ace security outfit
@@ -136,6 +136,8 @@
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closet_appearance = /decl/closet_appearance/secure_closet/security/warden
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starts_with = list(
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/obj/item/clothing/under/rank/security/aces,
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/obj/item/clothing/suit/storage/vest/aces,
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/obj/item/clothing/suit/storage/vest/warden,
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/obj/item/clothing/under/rank/warden,
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/obj/item/clothing/under/rank/warden/corp,
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@@ -189,6 +191,8 @@
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closet_appearance = /decl/closet_appearance/secure_closet/security
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starts_with = list(
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/obj/item/clothing/under/rank/security/aces,
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/obj/item/clothing/suit/storage/vest/aces,
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/obj/item/clothing/suit/storage/vest/officer,
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/obj/item/clothing/head/helmet,
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/obj/item/cartridge/security,
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@@ -234,7 +234,8 @@
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"TG&C bodyguard's skirt"=/obj/item/clothing/under/rank/bodyguard_skirt,
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"TG&C bodyguard's turtleneck"=/obj/item/clothing/under/rank/bodyguard_turtleneck,
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"TG&C bodyguard's turtleneck w/ skirt"=/obj/item/clothing/under/rank/bodyguard_turtleskirt,
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"TG&C gorka suit"=/obj/item/clothing/under/rank/neo_gorka/sec
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"TG&C gorka suit"=/obj/item/clothing/under/rank/neo_gorka/sec,
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"ACE security undersuit"=/obj/item/clothing/under/rank/security/aces
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)
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gear_tweaks += new/datum/gear_tweak/path(sortAssoc(selector_uniforms))
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@@ -300,6 +300,15 @@
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icon_badge = "officervest_badge"
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icon_nobadge = "officervest_nobadge"
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/obj/item/clothing/suit/storage/vest/aces
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name = "ACE security rig"
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desc = "A set of lightweight armor designed to be worn over the matching ACE security undersuit. Includes thigh, shin, and forearm protectors in addition to standard torso and groin guards."
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icon_state = "aces_armor"
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item_state_slots = list(slot_r_hand_str = "armor", slot_l_hand_str = "armor")
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body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS|ARMS
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cold_protection = UPPER_TORSO|LOWER_TORSO|LEGS|ARMS
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heat_protection = UPPER_TORSO|LOWER_TORSO|LEGS|ARMS
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/obj/item/clothing/suit/storage/vest/warden
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name = "warden armor vest"
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desc = "A simple kevlar plate carrier. This one has a silver badge clipped to the chest."
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@@ -26,6 +26,27 @@
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siemens_coefficient = 0.9
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rolled_sleeves = 0
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/obj/item/clothing/under/rank/security/aces
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name = "ACE security undersuit"
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desc = "A snug but comfortable undersuit with removable arm sleeves, originally developed for the ACE Security Group. Includes a wrist-mounted minicomp."
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icon_state = "aces_undersuit"
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item_state_slots = list(slot_r_hand_str = "black", slot_l_hand_str = "black")
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armor = list(melee = 10, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 0, rad = 0)
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siemens_coefficient = 0.9
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rolled_sleeves = 0 //sleeves can be removed, but this disables the minicomp
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rolled_down = -1 //can't be rolled down
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/obj/item/clothing/under/rank/security/aces/examine(mob/user)
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. = ..()
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if(!rolled_sleeves && Adjacent(user)) //can't see the comp if you've taken the sleeves off, or if you're not adjacent
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. += "<span class='notice'>The minicomp reports that the current station time is [stationtime2text()] and that it is [stationdate2text()].</span>"
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var/TB = src.loc.loc
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if(istype(TB, /turf/simulated)) //no point returning atmospheric data from unsimulated tiles (they don't track pressure anyway, only temperature)
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var/turf/simulated/T = TB
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var/datum/gas_mixture/env = T.return_air()
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. += "<span class='notice'>The minicomp reports the current atmospheric pressure: [env.return_pressure()]kPa, and temperature: [env.temperature]K </span>"
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/obj/item/clothing/under/rank/security/modern
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name = "modernized security officer's jumpsuit"
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desc = "A recent redesign of the classic Security jumpsuit, featuring sturdy materials, joint padding, one giant zipper, and tight-fitting synthleather."
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@@ -1243,6 +1243,7 @@
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/obj/item/clothing/under/rank/security2 = 5,
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/obj/item/clothing/under/rank/security/turtleneck = 5,
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/obj/item/clothing/under/rank/security/modern = 5,
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/obj/item/clothing/under/rank/security/aces = 5,
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/obj/item/clothing/under/rank/security/skirt = 5,
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/obj/item/clothing/shoes/boots/jackboots = 5,
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/obj/item/clothing/head/soft/sec = 5,
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