Merge branch 'master' of ../Polaris into polaris-sync

This commit is contained in:
Leshana
2017-04-16 20:58:40 -04:00
18 changed files with 225 additions and 170 deletions
+6
View File
@@ -162,6 +162,12 @@
update_icon()
return 1
/obj/screen/zone_sel/proc/set_selected_zone(bodypart)
var/old_selecting = selecting
selecting = bodypart
if(old_selecting != selecting)
update_icon()
/obj/screen/zone_sel/update_icon()
overlays.Cut()
overlays += image('icons/mob/zone_sel.dmi', "[selecting]")
+7 -2
View File
@@ -1,11 +1,16 @@
var/datum/controller/process/planet/planet_controller = null
/datum/controller/process/planet
var/list/planets = list()
/datum/controller/process/planet/setup()
name = "planet"
planet_controller = src
schedule_interval = 600 // every minute
planet_sif = new()
planets.Add(planet_sif)
var/list/planet_datums = typesof(/datum/planet) - /datum/planet
for(var/P in planet_datums)
var/datum/planet/NP = new P()
planets.Add(NP)
/datum/controller/process/planet/doWork()
for(var/datum/planet/P in planets)
+2 -2
View File
@@ -977,7 +977,7 @@
if(!check_rights(R_DEBUG))
return
var/datum/planet/planet = input(usr, "Which planet do you want to modify the weather on?", "Change Weather") in list(planet_sif)
var/datum/planet/planet = input(usr, "Which planet do you want to modify the weather on?", "Change Weather") in planet_controller.planets
var/datum/weather/new_weather = input(usr, "What weather do you want to change to?", "Change Weather") as null|anything in planet.weather_holder.allowed_weather_types
if(new_weather)
planet.weather_holder.change_weather(new_weather)
@@ -993,7 +993,7 @@
if(!check_rights(R_DEBUG))
return
var/datum/planet/planet = input(usr, "Which planet do you want to modify time on?", "Change Time") in list(planet_sif)
var/datum/planet/planet = input(usr, "Which planet do you want to modify time on?", "Change Time") in planet_controller.planets
var/datum/time/current_time_datum = planet.current_time
var/new_hour = input(usr, "What hour do you want to change to?", "Change Time", text2num(current_time_datum.show_time("hh"))) as null|num
+1 -1
View File
@@ -81,8 +81,8 @@ var/list/mining_overlay_cache = list()
/turf/simulated/mineral/proc/update_general()
update_icon(1)
recalc_atom_opacity()
if(ticker && ticker.current_state == GAME_STATE_PLAYING)
recalc_atom_opacity()
reconsider_lights()
if(air_master)
air_master.mark_for_update(src)
+44
View File
@@ -1018,3 +1018,47 @@ mob/proc/yank_out_object()
/mob/proc/is_muzzled()
return 0
/client/proc/check_has_body_select()
return mob && mob.hud_used && istype(mob.zone_sel, /obj/screen/zone_sel)
/client/verb/body_toggle_head()
set name = "body-toggle-head"
set hidden = 1
toggle_zone_sel(list(BP_HEAD, O_EYES, O_MOUTH))
/client/verb/body_r_arm()
set name = "body-r-arm"
set hidden = 1
toggle_zone_sel(list(BP_R_ARM,BP_R_HAND))
/client/verb/body_l_arm()
set name = "body-l-arm"
set hidden = 1
toggle_zone_sel(list(BP_L_ARM,BP_L_HAND))
/client/verb/body_chest()
set name = "body-chest"
set hidden = 1
toggle_zone_sel(list(BP_TORSO))
/client/verb/body_groin()
set name = "body-groin"
set hidden = 1
toggle_zone_sel(list(BP_GROIN))
/client/verb/body_r_leg()
set name = "body-r-leg"
set hidden = 1
toggle_zone_sel(list(BP_R_LEG,BP_R_FOOT))
/client/verb/body_l_leg()
set name = "body-l-leg"
set hidden = 1
toggle_zone_sel(list(BP_L_LEG,BP_L_FOOT))
/client/proc/toggle_zone_sel(list/zones)
if(!check_has_body_select())
return
var/obj/screen/zone_sel/selector = mob.zone_sel
selector.set_selected_zone(next_in_list(mob.zone_sel.selecting,zones))
@@ -1090,11 +1090,13 @@
name = "Color Patches"
icon_state = "patches"
body_parts = list(BP_L_FOOT,BP_R_FOOT,BP_L_LEG,BP_R_LEG,BP_L_ARM,BP_R_ARM,BP_L_HAND,BP_R_HAND,BP_TORSO,BP_GROIN)
species_allowed = list("Tajara")
patchesface
name = "Color Patches (Face)"
icon_state = "patchesface"
body_parts = list(BP_HEAD)
species_allowed = list("Tajara")
bands
name = "Color Bands"
+1 -1
View File
@@ -492,7 +492,7 @@ This function completely restores a damaged organ to perfect condition.
