Merge branch 'master' of https://github.com/PolarisSS13/Polaris into aro-polsync

This commit is contained in:
Arokha Sieyes
2017-03-11 18:47:17 -05:00
26 changed files with 642 additions and 365 deletions
+5 -5
View File
@@ -48,8 +48,8 @@
/obj/machinery/portable_atmospherics/canister/phoron
name = "Canister \[Phoron\]"
icon_state = "orange"
canister_color = "orange"
icon_state = "orangeps"
canister_color = "orangeps"
can_label = 0
/obj/machinery/portable_atmospherics/canister/carbon_dioxide
@@ -77,8 +77,8 @@
canister_color = "blue"
/obj/machinery/portable_atmospherics/canister/empty/phoron
name = "Canister \[Phoron\]"
icon_state = "orange"
canister_color = "orange"
icon_state = "orangeps"
canister_color = "orangeps"
/obj/machinery/portable_atmospherics/canister/empty/nitrogen
name = "Canister \[N2\]"
icon_state = "red"
@@ -348,7 +348,7 @@ update_flag
"\[N2O\]" = "redws", \
"\[N2\]" = "red", \
"\[O2\]" = "blue", \
"\[Phoron\]" = "orange", \
"\[Phoron\]" = "purple", \
"\[CO2\]" = "black", \
"\[Air\]" = "grey", \
"\[CAUTION\]" = "yellow", \
@@ -35,12 +35,12 @@
/obj/item/device/radio/intercom/department/medbay
name = "station intercom (Medbay)"
icon_state = "secintercom"
icon_state = "medintercom"
frequency = MED_I_FREQ
/obj/item/device/radio/intercom/department/security
name = "station intercom (Security)"
icon_state = "medintercom"
icon_state = "secintercom"
frequency = SEC_I_FREQ
/obj/item/device/radio/intercom/entertainment
+57 -1
View File
@@ -839,4 +839,60 @@ var/list/random_useful_
random_junk_ -= /obj/item/trash/tray
return pick(random_junk_)
// Misc. actually useful stuff
return get_random_useful_type()
return get_random_useful_type()
/*
Selects one spawn point out of a group of points with the same ID and asks it to generate its items
*/
var/list/multi_point_spawns
/obj/random_multi
name = "random object spawn point"
desc = "This item type is used to spawn random objects at round-start. Only one spawn point for a given group id is selected."
icon = 'icons/misc/mark.dmi'
icon_state = "x3"
invisibility = INVISIBILITY_MAXIMUM
var/id // Group id
var/weight // Probability weight for this spawn point
/obj/random_multi/initialize()
..()
weight = max(1, round(weight))
if(!multi_point_spawns)
multi_point_spawns = list()
var/list/spawnpoints = multi_point_spawns[id]
if(!spawnpoints)
spawnpoints = list()
multi_point_spawns[id] = spawnpoints
spawnpoints[src] = weight
/obj/random_multi/Destroy()
var/list/spawnpoints = multi_point_spawns[id]
spawnpoints -= src
if(!spawnpoints.len)
multi_point_spawns -= id
. = ..()
/obj/random_multi/proc/generate_items()
return
/obj/random_multi/single_item
var/item_path // Item type to spawn
/obj/random_multi/single_item/generate_items()
new item_path(loc)
/hook/roundstart/proc/generate_multi_spawn_items()
for(var/id in multi_point_spawns)
var/list/spawn_points = multi_point_spawns[id]
var/obj/random_multi/rm = pickweight(spawn_points)
rm.generate_items()
for(var/entry in spawn_points)
qdel(entry)
return 1
/obj/random_multi/single_item/captains_spare_id
name = "Multi Point - Captain's Spare"
id = "Captain's spare id"
item_path = /obj/item/weapon/card/id/captains_spare
+146 -5
View File
@@ -92,10 +92,6 @@
icon = 'icons/obj/plants.dmi'
icon_state = "plant-26"
/obj/structure/flora/pottedplant/xmas/New()
..()
icon_state = "plant-xmas"
//newbushes
@@ -218,4 +214,149 @@
name = "hanging skeleton model"
icon = 'icons/obj/plants.dmi'
icon_state = "hangskele"
desc = "It's an anatomical model of a human skeletal system made of plaster."
desc = "It's an anatomical model of a human skeletal system made of plaster."
