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Changelog update.
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@@ -56,6 +56,18 @@
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-->
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<div class="commit sansserif">
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<h2 class="date">11 July 2015</h2>
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<h3 class="author">HarpyEagle updated:</h3>
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<ul class="changes bgimages16">
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<li class="imageadd">Added inhand sprites for flashes, flashbangs, emp and other grenades.</li>
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</ul>
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<h3 class="author">Loganbacca updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Turrets no longer burn holes through the AI.</li>
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<li class="tweak">Projectiles now have a chance of hitting mobs riding cargo trains.</li>
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<li class="bugfix">Fixed visual bugs with projectile effects.</li>
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</ul>
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<h2 class="date">10 July 2015</h2>
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<h3 class="author">Zuhayr updated:</h3>
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<ul class="changes bgimages16">
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@@ -1961,3 +1961,10 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
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2015-07-10:
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Zuhayr:
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- rscadd: Ninja now spawns on a little pod on Z2 and can teleport to the main level.
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2015-07-11:
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HarpyEagle:
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- imageadd: Added inhand sprites for flashes, flashbangs, emp and other grenades.
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Loganbacca:
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- bugfix: Turrets no longer burn holes through the AI.
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- tweak: Projectiles now have a chance of hitting mobs riding cargo trains.
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- bugfix: Fixed visual bugs with projectile effects.
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@@ -1,4 +1,3 @@
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author: HarpyEagle
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changes:
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- imageadd: "Added inhand sprites for flashes, flashbangs, emp and other grenades."
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changes: []
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delete-after: false
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@@ -1,5 +0,0 @@
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author: Loganbacca
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delete-after: True
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changes:
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- bugfix: "Turrets no longer burn holes through the AI."
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- tweak: "Projectiles now have a chance of hitting mobs riding cargo trains."
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@@ -1,4 +0,0 @@
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author: Loganbacca
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delete-after: True
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changes:
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- bugfix: "Fixed visual bugs with projectile effects."
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