hear something climbing up \the [catwalk].</span>")
if(do_after(src, pull_up_time))
to_chat(src, "<span class='notice'>You pull yourself up.</span>")
else
to_chat(src, "<span class='warning'>You gave up on pulling yourself up.</span>")
return 0
else if(ismob(src)) //VOREStation Edit Start. Are they a mob, and are they currently flying??
var/mob/H = src
if(H.flying)
@@ -294,7 +304,7 @@
// Things that prevent objects standing on them from falling into turf below
/obj/structure/catwalk/CanFallThru(atom/movable/mover as mob|obj, turf/target as turf)
if(target.z < z)
if((target.z < z) && !hatch_open)
return FALSE // TODO - Technically should be density = 1 and flags |= ON_BORDER
if(!isturf(mover.loc))
return FALSE // Only let loose floor items fall. No more snatching things off people's hands.
-56
View File
@@ -28,8 +28,6 @@ var/list/table_icon_cache = list()
var/carpeted = 0
var/carpeted_type = /obj/item/stack/tile/carpet
var/list/connections = list("nw0", "ne0", "sw0", "se0")
var/item_place = 1 //allows items to be placed on the table, but not on benches.
/obj/structure/table/proc/update_material()
@@ -402,60 +400,6 @@ var/list/table_icon_cache = list()
if(carpeted)
overlays += "carpet_flip[type]"
// set propagate if you're updating a table that should update tables around it too, for example if it's a new table or something important has changed (like material).
/obj/structure/table/proc/update_connections(propagate=0)
if(!material)
connections = list("0", "0", "0", "0")
if(propagate)
for(var/obj/structure/table/T in oview(src, 1))
T.update_connections()
return
var/list/blocked_dirs = list()
for(var/obj/structure/window/W in get_turf(src))
if(W.is_fulltile())
connections = list("0", "0", "0", "0")
return
blocked_dirs |= W.dir
for(var/D in list(NORTH, SOUTH, EAST, WEST) - blocked_dirs)
var/turf/T = get_step(src, D)
for(var/obj/structure/window/W in T)
if(W.is_fulltile() || W.dir == reverse_dir[D])
blocked_dirs |= D
break
else
if(W.dir != D) // it's off to the side
blocked_dirs |= W.dir|D // blocks the diagonal
for(var/D in list(NORTHEAST, NORTHWEST, SOUTHEAST, SOUTHWEST) - blocked_dirs)
var/turf/T = get_step(src, D)
for(var/obj/structure/window/W in T)
if(W.is_fulltile() || W.dir & reverse_dir[D])
blocked_dirs |= D
break
// Blocked cardinals block the adjacent diagonals too. Prevents weirdness with tables.
for(var/x in list(NORTH, SOUTH))
for(var/y in list(EAST, WEST))
if((x in blocked_dirs) || (y in blocked_dirs))
blocked_dirs |= x|y
var/list/connection_dirs = list()
for(var/obj/structure/table/T in orange(src, 1))
var/T_dir = get_dir(src, T)
if(T_dir in blocked_dirs) continue
if(material && T.material && material.name == T.material.name && flipped == T.flipped)
connection_dirs |= T_dir
if(propagate)
spawn(0)
T.update_connections()
T.update_icon()
connections = dirs_to_corner_states(connection_dirs)
#define CORNER_NONE 0
#define CORNER_COUNTERCLOCKWISE 1
+4
View File
@@ -588,6 +588,10 @@ function start_vue() {
}
}
newmessage.content = newmessage.content.replace(
/(\b(https?):\/\/[\-A-Z0-9+&@#\/%?=~_|!:,.;]*[\-A-Z09+&@#\/%=~_|])/img, //Honestly good luck with this regex ~Gear
'<a href="$1">$1</a>');
//Unread indicator and insertion into current tab shown messages if sensible
if(this.current_categories.length && (this.current_categories.indexOf(newmessage.category) < 0)) { //Not in the current categories
if (isNaN(this.unread_messages[newmessage.category])) {
@@ -26,16 +26,12 @@
/obj/item/weapon/holder/micro/attack_self(mob/living/carbon/user) //reworked so it works w/ nonhumans
for(var/L in contents)
if(ishuman(L) && user.checkClickCooldown()) // These canClicks() are repeated here to make sure users can't avoid the click delay
if(ishuman(L))
var/mob/living/carbon/human/H = L
H.help_shake_act(user)
user.setClickCooldown(user.get_attack_speed()) //uses the same cooldown as regular attack_hand
return
if(isanimal(L) && user.checkClickCooldown())
if(isanimal(L))
var/mob/living/simple_mob/S = L
user.visible_message("<span class='notice'>[user] [S.response_help] \the [S].</span>")
user.setClickCooldown(user.get_attack_speed())
/obj/item/weapon/holder/micro/update_state()
if(isturf(loc) || !held_mob || held_mob.loc != src)
+6
View File
@@ -0,0 +1,6 @@
author: atlantiscze
delete-after: True
changes:
- rscadd: "Hardsuits now allow backpacks to be carried in storage slot. This is limited to hardsuits which are worn on the back slot."