//potted plants credit: Flashkirby
/obj/structure/flora/pottedplant
name = "potted plant"
desc = "Really brings the room together."
icon = 'icons/obj/plants.dmi'
icon_state = "plant-01"
/obj/structure/flora/pottedplant/large
name = "large potted plant"
desc = "This is a large plant. Three branches support pairs of waxy leaves."
icon_state = "plant-26"
/obj/structure/flora/pottedplant/fern
name = "potted fern"
desc = "This is an ordinary looking fern. It looks like it could do with some water."
icon_state = "plant-02"
/obj/structure/flora/pottedplant/overgrown
name = "overgrown potted plants"
desc = "This is an assortment of colourful plants. Some parts are overgrown."
icon_state = "plant-03"
/obj/structure/flora/pottedplant/bamboo
name = "potted bamboo"
desc = "These are bamboo shoots. The tops looks like they've been cut short."
icon_state = "plant-04"
/obj/structure/flora/pottedplant/largebush
name = "large potted bush"
desc = "This is a large bush. The leaves stick upwards in an odd fashion."
icon_state = "plant-05"
/obj/structure/flora/pottedplant/thinbush
name = "thin potted bush"
desc = "This is a thin bush. It appears to be flowering."
icon_state = "plant-06"
/obj/structure/flora/pottedplant/mysterious
name = "mysterious potted bulbs"
desc = "This is a mysterious looking plant. Touching the bulbs cause them to shrink."
icon_state = "plant-07"
/obj/structure/flora/pottedplant/smalltree
name = "small potted tree"
desc = "This is a small tree. It is rather pleasant."
icon_state = "plant-08"
/obj/structure/flora/pottedplant/unusual
name = "unusual potted plant"
desc = "This is an unusual plant. It's bulbous ends emit a soft blue light."
icon_state = "plant-09"
set_light(l_range = 1, l_power = 0.5, l_color = "#0000FF")
/obj/structure/flora/pottedplant/orientaltree
name = "potted oriental tree"
desc = "This is a rather oriental style tree. It's flowers are bright pink."
icon_state = "plant-10"
/obj/structure/flora/pottedplant/smallcactus
name = "small potted cactus"
desc = "This is a small cactus. Its needles are sharp."
icon_state = "plant-11"
/obj/structure/flora/pottedplant/tall
name = "tall potted plant"
desc = "This is a tall plant. Tiny pores line its surface."
icon_state = "plant-12"
/obj/structure/flora/pottedplant/sticky
name = "styicky potted plant"
desc = "This is an odd plant. Its sticky leaves trap insects."
icon_state = "plant-13"
/obj/structure/flora/pottedplant/smelly
name = "smelly potted plant"
desc = "This is some kind of tropical plant. It reeks of rotten eggs."
icon_state = "plant-14"
/obj/structure/flora/pottedplant/small
name = "small potted plant"
desc = "This is a pot of assorted small flora. Some look familiar."
icon_state = "plant-15"
/obj/structure/flora/pottedplant/aquatic
name = "aquatic potted plant"
desc = "This is apparently an aquatic plant. It's probably fake."
icon_state = "plant-16"
/obj/structure/flora/pottedplant/shoot
name = "small potted shoot"
desc = "This is a small shoot. It still needs time to grow."
icon_state = "plant-17"
/obj/structure/flora/pottedplant/flower
name = "potted flower"
desc = "This is a slim plant. Sweet smelling flowers are supported by spindly stems."
icon_state = "plant-18"
/obj/structure/flora/pottedplant/crystal
name = "crystalline potted plant"
desc = "These are rather cubic plants. Odd crystal formations grow on the end."
icon_state = "plant-19"
/obj/structure/flora/pottedplant/subterranean
name = "subterranean potted plant"
desc = "This is a subterranean plant. It's bulbous ends glow faintly."
icon_state = "plant-20"
set_light(l_range = 1, l_power = 0.5, l_color = "#FF6633")
/obj/structure/flora/pottedplant/minitree
name = "potted tree"
desc = "This is a miniature tree. Apparently it was grown to 1/5 scale."
icon_state = "plant-21"
/obj/structure/flora/pottedplant/stoutbush
name = "stout potted bush"
desc = "This is a stout bush. Its leaves point up and outwards."
icon_state = "plant-22"
/obj/structure/flora/pottedplant/drooping
name = "drooping potted plant"
desc = "This is a small plant. The drooping leaves make it look like its wilted."
icon_state = "plant-23"
/obj/structure/flora/pottedplant/tropical
name = "tropical potted plant"
desc = "This is some kind of tropical plant. It hasn't begun to flower yet."
