Centralize vore message parsing and add a bunch of word replacements

Add all of the new % replacements to a help menu
This commit is contained in:
ShadowLarkens
2024-10-04 13:37:42 -07:00
parent 48e148b2d0
commit 4b5e7d0745
9 changed files with 642 additions and 875 deletions
+507
View File
@@ -0,0 +1,507 @@
/obj/belly
// Don't forget to watch your commas at the end of each line if you change these.
var/list/struggle_messages_outside = list(
"%pred's %belly wobbles with a squirming meal.",
"%pred's %belly jostles with movement.",
"%pred's %belly briefly swells outward as someone pushes from inside.",
"%pred's %belly fidgets with a trapped victim.",
"%pred's %belly jiggles with motion from inside.",
"%pred's %belly sloshes around.",
"%pred's %belly gushes softly.",
"%pred's %belly lets out a wet squelch.")
var/list/struggle_messages_inside = list(
"Your useless squirming only causes %pred's slimy %belly to squelch over your body.",
"Your struggles only cause %pred's %belly to gush softly around you.",
"Your movement only causes %pred's %belly to slosh around you.",
"Your motion causes %pred's %belly to jiggle.",
"You fidget around inside of %pred's %belly.",
"You shove against the walls of %pred's %belly, making it briefly swell outward.",
"You jostle %pred's %belly with movement.",
"You squirm inside of %pred's %belly, making it wobble around.")
var/list/absorbed_struggle_messages_outside = list(
"%pred's %belly wobbles, seemingly on its own.",
"%pred's %belly jiggles without apparent cause.",
"%pred's %belly seems to shake for a second without an obvious reason.")
var/list/absorbed_struggle_messages_inside = list(
"You try and resist %pred's %belly, but only cause it to jiggle slightly.",
"Your fruitless mental struggles only shift %pred's %belly a tiny bit.",
"You can't make any progress freeing yourself from %pred's %belly.")
var/list/escape_attempt_messages_owner = list(
"%prey is attempting to free themselves from your %belly!")
var/list/escape_attempt_messages_prey = list(
"You start to climb out of %pred's %belly.")
var/list/escape_messages_owner = list(
"%prey climbs out of your %belly!")
var/list/escape_messages_prey = list(
"You climb out of %pred's %belly.")
var/list/escape_messages_outside = list(
"%prey climbs out of %pred's %belly!")
var/list/escape_item_messages_owner = list(
"%item suddenly slips out of your %belly!")
var/list/escape_item_messages_prey = list(
"Your struggles successfully cause %pred to squeeze your %item out of their %belly.")
var/list/escape_item_messages_outside = list(
"%item suddenly slips out of %pred's %belly!")
var/list/escape_fail_messages_owner = list(
"%prey's attempt to escape from your %belly has failed!")
var/list/escape_fail_messages_prey = list(
"Your attempt to escape %pred's %belly has failed!")
var/list/escape_attempt_absorbed_messages_owner = list(
"%prey is attempting to free themselves from your %belly!")
var/list/escape_attempt_absorbed_messages_prey = list(
"You try to force yourself out of %pred's %belly.")
var/list/escape_absorbed_messages_owner = list(
"%prey forces themselves free of your %belly!")
var/list/escape_absorbed_messages_prey = list(
"You manage to free yourself from %pred's %belly.")
var/list/escape_absorbed_messages_outside = list(
"%prey climbs out of %pred's %belly!")
var/list/escape_fail_absorbed_messages_owner = list(
"%prey's attempt to escape form your %belly has failed!")
var/list/escape_fail_absorbed_messages_prey = list(
"Before you manage to reach freedom, you feel yourself getting dragged back into %pred's %belly!")
var/list/primary_transfer_messages_owner = list(
"%prey slid into your %dest due to their struggling inside your %belly!")
var/list/primary_transfer_messages_prey = list(
"Your attempt to escape %pred's %belly has failed and your struggles only results in you sliding into pred's %dest!")
var/list/secondary_transfer_messages_owner = list(
"%prey slid into your %dest due to their struggling inside your %belly!")
var/list/secondary_transfer_messages_prey = list(
"Your attempt to escape %pred's %belly has failed and your struggles only results in you sliding into pred's %dest!")
var/list/digest_chance_messages_owner = list(
"You feel your %belly beginning to become active!")
var/list/digest_chance_messages_prey = list(
"In response to your struggling, %pred's %belly begins to get more active...")
var/list/absorb_chance_messages_owner = list(
"You feel your %belly start to cling onto its contents...")
var/list/absorb_chance_messages_prey = list(
"In response to your struggling, %pred's %belly begins to cling more tightly...")
var/list/select_chance_messages_owner = list(
"You feel your %belly beginning to become active!")
var/list/select_chance_messages_prey = list(
"In response to your struggling, %pred's %belly begins to get more active...")
var/list/digest_messages_owner = list(
"You feel %prey's body succumb to your digestive system, which breaks it apart into soft slurry.",
"You hear a lewd glorp as your %belly muscles grind %prey into a warm pulp.",
"Your %belly lets out a rumble as it melts %prey into sludge.",
"You feel a soft gurgle as %prey's body loses form in your %belly. They're nothing but a soft mass of churning slop now.",
"Your %belly begins gushing %prey's remains through your system, adding some extra weight to your thighs.",
"Your %belly begins gushing %prey's remains through your system, adding some extra weight to your rump.",
"Your %belly begins gushing %prey's remains through your system, adding some extra weight to your belly.",
"Your %belly groans as %prey falls apart into a thick soup. You can feel their remains soon flowing deeper into your body to be absorbed.",
"Your %belly kneads on every fiber of %prey, softening them down into mush to fuel your next hunt.",
"Your %belly churns %prey down into a hot slush. You can feel the nutrients coursing through your digestive track with a series of long, wet glorps.")
var/list/digest_messages_prey = list(
"Your body succumbs to %pred's digestive system, which breaks you apart into soft slurry.",
"%pred's %belly lets out a lewd glorp as their muscles grind you into a warm pulp.",
"%pred's %belly lets out a rumble as it melts you into sludge.",
"%pred feels a soft gurgle as your body loses form in their %belly. You're nothing but a soft mass of churning slop now.",
"%pred's %belly begins gushing your remains through their system, adding some extra weight to %pred's thighs.",
"%pred's %belly begins gushing your remains through their system, adding some extra weight to %pred's rump.",
"%pred's %belly begins gushing your remains through their system, adding some extra weight to %pred's belly.",
"%pred's %belly groans as you fall apart into a thick soup. Your remains soon flow deeper into %pred's body to be absorbed.",
"%pred's %belly kneads on every fiber of your body, softening you down into mush to fuel their next hunt.",
"%pred's %belly churns you down into a hot slush. Your nutrient-rich remains course through their digestive track with a series of long, wet glorps.")
var/list/absorb_messages_owner = list(
"You feel %prey becoming part of you.")
var/list/absorb_messages_prey = list(
"You feel yourself becoming part of %pred's %belly!")
var/list/unabsorb_messages_owner = list(
"You feel %prey reform into a recognizable state again.")
var/list/unabsorb_messages_prey = list(
"You are released from being part of %pred's %belly.")
var/list/examine_messages = list(
"They have something solid in their %belly!",
"It looks like they have something in their %belly!")
var/list/examine_messages_absorbed = list(
"Their body looks somewhat larger than usual around the area of their %belly.",
"Their %belly looks larger than usual.")
GLOBAL_LIST_INIT(vore_words_goo, list("muck","goo","sludge","slime","mire","ectoplasm","quagmire","glop","jelly","ooze","slush","mush","quicksand"))//%goo
GLOBAL_LIST_INIT(vore_words_hbellynoises, list("gurgle","gloorp","squelch","gloosh","squish","groan","grrrrrrn","sloooooOrp","slooosh","grrrbles","worbles"))//%happybelly
GLOBAL_LIST_INIT(vore_words_fat, list("love handles","fat","pudge","plumpness","squish","chunk","meat","softness","blubber","flab","paunch","hip dip","mass","dough","chub","marshmellowy goodness","girth","fluff","thickness","jello","adipose "))//%fat
GLOBAL_LIST_INIT(vore_words_grip, list("grip","grasp","clutch","hold"))//%grip
GLOBAL_LIST_INIT(vore_words_cozyholdingwords, list("soft","cozy","comfortable","gentle","snug","safe","restful","snuggly","intimate","secure"))//%cozy
GLOBAL_LIST_INIT(vore_words_angry, list("hated","unsafe","angry"))//%angry
GLOBAL_LIST_INIT(vore_words_acid, list("acid","burbling goo","angry slop","chime","devouring liquid","slop","liquid","goo","mush","boiling liquid","hot oil"))//%acid
GLOBAL_LIST_INIT(vore_words_snackname, list("snack","lunch","meat","calories","food","meal","dinner","chow","future pudge","fuel"))//%snack
GLOBAL_LIST_INIT(vore_words_hot, list("sweltering","hot","boiling","sizzling","burning","steaming","firey"))//%hot
GLOBAL_LIST_INIT(vore_words_snake, list("snake","serpent","reptilian","noodle","snek","noperope","throattube","armless mouth"))//%snake
/// Replaces a bunch of format strings with relevant messages.
/// `prey` may be a string or a specific prey ref.
/obj/belly/proc/belly_format_string(message, prey, use_absorbed_count = FALSE, item = null, dest = null, use_first_only = FALSE)
if(islist(message))
. = "[pick(message)]"
else
. = "[message]"
. = replacetext(., "%belly", lowertext(name))
. = replacetext(., "%pred", owner)
. = replacetext(., "%prey", prey)
var/total_prey_count = 0
var/all_object_and_prey_count = LAZYLEN(contents)
var/ghost_count = 0
var/absorbed_count = 0
for(var/mob/M in contents)
total_prey_count++
if(isobserver(M))
all_object_and_prey_count--
ghost_count++
if(isliving(M))
var/mob/living/L = M
if(L.absorbed)
absorbed_count++
. = replacetext(., "%countpreytotal", total_prey_count)
. = replacetext(., "%countpreyabsorbed", absorbed_count)
. = replacetext(., "%countprey", use_absorbed_count ? absorbed_count : total_prey_count)
. = replacetext(., "%countghosts", ghost_count)
. = replacetext(., "%count", all_object_and_prey_count)
if(!isnull(item))
. = replacetext(., "%item", item)
if(!isnull(dest))
. = replacetext(., "%dest", dest)
// Belly messages
. = replacetext(., "%goo", use_first_only ? GLOB.vore_words_goo[1] : pick(GLOB.vore_words_goo))
. = replacetext(., "%happybelly", use_first_only ? GLOB.vore_words_hbellynoises[1] : pick(GLOB.vore_words_hbellynoises))
. = replacetext(., "%fat", use_first_only ? GLOB.vore_words_fat[1] : pick(GLOB.vore_words_fat))
. = replacetext(., "%grip", use_first_only ? GLOB.vore_words_grip[1] : pick(GLOB.vore_words_grip))
. = replacetext(., "%cozy", use_first_only ? GLOB.vore_words_cozyholdingwords[1] : pick(GLOB.vore_words_cozyholdingwords))
. = replacetext(., "%angry", use_first_only ? GLOB.vore_words_angry[1] : pick(GLOB.vore_words_angry))
. = replacetext(., "%acid", use_first_only ? GLOB.vore_words_acid[1] : pick(GLOB.vore_words_acid))
. = replacetext(., "%snack", use_first_only ? GLOB.vore_words_snackname[1] : pick(GLOB.vore_words_snackname))
. = replacetext(., "%hot", use_first_only ? GLOB.vore_words_hot[1] : pick(GLOB.vore_words_hot))
. = replacetext(., "%snake", use_first_only ? GLOB.vore_words_snake[1] : pick(GLOB.vore_words_snake))
// Get the line that should show up in Examine message if the owner of this belly
// is examined. By making this a proc, we not only take advantage of polymorphism,
// but can easily make the message vary based on how many people are inside, etc.
