For Icarus: map updates to medbay & sec, ID computer updates and clarification

For Pete: made chemistry and genetics fully part of medbay, research can go die. Added cheri's hydro closets to hydroponics.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3561 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
petethegoat@gmail.com
2012-05-06 21:22:49 +00:00
parent 7212c69c7a
commit 3eb03d4664
6 changed files with 9340 additions and 9332 deletions
+27 -27
View File
@@ -301,17 +301,17 @@
if(1) //security
return list(access_security, access_brig, access_armory, access_forensics_lockers, access_court, access_hos)
if(2) //medbay
return list(access_medical, access_medlab, access_morgue, access_chemistry, access_virology, access_cmo, access_surgery)
return list(access_medical, access_medlab, access_morgue, access_chemistry, access_virology, access_surgery, access_cmo)
if(3) //research
return list(access_tox, access_tox_storage, access_rd, access_hydroponics, access_research, access_xenobiology)
return list(access_research, access_tox, access_tox_storage, access_xenobiology, access_rd)
if(4) //engineering and maintenance
return list(access_engine, access_engine_equip, access_maint_tunnels, access_external_airlocks, access_emergency_storage, access_tech_storage, access_atmospherics, access_construction, access_robotics, access_ce)
return list(access_engine, access_engine_equip, access_maint_tunnels, access_external_airlocks, access_tech_storage, access_atmospherics, access_construction, access_robotics, access_ce)
if(5) //command
return list(access_change_ids, access_ai_upload, access_teleporter, access_eva, access_heads, access_captain, access_all_personal_lockers, access_mint_vault, access_heads_vault, access_hop, access_RC_announce, access_keycard_auth, access_tcomsat)
return list(access_heads, access_change_ids, access_ai_upload, access_teleporter, access_eva, access_all_personal_lockers, access_heads_vault, access_RC_announce, access_keycard_auth, access_tcomsat, access_hop, access_captain)
if(6) //station general
return list(access_chapel_office, access_kitchen,access_bar, access_janitor, access_crematorium, access_library, access_theatre, access_lawyer, access_clown, access_mime)
return list(access_kitchen,access_bar, access_hydroponics, access_janitor, access_chapel_office, access_crematorium, access_library, access_theatre, access_lawyer, access_clown, access_mime)
if(7) //supply
return list(access_cargo, access_cargo_bot, access_qm, access_mining, access_mining_station, access_mailsorting, access_mint)
return list(access_cargo, access_cargo_bot, access_mailsorting, access_qm, access_mining, access_mining_station)
/proc/get_region_accesses_name(var/code)
switch(code)
@@ -342,29 +342,29 @@
if(access_security)
return "Security"
if(access_brig)
return "Brig"
return "Brig Cells"
if(access_court)
return "Courtroom"
if(access_forensics_lockers)
return "Forensics"
return "Detective's Office"
if(access_medical)
return "Medical"
if(access_medlab)
return "Med-Sci"
return "Genetics Lab"
if(access_morgue)
return "Morgue"
if(access_tox)
return "Toxins Research"
return "Research Lab"
if(access_tox_storage)
return "Toxins Storage"
if(access_chemistry)
return "Toxins Chemical Lab"
return "Chemistry Lab"
if(access_rd)
return "RD Private"
if(access_bar)
return "Bar"
if(access_janitor)
return "Janitorial Equipment"
return "Custodial Closet"
if(access_engine)
return "Engineering"
if(access_engine_equip)
@@ -372,7 +372,7 @@
if(access_maint_tunnels)
return "Maintenance"
if(access_external_airlocks)
return "External Airlock"
return "External Airlocks"
if(access_emergency_storage)
return "Emergency Storage"
if(access_change_ids)
@@ -384,11 +384,11 @@
if(access_eva)