Binary file not shown.

Before

Width:  |  Height:  |  Size: 6.0 KiB

After

Width:  |  Height:  |  Size: 6.4 KiB

+270 -141
View File
@@ -117,7 +117,8 @@
/obj/machinery/power/apc{
dir = 4;
name = "east bump";
pixel_y = 24
pixel_x = 24;
pixel_y = 0
},
/obj/structure/table/darkglass,
/obj/item/weapon/paper_bin{
@@ -126,9 +127,9 @@
},
/obj/item/weapon/pen/fountain,
/obj/machinery/photocopier/faxmachine{
department = "Curabitur Rescue Service";
name = "Curabitur fax machine";
pixel_y = 1;
department = "Curabitur Rescue Service"
pixel_y = 6
},
/turf/simulated/floor/carpet/bcarpet,
/area/shuttle/curabitur/curashuttle/cockpit)
@@ -175,6 +176,11 @@
/obj/item/ammo_casing/microbattery/medical/burn3,
/obj/item/ammo_casing/microbattery/medical/burn3,
/obj/item/ammo_casing/microbattery/medical/toxin3,
/obj/item/weapon/card/id/syndicate{
access = list(616);
assignment = "Curabitur Contractor";
origin_tech = newlist()
},
/turf/simulated/floor/carpet/bcarpet,
/area/shuttle/curabitur/curashuttle/cockpit)
"au" = (
@@ -271,7 +277,8 @@
},
/obj/machinery/firealarm{
dir = 8;
pixel_y = -24
pixel_x = -29;
pixel_y = 0
},
/obj/machinery/light{
dir = 8;
@@ -302,9 +309,6 @@
pixel_y = 8
},
/obj/machinery/atmospherics/pipe/vent,
/obj/item/modular_computer/tablet/preset/custom_loadout/elite{
pixel_y = -7
},
/obj/structure/window/plastitanium{
icon_state = "window";
dir = 4
@@ -320,6 +324,23 @@
/obj/item/weapon/storage/secure/safe{
pixel_x = 31
},
/obj/item/weapon/gun/projectile/automatic/mini_uzi,
/obj/item/weapon/card/id/syndicate{
access = list(616);
assignment = "Curabitur Contractor";
origin_tech = newlist()
},
/obj/item/weapon/card/id/syndicate{
access = list(616);
assignment = "Curabitur Contractor";
origin_tech = newlist()
},
/obj/item/weapon/spacecash/c1000,
/obj/item/weapon/spacecash/c1000,
/obj/item/weapon/spacecash/c1000,
/obj/item/weapon/spacecash/c1000,
/obj/item/weapon/spacecash/c1000,
/obj/item/weapon/spacecash/c1000,
/turf/simulated/floor/carpet/bcarpet,
/area/shuttle/curabitur/curashuttle/cockpit)
"aI" = (
@@ -355,7 +376,8 @@
dir = 8;
frequency = 1480;
id_tag = "curadocking";
pixel_y = 28
pixel_x = 28;
pixel_y = 0
},
/turf/simulated/floor/tiled,
/area/shuttle/curabitur/curashuttle/med)
@@ -374,13 +396,22 @@
/turf/simulated/floor/tiled/white,
/area/shuttle/curabitur/curashuttle/med)
"aN" = (
/obj/structure/table/darkglass,
/obj/machinery/atmospherics/unary/vent_scrubber/on{
dir = 8
},
/obj/item/device/survivalcapsule,
/obj/item/device/survivalcapsule,
/obj/item/weapon/gun/projectile/automatic/mini_uzi,
/obj/structure/closet,
/obj/item/clothing/under/rank/nurse,
/obj/item/clothing/under/rank/nurse,
/obj/item/clothing/under/rank/medical,
/obj/item/clothing/shoes/blue,
/obj/item/clothing/shoes/blue,
/obj/item/clothing/suit/storage/toggle/bomber/pilot,
/obj/item/clothing/suit/storage/toggle/labcoat,
/obj/item/clothing/accessory/storage/white_drop_pouches,
/obj/item/clothing/accessory/storage/white_drop_pouches,
/obj/item/clothing/accessory/holster/machete,
/obj/item/clothing/accessory/holster/hip,
/obj/item/weapon/material/knife/machete,
/turf/simulated/floor/carpet/bcarpet,
/area/shuttle/curabitur/curashuttle/cockpit)
