Switch to defines for custom species stuff

This commit is contained in:
Arokha Sieyes
2018-04-19 19:34:10 -04:00
parent 1a349f77dd
commit 2cba96cf4c
5 changed files with 10 additions and 17 deletions
+1
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@@ -26,3 +26,4 @@
#define SPECIES_XENOHYBRID "Xenomorph Hybrid"
#define SPECIES_ZORREN_FLAT "Flatland Zorren"
#define SPECIES_ZORREN_HIGH "Highlander Zorren"
#define SPECIES_CUSTOM "Custom Species"
+1 -1
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@@ -32,7 +32,7 @@ var/global/list/all_species[0]
var/global/list/all_languages[0]
var/global/list/language_keys[0] // Table of say codes for all languages
var/global/list/whitelisted_species = list(SPECIES_HUMAN) // Species that require a whitelist check.
var/global/list/playable_species = list("Custom Species", SPECIES_HUMAN) // A list of ALL playable species, whitelisted, latejoin or otherwise. //VOREStation Edit - Making sure custom species is obvious.
var/global/list/playable_species = list(SPECIES_CUSTOM, SPECIES_HUMAN) // A list of ALL playable species, whitelisted, latejoin or otherwise. //VOREStation Edit - Making sure custom species is obvious.
var/list/mannequins_
+1 -1
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@@ -198,7 +198,7 @@ var/global/list/edible_trash = list(/obj/item/trash,
positive_traits[path] = instance
// Custom species icon bases
var/list/blacklisted_icons = list("Custom Species","Promethean") //Just ones that won't work well.
var/list/blacklisted_icons = list(SPECIES_CUSTOM,SPECIES_PROMETHEAN) //Just ones that won't work well.
for(var/species_name in playable_species)
if(species_name in blacklisted_icons)
continue
@@ -55,7 +55,7 @@
pref.starting_trait_points = STARTING_SPECIES_POINTS
pref.max_traits = MAX_SPECIES_TRAITS
if(pref.species != "Custom Species")
if(pref.species != SPECIES_CUSTOM)
pref.pos_traits.Cut()
pref.neu_traits.Cut()
pref.neg_traits.Cut()
@@ -73,12 +73,12 @@
if(!(path in negative_traits))
pref.neg_traits -= path
if(!pref.custom_base || (pref.custom_base != "Xenochimera" && !(pref.custom_base in playable_species - whitelisted_species)))
if(!pref.custom_base || !(pref.custom_base in custom_species_bases))
pref.custom_base = "Human"
/datum/category_item/player_setup_item/vore/traits/copy_to_mob(var/mob/living/carbon/human/character)
character.custom_species = pref.custom_species
if(pref.species == "Custom Species")
if(pref.species == SPECIES_CUSTOM || pref.species == SPECIES_XENOCHIMERA)
var/datum/species/custom/CS = character.species
var/S = pref.custom_base ? pref.custom_base : "Human"
var/datum/species/custom/new_CS = CS.produceCopy(S, pref.pos_traits + pref.neu_traits + pref.neg_traits, character)
@@ -86,23 +86,15 @@
//Any additional non-trait settings can be applied here
new_CS.blood_color = pref.blood_color
if(pref.species == "Xenochimera")
var/datum/species/xenochimera/CS = character.species
var/S = pref.custom_base ? pref.custom_base : "Human"
var/datum/species/xenochimera/new_CS = CS.produceCopy(S, pref.pos_traits + pref.neu_traits + pref.neg_traits, character)
//Any additional non-trait settings can be applied here
new_CS.blood_color = pref.blood_color
/datum/category_item/player_setup_item/vore/traits/content(var/mob/user)
. += "<b>Custom Species</b> "
. += "<a href='?src=\ref[src];custom_species=1'>[pref.custom_species ? pref.custom_species : "-Input Name-"]</a><br>"
if(pref.species == "Custom Species" || pref.species == "Xenochimera")
if(pref.species == SPECIES_CUSTOM || pref.species == SPECIES_XENOCHIMERA)
. += "<b>Icon Base: </b> "
. += "<a href='?src=\ref[src];custom_base=1'>[pref.custom_base ? pref.custom_base : "Human"]</a><br>"
if(pref.species == "Custom Species")
if(pref.species == SPECIES_CUSTOM)
var/points_left = pref.starting_trait_points
var/traits_left = pref.max_traits
for(var/T in pref.pos_traits + pref.neg_traits)
@@ -157,7 +149,7 @@
else if(href_list["custom_base"])
var/text_choice = input("Pick an icon set for your species:","Icon Base") in custom_species_bases
if(text_choice in playable_species)
if(text_choice in custom_species_bases)
pref.custom_base = text_choice
return TOPIC_REFRESH_UPDATE_PREVIEW
@@ -7,7 +7,7 @@
var/trashcan = 0 //It's always sunny in the wrestling ring.
/datum/species/custom
name = "Custom Species"
name = SPECIES_CUSTOM
name_plural = "Custom"
var/base_species = "Human"