Updates eng rig path, adds obj sprites

Adds object sprite sheets for tajaran, unathi and skrell hardsuits, where the icons were available (just engineering and syndie hardsuits for now).

Makes engineering hardsuits a subtype of the parent rig type, so it is
now possible to update eng hardsuits without affecting every other
hardsuit type.
This commit is contained in:
mwerezak
2014-07-19 23:18:32 -04:00
parent 789d3e4d54
commit 3d9f1754cd
9 changed files with 53 additions and 16 deletions
+2 -2
View File
@@ -161,9 +161,9 @@
corpseidaccess = "Station Engineer"
/obj/effect/landmark/corpse/engineer/rig
corpsesuit = /obj/item/clothing/suit/space/rig
corpsesuit = /obj/item/clothing/suit/space/rig/engineering
corpsemask = /obj/item/clothing/mask/breath
corpsehelmet = /obj/item/clothing/head/helmet/space/rig
corpsehelmet = /obj/item/clothing/head/helmet/space/rig/engineering
/obj/effect/landmark/corpse/clown
name = "Clown"
+46 -9
View File
@@ -1,10 +1,10 @@
//Regular rig suits
/obj/item/clothing/head/helmet/space/rig
name = "engineering hardsuit helmet"
desc = "A special helmet designed for work in a hazardous, low-pressure environment. Has radiation shielding."
name = "hardsuit helmet"
desc = "A special helmet designed for work in a hazardous, low-pressure environment."
icon_state = "rig0-engineering"
item_state = "eng_helm"
armor = list(melee = 40, bullet = 5, laser = 20,energy = 5, bomb = 35, bio = 100, rad = 80)
armor = list(melee = 40, bullet = 5, laser = 20,energy = 5, bomb = 35, bio = 100, rad = 20)
allowed = list(/obj/item/device/flashlight)
var/brightness_on = 4 //luminosity when on
var/on = 0
@@ -49,13 +49,13 @@
SetLuminosity(brightness_on)
/obj/item/clothing/suit/space/rig
name = "engineering hardsuit"
desc = "A special suit that protects against hazardous, low pressure environments. Has radiation shielding."
name = "hardsuit"
desc = "A special space suit for environments that might pose hazards beyond just the vacuum of space. Provides more protection than a standard space suit."
icon_state = "rig-engineering"
item_state = "eng_hardsuit"
slowdown = 1
armor = list(melee = 40, bullet = 5, laser = 20,energy = 5, bomb = 35, bio = 100, rad = 80)
allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/weapon/storage/bag/ore,/obj/item/device/t_scanner,/obj/item/weapon/pickaxe, /obj/item/weapon/rcd)
armor = list(melee = 40, bullet = 5, laser = 20,energy = 5, bomb = 35, bio = 100, rad = 20)
allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit)
heat_protection = UPPER_TORSO|LOWER_TORSO|LEGS|FEET|ARMS|HANDS
max_heat_protection_temperature = SPACE_SUIT_MAX_HEAT_PROTECTION_TEMPERATURE
@@ -292,21 +292,46 @@
..()
//Engineering rig
/obj/item/clothing/head/helmet/space/rig/engineering
name = "engineering hardsuit helmet"
desc = "A special helmet designed for work in a hazardous, low-pressure environment. Has radiation shielding."
icon_state = "rig0-engineering"
item_state = "eng_helm"
armor = list(melee = 40, bullet = 5, laser = 20,energy = 5, bomb = 35, bio = 100, rad = 80)
sprite_sheets_obj = list(
"Tajaran" = 'icons/obj/clothing/species/tajaran/hats.dmi',
)
/obj/item/clothing/suit/space/rig/engineering
name = "engineering hardsuit"
desc = "A special suit that protects against hazardous, low pressure environments. Has radiation shielding."
icon_state = "rig-engineering"
item_state = "eng_hardsuit"
slowdown = 1
armor = list(melee = 40, bullet = 5, laser = 20,energy = 5, bomb = 35, bio = 100, rad = 80)
allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/weapon/storage/bag/ore,/obj/item/device/t_scanner,/obj/item/weapon/pickaxe, /obj/item/weapon/rcd)
sprite_sheets_obj = list(
"Tajaran" = 'icons/obj/clothing/species/tajaran/suits.dmi',
)
//Chief Engineer's rig
/obj/item/clothing/head/helmet/space/rig/elite
/obj/item/clothing/head/helmet/space/rig/engineering/chief
name = "advanced hardsuit helmet"
desc = "An advanced helmet designed for work in a hazardous, low pressure environment. Shines with a high polish."