// Returns a string which shoul be appended to the Examine output.
/obj/belly/proc/get_examine_msg()
if(!(contents.len) || !(examine_messages.len))
return ""
var/raw_message = pick(examine_messages)
var/total_bulge = 0
var/list/vore_contents = list()
for(var/G in contents)
if(!isobserver(G))
vore_contents += G //Exclude any ghosts from %prey
for(var/mob/living/P in contents)
if(!P.absorbed) //This is required first, in case there's a person absorbed and not absorbed in a stomach.
total_bulge += P.size_multiplier
if(total_bulge < bulge_size || bulge_size == 0)
return ""
return(span_red("<i>[belly_format_string(raw_message, english_list(vore_contents))]</i>"))
/obj/belly/proc/get_examine_msg_absorbed()
if(!(contents.len) || !(examine_messages_absorbed.len) || !display_absorbed_examine)
return ""
var/raw_message = pick(examine_messages_absorbed)
var/absorbed_count = 0
var/list/absorbed_victims = list()
for(var/mob/living/L in contents)
if(L.absorbed)
absorbed_victims += L
absorbed_count++
if(!absorbed_count)
return ""
return(span_red("<i>[belly_format_string(raw_message, english_list(absorbed_victims), use_absorbed_count = TRUE)]</i>"))
// The next function gets the messages set on the belly, in human-readable format.
// This is useful in customization boxes and such. The delimiter right now is \n\n so
// in message boxes, this looks nice and is easily delimited.
/obj/belly/proc/get_messages(type, delim = "\n\n")
ASSERT(type == "smo" || type == "smi" || type == "asmo" || type == "asmi" || type == "escao" || type == "escap" || type == "escp" || type == "esco" || type == "escout" || type == "escip" || type == "escio" || type == "esciout" || type == "escfp" || type == "escfo" || type == "aescao" || type == "aescap" || type == "aescp" || type == "aesco" || type == "aescout" || type == "aescfp" || type == "aescfo" || type == "trnspp" || type == "trnspo" || type == "trnssp" || type == "trnsso" || type == "stmodp" || type == "stmodo" || type == "stmoap" || type == "stmoao" || type == "dmo" || type == "dmp" || type == "amo" || type == "amp" || type == "uamo" || type == "uamp" || type == "em" || type == "ema" || type == "im_digest" || type == "im_hold" || type == "im_holdabsorbed" || type == "im_absorb" || type == "im_heal" || type == "im_drain" || type == "im_steal" || type == "im_egg" || type == "im_shrink" || type == "im_grow" || type == "im_unabsorb")
var/list/raw_messages
switch(type)
if("smo")
raw_messages = struggle_messages_outside
if("smi")
raw_messages = struggle_messages_inside
if("asmo")
raw_messages = absorbed_struggle_messages_outside
if("asmi")
raw_messages = absorbed_struggle_messages_inside
if("escao")
raw_messages = escape_attempt_messages_owner
if("escap")
raw_messages = escape_attempt_messages_prey
if("esco")
raw_messages = escape_messages_owner
if("escp")
raw_messages = escape_messages_prey
if("escout")
raw_messages = escape_messages_outside
if("escio")
raw_messages = escape_item_messages_owner
if("escip")
raw_messages = escape_item_messages_prey
if("esciout")
raw_messages = escape_item_messages_outside
if("escfo")
raw_messages = escape_fail_messages_owner
if("escfp")
raw_messages = escape_fail_messages_prey
if("aescao")
raw_messages = escape_attempt_absorbed_messages_owner
if("aescap")
raw_messages = escape_attempt_absorbed_messages_prey
if("aesco")
raw_messages = escape_absorbed_messages_owner
if("aescp")
raw_messages = escape_absorbed_messages_prey
if("aescout")
raw_messages = escape_absorbed_messages_outside
if("aescfo")
raw_messages = escape_fail_absorbed_messages_owner
if("aescfp")
raw_messages = escape_fail_absorbed_messages_prey
if("trnspo")
raw_messages = primary_transfer_messages_owner
if("trnspp")
raw_messages = primary_transfer_messages_prey
if("trnsso")
raw_messages = secondary_transfer_messages_owner
if("trnssp")
raw_messages = secondary_transfer_messages_prey
if("stmodo")
raw_messages = digest_chance_messages_owner
if("stmodp")
raw_messages = digest_chance_messages_prey
if("stmoao")
raw_messages = absorb_chance_messages_owner
if("stmoap")
raw_messages = absorb_chance_messages_prey
if("dmo")
raw_messages = digest_messages_owner
if("dmp")
raw_messages = digest_messages_prey
if("em")
raw_messages = examine_messages
if("ema")
raw_messages = examine_messages_absorbed
if("amo")
raw_messages = absorb_messages_owner
if("amp")
raw_messages = absorb_messages_prey
if("uamo")
raw_messages = unabsorb_messages_owner
if("uamp")
raw_messages = unabsorb_messages_prey
if("im_digest")
raw_messages = emote_lists[DM_DIGEST]
if("im_hold")
raw_messages = emote_lists[DM_HOLD]
if("im_holdabsorbed")
raw_messages = emote_lists[DM_HOLD_ABSORBED]
if("im_absorb")
raw_messages = emote_lists[DM_ABSORB]
if("im_heal")
raw_messages = emote_lists[DM_HEAL]
if("im_drain")
raw_messages = emote_lists[DM_DRAIN]
if("im_steal")
raw_messages = emote_lists[DM_SIZE_STEAL]
if("im_egg")
raw_messages = emote_lists[DM_EGG]
if("im_shrink")
raw_messages = emote_lists[DM_SHRINK]
if("im_grow")
raw_messages = emote_lists[DM_GROW]
if("im_unabsorb")
raw_messages = emote_lists[DM_UNABSORB]
var/messages = null
if(raw_messages)
messages = raw_messages.Join(delim)
return messages
// The next function sets the messages on the belly, from human-readable var
// replacement strings and linebreaks as delimiters (two \n\n by default).
// They also sanitize the messages.
// Give them a limit for each type...
/obj/belly/proc/set_messages(raw_text, type, delim = "\n\n", limit)
if(!limit)
CRASH("[src] set message called without limit!")
ASSERT(type == "smo" || type == "smi" || type == "asmo" || type == "asmi" || type == "escao" || type == "escap" || type == "escp" || type == "esco" || type == "escout" || type == "escip" || type == "escio" || type == "esciout" || type == "escfp" || type == "escfo" || type == "aescao" || type == "aescap" || type == "aescp" || type == "aesco" || type == "aescout" || type == "aescfp" || type == "aescfo" || type == "trnspp" || type == "trnspo" || type == "trnssp" || type == "trnsso" || type == "stmodp" || type == "stmodo" || type == "stmoap" || type == "stmoao" || type == "dmo" || type == "dmp" || type == "amo" || type == "amp" || type == "uamo" || type == "uamp" || type == "em" || type == "ema" || type == "im_digest" || type == "im_hold" || type == "im_holdabsorbed" || type == "im_absorb" || type == "im_heal" || type == "im_drain" || type == "im_steal" || type == "im_egg" || type == "im_shrink" || type == "im_grow" || type == "im_unabsorb")
var/list/raw_list
if(findtext(raw_text, delim))
raw_list = splittext(html_encode(raw_text), delim)
else
raw_list = list(raw_text)
for(var/i = 1, i <= raw_list.len, i++)
if(!length(raw_list[i]))
raw_list.Cut(i, i + 1)
i--
if(raw_list.len > 10)
raw_list.Cut(11)
log_debug("[owner] tried to set [lowertext(name)] with 11+ messages")
var/realIndex = 0
for(var/i = 1, i <= raw_list.len, i++)
realIndex++
raw_list[i] = readd_quotes(raw_list[i])
//Also fix % sign for var replacement
raw_list[i] = replacetext(raw_list[i],"&#37;","%")
if(length(raw_list[i]) > limit || length(raw_list[i]) < 10)
to_chat(owner, span_warning("One of the message for [lowertext(name)] exceeded the limit of [limit] characters or has been below the lower limit of 10 characters and has been removed. Actual length: [length(raw_list[i])]"))
//Reflect message to the player so that they don't just lose it
to_chat(owner, span_warning("Message [realIndex]: [raw_list[i]]"))
log_debug("[owner] tried to set [lowertext(name)] [type] message with >[limit] or <10 characters")
raw_list.Cut(i, i + 1)
i--
ASSERT(raw_list.len <= 10) //Sanity
switch(type)
if("smo")
struggle_messages_outside = raw_list
if("smi")
struggle_messages_inside = raw_list
if("asmo")
absorbed_struggle_messages_outside = raw_list
if("asmi")
absorbed_struggle_messages_inside = raw_list
if("escao")
escape_attempt_messages_owner = raw_list
if("escap")
escape_attempt_messages_prey = raw_list
if("esco")
escape_messages_owner = raw_list
if("escp")
escape_messages_prey = raw_list
if("escout")
escape_messages_outside = raw_list
if("escio")
escape_item_messages_owner = raw_list
if("escip")
escape_item_messages_prey = raw_list
if("esciout")
escape_item_messages_outside = raw_list
if("escfo")
escape_fail_messages_owner = raw_list
if("escfp")
escape_fail_messages_prey = raw_list
if("aescao")
escape_attempt_absorbed_messages_owner = raw_list
if("aescap")
escape_attempt_absorbed_messages_prey = raw_list
if("aesco")
escape_absorbed_messages_owner = raw_list
if("aescp")
escape_absorbed_messages_prey = raw_list
if("aescout")
escape_absorbed_messages_outside = raw_list
if("aescfo")
escape_fail_absorbed_messages_owner = raw_list
if("aescfp")
escape_fail_absorbed_messages_prey = raw_list
if("trnspo")
primary_transfer_messages_owner = raw_list
if("trnspp")
primary_transfer_messages_prey = raw_list
if("trnsso")
secondary_transfer_messages_owner = raw_list
if("trnssp")
secondary_transfer_messages_prey = raw_list
if("stmodo")
digest_chance_messages_owner = raw_list
if("stmodp")
digest_chance_messages_prey = raw_list
if("stmoao")
absorb_chance_messages_owner = raw_list
if("stmoap")
absorb_chance_messages_prey = raw_list
if("dmo")
digest_messages_owner = raw_list
if("dmp")
digest_messages_prey = raw_list
if("amo")
absorb_messages_owner = raw_list
if("amp")
absorb_messages_prey = raw_list
if("uamo")
unabsorb_messages_owner = raw_list
if("uamp")
unabsorb_messages_prey = raw_list
if("em")
examine_messages = raw_list
if("ema")
examine_messages_absorbed = raw_list
if("im_digest")
emote_lists[DM_DIGEST] = raw_list
if("im_hold")
emote_lists[DM_HOLD] = raw_list
if("im_holdabsorbed")
emote_lists[DM_HOLD_ABSORBED] = raw_list
if("im_absorb")
emote_lists[DM_ABSORB] = raw_list
if("im_heal")
emote_lists[DM_HEAL] = raw_list
if("im_drain")
emote_lists[DM_DRAIN] = raw_list
if("im_steal")
emote_lists[DM_SIZE_STEAL] = raw_list
if("im_egg")
emote_lists[DM_EGG] = raw_list
if("im_shrink")
emote_lists[DM_SHRINK] = raw_list
if("im_grow")
emote_lists[DM_GROW] = raw_list
if("im_unabsorb")
emote_lists[DM_UNABSORB] = raw_list
+40 -808
View File
@@ -116,162 +116,6 @@
var/tmp/recent_sound = FALSE // Prevent audio spam
var/tmp/drainmode = DR_NORMAL // Simply drains the prey then does nothing.