icon_state = "plant-24"
/obj/structure/flora/pottedplant/dead
name = "dead potted plant"
desc = "This is the dried up remains of a dead plant. Someone should replace it."
icon_state = "plant-25"
/obj/structure/flora/pottedplant/decorative
name = "decorative potted plant"
desc = "This is a decorative shrub. It's been trimmed into the shape of an apple."
icon_state = "applebush"
/obj/structure/flora/pottedplant/xmas
name = "small christmas tree"
desc = "This is a tiny well lit decorative christmas tree."
icon_state = "plant-xmas"
+102
View File
@@ -122,6 +122,108 @@
desc = "A warning sign which reads 'NO SMOKING'."
icon_state = "nosmoking2"
/obj/structure/sign/warning
name = "\improper WARNING"
icon_state = "securearea"
/obj/structure/sign/warning/New()
..()
desc = "A warning sign which reads '[name]'."
/obj/structure/sign/warning/airlock
name = "\improper EXTERNAL AIRLOCK"
icon_state = "doors"
/obj/structure/sign/warning/biohazard
name = "\improper BIOHAZARD"
icon_state = "bio"
/obj/structure/sign/warning/bomb_range
name = "\improper BOMB RANGE"
icon_state = "blast"
/obj/structure/sign/warning/caution
name = "\improper CAUTION"
/obj/structure/sign/warning/compressed_gas
name = "\improper COMPRESSED GAS"
icon_state = "hikpa"
/obj/structure/sign/warning/deathsposal
name = "\improper DISPOSAL LEADS TO SPACE"
icon_state = "deathsposal"
/obj/structure/sign/warning/docking_area
name = "\improper KEEP CLEAR: DOCKING AREA"
/obj/structure/sign/warning/engineering_access
name = "\improper ENGINEERING ACCESS"
/obj/structure/sign/warning/fire
name = "\improper DANGER: FIRE"
icon_state = "fire"
/obj/structure/sign/warning/high_voltage
name = "\improper HIGH VOLTAGE"
icon_state = "shock"
/obj/structure/sign/warning/hot_exhaust
name = "\improper HOT EXHAUST"
icon_state = "fire"
/obj/structure/sign/warning/internals_required
name = "\improper INTERNALS REQUIRED"
/obj/structure/sign/warning/lethal_turrets
name = "\improper LETHAL TURRETS"
icon_state = "turrets"
/obj/structure/sign/warning/lethal_turrets/New()
..()
desc += " Enter at own risk!."
/obj/structure/sign/warning/mail_delivery
name = "\improper MAIL DELIVERY"
/obj/structure/sign/warning/moving_parts
name = "\improper MOVING PARTS"
/obj/structure/sign/warning/nosmoking_1
name = "\improper NO SMOKING"
icon_state = "nosmoking"
/obj/structure/sign/warning/nosmoking_2
name = "\improper NO SMOKING"
icon_state = "nosmoking2"
/obj/structure/sign/warning/pods
name = "\improper ESCAPE PODS"
icon_state = "pods"
/obj/structure/sign/warning/radioactive
name = "\improper RADIOACTIVE AREA"
icon_state = "radiation"
/obj/structure/sign/warning/secure_area
name = "\improper SECURE AREA"
/obj/structure/sign/warning/secure_area/armory
name = "\improper ARMORY"
/obj/structure/sign/warning/server_room
name = "\improper SERVER ROOM"
/obj/structure/sign/warning/siphon_valve
name = "\improper SIPHON VALVE"
/obj/structure/sign/warning/vacuum
name = "\improper HARD VACUUM AHEAD"
icon_state = "space"
/obj/structure/sign/warning/vent_port
name = "\improper EJECTION/VENTING PORT"
/obj/structure/sign/redcross
name = "medbay"
desc = "The Intergalactic symbol of Medical institutions. You'll probably get help here."