icon_state = "rig0-white"
item_state = "ce_helm"
item_color = "white"
sprite_sheets = null
sprite_sheets_obj = null
/obj/item/clothing/suit/space/rig/elite
/obj/item/clothing/suit/space/rig/engineering/chief
icon_state = "rig-white"
name = "advanced hardsuit"
desc = "An advanced suit that protects against hazardous, low pressure environments. Shines with a high polish."
item_state = "ce_hardsuit"
sprite_sheets = null
sprite_sheets_obj = null
//Mining rig
/obj/item/clothing/head/helmet/space/rig/mining
@@ -336,6 +361,13 @@
siemens_coefficient = 0.6
var/obj/machinery/camera/camera
species_restricted = list("exclude","Unathi","Tajaran","Skrell","Vox")
sprite_sheets_obj = list(
"Tajaran" = 'icons/obj/clothing/species/tajaran/hats.dmi',
"Unathi" = 'icons/obj/clothing/species/unathi/hats.dmi',
"Skrell" = 'icons/obj/clothing/species/skrell/hats.dmi',
)
/obj/item/clothing/head/helmet/space/rig/syndi/attack_self(mob/user)
if(camera)
..(user)
@@ -362,6 +394,11 @@
allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/weapon/gun,/obj/item/ammo_magazine,/obj/item/ammo_casing,/obj/item/weapon/melee/baton,/obj/item/weapon/melee/energy/sword,/obj/item/weapon/handcuffs)
siemens_coefficient = 0.6
species_restricted = list("exclude","Unathi","Tajaran","Skrell","Vox")
sprite_sheets_obj = list(
"Tajaran" = 'icons/obj/clothing/species/tajaran/suits.dmi',
"Unathi" = 'icons/obj/clothing/species/unathi/suits.dmi',
"Skrell" = 'icons/obj/clothing/species/skrell/suits.dmi',
)
//Wizard Rig
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+5 -5
View File
@@ -1402,7 +1402,7 @@
"aAX" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; on = 1},/turf/simulated/floor,/area/gateway)
"aAY" = (/obj/structure/table/reinforced,/obj/item/weapon/reagent_containers/glass/rag,/obj/machinery/door/poddoor/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "bar"; name = "Bar Shutters"; opacity = 0},/obj/structure/noticeboard{pixel_x = -30; pixel_y = 0},/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar)
"aAZ" = (/obj/structure/table,/obj/item/weapon/storage/fancy/cigarettes{pixel_y = 2},/turf/simulated/floor,/area/gateway)
"aBa" = (/obj/structure/rack{dir = 8; layer = 2.9},/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/rig,/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/rig,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/ai_monitored/storage/eva)
"aBa" = (/obj/structure/rack{dir = 8; layer = 2.9},/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/rig/engineering,/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/rig/engineering,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/ai_monitored/storage/eva)
"aBb" = (/obj/structure/rack{dir = 8; layer = 2.9},/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/rig/atmos,/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/rig/atmos,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/ai_monitored/storage/eva)
"aBc" = (/obj/machinery/light{dir = 4},/obj/structure/closet/l3closet/scientist,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor,/area/gateway)
"aBd" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor,/area/ai_monitored/storage/eva)
@@ -3555,7 +3555,7 @@
"bqs" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/engine/chiefs_office)
"bqt" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; on = 1},/turf/simulated/floor{icon_state = "white"},/area/medical/patient_wing)
"bqu" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor,/area/engine/chiefs_office)
"bqv" = (/obj/structure/rack{dir = 8; layer = 2.9},/obj/item/clothing/suit/space/rig/elite,/obj/item/clothing/shoes/magboots,/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/rig/elite,/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/engine/chiefs_office)
"bqv" = (/obj/structure/rack{dir = 8; layer = 2.9},/obj/item/clothing/suit/space/rig/engineering/chief,/obj/item/clothing/shoes/magboots,/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/rig/engineering/chief,/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/engine/chiefs_office)
"bqw" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/requests_console{announcementConsole = 1; department = "Chief Engineer's Desk"; departmentType = 6; name = "Chief Engineer RC"; pixel_x = 0; pixel_y = -34},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor,/area/engine/chiefs_office)
"bqx" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; icon_state = "off"; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor/bluegrid,/area/turret_protected/ai_upload)