"aO" = (
@@ -489,7 +520,6 @@
},
/obj/structure/table/standard,
/obj/fiftyspawner/steel,
/obj/fiftyspawner/tritium,
/obj/item/weapon/storage/toolbox/syndicate/powertools,
/obj/item/stack/nanopaste/advanced,
/obj/item/stack/cable_coil,
@@ -499,9 +529,6 @@
/obj/item/weapon/storage/box/metalfoam,
/obj/item/bodybag/cryobag/robobag,
/obj/item/bodybag/cryobag/robobag,
/obj/machinery/alarm{
pixel_y = 25
},
/obj/item/weapon/storage/belt/utility,
/turf/simulated/floor/tiled/techfloor/grid,
/area/shuttle/curabitur/curashuttle/eng)
@@ -678,10 +705,6 @@
/obj/structure/bed/chair/bay/comfy,
/turf/simulated/floor/tiled,
/area/shuttle/curabitur/curashuttle/med)
"bq" = (
/obj/machinery/portable_atmospherics/canister/carbon_dioxide,
/turf/simulated/floor/tiled,
/area/shuttle/curabitur/curashuttle/med)
"br" = (
/obj/machinery/chemical_dispenser/ert/specialops,
/obj/structure/table/standard,
@@ -740,10 +763,6 @@
},
/turf/simulated/floor/tiled,
/area/shuttle/curabitur/curashuttle/med)
"bz" = (
/obj/machinery/atmospherics/pipe/manifold4w/hidden/yellow,
/turf/simulated/wall/rpshull,
/area/shuttle/curabitur/curashuttle/eng)
"bA" = (
/obj/structure/sign/redcross,
/turf/simulated/wall/rpshull,
@@ -760,7 +779,8 @@
/obj/machinery/power/apc{
dir = 8;
name = "west bump";
pixel_y = -28
pixel_x = -28;
pixel_y = 0
},
/obj/machinery/power/terminal{
icon_state = "term";
@@ -803,6 +823,9 @@
d2 = 8;
icon_state = "2-8"
},
/obj/machinery/atmospherics/pipe/simple/hidden/yellow{
dir = 6
},
/turf/simulated/floor/tiled,
/area/shuttle/curabitur/curashuttle/med)
"bE" = (
@@ -823,6 +846,12 @@
dir = 4
},
/obj/machinery/light,
/obj/structure/sign/directions/engineering{
pixel_y = -32
},
/obj/machinery/atmospherics/pipe/simple/hidden/yellow{
dir = 4
},
/turf/simulated/floor/carpet/sblucarpet,
/area/shuttle/curabitur/curashuttle/med)
"bF" = (
@@ -847,6 +876,9 @@
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 4
},
/obj/machinery/atmospherics/pipe/simple/hidden/yellow{
dir = 4
},
/turf/simulated/floor/carpet/sblucarpet,
/area/shuttle/curabitur/curashuttle/med)
"bG" = (
@@ -869,6 +901,9 @@
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 4
},
/obj/machinery/atmospherics/pipe/simple/hidden/yellow{
dir = 4
},
/turf/simulated/floor/carpet/sblucarpet,
/area/shuttle/curabitur/curashuttle/med)
"bH" = (
@@ -893,6 +928,9 @@
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 4
},
/obj/machinery/atmospherics/pipe/simple/hidden/yellow{
dir = 4
},
/turf/simulated/floor/carpet/sblucarpet,
/area/shuttle/curabitur/curashuttle/med)
"bI" = (
@@ -909,6 +947,9 @@
icon_state = "map-scrubbers";
dir = 4
},
/obj/machinery/atmospherics/pipe/simple/hidden/yellow{
dir = 4
},
/turf/simulated/floor/tiled,
/area/shuttle/curabitur/curashuttle/med)
"bJ" = (
@@ -922,6 +963,15 @@
/obj/structure/handrail{
dir = 1
},
/obj/structure/cable{
d1 = 4;
d2 = 8;
icon_state = "4-8";
pixel_y = 0
},
/obj/machinery/atmospherics/pipe/simple/hidden/universal{
dir = 4
},
/turf/simulated/floor/tiled,
/area/shuttle/curabitur/curashuttle/med)
"bK" = (
@@ -929,6 +979,16 @@
pixel_y = -26
},
/obj/machinery/light,
/obj/structure/cable{
d1 = 4;
d2 = 8;
