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Merge commit '7075a65df022bc0eae0c3fe6ff501b1bce449cdd' of https://github.com/PolarisSS13/Polaris into polaris-sync-2018-05-01
# Conflicts: # code/modules/mob/living/simple_animal/animals/giant_spider.dm # html/changelogs/.all_changelog.yml
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@@ -830,3 +830,42 @@ Loot piles can be depleted, if loot_depleted is turned on. Note that players wh
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/obj/item/mecha_parts/mecha_equipment/repair_droid,
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/obj/item/mecha_parts/mecha_equipment/teleporter
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)
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/obj/structure/loot_pile/surface/drone
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name = "drone wreckage"
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desc = "The ruins of some unfortunate drone. Perhaps something is salvageable."
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icon = 'icons/mob/animal.dmi'
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icon_state = "drone_dead"
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// Since the actual drone loot is a bit stupid in how it is handled, this is a sparse and empty list with items I don't exactly want in it. But until we can get the proper items in . . .
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common_loot = list(
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/obj/random/tool,
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/obj/item/stack/cable_coil/random,
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/obj/random/tank,
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/obj/random/tech_supply/component,
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/obj/item/stack/material/steel{amount = 25},
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/obj/item/stack/material/glass{amount = 10},
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/obj/item/stack/material/plasteel{amount = 5},
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/obj/item/weapon/cell,
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/obj/item/weapon/material/shard
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)
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uncommon_loot = list(
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/obj/item/weapon/cell/high,
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/obj/item/robot_parts/robot_component/actuator,
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/obj/item/robot_parts/robot_component/armour,
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/obj/item/robot_parts/robot_component/binary_communication_device,
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/obj/item/robot_parts/robot_component/camera,
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/obj/item/robot_parts/robot_component/diagnosis_unit,
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/obj/item/robot_parts/robot_component/radio
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)
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rare_loot = list(
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/obj/item/weapon/cell/super,
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/obj/item/borg/upgrade/restart,
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/obj/item/borg/upgrade/jetpack,
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/obj/item/borg/upgrade/tasercooler,
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/obj/item/borg/upgrade/syndicate,
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/obj/item/borg/upgrade/vtec
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)
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