return "EVA"
if(access_heads)
return "Head's Quarters/Bridge"
return "Bridge"
if(access_captain)
return "Captain's Quarters"
return "Captain Private"
if(access_all_personal_lockers)
return "Personal Locker"
return "Personal Lockers"
if(access_chapel_office)
return "Chapel Office"
if(access_tech_storage)
@@ -400,7 +400,7 @@
if(access_armory)
return "Armory"
if(access_construction)
return "Construction Site"
return "Construction Areas"
if(access_kitchen)
return "Kitchen"
if(access_hydroponics)
@@ -428,7 +428,7 @@
if(access_manufacturing)
return "Manufacturing"
if(access_research)
return "Research"
return "Science"
if(access_mining)
return "Mining"
if(access_mining_office)
@@ -442,9 +442,9 @@
if(access_heads_vault)
return "Main Vault"
if(access_mining_station)
return "Mining Station"
return "Mining Station EVA"
if(access_xenobiology)
return "Xenobiology"
return "Xenobiology Lab"
if(access_hop)
return "HoP Private"
if(access_hos)
@@ -452,11 +452,11 @@
if(access_ce)
return "CE Private"
if(access_RC_announce)
return "RC announcements"
return "RC Announcements"
if(access_keycard_auth)
return "Keycode auth. device"
return "Keycode Auth. Device"
if(access_tcomsat)
return "Telecommunications Satellite"
return "Telecoms Satellite"
/proc/get_centcom_access_desc(A)
switch(A)
@@ -480,10 +480,10 @@
return "Code Gold"
/proc/get_all_jobs()
return list("Assistant", "Station Engineer", "Shaft Miner", "Detective", "Medical Doctor", "Captain", "Security Officer", "Warden",
"Geneticist", "Scientist", "Head of Security", "Head of Personnel", "Atmospheric Technician",
"Chaplain", "Bartender", "Chemist", "Janitor", "Clown", "Mime", "Chef", "Roboticist", "Quartermaster",
"Chief Engineer", "Research Director", "Botanist", "Librarian", "Lawyer", "Virologist", "Cargo Technician", "Chief Medical Officer")
return list("Assistant", "Captain", "Head of Personnel", "Bartender", "Chef", "Botanist", "Quartermaster", "Cargo Technician",
"Shaft Miner", "Clown", "Mime", "Janitor", "Librarian", "Lawyer", "Chaplain", "Chief Engineer", "Station Engineer",
"Atmospheric Technician", "Roboticist", "Chief Medical Officer", "Medical Doctor", "Geneticist", "Virologist",
"Research Director", "Scientist", "Chemist", "Head of Security", "Warden", "Detective", "Security Officer")
/proc/get_all_centcom_jobs()
return list("VIP Guest","Custodian","Thunderdome Overseer","Intel Officer","Medical Officer","Death Commando","Research Officer","BlackOps Commander","Supreme Commander")
+27 -4
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@@ -59,6 +59,29 @@
//Chemist is a medical job damnit //YEAH FUCK YOU SCIENCE -Pete
/datum/job/chemist
title = "Chemist"
flag = CHEMIST
department_flag = MEDSCI
faction = "Station"
total_positions = 2
spawn_positions = 2
supervisors = "the chief medical officer"
selection_color = "#ffeef0"
equip(var/mob/living/carbon/human/H)
if(!H) return 0
H.equip_if_possible(new /obj/item/device/radio/headset/headset_med(H), H.slot_ears)
H.equip_if_possible(new /obj/item/clothing/under/rank/chemist(H), H.slot_w_uniform)
H.equip_if_possible(new /obj/item/clothing/shoes/white(H), H.slot_shoes)
H.equip_if_possible(new /obj/item/device/pda/toxins(H), H.slot_belt)
H.equip_if_possible(new /obj/item/clothing/suit/labcoat/chemist(H), H.slot_wear_suit)
return 1
/datum/job/geneticist
title = "Geneticist"
flag = GENETICIST
@@ -66,13 +89,13 @@
faction = "Station"
total_positions = 2
spawn_positions = 2
supervisors = "the chief medical officer and research director"
supervisors = "the chief medical officer"
selection_color = "#ffeef0"
equip(var/mob/living/carbon/human/H)
if(!H) return 0
H.equip_if_possible(new /obj/item/device/radio/headset/headset_medsci(H), H.slot_ears)