icon_state = "4-8";
pixel_y = 0
},
/obj/machinery/atmospherics/binary/pump/fuel{
icon_state = "map_off-fuel";
dir = 8
},
/turf/simulated/floor/tiled,
/area/shuttle/curabitur/curashuttle/med)
"bL" = (
@@ -937,6 +997,16 @@
/obj/structure/handrail{
dir = 1
},
/obj/structure/cable{
d1 = 4;
d2 = 8;
icon_state = "4-8";
pixel_y = 0
},
/obj/machinery/atmospherics/pipe/simple/hidden/fuel{
icon_state = "intact-fuel";
dir = 8
},
/turf/simulated/floor/tiled,
/area/shuttle/curabitur/curashuttle/med)
"bM" = (
@@ -945,6 +1015,16 @@
frequency = 1480;
id_tag = "curadocking"
},
/obj/structure/cable{
d1 = 4;
d2 = 8;
icon_state = "4-8";
pixel_y = 0
},
/obj/machinery/atmospherics/pipe/simple/hidden/fuel{
icon_state = "intact-fuel";
dir = 8
},
/turf/simulated/floor/plating,
/area/shuttle/curabitur/curashuttle/med)
"bN" = (
@@ -961,6 +1041,7 @@
icon_state = "1-2"
},
/obj/machinery/door/firedoor/glass,
/obj/machinery/atmospherics/pipe/simple/hidden/yellow,
/turf/simulated/floor/tiled{
icon_state = "monotile"
},
@@ -982,22 +1063,11 @@
/turf/simulated/wall/rpshull,
/area/shuttle/curabitur/curashuttle/hangar)
"bT" = (
/obj/structure/cable{
icon_state = "0-8"
},
/obj/machinery/power/apc{
dir = 1;
name = "north bump";
pixel_y = 0;
pixel_x = 28
},
/obj/structure/cable{
icon_state = "0-2"
},
/obj/structure/cable{
d1 = 4;
d2 = 8;
icon_state = "4-8"
icon_state = "4-8";
pixel_y = 0
},
/obj/structure/handrail,
/turf/simulated/floor/tiled/techfloor/grid,
@@ -1016,23 +1086,11 @@
d2 = 4;
icon_state = "1-4"
},
/obj/machinery/atmospherics/pipe/simple/visible/blue{
icon_state = "intact";
/obj/machinery/atmospherics/pipe/simple/visible/supply{
icon_state = "intact-supply";
dir = 9
},
/turf/simulated/floor/tiled/techfloor/grid,
/area/shuttle/curabitur/curashuttle/eng)
"bW" = (
/obj/machinery/ntnet_relay,
/obj/structure/window/plastitanium{
dir = 8;
icon_state = "window"
},
/obj/structure/window/plastitanium{
icon_state = "window";
dir = 4
},
/obj/structure/curtain/black,
/obj/machinery/atmospherics/pipe/simple/visible/yellow,
/turf/simulated/floor/tiled/techfloor/grid,
/area/shuttle/curabitur/curashuttle/eng)
"bX" = (
@@ -1045,15 +1103,22 @@
/turf/simulated/floor/tiled/techfloor/grid,
/area/shuttle/curabitur/curashuttle/eng)
"bY" = (
/obj/machinery/mech_recharger,
/obj/machinery/alarm{
pixel_y = 25
/obj/structure/window/plastitanium{
dir = 8;
icon_state = "window"
},
/obj/structure/window/plastitanium{
icon_state = "window";
dir = 4
},
/obj/structure/curtain/black,
/turf/simulated/floor/tiled/techfloor/grid,
/area/shuttle/curabitur/curashuttle/hangar)
/area/shuttle/curabitur/curashuttle/eng)
"bZ" = (
/obj/structure/cable{
icon_state = "1-2"
d1 = 1;
d2 = 4;
icon_state = "1-4"
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
@@ -1061,6 +1126,11 @@
/area/shuttle/curabitur/curashuttle/hangar)
"ca" = (
/obj/structure/table/standard,
/obj/item/device/survivalcapsule,
/obj/item/device/survivalcapsule,
/obj/item/clothing/gloves/sterile/nitrile,
/obj/item/clothing/gloves/sterile/nitrile,
/obj/item/clothing/suit/surgicalapron,
/turf/simulated/floor/tiled/white,
/area/shuttle/curabitur/curashuttle/med)
"cb" = (
@@ -1083,7 +1153,7 @@