// Don't forget to watch your commas at the end of each line if you change these.
var/list/struggle_messages_outside = list(
"%pred's %belly wobbles with a squirming meal.",
"%pred's %belly jostles with movement.",
"%pred's %belly briefly swells outward as someone pushes from inside.",
"%pred's %belly fidgets with a trapped victim.",
"%pred's %belly jiggles with motion from inside.",
"%pred's %belly sloshes around.",
"%pred's %belly gushes softly.",
"%pred's %belly lets out a wet squelch.")
var/list/struggle_messages_inside = list(
"Your useless squirming only causes %pred's slimy %belly to squelch over your body.",
"Your struggles only cause %pred's %belly to gush softly around you.",
"Your movement only causes %pred's %belly to slosh around you.",
"Your motion causes %pred's %belly to jiggle.",
"You fidget around inside of %pred's %belly.",
"You shove against the walls of %pred's %belly, making it briefly swell outward.",
"You jostle %pred's %belly with movement.",
"You squirm inside of %pred's %belly, making it wobble around.")
var/list/absorbed_struggle_messages_outside = list(
"%pred's %belly wobbles, seemingly on its own.",
"%pred's %belly jiggles without apparent cause.",
"%pred's %belly seems to shake for a second without an obvious reason.")
var/list/absorbed_struggle_messages_inside = list(
"You try and resist %pred's %belly, but only cause it to jiggle slightly.",
"Your fruitless mental struggles only shift %pred's %belly a tiny bit.",
"You can't make any progress freeing yourself from %pred's %belly.")
var/list/escape_attempt_messages_owner = list(
"%prey is attempting to free themselves from your %belly!")
var/list/escape_attempt_messages_prey = list(
"You start to climb out of %pred's %belly.")
var/list/escape_messages_owner = list(
"%prey climbs out of your %belly!")
var/list/escape_messages_prey = list(
"You climb out of %pred's %belly.")
var/list/escape_messages_outside = list(
"%prey climbs out of %pred's %belly!")
var/list/escape_item_messages_owner = list(
"%item suddenly slips out of your %belly!")
var/list/escape_item_messages_prey = list(
"Your struggles successfully cause %pred to squeeze your %item out of their %belly.")
var/list/escape_item_messages_outside = list(
"%item suddenly slips out of %pred's %belly!")
var/list/escape_fail_messages_owner = list(
"%prey's attempt to escape from your %belly has failed!")
var/list/escape_fail_messages_prey = list(
"Your attempt to escape %pred's %belly has failed!")
var/list/escape_attempt_absorbed_messages_owner = list(
"%prey is attempting to free themselves from your %belly!")
var/list/escape_attempt_absorbed_messages_prey = list(
"You try to force yourself out of %pred's %belly.")
var/list/escape_absorbed_messages_owner = list(
"%prey forces themselves free of your %belly!")
var/list/escape_absorbed_messages_prey = list(
"You manage to free yourself from %pred's %belly.")
var/list/escape_absorbed_messages_outside = list(
"%prey climbs out of %pred's %belly!")
var/list/escape_fail_absorbed_messages_owner = list(
"%prey's attempt to escape form your %belly has failed!")
var/list/escape_fail_absorbed_messages_prey = list(
"Before you manage to reach freedom, you feel yourself getting dragged back into %pred's %belly!")
var/list/primary_transfer_messages_owner = list(
"%prey slid into your %dest due to their struggling inside your %belly!")
var/list/primary_transfer_messages_prey = list(
"Your attempt to escape %pred's %belly has failed and your struggles only results in you sliding into pred's %dest!")
var/list/secondary_transfer_messages_owner = list(
"%prey slid into your %dest due to their struggling inside your %belly!")
var/list/secondary_transfer_messages_prey = list(
"Your attempt to escape %pred's %belly has failed and your struggles only results in you sliding into pred's %dest!")
var/list/digest_chance_messages_owner = list(
"You feel your %belly beginning to become active!")
var/list/digest_chance_messages_prey = list(
"In response to your struggling, %pred's %belly begins to get more active...")
var/list/absorb_chance_messages_owner = list(
"You feel your %belly start to cling onto its contents...")
var/list/absorb_chance_messages_prey = list(
"In response to your struggling, %pred's %belly begins to cling more tightly...")
var/list/select_chance_messages_owner = list(
"You feel your %belly beginning to become active!")
var/list/select_chance_messages_prey = list(
"In response to your struggling, %pred's %belly begins to get more active...")
var/list/digest_messages_owner = list(
"You feel %prey's body succumb to your digestive system, which breaks it apart into soft slurry.",
"You hear a lewd glorp as your %belly muscles grind %prey into a warm pulp.",
"Your %belly lets out a rumble as it melts %prey into sludge.",
"You feel a soft gurgle as %prey's body loses form in your %belly. They're nothing but a soft mass of churning slop now.",
"Your %belly begins gushing %prey's remains through your system, adding some extra weight to your thighs.",
"Your %belly begins gushing %prey's remains through your system, adding some extra weight to your rump.",
"Your %belly begins gushing %prey's remains through your system, adding some extra weight to your belly.",
"Your %belly groans as %prey falls apart into a thick soup. You can feel their remains soon flowing deeper into your body to be absorbed.",
"Your %belly kneads on every fiber of %prey, softening them down into mush to fuel your next hunt.",
"Your %belly churns %prey down into a hot slush. You can feel the nutrients coursing through your digestive track with a series of long, wet glorps.")
var/list/digest_messages_prey = list(
"Your body succumbs to %pred's digestive system, which breaks you apart into soft slurry.",
"%pred's %belly lets out a lewd glorp as their muscles grind you into a warm pulp.",
"%pred's %belly lets out a rumble as it melts you into sludge.",
"%pred feels a soft gurgle as your body loses form in their %belly. You're nothing but a soft mass of churning slop now.",
"%pred's %belly begins gushing your remains through their system, adding some extra weight to %pred's thighs.",
"%pred's %belly begins gushing your remains through their system, adding some extra weight to %pred's rump.",
"%pred's %belly begins gushing your remains through their system, adding some extra weight to %pred's belly.",
"%pred's %belly groans as you fall apart into a thick soup. Your remains soon flow deeper into %pred's body to be absorbed.",
"%pred's %belly kneads on every fiber of your body, softening you down into mush to fuel their next hunt.",
"%pred's %belly churns you down into a hot slush. Your nutrient-rich remains course through their digestive track with a series of long, wet glorps.")
var/list/absorb_messages_owner = list(
"You feel %prey becoming part of you.")
var/list/absorb_messages_prey = list(
"You feel yourself becoming part of %pred's %belly!")
var/list/unabsorb_messages_owner = list(
"You feel %prey reform into a recognizable state again.")
var/list/unabsorb_messages_prey = list(
"You are released from being part of %pred's %belly.")
var/list/examine_messages = list(
"They have something solid in their %belly!",
"It looks like they have something in their %belly!")
var/list/examine_messages_absorbed = list(
"Their body looks somewhat larger than usual around the area of their %belly.",
"Their %belly looks larger than usual.")
var/item_digest_mode = IM_DIGEST_FOOD // Current item-related mode from item_digest_modes
var/contaminates = FALSE // Whether the belly will contaminate stuff
var/contamination_flavor = "Generic" // Determines descriptions of contaminated items
@@ -422,11 +266,7 @@
if(istype(thing, /mob/observer)) //Ports CHOMPStation PR#3072
if(desc) //Ports CHOMPStation PR#4772
//Allow ghosts see where they are if they're still getting squished along inside.
var/formatted_desc
formatted_desc = replacetext(desc, "%belly", lowertext(name)) //replace with this belly's name
formatted_desc = replacetext(formatted_desc, "%pred", owner) //replace with this belly's owner
formatted_desc = replacetext(formatted_desc, "%prey", thing) //replace with whatever mob entered into this belly
to_chat(thing, span_vnotice("<B>[formatted_desc]</B>"))
to_chat(thing, span_vnotice("<B>[belly_format_string(desc, thing)]</B>"))
if(OldLoc in contents)
return //Someone dropping something (or being stripdigested)
@@ -459,11 +299,7 @@
//Was there a description text? If so, it's time to format it!
if(raw_desc)
//Replace placeholder vars
var/formatted_desc
formatted_desc = replacetext(raw_desc, "%belly", lowertext(name)) //replace with this belly's name
formatted_desc = replacetext(formatted_desc, "%pred", owner) //replace with this belly's owner
formatted_desc = replacetext(formatted_desc, "%prey", M) //replace with whatever mob entered into this belly
to_chat(M, span_vnotice("<B>[formatted_desc]</B>"))
to_chat(M, span_vnotice("<B>[belly_format_string(raw_desc, M)]</B>"))
var/taste
if(can_taste && (taste = M.get_taste_message(FALSE)))
@@ -753,318 +589,6 @@
if(owner.mind)
owner.mind.vore_prey_eaten++
// Get the line that should show up in Examine message if the owner of this belly
// is examined. By making this a proc, we not only take advantage of polymorphism,
// but can easily make the message vary based on how many people are inside, etc.
// Returns a string which shoul be appended to the Examine output.