//Burn damage can cause fluid loss due to blistering and cook-off
if((damage > 5 || damage + burn_dam >= 15) && type == BURN && (robotic < ORGAN_ROBOT) && !istype(owner.loc,/mob/living) && !istype(owner.loc,/obj/item/device/dogborg/sleeper)) // VOREStation Edit
var/fluid_loss = (damage/(owner.maxHealth - config.health_threshold_dead)) * owner.species.blood_volume*(1 - BLOOD_VOLUME_SURVIVE/100)
var/fluid_loss = 0.75 * (damage/(owner.maxHealth - config.health_threshold_dead)) * owner.species.blood_volume*(1 - BLOOD_VOLUME_SURVIVE/100)
owner.remove_blood(fluid_loss)
// first check whether we can widen an existing wound
+9 -4
View File
@@ -36,7 +36,12 @@
if(weather_holder)
weather_holder.process()
// Returns the time datum of Sif.
/proc/get_sif_time()
if(planet_sif)
return planet_sif.current_time
/datum/planet/proc/update_sun_deferred(var/new_range, var/new_brightness, var/new_color)
set background = 1
set waitfor = 0
var/i = 0
for(var/turf/simulated/floor/T in outdoor_turfs)
T.set_light(new_range, new_brightness, new_color)
i++
if(i % 30 == 0)
sleep(1)
+9 -9
View File
@@ -13,6 +13,7 @@ var/datum/planet/sif/planet_sif = null
/datum/planet/sif/New()
..()
planet_sif = src
weather_holder = new /datum/weather_holder/sif(src) // Cold weather is also nice.
// This code is horrible.
@@ -95,12 +96,11 @@ var/datum/planet/sif/planet_sif = null
spawn(1)
update_sun_deferred(2, new_brightness, new_color)
/datum/planet/proc/update_sun_deferred(var/new_range, var/new_brightness, var/new_color)
set background = 1
set waitfor = 0
var/i = 0
for(var/turf/simulated/floor/T in outdoor_turfs)
T.set_light(new_range, new_brightness, new_color)
i++
if(i % 30 == 0)
sleep(1)
// We're gonna pretend there are 32 hours in a Sif day instead of 32.64 for the purposes of not losing sanity. We lose 38m 24s but the alternative is a path to madness.
/datum/time/sif
seconds_in_day = 60 * 60 * 32 * 10 // 115,200 seconds. If we did 32.64 hours/day it would be around 117,504 seconds instead.
// Returns the time datum of Sif.
/proc/get_sif_time()
if(planet_sif)
return planet_sif.current_time
-4
View File
@@ -70,7 +70,3 @@
answer = replacetext(answer, "mm", minute_text)
answer = replacetext(answer, "ss", second_text)
return answer
// We're gonna pretend there are 32 hours in a Sif day instead of 32.64 for the purposes of not losing sanity. We lose 38m 24s but the alternative is a path to madness.
/datum/time/sif
seconds_in_day = 60 * 60 * 32 * 10 // 115,200 seconds. If we did 32.64 hours/day it would be around 117,504 seconds instead.