+13 -1
View File
@@ -391,4 +391,16 @@ var/list/floor_decals = list()
icon_state = "white_v"
/obj/effect/floor_decal/sign/p
icon_state = "white_p"
icon_state = "white_p"
/obj/effect/floor_decal/sign/dock
icon_state = "white_d"
/obj/effect/floor_decal/sign/dock/one
icon_state = "white_d1"
/obj/effect/floor_decal/sign/dock/two
icon_state = "white_d2"
/obj/effect/floor_decal/sign/dock/three
icon_state = "white_d3"
+21 -21
View File
@@ -705,16 +705,16 @@
/obj/item/weapon/reagent_containers/food/snacks/sliceable/pizza
price_tag = 5
/obj/item/weapon/reagent_containers/food/snacks/margheritaslice
/obj/item/weapon/reagent_containers/food/snacks/slice/margherita
price_tag = 1
/obj/item/weapon/reagent_containers/food/snacks/meatpizzaslice
/obj/item/weapon/reagent_containers/food/snacks/slice/meatpizza
price_tag = 1
/obj/item/weapon/reagent_containers/food/snacks/mushroompizzaslice
/obj/item/weapon/reagent_containers/food/snacks/slice/mushroompizza
price_tag = 1
/obj/item/weapon/reagent_containers/food/snacks/vegetablepizzaslice
/obj/item/weapon/reagent_containers/food/snacks/slice/vegetablepizza
price_tag = 1
/obj/item/weapon/reagent_containers/food/snacks/
@@ -737,37 +737,37 @@
/obj/item/weapon/reagent_containers/food/snacks/sliceable/meatbread
price_tag = 5
/obj/item/weapon/reagent_containers/food/snacks/meatbreadslice
/obj/item/weapon/reagent_containers/food/snacks/slice/meatbread
price_tag = 1
/obj/item/weapon/reagent_containers/food/snacks/sliceable/xenomeatbread
price_tag = 5
/obj/item/weapon/reagent_containers/food/snacks/xenomeatbreadslice
/obj/item/weapon/reagent_containers/food/snacks/slice/xenomeatbread
price_tag = 1
/obj/item/weapon/reagent_containers/food/snacks/sliceable/bananabread
price_tag = 5
/obj/item/weapon/reagent_containers/food/snacks/bananabreadslice
/obj/item/weapon/reagent_containers/food/snacks/slice/bananabread
price_tag = 1
/obj/item/weapon/reagent_containers/food/snacks/sliceable/tofubread
price_tag = 5
/obj/item/weapon/reagent_containers/food/snacks/tofubreadslice
/obj/item/weapon/reagent_containers/food/snacks/slice/tofubread
price_tag = 1
/obj/item/weapon/reagent_containers/food/snacks/sliceable/bread
price_tag = 5
/obj/item/weapon/reagent_containers/food/snacks/breadslice
/obj/item/weapon/reagent_containers/food/snacks/slice/bread
price_tag = 1
/obj/item/weapon/reagent_containers/food/snacks/sliceable/creamcheesebread
price_tag = 5
/obj/item/weapon/reagent_containers/food/snacks/creamcheesebreadslice
/obj/item/weapon/reagent_containers/food/snacks/slice/creamcheesebread
price_tag = 1
@@ -845,67 +845,67 @@
/obj/item/weapon/reagent_containers/food/snacks/sliceable/carrotcake
price_tag = 5
/obj/item/weapon/reagent_containers/food/snacks/carrotcakeslice
/obj/item/weapon/reagent_containers/food/snacks/slice/carrotcake
price_tag = 1
/obj/item/weapon/reagent_containers/food/snacks/sliceable/braincake
price_tag = 5
/obj/item/weapon/reagent_containers/food/snacks/braincakeslice
/obj/item/weapon/reagent_containers/food/snacks/slice/braincake
price_tag = 1
/obj/item/weapon/reagent_containers/food/snacks/sliceable/cheesecake
price_tag = 5
/obj/item/weapon/reagent_containers/food/snacks/cheesecakeslice
/obj/item/weapon/reagent_containers/food/snacks/slice/cheesecake
price_tag = 1
/obj/item/weapon/reagent_containers/food/snacks/sliceable/plaincake
price_tag = 5
/obj/item/weapon/reagent_containers/food/snacks/plaincakeslice
/obj/item/weapon/reagent_containers/food/snacks/slice/plaincake
price_tag = 1
/obj/item/weapon/reagent_containers/food/snacks/sliceable/orangecake
price_tag = 5
/obj/item/weapon/reagent_containers/food/snacks/orangecakeslice
/obj/item/weapon/reagent_containers/food/snacks/slice/orangecake
price_tag = 1
/obj/item/weapon/reagent_containers/food/snacks/sliceable/limecake