/obj/belly/proc/get_examine_msg()
if(!(contents.len) || !(examine_messages.len))
return ""
var/formatted_message
var/raw_message = pick(examine_messages)
var/total_bulge = 0
var/living_count = 0
for(var/mob/living/L in contents)
living_count++
var/count_total = contents.len
for(var/mob/observer/C in contents)
count_total-- //Exclude any ghosts from %count
var/list/vore_contents = list()
for(var/G in contents)
if(!isobserver(G))
vore_contents += G //Exclude any ghosts from %prey
for(var/mob/living/P in contents)
if(!P.absorbed) //This is required first, in case there's a person absorbed and not absorbed in a stomach.
total_bulge += P.size_multiplier
if(total_bulge < bulge_size || bulge_size == 0)
return ""
formatted_message = replacetext(raw_message, "%belly", lowertext(name))
formatted_message = replacetext(formatted_message, "%pred", owner)
formatted_message = replacetext(formatted_message, "%prey", english_list(vore_contents))
formatted_message = replacetext(formatted_message, "%countprey", living_count)
formatted_message = replacetext(formatted_message, "%count", count_total)
return(span_red("<i>[formatted_message]</i>"))
/obj/belly/proc/get_examine_msg_absorbed()
if(!(contents.len) || !(examine_messages_absorbed.len) || !display_absorbed_examine)
return ""
var/formatted_message
var/raw_message = pick(examine_messages_absorbed)
var/absorbed_count = 0
var/list/absorbed_victims = list()
for(var/mob/living/L in contents)
if(L.absorbed)
absorbed_victims += L
absorbed_count++
if(!absorbed_count)
return ""
formatted_message = replacetext(raw_message, "%belly", lowertext(name))
formatted_message = replacetext(formatted_message, "%pred", owner)
formatted_message = replacetext(formatted_message, "%prey", english_list(absorbed_victims))
formatted_message = replacetext(formatted_message, "%countprey", absorbed_count)
return(span_red("<i>[formatted_message]</i>"))
// The next function gets the messages set on the belly, in human-readable format.
// This is useful in customization boxes and such. The delimiter right now is \n\n so
// in message boxes, this looks nice and is easily delimited.
/obj/belly/proc/get_messages(type, delim = "\n\n")
ASSERT(type == "smo" || type == "smi" || type == "asmo" || type == "asmi" || type == "escao" || type == "escap" || type == "escp" || type == "esco" || type == "escout" || type == "escip" || type == "escio" || type == "esciout" || type == "escfp" || type == "escfo" || type == "aescao" || type == "aescap" || type == "aescp" || type == "aesco" || type == "aescout" || type == "aescfp" || type == "aescfo" || type == "trnspp" || type == "trnspo" || type == "trnssp" || type == "trnsso" || type == "stmodp" || type == "stmodo" || type == "stmoap" || type == "stmoao" || type == "dmo" || type == "dmp" || type == "amo" || type == "amp" || type == "uamo" || type == "uamp" || type == "em" || type == "ema" || type == "im_digest" || type == "im_hold" || type == "im_holdabsorbed" || type == "im_absorb" || type == "im_heal" || type == "im_drain" || type == "im_steal" || type == "im_egg" || type == "im_shrink" || type == "im_grow" || type == "im_unabsorb")
var/list/raw_messages
switch(type)
if("smo")
raw_messages = struggle_messages_outside
if("smi")
raw_messages = struggle_messages_inside
if("asmo")
raw_messages = absorbed_struggle_messages_outside
if("asmi")
raw_messages = absorbed_struggle_messages_inside
if("escao")
raw_messages = escape_attempt_messages_owner
if("escap")
raw_messages = escape_attempt_messages_prey
if("esco")
raw_messages = escape_messages_owner
if("escp")
raw_messages = escape_messages_prey
if("escout")
raw_messages = escape_messages_outside
if("escio")
raw_messages = escape_item_messages_owner
if("escip")
raw_messages = escape_item_messages_prey
if("esciout")
raw_messages = escape_item_messages_outside
if("escfo")
raw_messages = escape_fail_messages_owner
if("escfp")
raw_messages = escape_fail_messages_prey
if("aescao")
raw_messages = escape_attempt_absorbed_messages_owner
if("aescap")
raw_messages = escape_attempt_absorbed_messages_prey
if("aesco")
raw_messages = escape_absorbed_messages_owner
if("aescp")
raw_messages = escape_absorbed_messages_prey
if("aescout")
raw_messages = escape_absorbed_messages_outside
if("aescfo")
raw_messages = escape_fail_absorbed_messages_owner
if("aescfp")
raw_messages = escape_fail_absorbed_messages_prey
if("trnspo")
raw_messages = primary_transfer_messages_owner
if("trnspp")
raw_messages = primary_transfer_messages_prey
if("trnsso")
raw_messages = secondary_transfer_messages_owner
if("trnssp")
raw_messages = secondary_transfer_messages_prey
if("stmodo")
raw_messages = digest_chance_messages_owner
if("stmodp")
raw_messages = digest_chance_messages_prey
if("stmoao")
raw_messages = absorb_chance_messages_owner
if("stmoap")
raw_messages = absorb_chance_messages_prey
if("dmo")
raw_messages = digest_messages_owner
if("dmp")
raw_messages = digest_messages_prey
if("em")
raw_messages = examine_messages
if("ema")
raw_messages = examine_messages_absorbed
if("amo")
raw_messages = absorb_messages_owner
if("amp")
raw_messages = absorb_messages_prey
if("uamo")
raw_messages = unabsorb_messages_owner
if("uamp")
raw_messages = unabsorb_messages_prey
if("im_digest")
raw_messages = emote_lists[DM_DIGEST]
if("im_hold")
raw_messages = emote_lists[DM_HOLD]
if("im_holdabsorbed")
raw_messages = emote_lists[DM_HOLD_ABSORBED]
if("im_absorb")
raw_messages = emote_lists[DM_ABSORB]
if("im_heal")
raw_messages = emote_lists[DM_HEAL]
if("im_drain")
raw_messages = emote_lists[DM_DRAIN]
if("im_steal")
raw_messages = emote_lists[DM_SIZE_STEAL]
if("im_egg")
raw_messages = emote_lists[DM_EGG]
if("im_shrink")
raw_messages = emote_lists[DM_SHRINK]
if("im_grow")
raw_messages = emote_lists[DM_GROW]
if("im_unabsorb")
raw_messages = emote_lists[DM_UNABSORB]
var/messages = null
if(raw_messages)
messages = raw_messages.Join(delim)
return messages
// The next function sets the messages on the belly, from human-readable var
// replacement strings and linebreaks as delimiters (two \n\n by default).
// They also sanitize the messages.
// Give them a limit for each type...
/obj/belly/proc/set_messages(raw_text, type, delim = "\n\n", limit)
if(!limit)
CRASH("[src] set message called without limit!")
ASSERT(type == "smo" || type == "smi" || type == "asmo" || type == "asmi" || type == "escao" || type == "escap" || type == "escp" || type == "esco" || type == "escout" || type == "escip" || type == "escio" || type == "esciout" || type == "escfp" || type == "escfo" || type == "aescao" || type == "aescap" || type == "aescp" || type == "aesco" || type == "aescout" || type == "aescfp" || type == "aescfo" || type == "trnspp" || type == "trnspo" || type == "trnssp" || type == "trnsso" || type == "stmodp" || type == "stmodo" || type == "stmoap" || type == "stmoao" || type == "dmo" || type == "dmp" || type == "amo" || type == "amp" || type == "uamo" || type == "uamp" || type == "em" || type == "ema" || type == "im_digest" || type == "im_hold" || type == "im_holdabsorbed" || type == "im_absorb" || type == "im_heal" || type == "im_drain" || type == "im_steal" || type == "im_egg" || type == "im_shrink" || type == "im_grow" || type == "im_unabsorb")
var/list/raw_list
if(findtext(raw_text, delim))
raw_list = splittext(html_encode(raw_text), delim)
else
raw_list = list(raw_text)
for(var/i = 1, i <= raw_list.len, i++)
if(!length(raw_list[i]))
raw_list.Cut(i, i + 1)
i--
if(raw_list.len > 10)
raw_list.Cut(11)
log_debug("[owner] tried to set [lowertext(name)] with 11+ messages")
var/realIndex = 0
for(var/i = 1, i <= raw_list.len, i++)
realIndex++
raw_list[i] = readd_quotes(raw_list[i])
//Also fix % sign for var replacement
raw_list[i] = replacetext(raw_list[i],"&#37;","%")
if(length(raw_list[i]) > limit || length(raw_list[i]) < 10)
to_chat(owner, span_warning("One of the message for [lowertext(name)] exceeded the limit of [limit] characters or has been below the lower limit of 10 characters and has been removed. Actual length: [length(raw_list[i])]"))
//Reflect message to the player so that they don't just lose it
to_chat(owner, span_warning("Message [realIndex]: [raw_list[i]]"))
log_debug("[owner] tried to set [lowertext(name)] [type] message with >[limit] or <10 characters")
raw_list.Cut(i, i + 1)
i--
ASSERT(raw_list.len <= 10) //Sanity
switch(type)
if("smo")
struggle_messages_outside = raw_list
if("smi")
struggle_messages_inside = raw_list
if("asmo")
absorbed_struggle_messages_outside = raw_list
if("asmi")
absorbed_struggle_messages_inside = raw_list
if("escao")
escape_attempt_messages_owner = raw_list
if("escap")
escape_attempt_messages_prey = raw_list
if("esco")
escape_messages_owner = raw_list
if("escp")
escape_messages_prey = raw_list
if("escout")
escape_messages_outside = raw_list
if("escio")
escape_item_messages_owner = raw_list
if("escip")
escape_item_messages_prey = raw_list
if("esciout")
escape_item_messages_outside = raw_list
if("escfo")
escape_fail_messages_owner = raw_list
if("escfp")
escape_fail_messages_prey = raw_list
if("aescao")
escape_attempt_absorbed_messages_owner = raw_list
if("aescap")
escape_attempt_absorbed_messages_prey = raw_list
if("aesco")
escape_absorbed_messages_owner = raw_list
if("aescp")
escape_absorbed_messages_prey = raw_list
if("aescout")
escape_absorbed_messages_outside = raw_list
if("aescfo")
escape_fail_absorbed_messages_owner = raw_list
if("aescfp")
escape_fail_absorbed_messages_prey = raw_list
if("trnspo")
primary_transfer_messages_owner = raw_list
if("trnspp")
primary_transfer_messages_prey = raw_list
if("trnsso")
secondary_transfer_messages_owner = raw_list
if("trnssp")
secondary_transfer_messages_prey = raw_list
if("stmodo")
digest_chance_messages_owner = raw_list
if("stmodp")
digest_chance_messages_prey = raw_list
if("stmoao")
absorb_chance_messages_owner = raw_list
if("stmoap")
absorb_chance_messages_prey = raw_list
if("dmo")
digest_messages_owner = raw_list
if("dmp")
digest_messages_prey = raw_list
if("amo")
absorb_messages_owner = raw_list
if("amp")
absorb_messages_prey = raw_list
if("uamo")
unabsorb_messages_owner = raw_list
if("uamp")
unabsorb_messages_prey = raw_list
if("em")
examine_messages = raw_list
if("ema")
examine_messages_absorbed = raw_list
if("im_digest")
emote_lists[DM_DIGEST] = raw_list
if("im_hold")
emote_lists[DM_HOLD] = raw_list
if("im_holdabsorbed")
emote_lists[DM_HOLD_ABSORBED] = raw_list
if("im_absorb")
emote_lists[DM_ABSORB] = raw_list
if("im_heal")
emote_lists[DM_HEAL] = raw_list
if("im_drain")
emote_lists[DM_DRAIN] = raw_list
if("im_steal")
emote_lists[DM_SIZE_STEAL] = raw_list
if("im_egg")
emote_lists[DM_EGG] = raw_list
if("im_shrink")
emote_lists[DM_SHRINK] = raw_list
if("im_grow")
emote_lists[DM_GROW] = raw_list
if("im_unabsorb")
emote_lists[DM_UNABSORB] = raw_list
return
// Handle the death of a mob via digestion.
