mirror of
https://github.com/VOREStation/VOREStation.git
synced 2026-08-27 06:00:23 +01:00
Added species vars for oxy/tox/rad/flash resistance.
This commit is contained in:
@@ -75,17 +75,20 @@
|
||||
if (istype(O, /mob/living/carbon/alien))//So aliens don't get flashed (they have no external eyes)/N
|
||||
continue
|
||||
|
||||
O.Weaken(strength)
|
||||
var/flash_time = strength
|
||||
if (istype(O, /mob/living/carbon/human))
|
||||
var/mob/living/carbon/human/H = O
|
||||
flash_time *= H.species.flash_mod
|
||||
var/obj/item/organ/eyes/E = H.internal_organs_by_name["eyes"]
|
||||
if (E && (E.damage > E.min_bruised_damage && prob(E.damage + 50)))
|
||||
if(!E)
|
||||
return
|
||||
if(E.is_bruised() && prob(E.damage + 50))
|
||||
flick("e_flash", O:flash)
|
||||
E.damage += rand(1, 5)
|
||||
else
|
||||
if(!O.blinded)
|
||||
flick("flash", O:flash)
|
||||
|
||||
O.Weaken(flash_time)
|
||||
|
||||
/obj/machinery/flasher/emp_act(severity)
|
||||
if(stat & (BROKEN|NOPOWER))
|
||||
|
||||
@@ -66,11 +66,12 @@
|
||||
if(iscarbon(M))
|
||||
var/safety = M:eyecheck()
|
||||
if(safety <= 0)
|
||||
M.Weaken(10)
|
||||
flick("e_flash", M.flash)
|
||||
|
||||
var/flash_strength = 10
|
||||
if(ishuman(M) && ishuman(user) && M.stat!=DEAD)
|
||||
if(user.mind && user.mind in revs.current_antagonists)
|
||||
var/mob/living/carbon/human/H = M
|
||||
flash_strength *= H.species.flash_mod
|
||||
if(user.mind && user.mind in revs.head_revolutionaries)
|
||||
var/revsafe = 0
|
||||
for(var/obj/item/weapon/implant/loyalty/L in M)
|
||||
if(L && L.implanted)
|
||||
@@ -86,6 +87,11 @@
|
||||
user << "<span class='warning'>Something seems to be blocking the flash!</span>"
|
||||
else
|
||||
user << "<span class='warning'>This mind seems resistant to the flash!</span>"
|
||||
|
||||
if(flash_strength > 0)
|
||||
M.Weaken(flash_strength)
|
||||
flick("e_flash", M.flash)
|
||||
|
||||
else
|
||||
flashfail = 1
|
||||
|
||||
|
||||
@@ -85,9 +85,7 @@
|
||||
|
||||
|
||||
/mob/living/carbon/human/adjustBruteLoss(var/amount)
|
||||
if(species && species.brute_mod)
|
||||
amount = amount*species.brute_mod
|
||||
|
||||
amount = amount*species.brute_mod
|
||||
if(amount > 0)
|
||||
take_overall_damage(amount, 0)
|
||||
else
|
||||
@@ -95,9 +93,7 @@
|
||||
BITSET(hud_updateflag, HEALTH_HUD)
|
||||
|
||||
/mob/living/carbon/human/adjustFireLoss(var/amount)
|
||||
if(species && species.burn_mod)
|
||||
amount = amount*species.burn_mod
|
||||
|
||||
amount = amount*species.burn_mod
|
||||
if(amount > 0)
|
||||
take_overall_damage(0, amount)
|
||||
else
|
||||
@@ -105,9 +101,7 @@
|
||||
BITSET(hud_updateflag, HEALTH_HUD)
|
||||
|
||||
/mob/living/carbon/human/proc/adjustBruteLossByPart(var/amount, var/organ_name, var/obj/damage_source = null)
|
||||
if(species && species.brute_mod)
|
||||
amount = amount*species.brute_mod
|
||||
|
||||
amount = amount*species.brute_mod
|
||||
if (organ_name in organs_by_name)
|
||||
var/obj/item/organ/external/O = get_organ(organ_name)