},
/obj/machinery/atmospherics/pipe/vent,
/turf/simulated/floor/tiled/techfloor/grid,
/area/shuttle/curabitur/curashuttle/hangar)
/area/shuttle/curabitur/curashuttle/eng)
"cc" = (
/obj/structure/table/rack,
/obj/item/mecha_parts/mecha_equipment/crisis_drone,
@@ -1119,58 +1189,41 @@
icon_state = "map-scrubbers";
dir = 4
},
/obj/machinery/atmospherics/pipe/simple/visible/yellow{
dir = 5
},
/turf/simulated/floor/tiled/techfloor/grid,
/area/shuttle/curabitur/curashuttle/eng)
"cg" = (
/obj/machinery/atmospherics/pipe/simple/visible/yellow{
dir = 6
},
/obj/structure/cable{
icon_state = "1-2"
dir = 4
},
/turf/simulated/floor/tiled/techfloor/grid,
/area/shuttle/curabitur/curashuttle/eng)
"ch" = (
/obj/machinery/atmospherics/portables_connector{
dir = 8
},
/obj/machinery/portable_atmospherics/canister/phoron,
/obj/structure/sign/atmos/phoron{
pixel_y = 32
},
/turf/simulated/floor/tiled/monofloor,
/area/shuttle/curabitur/curashuttle/eng)
"ci" = (
/obj/machinery/cell_charger{
pixel_y = 13;
pixel_x = -3
},
/obj/structure/table/standard,
/obj/item/weapon/cell/high,
/obj/item/weapon/cell/high,
/obj/item/device/flashlight/flare,
/obj/item/device/flashlight/flare,
/obj/item/device/flashlight/flare,
/turf/simulated/floor/tiled/techfloor/grid,
/area/shuttle/curabitur/curashuttle/hangar)
"cj" = (
/obj/structure/cable{
icon_state = "1-4"
icon_state = "1-2"
},
/obj/machinery/atmospherics/pipe/manifold/visible/yellow{
dir = 1
},
/turf/simulated/floor/tiled/techfloor/grid,
/area/shuttle/curabitur/curashuttle/eng)
"cj" = (
/obj/machinery/mech_recharger,
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
icon_state = "intact-supply";
dir = 5
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
icon_state = "intact-scrubbers";
dir = 5
},
/turf/simulated/floor/tiled/techfloor/grid,
/area/shuttle/curabitur/curashuttle/hangar)
"ck" = (
/obj/structure/cable{
d1 = 2;
d2 = 8;
icon_state = "2-8"
icon_state = "1-2"
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
@@ -1202,9 +1255,6 @@
/turf/simulated/floor/tiled/techfloor/grid,
/area/shuttle/curabitur/curashuttle/hangar)
"cn" = (
/obj/structure/sign/atmos/air{
pixel_y = -32
},
/obj/machinery/atmospherics/portables_connector{
dir = 1
},
@@ -1221,17 +1271,11 @@
/area/shuttle/curabitur/curashuttle/eng)
"cp" = (
/obj/machinery/atmospherics/pipe/simple/visible/universal,
/obj/machinery/portable_atmospherics/canister/oxygen,
/turf/simulated/floor/plating,
/obj/machinery/portable_atmospherics/canister/carbon_dioxide,
/turf/simulated/floor/tiled/techfloor/grid,
/area/shuttle/curabitur/curashuttle/eng)
"cq" = (
/obj/machinery/atmospherics/pipe/manifold/visible/yellow{
icon_state = "map";
dir = 8
},
/obj/structure/cable{
icon_state = "1-2"
},
/obj/machinery/portable_atmospherics/canister/phoron,
/turf/simulated/floor/tiled/techfloor/grid,
/area/shuttle/curabitur/curashuttle/eng)
"cr" = (
@@ -1254,10 +1298,13 @@
/obj/machinery/atmospherics/portables_connector{
dir = 4
},
/obj/structure/sign/atmos/co2{
pixel_y = -32
},
/obj/machinery/portable_atmospherics/canister/empty,
/obj/structure/cable{
d1 = 4;
d2 = 8;
icon_state = "4-8";
pixel_x = 0
},
/turf/simulated/floor/tiled/monofloor,