price_tag = 5
/obj/item/weapon/reagent_containers/food/snacks/limecakeslice
/obj/item/weapon/reagent_containers/food/snacks/slice/limecake
price_tag = 1
/obj/item/weapon/reagent_containers/food/snacks/sliceable/lemoncake
price_tag = 5
/obj/item/weapon/reagent_containers/food/snacks/lemoncakeslice
/obj/item/weapon/reagent_containers/food/snacks/slice/lemoncake
price_tag = 1
/obj/item/weapon/reagent_containers/food/snacks/sliceable/chocolatecake
price_tag = 5
/obj/item/weapon/reagent_containers/food/snacks/chocolatecakeslice
/obj/item/weapon/reagent_containers/food/snacks/slice/chocolatecake
price_tag = 1
/obj/item/weapon/reagent_containers/food/snacks/sliceable/birthdaycake
price_tag = 5
/obj/item/weapon/reagent_containers/food/snacks/birthdaycakeslice
/obj/item/weapon/reagent_containers/food/snacks/slice/birthdaycake
price_tag = 1
/obj/item/weapon/reagent_containers/food/snacks/sliceable/applecake
price_tag = 5
/obj/item/weapon/reagent_containers/food/snacks/applecakeslice
/obj/item/weapon/reagent_containers/food/snacks/slice/applecake
price_tag = 1
/obj/item/weapon/reagent_containers/food/snacks/sliceable/pumpkinpie
price_tag = 5
/obj/item/weapon/reagent_containers/food/snacks/pumpkinpieslice
/obj/item/weapon/reagent_containers/food/snacks/slice/pumpkinpie
price_tag = 1
+5 -28
View File
@@ -318,40 +318,17 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
M.antagHUD = 1
src << "\blue <B>AntagHUD Enabled</B>"
/mob/observer/dead/proc/dead_tele(A in ghostteleportlocs)
/mob/observer/dead/proc/dead_tele(var/area/A in return_sorted_areas())
set category = "Ghost"
set name = "Teleport"
set desc= "Teleport to a location"
set desc = "Teleport to a location"
if(!istype(usr, /mob/observer/dead))
usr << "Not when you're not dead!"
return
usr.verbs -= /mob/observer/dead/proc/dead_tele
spawn(30)
usr.verbs += /mob/observer/dead/proc/dead_tele
var/area/thearea = ghostteleportlocs[A]
if(!thearea) return
var/list/L = list()
var/holyblock = 0
if(usr.invisibility <= SEE_INVISIBLE_LIVING || (usr.mind in cult.current_antagonists))
for(var/turf/T in get_area_turfs(thearea.type))
if(!T.holy)
L+=T
else
holyblock = 1
else
for(var/turf/T in get_area_turfs(thearea.type))
L+=T
if(!L || !L.len)
if(holyblock)
usr << "<span class='warning'>This area has been entirely made into sacred grounds, you cannot enter it while you are in this plane of existence!</span>"
else
usr << "No area available."
usr.forceMove(pick(L))
following = null
usr.forceMove(pick(get_area_turfs(A)))
usr.on_mob_jump()
/mob/observer/dead/verb/follow(input in getmobs())
set category = "Ghost"
@@ -82,6 +82,20 @@
var/datum/gender/T = gender_datums[get_gender()]
if(skipjumpsuit && skipface) //big suits/masks/helmets make it hard to tell their gender
T = gender_datums[PLURAL]
else if(species && species.ambiguous_genders)
var/can_detect_gender = FALSE
if(isobserver(user)) // Ghosts are all knowing.
can_detect_gender = TRUE
if(issilicon(user)) // Borgs are too because science.
can_detect_gender = TRUE
else if(ishuman(user))
var/mob/living/carbon/human/H = user
if(H.species && istype(species, H.species))
can_detect_gender = TRUE
if(!can_detect_gender)
T = gender_datums[PLURAL] // Species with ambiguous_genders will not show their true gender upon examine if the examiner is not also the same species.
else
if(icon)
msg += "\icon[icon] " //fucking BYOND: this should stop dreamseeker crashing if we -somehow- examine somebody before their icon is generated
@@ -156,6 +156,7 @@
)
var/list/genders = list(MALE, FEMALE)
var/ambiguous_genders = FALSE // If true, people examining a member of this species whom are not also the same species will see them as gender neutral. Because aliens.
// Bump vars
var/bump_flag = HUMAN // What are we considered to be when bumped?