// Called from the process_Life() methods of bellies that digest prey.
// Default implementation calls M.death() and removes from internal contents.
@@ -1117,33 +641,13 @@
// Handle a mob being absorbed
/obj/belly/proc/absorb_living(mob/living/M)
var/absorb_alert_owner = pick(absorb_messages_owner)
var/absorb_alert_prey = pick(absorb_messages_prey)
var/absorbed_count = 0
for(var/mob/living/L in contents)
if(L.absorbed)
absorbed_count++
//Replace placeholder vars
absorb_alert_owner = replacetext(absorb_alert_owner, "%pred", owner)
absorb_alert_owner = replacetext(absorb_alert_owner, "%prey", M)
absorb_alert_owner = replacetext(absorb_alert_owner, "%belly", lowertext(name))
absorb_alert_owner = replacetext(absorb_alert_owner, "%countprey", absorbed_count)
absorb_alert_prey = replacetext(absorb_alert_prey, "%pred", owner)
absorb_alert_prey = replacetext(absorb_alert_prey, "%prey", M)
absorb_alert_prey = replacetext(absorb_alert_prey, "%belly", lowertext(name))
absorb_alert_prey = replacetext(absorb_alert_prey, "%countprey", absorbed_count)
M.absorbed = TRUE
if(M.ckey)
handle_absorb_langs(M, owner)
GLOB.prey_absorbed_roundstat++
to_chat(M, span_vnotice("[absorb_alert_prey]"))
to_chat(owner, span_vnotice("[absorb_alert_owner]"))
to_chat(M, span_vnotice("[belly_format_string(absorb_messages_prey, M, use_absorbed_count = TRUE)]"))
to_chat(owner, span_vnotice("[belly_format_string(absorb_messages_owner, M, use_absorbed_count = TRUE)]"))
if(M.noisy) //Mute drained absorbee hunger if enabled.
M.noisy = FALSE
@@ -1177,11 +681,7 @@
if(absorbed_desc)
//Replace placeholder vars
var/formatted_abs_desc
formatted_abs_desc = replacetext(absorbed_desc, "%belly", lowertext(name)) //replace with this belly's name
formatted_abs_desc = replacetext(formatted_abs_desc, "%pred", owner) //replace with this belly's owner
formatted_abs_desc = replacetext(formatted_abs_desc, "%prey", M) //replace with whatever mob entered into this belly
to_chat(M, span_vnotice("<B>[formatted_abs_desc]</B>"))
to_chat(M, span_vnotice("<B>[belly_format_string(absorbed_desc, M)]</B>"))
//Update owner
owner.updateVRPanel()
@@ -1203,32 +703,13 @@
// Handle a mob being unabsorbed
/obj/belly/proc/unabsorb_living(mob/living/M)
var/unabsorb_alert_owner = pick(unabsorb_messages_owner)
var/unabsorb_alert_prey = pick(unabsorb_messages_prey)
var/absorbed_count = 0
for(var/mob/living/L in contents)
if(L.absorbed)
absorbed_count++
//Replace placeholder vars
unabsorb_alert_owner = replacetext(unabsorb_alert_owner, "%pred", owner)
unabsorb_alert_owner = replacetext(unabsorb_alert_owner, "%prey", M)
unabsorb_alert_owner = replacetext(unabsorb_alert_owner, "%belly", lowertext(name))
unabsorb_alert_owner = replacetext(unabsorb_alert_owner, "%countprey", absorbed_count)
unabsorb_alert_prey = replacetext(unabsorb_alert_prey, "%pred", owner)
unabsorb_alert_prey = replacetext(unabsorb_alert_prey, "%prey", M)
unabsorb_alert_prey = replacetext(unabsorb_alert_prey, "%belly", lowertext(name))
unabsorb_alert_prey = replacetext(unabsorb_alert_prey, "%countprey", absorbed_count)
M.absorbed = FALSE
handle_absorb_langs(M, owner)
to_chat(M, span_vnotice("[unabsorb_alert_prey]"))
to_chat(owner, span_vnotice("[unabsorb_alert_owner]"))
to_chat(M, span_vnotice(belly_format_string(unabsorb_messages_prey, M, use_absorbed_count = TRUE)))
to_chat(owner, span_vnotice(belly_format_string(unabsorb_messages_owner, M, use_absorbed_count = TRUE)))
if(desc)
to_chat(M, span_vnotice("<B>[desc]</B>"))
to_chat(M, span_vnotice("<B>[belly_format_string(desc, M)]</B>"))
//Update owner
owner.updateVRPanel()
@@ -1284,46 +765,13 @@
R.setClickCooldown(50)
var/living_count = 0
for(var/mob/living/L in contents)
living_count++
var/escape_attempt_owner_message = pick(escape_attempt_messages_owner)
var/escape_attempt_prey_message = pick(escape_attempt_messages_prey)
var/escape_fail_owner_message = pick(escape_fail_messages_owner)
var/escape_fail_prey_message = pick(escape_fail_messages_prey)
escape_attempt_owner_message = replacetext(escape_attempt_owner_message, "%pred", owner)
escape_attempt_owner_message = replacetext(escape_attempt_owner_message, "%prey", R)
escape_attempt_owner_message = replacetext(escape_attempt_owner_message, "%belly", lowertext(name))
escape_attempt_owner_message = replacetext(escape_attempt_owner_message, "%countprey", living_count)
escape_attempt_owner_message = replacetext(escape_attempt_owner_message, "%count", contents.len)
escape_attempt_prey_message = replacetext(escape_attempt_prey_message, "%pred", owner)
escape_attempt_prey_message = replacetext(escape_attempt_prey_message, "%prey", R)
escape_attempt_prey_message = replacetext(escape_attempt_prey_message, "%belly", lowertext(name))
escape_attempt_prey_message = replacetext(escape_attempt_prey_message, "%countprey", living_count)
escape_attempt_prey_message = replacetext(escape_attempt_prey_message, "%count", contents.len)
escape_fail_owner_message = replacetext(escape_fail_owner_message, "%pred", owner)
escape_fail_owner_message = replacetext(escape_fail_owner_message, "%prey", R)
escape_fail_owner_message = replacetext(escape_fail_owner_message, "%belly", lowertext(name))
escape_fail_owner_message = replacetext(escape_fail_owner_message, "%countprey", living_count)
escape_fail_owner_message = replacetext(escape_fail_owner_message, "%count", contents.len)
escape_fail_prey_message = replacetext(escape_fail_prey_message, "%pred", owner)
escape_fail_prey_message = replacetext(escape_fail_prey_message, "%prey", R)
escape_fail_prey_message = replacetext(escape_fail_prey_message, "%belly", lowertext(name))
escape_fail_prey_message = replacetext(escape_fail_prey_message, "%countprey", living_count)
escape_fail_prey_message = replacetext(escape_fail_prey_message, "%count", contents.len)
escape_attempt_owner_message = span_vwarning("[escape_attempt_owner_message]")
escape_attempt_prey_message = span_vwarning("[escape_attempt_prey_message]")
escape_fail_owner_message = span_vwarning("[escape_fail_owner_message]")
escape_fail_prey_message = span_vnotice("[escape_fail_prey_message]")
var/escape_attempt_owner_message = span_vwarning(belly_format_string(escape_attempt_messages_owner, R))
var/escape_attempt_prey_message = span_vwarning(belly_format_string(escape_attempt_messages_prey, R))
var/escape_fail_owner_message = span_vwarning(belly_format_string(escape_fail_messages_owner, R))
var/escape_fail_prey_message = span_vnotice(belly_format_string(escape_fail_messages_prey, R))
if(owner.stat) //If owner is stat (dead, KO) we can actually escape
escape_attempt_prey_message = replacetext(escape_attempt_prey_message, new/regex("^(<span(?: \[^>]*)?>.*)(</span>)$", ""), "$1 (This will take around [escapetime/10] seconds.)$2")
escape_attempt_prey_message = span_vwarning("[escape_attempt_prey_message] (will take around [escapetime/10] seconds.)")
to_chat(R, escape_attempt_prey_message)
to_chat(owner, escape_attempt_owner_message)
@@ -1342,23 +790,9 @@
to_chat(owner, escape_fail_owner_message)
return
return
var/struggle_outer_message = pick(struggle_messages_outside)
var/struggle_user_message = pick(struggle_messages_inside)
struggle_outer_message = replacetext(struggle_outer_message, "%pred", owner)
struggle_outer_message = replacetext(struggle_outer_message, "%prey", R)
struggle_outer_message = replacetext(struggle_outer_message, "%belly", lowertext(name))
struggle_outer_message = replacetext(struggle_outer_message, "%countprey", living_count)
struggle_outer_message = replacetext(struggle_outer_message, "%count", contents.len)
struggle_user_message = replacetext(struggle_user_message, "%pred", owner)
struggle_user_message = replacetext(struggle_user_message, "%prey", R)
struggle_user_message = replacetext(struggle_user_message, "%belly", lowertext(name))
struggle_user_message = replacetext(struggle_user_message, "%countprey", living_count)
struggle_user_message = replacetext(struggle_user_message, "%count", contents.len)
struggle_outer_message = span_valert("[struggle_outer_message]")
struggle_user_message = span_valert("[struggle_user_message]")
var/struggle_outer_message = span_valert(belly_format_string(struggle_messages_outside, R))
var/struggle_user_message = span_valert(belly_format_string(struggle_messages_inside, R))
for(var/mob/M in hearers(4, owner))
M.show_message(struggle_outer_message, 2) // hearable
@@ -1386,34 +820,9 @@
to_chat(owner, escape_attempt_owner_message)
if(do_after(R, escapetime))
if(escapable && C)
var/escape_item_owner_message = pick(escape_item_messages_owner)
var/escape_item_prey_message = pick(escape_item_messages_prey)
var/escape_item_outside_message = pick(escape_item_messages_outside)
escape_item_owner_message = replacetext(escape_item_owner_message, "%pred", owner)
escape_item_owner_message = replacetext(escape_item_owner_message, "%prey", R)
escape_item_owner_message = replacetext(escape_item_owner_message, "%belly", lowertext(name))
escape_item_owner_message = replacetext(escape_item_owner_message, "%countprey", living_count)
escape_item_owner_message = replacetext(escape_item_owner_message, "%count", contents.len)
escape_item_owner_message = replacetext(escape_item_owner_message, "%item", C)
escape_item_prey_message = replacetext(escape_item_prey_message, "%pred", owner)
escape_item_prey_message = replacetext(escape_item_prey_message, "%prey", R)
escape_item_prey_message = replacetext(escape_item_prey_message, "%belly", lowertext(name))
escape_item_prey_message = replacetext(escape_item_prey_message, "%countprey", living_count)
escape_item_prey_message = replacetext(escape_item_prey_message, "%count", contents.len)
escape_item_prey_message = replacetext(escape_item_prey_message, "%item", C)
escape_item_outside_message = replacetext(escape_item_outside_message, "%pred", owner)
escape_item_outside_message = replacetext(escape_item_outside_message, "%prey", R)
escape_item_outside_message = replacetext(escape_item_outside_message, "%belly", lowertext(name))
escape_item_outside_message = replacetext(escape_item_outside_message, "%countprey", living_count)
escape_item_outside_message = replacetext(escape_item_outside_message, "%count", contents.len)
escape_item_outside_message = replacetext(escape_item_outside_message, "%item", C)
escape_item_owner_message = span_vwarning("[escape_item_owner_message]")
escape_item_prey_message = span_vwarning("[escape_item_prey_message]")
escape_item_outside_message = span_vwarning("[escape_item_outside_message]")
var/escape_item_owner_message = span_vwarning(belly_format_string(escape_item_messages_owner, R, item = C))
var/escape_item_prey_message = span_vwarning(belly_format_string(escape_item_messages_prey, R, item = C))
var/escape_item_outside_message = span_vwarning(belly_format_string(escape_item_messages_outside, R, item = C))
release_specific_contents(C)
to_chat(R, escape_item_prey_message)
@@ -1422,31 +831,10 @@
M.show_message(escape_item_outside_message, 2)
return
if(escapable && (R.loc == src) && !R.absorbed) //Does the owner still have escapable enabled?