/area/shuttle/curabitur/curashuttle/eng)
"cv" = (
@@ -1265,6 +1312,12 @@
dir = 8
},
/obj/machinery/light/small,
/obj/structure/cable{
d1 = 4;
d2 = 8;
icon_state = "4-8";
pixel_x = 0
},
/turf/simulated/floor/tiled/techfloor/grid,
/area/shuttle/curabitur/curashuttle/eng)
"cw" = (
@@ -1275,16 +1328,23 @@
/turf/simulated/floor/tiled/techfloor/grid,
/area/shuttle/curabitur/curashuttle/eng)
"cx" = (
/obj/machinery/computer/ship/engines{
dir = 1;
icon_state = "computer"
},
/turf/simulated/floor/tiled/techfloor/grid,
/area/shuttle/curabitur/curashuttle/eng)
"cy" = (
/obj/machinery/atmospherics/binary/pump,
/obj/machinery/power/terminal{
dir = 4
},
/obj/structure/cable,
/obj/machinery/light/small,
/turf/simulated/floor/tiled/techfloor/grid,
/area/shuttle/curabitur/curashuttle/eng)
"cy" = (
/obj/machinery/power/smes/buildable,
/obj/structure/cable{
icon_state = "0-4";
d2 = 4
},
/turf/simulated/floor/tiled/techfloor/grid,
/area/shuttle/curabitur/curashuttle/eng)
"cz" = (
@@ -1299,7 +1359,8 @@
/obj/machinery/power/apc{
dir = 2;
name = "south bump";
pixel_x = -28
pixel_x = 0;
pixel_y = -28
},
/obj/structure/handrail{
dir = 1
@@ -1308,6 +1369,11 @@
/area/shuttle/curabitur/curashuttle/hangar)
"cB" = (
/obj/machinery/light,
/obj/machinery/alarm{
dir = 1;
icon_state = "alarm0";
pixel_y = -32
},
/turf/simulated/floor/tiled/techfloor/grid,
/area/shuttle/curabitur/curashuttle/hangar)
"cC" = (
@@ -1315,50 +1381,55 @@
/turf/simulated/wall/rpshull,
/area/shuttle/curabitur/curashuttle/eng)
"cD" = (
/obj/machinery/atmospherics/pipe/simple/hidden/yellow{
/obj/machinery/atmospherics/pipe/simple/visible/yellow{
dir = 6
},
/turf/simulated/wall/rpshull,
/area/shuttle/curabitur/curashuttle/eng)
"cE" = (
/obj/machinery/atmospherics/pipe/manifold/hidden/yellow{
icon_state = "map";
/obj/machinery/atmospherics/pipe/manifold/visible/yellow{
dir = 1
},
/turf/simulated/wall/rpshull,
/area/shuttle/curabitur/curashuttle/eng)
"cF" = (
/obj/structure/handrail,
/obj/machinery/button/remote/blast_door{
name = "Hangar blast door control";
pixel_y = 24;
pixel_x = -7;
id = "medihangar"
},
/obj/machinery/portable_atmospherics/canister/phoron,
/obj/structure/cable{
d1 = 2;
d2 = 8;
icon_state = "2-8"
},
/obj/structure/table/standard,
/obj/item/device/flashlight/flare,
/obj/item/device/flashlight/flare,
/obj/item/device/flashlight/flare,
/obj/machinery/cell_charger{
pixel_y = 13;
pixel_x = -3
},
/obj/item/weapon/cell/high,
/obj/item/weapon/cell/high,
/obj/item/weapon/storage/briefcase/inflatable,
/obj/item/weapon/storage/briefcase/inflatable,
/turf/simulated/floor/tiled/techfloor/grid,
/area/shuttle/curabitur/curashuttle/hangar)
"cG" = (
/obj/machinery/atmospherics/pipe/simple/hidden/yellow{
dir = 4
},
/obj/machinery/atmospherics/pipe/manifold/visible/yellow,
/turf/simulated/wall/rpshull,
/area/shuttle/curabitur/curashuttle/eng)
"cH" = (
/obj/machinery/atmospherics/pipe/simple/hidden/yellow{
dir = 4
},
/turf/simulated/wall/rpshull,
/area/shuttle/curabitur/curashuttle/hangar)
"cI" = (
/obj/machinery/atmospherics/pipe/manifold/hidden/yellow{
icon_state = "map";
/obj/machinery/atmospherics/pipe/manifold/visible/yellow{