|
||||
|
||||
@@ -120,9 +114,7 @@
|
||||
BITSET(hud_updateflag, HEALTH_HUD)
|
||||
|
||||
/mob/living/carbon/human/proc/adjustFireLossByPart(var/amount, var/organ_name, var/obj/damage_source = null)
|
||||
if(species && species.burn_mod)
|
||||
amount = amount*species.burn_mod
|
||||
|
||||
amount = amount*species.burn_mod
|
||||
if (organ_name in organs_by_name)
|
||||
var/obj/item/organ/external/O = get_organ(organ_name)
|
||||
|
||||
@@ -205,7 +197,8 @@
|
||||
if(species.flags & NO_BREATHE)
|
||||
oxyloss = 0
|
||||
else
|
||||
..()
|
||||
amount = amount*species.oxy_mod
|
||||
..(amount)
|
||||
|
||||
/mob/living/carbon/human/setOxyLoss(var/amount)
|
||||
if(species.flags & NO_BREATHE)
|
||||
@@ -222,7 +215,8 @@
|
||||
if(species.flags & NO_POISON)
|
||||
toxloss = 0
|
||||
else
|
||||
..()
|
||||
amount = amount*species.toxins_mod
|
||||
..(amount)
|
||||
|
||||
/mob/living/carbon/human/setToxLoss(var/amount)
|
||||
if(species.flags & NO_POISON)
|
||||
@@ -388,14 +382,12 @@ This function restores all organs.
|
||||
switch(damagetype)
|
||||
if(BRUTE)
|
||||
damageoverlaytemp = 20
|
||||
if(species && species.brute_mod)
|
||||
damage = damage*species.brute_mod
|
||||
damage = damage*species.brute_mod
|
||||
if(organ.take_damage(damage, 0, sharp, edge, used_weapon))
|
||||
UpdateDamageIcon()
|
||||
if(BURN)
|
||||
damageoverlaytemp = 20
|
||||
if(species && species.burn_mod)
|
||||
damage = damage*species.burn_mod
|
||||
damage = damage*species.burn_mod
|
||||
if(organ.take_damage(0, damage, sharp, edge, used_weapon))
|
||||
UpdateDamageIcon()
|
||||
|
||||
|
||||
@@ -280,7 +280,7 @@
|
||||
Weaken(3)
|
||||
if(!lying)
|
||||
emote("collapse")
|
||||
if(prob(5) && prob(100 * RADIATION_SPEED_COEFFICIENT) && species.name == "Human") //apes go bald
|
||||
if(prob(5) && prob(100 * RADIATION_SPEED_COEFFICIENT) && species.get_bodytype() == "Human") //apes go bald
|
||||
if((h_style != "Bald" || f_style != "Shaved" ))
|
||||
src << "<span class='warning'>Your hair falls out.</span>"
|
||||
h_style = "Bald"
|
||||
@@ -298,6 +298,7 @@
|
||||
emote("gasp")
|
||||
|
||||
if(damage)
|
||||
damage *= species.radiation_mod
|
||||
adjustToxLoss(damage * RADIATION_SPEED_COEFFICIENT)
|
||||
updatehealth()
|
||||
if(organs.len)
|
||||
|
||||
@@ -47,8 +47,12 @@
|
||||
/datum/unarmed_attack/bite
|
||||
)
|
||||
var/list/unarmed_attacks = null // For empty hand harm-intent attack
|
||||
var/brute_mod = 1 // Physical damage multiplier.
|
||||
var/burn_mod = 1 // Burn damage multiplier.
|
||||
var/brute_mod = 1 // Physical damage multiplier.
|
||||
var/burn_mod = 1 // Burn damage multiplier.
|
||||
var/oxy_mod = 1 // Oxyloss modifier
|
||||
var/toxins_mod = 1 // Toxloss modifier
|
||||
var/radiation_mod = 1 // Radiation modifier
|
||||
var/flash_mod = 1 // Stun from blindness modifier.
|
||||
var/vision_flags = SEE_SELF // Same flags as glasses.
|
||||
|
||||
// Death vars.
|
||||
|
||||
Reference in New Issue
Block a user