H.equip_if_possible(new /obj/item/device/radio/headset/headset_med(H), H.slot_ears)
if(H.backbag == 2) H.equip_if_possible(new /obj/item/weapon/storage/backpack/medic (H), H.slot_back)
if(H.backbag == 3) H.equip_if_possible(new /obj/item/weapon/storage/backpack/satchel(H), H.slot_back)
H.equip_if_possible(new /obj/item/clothing/under/rank/geneticist(H), H.slot_w_uniform)
@@ -95,13 +118,13 @@
faction = "Station"
total_positions = 1
spawn_positions = 1
supervisors = "the chief medical officer and research director"
supervisors = "the chief medical officer"
selection_color = "#ffeef0"
equip(var/mob/living/carbon/human/H)
if(!H) return 0
H.equip_if_possible(new /obj/item/device/radio/headset/headset_medsci(H), H.slot_ears)
H.equip_if_possible(new /obj/item/device/radio/headset/headset_med(H), H.slot_ears)
if(H.backbag == 2) H.equip_if_possible(new /obj/item/weapon/storage/backpack/medic (H), H.slot_back)
if(H.backbag == 3) H.equip_if_possible(new /obj/item/weapon/storage/backpack/satchel(H), H.slot_back)
H.equip_if_possible(new /obj/item/clothing/under/rank/virologist(H), H.slot_w_uniform)
+1 -23
View File
@@ -42,26 +42,4 @@
H.equip_if_possible(new /obj/item/clothing/suit/labcoat/science(H), H.slot_wear_suit)
H.equip_if_possible(new /obj/item/clothing/mask/gas(H), H.slot_wear_mask)
H.equip_if_possible(new /obj/item/weapon/tank/oxygen(H), H.slot_l_hand)
return 1
//Chemist is a medical job damnit
/datum/job/chemist
title = "Chemist"
flag = CHEMIST
department_flag = MEDSCI
faction = "Station"
total_positions = 2
spawn_positions = 2
supervisors = "the chief medical officer and the research director"
selection_color = "#ffeeff"
equip(var/mob/living/carbon/human/H)
if(!H) return 0
H.equip_if_possible(new /obj/item/device/radio/headset/headset_medsci(H), H.slot_ears)
H.equip_if_possible(new /obj/item/clothing/under/rank/chemist(H), H.slot_w_uniform)
H.equip_if_possible(new /obj/item/clothing/shoes/white(H), H.slot_shoes)
H.equip_if_possible(new /obj/item/device/pda/toxins(H), H.slot_belt)
H.equip_if_possible(new /obj/item/clothing/suit/labcoat/chemist(H), H.slot_wear_suit)
return 1
return 1
-2
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@@ -187,8 +187,6 @@
..()
new /obj/item/weapon/plantbgone(src)
new /obj/item/weapon/plantbgone(src)
new /obj/item/weapon/plantbgone(src)
new /obj/item/weapon/hatchet(src)
new /obj/item/weapon/minihoe(src)
// new /obj/item/weapon/weedspray(src)
// new /obj/item/weapon/weedspray(src)
+15 -1
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@@ -47,7 +47,21 @@ should be listed in the changelog upon commit tho. Thanks. -->
<!-- To take advantage of the pretty new format (well it was new when I wrote this anyway), open the "add-to-changelog.html" file in any browser and add the stuff and then generate the html code and paste it here -->
<div class="commit sansserif">
<h2 class="date">May 04 2012</h2>
<h2 class="date">Saturday, May 5th</h2>
<h3 class="author">Petethegoat updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">RD get the fuck out of chemistry and genetics</li>
<li class="tweak">CHEMISTS, DON'T BE DICKS TO RESEARCH, GIVE THEM ACID YOU TIGHT FUCKS</li>
</ul>
<h3 class="author">Icarus updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Updates to Sec, including a stationary scrubber for the prison area.</li>
<li class="tweak">Swapped around cryogenics and the patient rooms in medbay.</li>
</ul>
</div>
<div class="commit sansserif">
<h2 class="date">Friday, May 4th</h2>
<h3 class="author">Cheridan updated:</h3>
<ul class="changes bgimages16">
<li class="imageadd">-Added fat jumpsuit sprites for orange, pink, yellow, owl, security, and warden jumpsuits.</li>
+9270 -9275
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