dir = 1
},
/turf/simulated/wall/rpshull,
/area/shuttle/curabitur/curashuttle/hangar)
"cJ" = (
/obj/machinery/atmospherics/pipe/simple/hidden/yellow{
/obj/machinery/atmospherics/pipe/simple/visible/yellow{
dir = 10
},
/turf/simulated/wall/rpshull,
@@ -1409,6 +1480,64 @@
/turf/space,
/turf/simulated/shuttle/plating/airless/carry,
/area/shuttle/curabitur/curashuttle/eng)
"dF" = (
/obj/structure/cable{
icon_state = "0-8"
},
/obj/machinery/power/apc{
dir = 1;
name = "north bump";
pixel_x = 0;
pixel_y = 28
},
/obj/structure/cable{
icon_state = "0-2"
},
/obj/structure/cable{
d1 = 4;
d2 = 8;
icon_state = "4-8"
},
/obj/structure/handrail,
/obj/fiftyspawner/tritium,
/turf/simulated/floor/tiled/techfloor/grid,
/area/shuttle/curabitur/curashuttle/eng)
"ic" = (
/obj/structure/cable{
icon_state = "1-2"
},
/obj/machinery/atmospherics/pipe/manifold/visible/yellow{
dir = 8
},
/turf/simulated/floor/tiled/techfloor/grid,
/area/shuttle/curabitur/curashuttle/eng)
"qN" = (
/obj/machinery/atmospherics/pipe/simple/visible/yellow{
dir = 4
},
/turf/simulated/wall/rpshull,
/area/shuttle/curabitur/curashuttle/eng)
"tI" = (
/obj/machinery/atmospherics/portables_connector{
dir = 8
},
/obj/machinery/portable_atmospherics/canister/phoron,
/turf/simulated/floor/tiled/monofloor,
/area/shuttle/curabitur/curashuttle/eng)
"MI" = (
/obj/machinery/power/smes/buildable/point_of_interest,
/turf/simulated/floor/tiled/techfloor/grid,
/area/shuttle/curabitur/curashuttle/eng)
"OD" = (
/obj/machinery/atmospherics/portables_connector{
dir = 8
},
/obj/machinery/portable_atmospherics/canister/phoron,
/obj/machinery/light/small{
dir = 4
},
/turf/simulated/floor/tiled/monofloor,
/area/shuttle/curabitur/curashuttle/eng)
(1,1,1) = {"
aa
@@ -1555,7 +1684,7 @@ bT
cg
cq
cx
bz
cE
cM
aa
aa
@@ -1576,9 +1705,9 @@ bp
bu
bF
bO
bX
ch
dF
ch
ic
cy
cG
cP
@@ -1601,11 +1730,11 @@ bl
bv
bG
bO
bW
bO
bO
bO
cG
bX
OD
tI
MI
qN
bN
aa
aa
@@ -1627,10 +1756,10 @@ bw
bH
bQ
bY
ci
cr
cL
cH
bO
bO
bO
qN
cP
aa
aa
@@ -1654,7 +1783,7 @@ bR
bZ
cj
cr
cr
cL
cI
cM
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@@ -1722,7 +1851,7 @@ aN
aI
bi
bl
bq
bl
aL
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+10 -24
View File
@@ -437,7 +437,7 @@
/obj/structure/cable/cyan{
icon_state = "0-2"
},
/obj/structure/catwalk,
/obj/effect/catwalk_plated/white,
/turf/simulated/floor/bluegrid,
/area/shuttle/tabiranth)
"aq" = (
@@ -532,7 +532,7 @@
layer = 2.45;
plane = -44
},
/obj/structure/catwalk,
/obj/effect/catwalk_plated/white,
/turf/simulated/floor/bluegrid,
/area/shuttle/tabiranth)
"aD" = (
@@ -1059,9 +1059,6 @@
d2 = 2;
icon_state = "1-2"
},
/obj/effect/floor_decal/industrial/warning{
dir = 1
},
/obj/structure/cable/cyan{
d1 = 2;
d2 = 8;
@@ -1081,9 +1078,6 @@
d2 = 4;
icon_state = "0-4"
},
/obj/effect/floor_decal/industrial/warning{
dir = 6
},
/turf/simulated/floor/tiled/white,
/area/shuttle/tabiranth)
"aY" = (
@@ -1092,7 +1086,7 @@
layer = 2.45;
plane = -44
},
/obj/structure/catwalk,
/obj/effect/catwalk_plated/white,
/turf/simulated/floor/bluegrid,
/area/shuttle/tabiranth)
"aZ" = (
@@ -1101,10 +1095,6 @@
d2 = 8;
icon_state = "4-8"
},
/obj/effect/floor_decal/industrial/warning{