+19
View File
@@ -57,6 +57,25 @@
<h3 class="author">Anewbe updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Wooden circlets can now be worn on the head.</li>
<h2 class="date">16 April 2017</h2>
<h3 class="author">Anewbe updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Bartenders now spawn with their shotgun permit. Click on it in hand to name it.</li>
<li class="experiment">Lessens the bloodloss from severe burn damage.</li>
<li class="rscadd">Hardhats now give some ear protection.</li>
<li class="rscdel">Hardhats can no longer fit in pockets.</li>
</ul>
<h3 class="author">LorenLuke updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Allows removal of PDA ID with alt-click.</li>
</ul>
<h3 class="author">Yosh updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Scrubbers now scrub Phoron by default.</li>
<li class="tweak">Scrubbers now have the first dangerzone at anything more than 0 Phoron.</li>
<li class="bugfix">No longer will you attack Alarms with your ID when trying to unlock them.</li>
</ul>
<h2 class="date">12 April 2017</h2>
<h3 class="author">Anewbe updated:</h3>
<ul class="changes bgimages16">
+13
View File
@@ -3410,3 +3410,16 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
Sin4:
- bugfix: You can no longer ascend a table by walking from a flipped table to a
non-flipped one.
2017-04-16:
Anewbe:
- rscadd: Bartenders now spawn with their shotgun permit. Click on it in hand to
name it.
- experiment: Lessens the bloodloss from severe burn damage.
- rscadd: Hardhats now give some ear protection.
- rscdel: Hardhats can no longer fit in pockets.
LorenLuke:
- rscadd: Allows removal of PDA ID with alt-click.
Yosh:
- tweak: Scrubbers now scrub Phoron by default.
- tweak: Scrubbers now have the first dangerzone at anything more than 0 Phoron.
- bugfix: No longer will you attack Alarms with your ID when trying to unlock them.
@@ -1,36 +0,0 @@
################################
# Example Changelog File
#
# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
#
# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
# When it is, any changes listed below will disappear.
#
# Valid Prefixes:
# bugfix
# wip (For works in progress)
# tweak
# soundadd
# sounddel
# rscadd (general adding of nice things)
# rscdel (general deleting of nice things)
# imageadd
# imagedel
# maptweak
# spellcheck (typo fixes)
# experiment
#################################
# Your name.
author: Anewbe
# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
delete-after: True
# Any changes you've made. See valid prefix list above.
# INDENT WITH TWO SPACES. NOT TABS. SPACES.
# SCREW THIS UP AND IT WON'T WORK.
# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries.
# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog.
changes:
- rscadd: "Bartenders now spawn with their shotgun permit. Click on it in hand to name it."
-37
View File
@@ -1,37 +0,0 @@
################################
# Example Changelog File
#
# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
#
# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
# When it is, any changes listed below will disappear.
#
# Valid Prefixes:
# bugfix
# wip (For works in progress)
# tweak
# soundadd
# sounddel
# rscadd (general adding of nice things)
# rscdel (general deleting of nice things)
# imageadd
# imagedel
# maptweak
# spellcheck (typo fixes)
# experiment
#################################
# Your name.
author: Anewbe
# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
delete-after: True
# Any changes you've made. See valid prefix list above.
# INDENT WITH TWO SPACES. NOT TABS. SPACES.
# SCREW THIS UP AND IT WON'T WORK.
# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries.
# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog.
changes:
- rscadd: "Hardhats now give some ear protection."
- rscdel: "Hardhats can no longer fit in pockets."
@@ -1,36 +0,0 @@
################################
# Example Changelog File
#
# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
#
# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
# When it is, any changes listed below will disappear.
#
# Valid Prefixes:
# bugfix
# wip (For works in progress)
# tweak
# soundadd
# sounddel
# rscadd (general adding of nice things)
# rscdel (general deleting of nice things)
# imageadd
# imagedel
# maptweak
# spellcheck (typo fixes)
# experiment
#################################
# Your name.
author: LorenLuke
# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
delete-after: True
# Any changes you've made. See valid prefix list above.
# INDENT WITH TWO SPACES. NOT TABS. SPACES.
# SCREW THIS UP AND IT WON'T WORK.
# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries.
# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog.
changes:
- rscadd: "Allows removal of PDA ID with alt-click."
