Changelog update.

This commit is contained in:
PsiOmegaDelta
2015-07-11 09:51:58 +02:00
parent 5575acccfd
commit 47ced1df13
5 changed files with 20 additions and 11 deletions
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<div class="commit sansserif">
<h2 class="date">11 July 2015</h2>
<h3 class="author">HarpyEagle updated:</h3>
<ul class="changes bgimages16">
<li class="imageadd">Added inhand sprites for flashes, flashbangs, emp and other grenades.</li>
</ul>
<h3 class="author">Loganbacca updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Turrets no longer burn holes through the AI.</li>
<li class="tweak">Projectiles now have a chance of hitting mobs riding cargo trains.</li>
<li class="bugfix">Fixed visual bugs with projectile effects.</li>
</ul>
<h2 class="date">10 July 2015</h2>
<h3 class="author">Zuhayr updated:</h3>
<ul class="changes bgimages16">
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@@ -1961,3 +1961,10 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
2015-07-10:
Zuhayr:
- rscadd: Ninja now spawns on a little pod on Z2 and can teleport to the main level.
2015-07-11:
HarpyEagle:
- imageadd: Added inhand sprites for flashes, flashbangs, emp and other grenades.
Loganbacca:
- bugfix: Turrets no longer burn holes through the AI.
- tweak: Projectiles now have a chance of hitting mobs riding cargo trains.
- bugfix: Fixed visual bugs with projectile effects.
+1 -2
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@@ -1,4 +1,3 @@
author: HarpyEagle
changes:
- imageadd: "Added inhand sprites for flashes, flashbangs, emp and other grenades."
changes: []
delete-after: false
-5
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@@ -1,5 +0,0 @@
author: Loganbacca
delete-after: True
changes:
- bugfix: "Turrets no longer burn holes through the AI."
- tweak: "Projectiles now have a chance of hitting mobs riding cargo trains."
@@ -1,4 +0,0 @@
author: Loganbacca
delete-after: True
changes:
- bugfix: "Fixed visual bugs with projectile effects."