icon_state = "warning";
dir = 8
},
/turf/simulated/floor/tiled/white,
/area/shuttle/tabiranth)
"ba" = (
@@ -1150,10 +1140,6 @@
/turf/simulated/floor/tiled/white,
/area/shuttle/tabiranth)
"bg" = (
/obj/effect/floor_decal/industrial/warning{
icon_state = "warning";
dir = 4
},
/turf/simulated/floor/tiled/white,
/area/shuttle/tabiranth)
"bh" = (
@@ -1169,9 +1155,10 @@
},
/obj/machinery/recharge_station{
density = 0;
layer = 2.2
layer = 2.45;
plane = -44
},
/obj/effect/floor_decal/industrial/hatch/yellow,
/obj/effect/catwalk_plated/white,
/turf/simulated/floor/tiled/techfloor/grid,
/area/shuttle/tabiranth)
"bj" = (
@@ -1443,6 +1430,7 @@
/obj/effect/floor_decal/techfloor{
dir = 9
},
/obj/item/weapon/inducer/hybrid,
/turf/simulated/floor/tiled/techmaint,
/area/shuttle/tabiranth)
"bk" = (
@@ -1722,9 +1710,6 @@
/obj/item/weapon/extinguisher,
/obj/item/clothing/head/hardhat/red,
/obj/item/weapon/storage/toolbox/emergency,
/obj/effect/floor_decal/industrial/warning{
dir = 10
},
/turf/simulated/floor/tiled/white,
/area/shuttle/tabiranth)
"bI" = (
@@ -1760,9 +1745,10 @@
},
/obj/machinery/recharge_station{
density = 0;
layer = 2.2
layer = 2.45;
plane = -44
},
/obj/effect/floor_decal/industrial/hatch/yellow,
/obj/effect/catwalk_plated/white,
/turf/simulated/floor/tiled/techfloor/grid,
/area/shuttle/tabiranth)
"bM" = (
+37 -10
View File
@@ -2774,14 +2774,14 @@
/turf/simulated/floor/tiled/techmaint,
/area/tether/surfacebase/surface_two_hall)
"afN" = (
/obj/structure/catwalk,
/obj/structure/cable{
icon_state = "1-2"
},
/obj/machinery/atmospherics/pipe/simple/visible/supply,
/obj/machinery/atmospherics/pipe/simple/visible/scrubbers,
/obj/structure/disposalpipe/down,
/turf/simulated/floor/plating,
/obj/effect/catwalk_plated/dark,
/turf/simulated/open,
/area/maintenance/lower/bar)
"afO" = (
/obj/structure/railing{
@@ -29344,6 +29344,10 @@
/obj/random/cutout,
/turf/simulated/floor/tiled/techfloor,
/area/maintenance/lower/north)
"cHq" = (
/obj/effect/catwalk_plated/dark,
/turf/simulated/open,
/area/maintenance/lower/bar)
"fYA" = (
/obj/structure/catwalk,
/obj/structure/cable{
@@ -29358,10 +29362,33 @@
},
/turf/simulated/floor/plating,
/area/maintenance/lower/mining)
"hNH" = (
/obj/structure/catwalk,
/obj/structure/cable{
icon_state = "1-2"
},
/obj/machinery/atmospherics/pipe/simple/visible/supply,
/obj/machinery/atmospherics/pipe/simple/visible/scrubbers,
/obj/structure/disposalpipe/segment,
/turf/simulated/open,
/area/maintenance/lower/bar)
"kaa" = (
/obj/random/cutout,
/turf/simulated/floor,
/area/maintenance/lower/south)
"nTp" = (
/obj/structure/catwalk,
/obj/structure/cable{
icon_state = "1-2"
},
/obj/machinery/atmospherics/pipe/simple/visible/supply,
/obj/machinery/atmospherics/pipe/simple/visible/scrubbers,
/turf/simulated/open,
/area/maintenance/lower/bar)
"peO" = (
/obj/structure/catwalk,
/turf/simulated/open,
/area/maintenance/lower/bar)
(1,1,1) = {"
aaa
@@ -44456,9 +44483,9 @@ adL
aec
aew
aeP
aee
aee
aee
peO
cHq
peO
ago
agC
adu
@@ -44598,9 +44625,9 @@ adL
aed
aex
aeQ
afx
nTp
afN
agc
hNH
agp
agc
agc
@@ -44740,9 +44767,9 @@ adL
aee
aey
aeR
aee
aee
aee
peO
cHq
peO
agq
aee
aee
Binary file not shown.