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Added three human subspecies.
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@@ -0,0 +1,57 @@
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/datum/species/human/gravworlder
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name = "grav-adapted Human"
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name_plural = "grav-adapted Humans"
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blurb = "Heavier and stronger than a baseline human, gravity-adapted people have \
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thick radiation-resistant skin with a high lead content, denser bones, and recessed \
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eyes beneath a prominent brow in order to shield them from the glare of a dangerously \
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bright, alien sun. This comes at the cost of mobility, flexibility, and increased \
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oxygen requirements to support their robust metabolism."
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icobase = 'icons/mob/human_races/subspecies/r_gravworlder.dmi'
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flash_mod = 0.9
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oxy_mod = 1.1
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radiation_mod = 0.5
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brute_mod = 0.85
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slowdown = 1
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/datum/species/human/spacer
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name = "space-adapted Human"
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name_plural = "space-adapted Humans"
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blurb = "Lithe and frail, these sickly folk were engineered for work in environments that \
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lack both light and atmosphere. As such, they're quite resistant to asphyxiation as well as \
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toxins, but they suffer from weakened bone structure and a marked vulnerability to bright lights."
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icobase = 'icons/mob/human_races/subspecies/r_spacer.dmi'
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oxy_mod = 0.8
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toxins_mod = 0.9
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flash_mod = 1.2
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brute_mod = 1.1
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burn_mod = 1.1
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/datum/species/human/vatgrown
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name = "vat-grown Human"
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name_plural = "vat-grown Humans"
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blurb = "With cloning on the forefront of human scientific advancement, cheap mass production \
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of bodies is a very real and rather ethically grey industry. Vat-grown humans tend to be paler than \
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baseline, with no appendix and fewer inherited genetic disabilities, but a weakened metabolism."
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icobase = 'icons/mob/human_races/subspecies/r_vatgrown.dmi'
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toxins_mod = 1.1
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has_organ = list(
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"heart" = /obj/item/organ/heart,
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"lungs" = /obj/item/organ/lungs,
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"liver" = /obj/item/organ/liver,
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"kidneys" = /obj/item/organ/kidneys,
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"brain" = /obj/item/organ/brain,
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"eyes" = /obj/item/organ/eyes
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)
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/*
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// These guys are going to need full resprites of all the suits/etc so I'm going to
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// define them and commit the sprites, but leave the clothing for another day.
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/datum/species/human/chimpanzee
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name = "uplifted Chimpanzee"
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name_plural = "uplifted Chimpanzees"
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blurb = "Ook ook."
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icobase = 'icons/mob/human_races/subspecies/r_upliftedchimp.dmi'
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*/
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@@ -14,6 +14,9 @@
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spawn_flags = CAN_JOIN
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appearance_flags = HAS_SKIN_TONE | HAS_LIPS | HAS_UNDERWEAR | HAS_EYE_COLOR
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/datum/species/human/get_bodytype()
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return "Human"
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/datum/species/unathi
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name = "Unathi"
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name_plural = "Unathi"
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