var/escape_owner_message = pick(escape_messages_owner)
var/escape_prey_message = pick(escape_messages_prey)
var/escape_outside_message = pick(escape_messages_outside)
var/escape_owner_message = span_vwarning(belly_format_string(escape_messages_owner, R))
var/escape_prey_message = span_vwarning(belly_format_string(escape_messages_prey, R))
var/escape_outside_message = span_vwarning(belly_format_string(escape_messages_outside, R))
escape_owner_message = replacetext(escape_owner_message, "%pred", owner)
escape_owner_message = replacetext(escape_owner_message, "%prey", R)
escape_owner_message = replacetext(escape_owner_message, "%belly", lowertext(name))
escape_owner_message = replacetext(escape_owner_message, "%countprey", living_count)
escape_owner_message = replacetext(escape_owner_message, "%count", contents.len)
escape_prey_message = replacetext(escape_prey_message, "%pred", owner)
escape_prey_message = replacetext(escape_prey_message, "%prey", R)
escape_prey_message = replacetext(escape_prey_message, "%belly", lowertext(name))
escape_prey_message = replacetext(escape_prey_message, "%countprey", living_count)
escape_prey_message = replacetext(escape_prey_message, "%count", contents.len)
escape_outside_message = replacetext(escape_outside_message, "%pred", owner)
escape_outside_message = replacetext(escape_outside_message, "%prey", R)
escape_outside_message = replacetext(escape_outside_message, "%belly", lowertext(name))
escape_outside_message = replacetext(escape_outside_message, "%countprey", living_count)
escape_outside_message = replacetext(escape_outside_message, "%count", contents.len)
escape_owner_message = span_vwarning("[escape_owner_message]")
escape_prey_message = span_vwarning("[escape_prey_message]")
escape_outside_message = span_vwarning("[escape_outside_message]")
release_specific_contents(R)
to_chat(R, escape_prey_message)
to_chat(owner, escape_owner_message)
@@ -1472,25 +860,8 @@
transferchance = 0
transferlocation = null
return
var/primary_transfer_owner_message = pick(primary_transfer_messages_owner)
var/primary_transfer_prey_message = pick(primary_transfer_messages_prey)
primary_transfer_owner_message = replacetext(primary_transfer_owner_message, "%pred", owner)
primary_transfer_owner_message = replacetext(primary_transfer_owner_message, "%prey", R)
primary_transfer_owner_message = replacetext(primary_transfer_owner_message, "%belly", lowertext(name))
primary_transfer_owner_message = replacetext(primary_transfer_owner_message, "%countprey", living_count)
primary_transfer_owner_message = replacetext(primary_transfer_owner_message, "%count", contents.len)
primary_transfer_owner_message = replacetext(primary_transfer_owner_message, "%dest", transferlocation)
primary_transfer_prey_message = replacetext(primary_transfer_prey_message, "%pred", owner)
primary_transfer_prey_message = replacetext(primary_transfer_prey_message, "%prey", R)
primary_transfer_prey_message = replacetext(primary_transfer_prey_message, "%belly", lowertext(name))
primary_transfer_prey_message = replacetext(primary_transfer_prey_message, "%countprey", living_count)
primary_transfer_prey_message = replacetext(primary_transfer_prey_message, "%count", contents.len)
primary_transfer_prey_message = replacetext(primary_transfer_prey_message, "%dest", transferlocation)
primary_transfer_owner_message = span_vwarning("[primary_transfer_owner_message]")
primary_transfer_prey_message = span_vwarning("[primary_transfer_prey_message]")
var/primary_transfer_owner_message = span_vwarning(belly_format_string(primary_transfer_messages_owner, R, dest = transferlocation))
var/primary_transfer_prey_message = span_vwarning(belly_format_string(primary_transfer_messages_prey, R, dest = transferlocation))
to_chat(R, primary_transfer_prey_message)
to_chat(owner, primary_transfer_owner_message)
@@ -1513,25 +884,8 @@
transferlocation_secondary = null
return
var/secondary_transfer_owner_message = pick(secondary_transfer_messages_owner)
var/secondary_transfer_prey_message = pick(secondary_transfer_messages_prey)
secondary_transfer_owner_message = replacetext(secondary_transfer_owner_message, "%pred", owner)
secondary_transfer_owner_message = replacetext(secondary_transfer_owner_message, "%prey", R)
secondary_transfer_owner_message = replacetext(secondary_transfer_owner_message, "%belly", lowertext(name))
secondary_transfer_owner_message = replacetext(secondary_transfer_owner_message, "%countprey", living_count)
secondary_transfer_owner_message = replacetext(secondary_transfer_owner_message, "%count", contents.len)
secondary_transfer_owner_message = replacetext(secondary_transfer_owner_message, "%dest", transferlocation_secondary)
secondary_transfer_prey_message = replacetext(secondary_transfer_prey_message, "%pred", owner)
secondary_transfer_prey_message = replacetext(secondary_transfer_prey_message, "%prey", R)
secondary_transfer_prey_message = replacetext(secondary_transfer_prey_message, "%belly", lowertext(name))
secondary_transfer_prey_message = replacetext(secondary_transfer_prey_message, "%countprey", living_count)
secondary_transfer_prey_message = replacetext(secondary_transfer_prey_message, "%count", contents.len)
secondary_transfer_prey_message = replacetext(secondary_transfer_prey_message, "%dest", transferlocation_secondary)
secondary_transfer_owner_message = span_vwarning("[secondary_transfer_owner_message]")
secondary_transfer_prey_message = span_vwarning("[secondary_transfer_prey_message]")
var/secondary_transfer_owner_message = span_vwarning(belly_format_string(secondary_transfer_messages_owner, R, dest = transferlocation_secondary))
var/secondary_transfer_prey_message = span_vwarning(belly_format_string(secondary_transfer_messages_prey, R, dest = transferlocation_secondary))
to_chat(R, secondary_transfer_prey_message)
to_chat(owner, secondary_transfer_owner_message)
@@ -1542,23 +896,8 @@
return
else if(prob(absorbchance) && digest_mode != DM_ABSORB) //After that, let's have it run the absorb chance.
var/absorb_chance_owner_message = pick(absorb_chance_messages_owner)
var/absorb_chance_prey_message = pick(absorb_chance_messages_prey)
absorb_chance_owner_message = replacetext(absorb_chance_owner_message, "%pred", owner)
absorb_chance_owner_message = replacetext(absorb_chance_owner_message, "%prey", R)
absorb_chance_owner_message = replacetext(absorb_chance_owner_message, "%belly", lowertext(name))
absorb_chance_owner_message = replacetext(absorb_chance_owner_message, "%countprey", living_count)
absorb_chance_owner_message = replacetext(absorb_chance_owner_message, "%count", contents.len)
absorb_chance_prey_message = replacetext(absorb_chance_prey_message, "%pred", owner)
absorb_chance_prey_message = replacetext(absorb_chance_prey_message, "%prey", R)
absorb_chance_prey_message = replacetext(absorb_chance_prey_message, "%belly", lowertext(name))
absorb_chance_prey_message = replacetext(absorb_chance_prey_message, "%countprey", living_count)
absorb_chance_prey_message = replacetext(absorb_chance_prey_message, "%count", contents.len)
absorb_chance_owner_message = span_vwarning("[absorb_chance_owner_message]")
absorb_chance_prey_message = span_vwarning("[absorb_chance_prey_message]")
var/absorb_chance_owner_message = span_vwarning(belly_format_string(absorb_chance_messages_owner, R))
var/absorb_chance_prey_message = span_vwarning(belly_format_string(absorb_chance_messages_prey, R))
to_chat(R, absorb_chance_prey_message)
to_chat(owner, absorb_chance_owner_message)
@@ -1566,46 +905,16 @@
return
else if(prob(digestchance) && digest_mode != DM_DIGEST) //Then, let's see if it should run the digest chance.
var/digest_chance_owner_message = pick(digest_chance_messages_owner)
var/digest_chance_prey_message = pick(digest_chance_messages_prey)
digest_chance_owner_message = replacetext(digest_chance_owner_message, "%pred", owner)
digest_chance_owner_message = replacetext(digest_chance_owner_message, "%prey", R)
digest_chance_owner_message = replacetext(digest_chance_owner_message, "%belly", lowertext(name))
digest_chance_owner_message = replacetext(digest_chance_owner_message, "%countprey", living_count)
digest_chance_owner_message = replacetext(digest_chance_owner_message, "%count", contents.len)
digest_chance_prey_message = replacetext(digest_chance_prey_message, "%pred", owner)
digest_chance_prey_message = replacetext(digest_chance_prey_message, "%prey", R)
digest_chance_prey_message = replacetext(digest_chance_prey_message, "%belly", lowertext(name))
digest_chance_prey_message = replacetext(digest_chance_prey_message, "%countprey", living_count)
digest_chance_prey_message = replacetext(digest_chance_prey_message, "%count", contents.len)
digest_chance_owner_message = span_vwarning("[digest_chance_owner_message]")
digest_chance_prey_message = span_vwarning("[digest_chance_prey_message]")
var/digest_chance_owner_message = span_vwarning(belly_format_string(digest_chance_messages_owner, R))
var/digest_chance_prey_message = span_vwarning(belly_format_string(digest_chance_messages_prey, R))
to_chat(R, digest_chance_prey_message)
to_chat(owner, digest_chance_owner_message)
digest_mode = DM_DIGEST
return
else if(prob(selectchance) && digest_mode != DM_SELECT) //Finally, let's see if it should run the selective mode chance.
