Fixes Phaseshift Gravity

This commit is contained in:
ItsSelis
2022-05-21 20:27:41 +02:00
parent 0a457fa38b
commit 3198369253
+2
View File
@@ -448,6 +448,8 @@ var/list/mob/living/forced_ambiance_list = new
return // Being buckled to something solid keeps you in place.
if(istype(H.shoes, /obj/item/clothing/shoes/magboots) && (H.shoes.item_flags & NOSLIP))
return
if(H.ability_flags & 0x1) // VOREstation edit - Phaseshifted beings should not be affected by gravity
return
if(H.m_intent == "run")
H.AdjustStunned(6)