Fix telecomms turret controls

This commit is contained in:
Leshana
2018-02-06 00:33:02 -05:00
parent 989ba823eb
commit 3ca05263d2
+7 -5
View File
@@ -15952,7 +15952,7 @@
/obj/machinery/turretid/lethal{
ailock = 1;
check_synth = 1;
control_area = "\improper Telecomms Central Compartment";
control_area = /area/tcommsat/chamber;
desc = "A firewall prevents AIs from interacting with this device.";
name = "Telecoms lethal turret control";
pixel_x = 29;
@@ -15966,7 +15966,9 @@
/obj/effect/decal/cleanable/cobweb2,
/obj/effect/decal/cleanable/dirt,
/turf/simulated/floor/tiled/dark,
/area/tcommsat/chamber)
/area/tcomsat{
name = "\improper Telecomms Lobby"
})
"EZ" = (
/obj/machinery/atmospherics/pipe/simple/hidden{
dir = 5;
@@ -16057,7 +16059,7 @@
/obj/machinery/turretid/stun{
ailock = 1;
check_synth = 1;
control_area = "\improper Telecoms Foyer";
control_area = /area/tcommsat;
desc = "A firewall prevents AIs from interacting with this device.";
name = "Telecoms Foyer turret control";
pixel_x = 29;
@@ -16072,8 +16074,8 @@
pixel_y = 26
},
/turf/simulated/floor/tiled,
/area/tcomsat{
name = "\improper Telecomms Lobby"
/area/tcommsat/entrance{
name = "\improper Telecomms Entrance"
})
"Fj" = (
/obj/machinery/alarm{