var/select_chance_owner_message = pick(select_chance_messages_owner)
var/select_chance_prey_message = pick(select_chance_messages_prey)
select_chance_owner_message = replacetext(select_chance_owner_message, "%pred", owner)
select_chance_owner_message = replacetext(select_chance_owner_message, "%prey", R)
select_chance_owner_message = replacetext(select_chance_owner_message, "%belly", lowertext(name))
select_chance_owner_message = replacetext(select_chance_owner_message, "%countprey", living_count)
select_chance_owner_message = replacetext(select_chance_owner_message, "%count", contents.len)
select_chance_prey_message = replacetext(select_chance_prey_message, "%pred", owner)
select_chance_prey_message = replacetext(select_chance_prey_message, "%prey", R)
select_chance_prey_message = replacetext(select_chance_prey_message, "%belly", lowertext(name))
select_chance_prey_message = replacetext(select_chance_prey_message, "%countprey", living_count)
select_chance_prey_message = replacetext(select_chance_prey_message, "%count", contents.len)
select_chance_owner_message = span_vwarning("[select_chance_owner_message]")
select_chance_prey_message = span_vwarning("[select_chance_prey_message]")
var/select_chance_owner_message = span_vwarning(belly_format_string(select_chance_messages_owner, R))
var/select_chance_prey_message = span_vwarning(belly_format_string(select_chance_messages_prey, R))
to_chat(R, select_chance_prey_message)
to_chat(owner, select_chance_owner_message)
@@ -1623,26 +932,8 @@
R.setClickCooldown(50)
var/struggle_outer_message = pick(absorbed_struggle_messages_outside)
var/struggle_user_message = pick(absorbed_struggle_messages_inside)
var/absorbed_count = 0
for(var/mob/living/L in contents)
if(L.absorbed)
absorbed_count++
struggle_outer_message = replacetext(struggle_outer_message, "%pred", owner)
struggle_outer_message = replacetext(struggle_outer_message, "%prey", R)
struggle_outer_message = replacetext(struggle_outer_message, "%belly", lowertext(name))
struggle_outer_message = replacetext(struggle_outer_message, "%countprey", absorbed_count)
struggle_user_message = replacetext(struggle_user_message, "%pred", owner)
struggle_user_message = replacetext(struggle_user_message, "%prey", R)
struggle_user_message = replacetext(struggle_user_message, "%belly", lowertext(name))
struggle_user_message = replacetext(struggle_user_message, "%countprey", absorbed_count)
struggle_outer_message = span_valert("[struggle_outer_message]")
struggle_user_message = span_valert("[struggle_user_message]")
var/struggle_outer_message = span_valert(belly_format_string(absorbed_struggle_messages_outside, R, use_absorbed_count = TRUE))
var/struggle_user_message = span_valert(belly_format_string(absorbed_struggle_messages_inside, R, use_absorbed_count = TRUE))
for(var/mob/M in hearers(4, owner))
M.show_message(struggle_outer_message, 2) // hearable
@@ -1662,59 +953,16 @@
//absorb resists
if(escapable || owner.stat) //If the stomach has escapable enabled or the owner is dead/unconscious
if(prob(escapechance) || owner.stat) //Let's have it check to see if the prey's escape attempt starts.
var/living_count = 0
for(var/mob/living/L in contents)
living_count++
var/escape_attempt_absorbed_owner_message = pick(escape_attempt_absorbed_messages_owner)
var/escape_attempt_absorbed_prey_message = pick(escape_attempt_absorbed_messages_prey)
escape_attempt_absorbed_owner_message = replacetext(escape_attempt_absorbed_owner_message, "%pred", owner)
escape_attempt_absorbed_owner_message = replacetext(escape_attempt_absorbed_owner_message, "%prey", R)
escape_attempt_absorbed_owner_message = replacetext(escape_attempt_absorbed_owner_message, "%belly", lowertext(name))
escape_attempt_absorbed_owner_message = replacetext(escape_attempt_absorbed_owner_message, "%countprey", living_count)
escape_attempt_absorbed_owner_message = replacetext(escape_attempt_absorbed_owner_message, "%count", contents.len)
escape_attempt_absorbed_prey_message = replacetext(escape_attempt_absorbed_prey_message, "%pred", owner)
escape_attempt_absorbed_prey_message = replacetext(escape_attempt_absorbed_prey_message, "%prey", R)
escape_attempt_absorbed_prey_message = replacetext(escape_attempt_absorbed_prey_message, "%belly", lowertext(name))
escape_attempt_absorbed_prey_message = replacetext(escape_attempt_absorbed_prey_message, "%countprey", living_count)
escape_attempt_absorbed_prey_message = replacetext(escape_attempt_absorbed_prey_message, "%count", contents.len)
escape_attempt_absorbed_owner_message = span_vwarning("[escape_attempt_absorbed_owner_message]")
escape_attempt_absorbed_prey_message = span_vwarning("[escape_attempt_absorbed_prey_message]")
var/escape_attempt_absorbed_owner_message = span_vwarning(belly_format_string(escape_attempt_absorbed_messages_owner, R))
var/escape_attempt_absorbed_prey_message = span_vwarning(belly_format_string(escape_attempt_absorbed_messages_prey, R))
to_chat(R, escape_attempt_absorbed_prey_message)
to_chat(owner, escape_attempt_absorbed_owner_message)
if(do_after(R, escapetime))
if((escapable || owner.stat) && (R.loc == src) && prob(escapechance_absorbed)) //Does the escape attempt succeed?
var/escape_absorbed_owner_message = pick(escape_absorbed_messages_owner)
var/escape_absorbed_prey_message = pick(escape_absorbed_messages_prey)
var/escape_absorbed_outside_message = pick(escape_absorbed_messages_outside)
escape_absorbed_owner_message = replacetext(escape_absorbed_owner_message, "%pred", owner)
escape_absorbed_owner_message = replacetext(escape_absorbed_owner_message, "%prey", R)
escape_absorbed_owner_message = replacetext(escape_absorbed_owner_message, "%belly", lowertext(name))
escape_absorbed_owner_message = replacetext(escape_absorbed_owner_message, "%countprey", living_count)
escape_absorbed_owner_message = replacetext(escape_absorbed_owner_message, "%count", contents.len)
escape_absorbed_prey_message = replacetext(escape_absorbed_prey_message, "%pred", owner)
escape_absorbed_prey_message = replacetext(escape_absorbed_prey_message, "%prey", R)
escape_absorbed_prey_message = replacetext(escape_absorbed_prey_message, "%belly", lowertext(name))
escape_absorbed_prey_message = replacetext(escape_absorbed_prey_message, "%countprey", living_count)
escape_absorbed_prey_message = replacetext(escape_absorbed_prey_message, "%count", contents.len)
escape_absorbed_outside_message = replacetext(escape_absorbed_outside_message, "%pred", owner)
escape_absorbed_outside_message = replacetext(escape_absorbed_outside_message, "%prey", R)
escape_absorbed_outside_message = replacetext(escape_absorbed_outside_message, "%belly", lowertext(name))
escape_absorbed_outside_message = replacetext(escape_absorbed_outside_message, "%countprey", living_count)
escape_absorbed_outside_message = replacetext(escape_absorbed_outside_message, "%count", contents.len)
escape_absorbed_owner_message = span_vwarning("[escape_absorbed_owner_message]")
escape_absorbed_prey_message = span_vwarning("[escape_absorbed_prey_message]")
escape_absorbed_outside_message = span_vwarning("[escape_absorbed_outside_message]")
var/escape_absorbed_owner_message = span_vwarning(belly_format_string(escape_absorbed_messages_owner, R))
var/escape_absorbed_prey_message = span_vwarning(belly_format_string(escape_absorbed_messages_prey, R))
var/escape_absorbed_outside_message = span_vwarning(belly_format_string(escape_absorbed_messages_outside, R))
release_specific_contents(R)
to_chat(R, escape_absorbed_prey_message)
@@ -1725,24 +973,8 @@
else if(!(R.loc == src)) //Aren't even in the belly. Quietly fail.
return
else //Belly became inescapable or you failed your roll.
var/escape_fail_absorbed_owner_message = pick(escape_fail_absorbed_messages_owner)
var/escape_fail_absorbed_prey_message = pick(escape_fail_absorbed_messages_prey)
escape_fail_absorbed_owner_message = replacetext(escape_fail_absorbed_owner_message, "%pred", owner)
escape_fail_absorbed_owner_message = replacetext(escape_fail_absorbed_owner_message, "%prey", R)
escape_fail_absorbed_owner_message = replacetext(escape_fail_absorbed_owner_message, "%belly", lowertext(name))
escape_fail_absorbed_owner_message = replacetext(escape_fail_absorbed_owner_message, "%countprey", living_count)
escape_fail_absorbed_owner_message = replacetext(escape_fail_absorbed_owner_message, "%count", contents.len)
escape_fail_absorbed_prey_message = replacetext(escape_fail_absorbed_prey_message, "%pred", owner)
escape_fail_absorbed_prey_message = replacetext(escape_fail_absorbed_prey_message, "%prey", R)
escape_fail_absorbed_prey_message = replacetext(escape_fail_absorbed_prey_message, "%belly", lowertext(name))
escape_fail_absorbed_prey_message = replacetext(escape_fail_absorbed_prey_message, "%countprey", living_count)
escape_fail_absorbed_prey_message = replacetext(escape_fail_absorbed_prey_message, "%count", contents.len)
escape_fail_absorbed_owner_message = span_vwarning("[escape_fail_absorbed_owner_message]")
escape_fail_absorbed_prey_message = span_vnotice("[escape_fail_absorbed_prey_message]")
var/escape_fail_absorbed_owner_message = span_vwarning(belly_format_string(escape_fail_absorbed_messages_owner, R))
var/escape_fail_absorbed_prey_message = span_vnotice(belly_format_string(escape_fail_absorbed_messages_prey, R))
to_chat(R, escape_fail_absorbed_prey_message)
to_chat(owner, escape_fail_absorbed_owner_message)
+8 -45
View File
@@ -107,25 +107,12 @@
if(emote_active)
var/list/EL = emote_lists[digest_mode]
if((LAZYLEN(EL) || LAZYLEN(emote_lists[DM_HOLD_ABSORBED]) || (digest_mode == DM_DIGEST && LAZYLEN(emote_lists[DM_HOLD])) || (digest_mode == DM_SELECT && (LAZYLEN(emote_lists[DM_HOLD])||LAZYLEN(emote_lists[DM_DIGEST])||LAZYLEN(emote_lists[DM_ABSORB])) )) && next_emote <= world.time)
var/living_count = 0
var/absorbed_count = 0
for(var/mob/living/L in contents)
living_count++
if(L.absorbed)
absorbed_count++
next_emote = world.time + (emote_time SECONDS)
for(var/mob/living/M in contents)
if(M.absorbed)
EL = emote_lists[DM_HOLD_ABSORBED]
var/raw_message = pick(EL)
var/formatted_message
formatted_message = replacetext(raw_message, "%belly", lowertext(name))
formatted_message = replacetext(formatted_message, "%pred", owner)
formatted_message = replacetext(formatted_message, "%prey", M)
formatted_message = replacetext(formatted_message, "%countprey", absorbed_count)
if(formatted_message)
to_chat(M, span_vnotice("[formatted_message]"))
if(LAZYLEN(EL))
to_chat(M, span_vnotice(belly_format_string(EL, M, use_absorbed_count = TRUE)))
else
if (digest_mode == DM_SELECT)
var/datum/digest_mode/selective/DM_S = GLOB.digest_modes[DM_SELECT]
@@ -133,15 +120,8 @@
else if(digest_mode == DM_DIGEST && !M.digestable)
EL = emote_lists[DM_HOLD] // Use Hold's emote list if we're indigestible
var/raw_message = pick(EL)
var/formatted_message
formatted_message = replacetext(raw_message, "%belly", lowertext(name))
formatted_message = replacetext(formatted_message, "%pred", owner)
formatted_message = replacetext(formatted_message, "%prey", M)
formatted_message = replacetext(formatted_message, "%countprey", living_count)
formatted_message = replacetext(formatted_message, "%count", contents.len)
if(formatted_message)
to_chat(M, span_vnotice("[formatted_message]"))
if(LAZYLEN(EL))
to_chat(M, span_vnotice(belly_format_string(EL, M)))
if(to_update)
updateVRPanels()
@@ -260,32 +240,15 @@
return did_an_item
/obj/belly/proc/handle_digestion_death(mob/living/M)
var/digest_alert_owner = pick(digest_messages_owner)
var/digest_alert_prey = pick(digest_messages_prey)
var/digest_alert_owner = span_vnotice(belly_format_string(digest_messages_owner, M))
var/digest_alert_prey = span_vnotice(belly_format_string(digest_messages_prey, M))
var/compensation = M.maxHealth / 5 //Dead body bonus.