-38
View File
@@ -1,38 +0,0 @@
################################
# Example Changelog File
#
# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
#
# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
# When it is, any changes listed below will disappear.
#
# Valid Prefixes:
# bugfix
# wip (For works in progress)
# tweak
# soundadd
# sounddel
# rscadd (general adding of nice things)
# rscdel (general deleting of nice things)
# imageadd
# imagedel
# maptweak
# spellcheck (typo fixes)
# experiment
#################################
# Your name.
author: Yosh
# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
delete-after: True
# Any changes you've made. See valid prefix list above.
# INDENT WITH TWO SPACES. NOT TABS. SPACES.
# SCREW THIS UP AND IT WON'T WORK.
# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries.
# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog.
changes:
- tweak: "Scrubbers now scrub Phoron by default."
- tweak: "Scrubbers now have the first dangerzone at anything more than 0 Phoron."
- bugfix: "No longer will you attack Alarms with your ID when trying to unlock them."
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+112
View File
@@ -215,6 +215,34 @@ macro "borghotkeymode"
name = "CTRL+Z"
command = "Activate-Held-Object"
is-disabled = false
elem
name = "NUMPAD1"
command = "body-r-leg"
is-disabled = false
elem
name = "NUMPAD2"
command = "body-groin"
is-disabled = false
elem
name = "NUMPAD3"
command = "body-l-leg"
is-disabled = false
elem
name = "NUMPAD4"
command = "body-r-arm"
is-disabled = false
elem
name = "NUMPAD5"
command = "body-chest"
is-disabled = false
elem
name = "NUMPAD6"
command = "body-l-arm"
is-disabled = false
elem
name = "NUMPAD8"
command = "body-toggle-head"
is-disabled = false
elem
name = "F1"
command = "adminhelp"
@@ -409,6 +437,34 @@ macro "macro"
name = "CTRL+Z"
command = "Activate-Held-Object"
is-disabled = false
elem
name = "CTRL+NUMPAD1"
command = "body-r-leg"
is-disabled = false
elem
name = "CTRL+NUMPAD2"
command = "body-groin"
is-disabled = false
elem
name = "CTRL+NUMPAD3"
command = "body-l-leg"
is-disabled = false
elem
name = "CTRL+NUMPAD4"
command = "body-r-arm"
is-disabled = false
elem
name = "CTRL+NUMPAD5"
command = "body-chest"
is-disabled = false
elem
name = "CTRL+NUMPAD6"
command = "body-l-arm"
is-disabled = false
elem
name = "CTRL+NUMPAD8"
command = "body-toggle-head"
is-disabled = false
elem
name = "F1"
command = "adminhelp"
@@ -695,6 +751,34 @@ macro "hotkeymode"
name = "CTRL+Z"
command = "Activate-Held-Object"
is-disabled = false
elem
name = "NUMPAD1"
command = "body-r-leg"
is-disabled = false
elem
name = "NUMPAD2"
command = "body-groin"
is-disabled = false
elem
name = "NUMPAD3"
command = "body-l-leg"
is-disabled = false
elem
name = "NUMPAD4"
command = "body-r-arm"
is-disabled = false
elem
name = "NUMPAD5"
command = "body-chest"
is-disabled = false
elem
name = "NUMPAD6"
command = "body-l-arm"
is-disabled = false
elem
name = "NUMPAD8"
command = "body-toggle-head"
is-disabled = false
elem
name = "F1"
command = "adminhelp"
@@ -885,6 +969,34 @@ macro "borgmacro"
name = "CTRL+Z"
command = "Activate-Held-Object"
is-disabled = false
elem
name = "CTRL+NUMPAD1"
command = "body-r-leg"
is-disabled = false
elem
name = "CTRL+NUMPAD2"
command = "body-groin"
is-disabled = false
elem
name = "CTRL+NUMPAD3"
command = "body-l-leg"
is-disabled = false
elem
name = "CTRL+NUMPAD4"
command = "body-r-arm"
is-disabled = false
elem
name = "CTRL+NUMPAD5"
command = "body-chest"
is-disabled = false
elem
name = "CTRL+NUMPAD6"
command = "body-l-arm"
is-disabled = false
elem
name = "CTRL+NUMPAD8"
command = "body-head-toggle"
is-disabled = false
elem
name = "F1"
command = "adminhelp"