"bqy" = (/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai_upload)
@@ -6307,7 +6307,7 @@
"cro" = (/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/stool/bed/chair/wheelchair,/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/medical/exam_room)
"crp" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{dir = 1; icon_state = "blue"},/area/medical/morgue)
"crq" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engine/locker_room)
"crr" = (/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/rig,/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/rig,/obj/machinery/door/window/southleft{name = "Engineering Hardsuits"; req_access_txt = "11"},/obj/structure/rack{dir = 8; layer = 2.6},/turf/simulated/floor,/area/engine/engine_eva)
"crr" = (/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/rig/engineering,/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/rig/engineering,/obj/machinery/door/window/southleft{name = "Engineering Hardsuits"; req_access_txt = "11"},/obj/structure/rack{dir = 8; layer = 2.6},/turf/simulated/floor,/area/engine/engine_eva)
"crs" = (/obj/structure/table,/obj/item/device/camera{name = "Autopsy Camera"; pixel_x = -2; pixel_y = 7},/obj/item/weapon/paper_bin{pixel_y = -6},/obj/item/weapon/pen/red{pixel_x = -1; pixel_y = -9},/obj/item/weapon/pen/blue{pixel_x = 3; pixel_y = -5},/turf/simulated/floor{dir = 9; icon_state = "blue"},/area/medical/morgue)
"crt" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor{dir = 8; icon_state = "bluecorner"},/area/hallway/primary/central)
"cru" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/engine/engine_eva)
@@ -6318,7 +6318,7 @@
"crz" = (/obj/machinery/computer/station_alert,/turf/simulated/floor,/area/hallway/primary/aft)
"crA" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/structure/disposalpipe/segment,/turf/simulated/floor{dir = 1; icon_state = "whitebluecorner"; tag = "icon-whitebluecorner"},/area/medical/reception)
"crB" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{dir = 4; icon_state = "whitebluecorner"; tag = "icon-whitebluecorner"},/area/medical/reception)
"crC" = (/obj/structure/rack{dir = 8; layer = 2.6},/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/rig,/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/rig,/obj/machinery/light{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/window/southleft{name = "Engineering Hardsuits"; req_access_txt = "11"},/turf/simulated/floor,/area/engine/engine_eva)
"crC" = (/obj/structure/rack{dir = 8; layer = 2.6},/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/rig/engineering,/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/rig/engineering,/obj/machinery/light{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/window/southleft{name = "Engineering Hardsuits"; req_access_txt = "11"},/turf/simulated/floor,/area/engine/engine_eva)
"crD" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/structure/table/reinforced,/obj/machinery/door_control{id = "chemcounter"; name = "Pharmacy Counter Lockdown Control"; pixel_y = 25},/obj/machinery/reagentgrinder,/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry)
"crE" = (/obj/machinery/portable_atmospherics/canister/oxygen,/turf/simulated/floor,/area/engine/engine_eva)
"crF" = (/obj/structure/table,/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/item/weapon/storage/box/cups{pixel_x = 0; pixel_y = 0},/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/reception)
@@ -8756,7 +8756,7 @@
"dmt" = (/obj/item/weapon/extinguisher,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/djstation)
"dmu" = (/obj/machinery/power/smes,/obj/structure/cable{d2 = 2; icon_state = "0-2"; pixel_y = 0},/turf/simulated/floor/plating,/area/djstation)
"dmv" = (/obj/machinery/driver_button{id = "constructiondriver1"; name = "Construction Driver #1"; pixel_x = 25},/turf/simulated/floor/plating,/area/djstation)
"dmw" = (/obj/structure/table,/obj/item/clothing/suit/space/rig,/obj/item/clothing/head/helmet/space/rig,/turf/simulated/floor/plating,/area/djstation)
"dmw" = (/obj/structure/table,/obj/item/clothing/suit/space/rig/engineering,/obj/item/clothing/head/helmet/space/rig/engineering,/turf/simulated/floor/plating,/area/djstation)
"dmx" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating/airless,/area/djstation)
"dmy" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/djstation)
"dmz" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating,/area/djstation)