if(ishuman(M))
compensation += M.getOxyLoss() //How much of the prey's damage was caused by passive crit oxyloss to compensate the lost nutrition.
var/living_count = 0
for(var/mob/living/L in contents)
living_count++
//Replace placeholder vars
digest_alert_owner = replacetext(digest_alert_owner, "%pred", owner)
digest_alert_owner = replacetext(digest_alert_owner, "%prey", M)
digest_alert_owner = replacetext(digest_alert_owner, "%belly", lowertext(name))
digest_alert_owner = replacetext(digest_alert_owner, "%countprey", living_count)
digest_alert_owner = replacetext(digest_alert_owner, "%count", contents.len)
digest_alert_prey = replacetext(digest_alert_prey, "%pred", owner)
digest_alert_prey = replacetext(digest_alert_prey, "%prey", M)
digest_alert_prey = replacetext(digest_alert_prey, "%belly", lowertext(name))
digest_alert_prey = replacetext(digest_alert_prey, "%countprey", living_count)
digest_alert_prey = replacetext(digest_alert_prey, "%count", contents.len)
//Send messages
to_chat(owner, span_vnotice("[digest_alert_owner]"))
to_chat(M, span_vnotice("[digest_alert_prey]"))
to_chat(owner, digest_alert_owner)
to_chat(M, digest_alert_prey)
if(M.ckey)
GLOB.prey_digested_roundstat++
+19 -8
View File
@@ -96,6 +96,23 @@ var/global/list/belly_colorable_only_fullscreens = list("a_synth_flesh_mono",
. = icon2base64(getFlatIcon(target,defdir=SOUTH,no_anim=TRUE))
nom_icons[key] = .
/datum/vore_look/tgui_static_data(mob/user)
var/list/data = ..()
data["vore_words"] = list(
"%goo" = GLOB.vore_words_goo,
"%happybelly" = GLOB.vore_words_hbellynoises,
"%fat" = GLOB.vore_words_fat,
"%grip" = GLOB.vore_words_grip,
"%cozy" = GLOB.vore_words_cozyholdingwords,
"%angry" = GLOB.vore_words_angry,
"%acid" = GLOB.vore_words_acid,
"%snack" = GLOB.vore_words_snackname,
"%hot" = GLOB.vore_words_hot,
"%snake" = GLOB.vore_words_snake,
)
return data
/datum/vore_look/tgui_data(mob/user)
var/list/data = list()
@@ -118,14 +135,8 @@ var/global/list/belly_colorable_only_fullscreens = list("a_synth_flesh_mono",
else if(inside_belly.desc)
inside_desc = inside_belly.desc
//I'd rather not copy-paste this code twice into the previous if-statement
//Technically we could just format the text anyway, but IDK how demanding unnecessary text-replacements are
if((host.absorbed && inside_belly.absorbed_desc) || (inside_belly.desc))
var/formatted_desc
formatted_desc = replacetext(inside_desc, "%belly", lowertext(inside_belly.name)) //replace with this belly's name
formatted_desc = replacetext(formatted_desc, "%pred", pred) //replace with the pred of this belly
formatted_desc = replacetext(formatted_desc, "%prey", host) //replace with whoever's reading this
inside_desc = formatted_desc
if(inside_desc != "No description.")
inside_desc = inside_belly.belly_format_string(inside_desc, host, use_first_only = TRUE)
inside = list(
"absorbed" = host.absorbed,
+2 -9
View File
@@ -3,17 +3,10 @@ import React, { Component, PropsWithChildren } from 'react';
import { resolveAsset } from 'tgui/assets';
import { useBackend } from 'tgui/backend';
import { KeyEvent } from 'tgui/events';
import { KeyListener } from 'tgui-core/components';
import { logger } from '../logging';
import {
Box,
Button,
Icon,
KeyListener,
LabeledList,
Slider,
Tooltip,
} from '.';
import { Box, Button, Icon, LabeledList, Slider, Tooltip } from '.';
const pauseEvent = (e) => {
if (e.stopPropagation) {
@@ -1,9 +1,9 @@
import { ReactNode, useEffect, useState } from 'react';
import { useBackend } from 'tgui/backend';
import { Box, Button, LabeledList } from 'tgui/components';
import { Box, Button, Dimmer, LabeledList, Section } from 'tgui/components';
import { SYNTAX_COLOR, SYNTAX_REGEX } from '../constants';
import { selectedData } from '../types';
import { Data, selectedData } from '../types';
import { VoreSelectedBellyDescriptionsBellymode } from '../VoreSelectedBellyDescriptionTexts/VoreSelectedBellyDescriptionsBellymode';
import { VoreSelectedBellyDescriptionsEscape } from '../VoreSelectedBellyDescriptionTexts/VoreSelectedBellyDescriptionsEscape';
import { VoreSelectedBellyDescriptionsIdle } from '../VoreSelectedBellyDescriptionTexts/VoreSelectedBellyDescriptionsIdle';
@@ -30,7 +30,7 @@ const DescriptionSyntaxHighlighting = (props: { desc: string }) => {
while ((result = regexCopy.exec(desc)) !== null) {
elements.push(<>{desc.substring(lastIndex, result.index)}</>);
elements.push(
<Box inline color={SYNTAX_COLOR[result[0]]}>
<Box inline color={SYNTAX_COLOR[result[0]] || 'purple'}>
{result[0]}
</Box>,
);
@@ -48,7 +48,8 @@ const DescriptionSyntaxHighlighting = (props: { desc: string }) => {
export const VoreSelectedBellyDescriptions = (props: {
belly: selectedData;
}) => {
const { act } = useBackend();
const { act, data } = useBackend<Data>();
const [showFormatHelp, setShowFormatHelp] = useState(false);
const { belly } = props;
const {
@@ -65,6 +66,57 @@ export const VoreSelectedBellyDescriptions = (props: {
return (
<Box>
{showFormatHelp && (
<Dimmer>
<Section
title="Formatting Help"
width={30}
height={30}
fill
buttons={
<Button
icon="window-close-o"
onClick={() => setShowFormatHelp(false)}
/>
}
scrollable
backgroundColor="black"
>
<LabeledList>
<LabeledList.Item label="%belly">Belly Name</LabeledList.Item>
<LabeledList.Item label="%pred">Pred Name</LabeledList.Item>
<LabeledList.Item label="%prey">Prey Name</LabeledList.Item>
<LabeledList.Item label="%countpreytotal">
Number of prey alive, absorbed, and ghosts.
</LabeledList.Item>
<LabeledList.Item label="%countpreyabsorbed">
Number of prey absorbed.
</LabeledList.Item>
<LabeledList.Item label="%countprey">
Number of prey alive or absorbed, depending on whether prey is
absorbed.
</LabeledList.Item>
<LabeledList.Item label="%countghosts">
Number of prey ghosts.
</LabeledList.Item>
<LabeledList.Item label="%count">
Number of prey and items, minus ghosts.
</LabeledList.Item>
<LabeledList.Item label="%item">
Only used in resist messages - item the prey is using to escape.
</LabeledList.Item>
<LabeledList.Item label="%dest">
Only used in transfer messages - belly prey is going to.
</LabeledList.Item>
{Object.entries(data.vore_words).map(([word, options]) => (
<LabeledList.Item key={word} label={word}>
Replaces self with one of these options: {options.join(', ')}
</LabeledList.Item>
))}
</LabeledList>
</Section>
</Dimmer>
)}
<LabeledList>
<LabeledList.Item label="Vore Verb">
<Button onClick={() => act('set_attribute', { attribute: 'b_verb' })}>
@@ -173,6 +225,12 @@ export const VoreSelectedBellyDescriptions = (props: {
>
Edit
</Button>
<Button
icon="question"
tooltip="Formatting help"
onClick={() => setShowFormatHelp(!showFormatHelp)}
selected={showFormatHelp}
/>
</Box>
<DescriptionSyntaxHighlighting desc={desc} />
<Box color="label" mt={2} mb={1}>
@@ -28,7 +28,8 @@ export const digestModeToPreyMode = {
'Encase In Egg': 'being encased in an egg.',
};
export const SYNTAX_REGEX = /%belly|%pred|%prey/g;
export const SYNTAX_REGEX =
/%belly|%pred|%prey|%countpreytotal|%countpreyabsorbed|%countprey|%countghosts|%count|%ghost|%item|%dest|%goo|%happybelly|%fat|%grip|%cozy|%angry|%acid|%snack|%hot|%snake/g;
export const SYNTAX_COLOR = {
'%belly': 'average',
'%pred': 'bad',
@@ -15,6 +15,7 @@ export type Data = {
maximum_size: number;
resize_cost: number;
};
vore_words: Record<string, string[]>;
};
export type hostMob = {
+1
View File
@@ -4184,6 +4184,7 @@
#include "code\modules\vore\appearance\preferences_vr.dm"
#include "code\modules\vore\appearance\update_icons_vr.dm"
#include "code\modules\vore\eating\belly_dat_vr.dm"
#include "code\modules\vore\eating\belly_messages.dm"
#include "code\modules\vore\eating\belly_obj_vr.dm"
#include "code\modules\vore\eating\bellymodes_datum_vr.dm"
#include "code\modules\vore\eating\bellymodes_vr.dm"