get_random_colour() now prepends a # (#13423)

* get_random_colour() now prepends a #

* Sleepy edits bad.
This commit is contained in:
Poojawa
2022-07-31 14:09:00 -04:00
committed by GitHub
parent 1446205a4d
commit 2f41233382
7 changed files with 16 additions and 16 deletions
@@ -57,7 +57,7 @@
// Randomizes color
/obj/item/weapon/melee/umbrella/random/New()
color = "#"+get_random_colour()
color = get_random_colour()
..()
/obj/item/weapon/melee/cursedblade
@@ -95,4 +95,4 @@
new_voice.name = "cursed sword" //Cursed swords shouldn't be known characters.
new_voice.real_name = "cursed sword"
voice_mobs.Add(new_voice)
listening_objects |= src
listening_objects |= src
@@ -107,7 +107,7 @@
/obj/item/weapon/storage/wallet/poly/New()
..()
verbs |= /obj/item/weapon/storage/wallet/poly/proc/change_color
color = "#"+get_random_colour()
color = get_random_colour()
update_icon()
/obj/item/weapon/storage/wallet/poly/proc/change_color()
@@ -196,4 +196,4 @@
icon_state = "casinowallet_white"
return
else
icon_state = "casinowallet_black"
icon_state = "casinowallet_black"
+1 -1
View File
@@ -31,4 +31,4 @@
/obj/item/weapon/towel/random/New()
..()
color = "#"+get_random_colour()
color = get_random_colour()