@@ -38,6 +38,8 @@
blood_volume = 400
hunger_factor = 0.2
ambiguous_genders = TRUE
spawn_flags = SPECIES_CAN_JOIN | SPECIES_IS_WHITELISTED
appearance_flags = HAS_HAIR_COLOR | HAS_SKIN_COLOR | HAS_EYE_COLOR
bump_flag = MONKEY
@@ -162,6 +162,8 @@
darksight = 4
ambiguous_genders = TRUE
spawn_flags = SPECIES_CAN_JOIN | SPECIES_IS_WHITELISTED
appearance_flags = HAS_HAIR_COLOR | HAS_LIPS | HAS_UNDERWEAR | HAS_SKIN_COLOR
@@ -690,7 +690,7 @@
overlays += "eyes-[module_sprites[icontype]]"
if(opened)
var/panelprefix = custom_sprite ? src.ckey : "ov"
var/panelprefix = custom_sprite ? "[src.ckey]-[src.name]" : "ov"
if(wiresexposed)
overlays += "[panelprefix]-openpanel +w"
else if(cell)
+8 -3
View File
@@ -67,14 +67,18 @@
break
if (istype(copyitem, /obj/item/weapon/paper))
playsound(loc, "sound/machines/copier.ogg", 100, 1)
sleep(11)
copy(copyitem)
sleep(15)
else if (istype(copyitem, /obj/item/weapon/photo))
playsound(loc, "sound/machines/copier.ogg", 100, 1)
sleep(11)
photocopy(copyitem)
sleep(15)
else if (istype(copyitem, /obj/item/weapon/paper_bundle))
sleep(11)
playsound(loc, "sound/machines/copier.ogg", 100, 1)
var/obj/item/weapon/paper_bundle/B = bundlecopy(copyitem)
sleep(15*B.pages.len)
sleep(11*B.pages.len)
else
usr << "<span class='warning'>\The [copyitem] can't be copied by \the [src].</span>"
break
@@ -123,6 +127,7 @@
copyitem = O
O.loc = src
user << "<span class='notice'>You insert \the [O] into \the [src].</span>"
playsound(loc, "sound/machines/click.ogg", 100, 1)
flick(insert_anim, src)
else
user << "<span class='notice'>There is already something in \the [src].</span>"
+5 -5
View File
@@ -47,27 +47,27 @@
/obj/machinery/chem_master/attackby(var/obj/item/weapon/B as obj, var/mob/user as mob)
if(istype(B, /obj/item/weapon/reagent_containers/glass))
if(istype(B, /obj/item/weapon/reagent_containers/glass) || istype(B, /obj/item/weapon/reagent_containers/food))
if(src.beaker)
user << "A beaker is already loaded into the machine."
user << "\A [beaker] is already loaded into the machine."
return
src.beaker = B
user.drop_item()
B.loc = src
user << "You add the beaker to the machine!"
user << "You add \the [B] to the machine!"
icon_state = "mixer1"
else if(istype(B, /obj/item/weapon/storage/pill_bottle))
if(src.loaded_pill_bottle)
user << "A pill bottle is already loaded into the machine."
user << "A \the [loaded_pill_bottle] s already loaded into the machine."
return
src.loaded_pill_bottle = B
user.drop_item()
B.loc = src
user << "You add the pill bottle into the dispenser slot!"
user << "You add \the [loaded_pill_bottle] into the dispenser slot!"
return
/obj/machinery/chem_master/attack_hand(mob/user as mob)
@@ -1,11 +1,11 @@
var/list/lunchables_lunches_ = list(/obj/item/weapon/reagent_containers/food/snacks/sandwich,
/obj/item/weapon/reagent_containers/food/snacks/meatbreadslice,
/obj/item/weapon/reagent_containers/food/snacks/tofubreadslice,
/obj/item/weapon/reagent_containers/food/snacks/creamcheesebreadslice,
/obj/item/weapon/reagent_containers/food/snacks/margheritaslice,
/obj/item/weapon/reagent_containers/food/snacks/meatpizzaslice,
/obj/item/weapon/reagent_containers/food/snacks/mushroompizzaslice,
/obj/item/weapon/reagent_containers/food/snacks/vegetablepizzaslice,
/obj/item/weapon/reagent_containers/food/snacks/slice/meatbread/filled,
/obj/item/weapon/reagent_containers/food/snacks/slice/tofubread/filled,
/obj/item/weapon/reagent_containers/food/snacks/slice/creamcheesebread/filled,
/obj/item/weapon/reagent_containers/food/snacks/slice/margherita/filled,
/obj/item/weapon/reagent_containers/food/snacks/slice/meatpizza/filled,
/obj/item/weapon/reagent_containers/food/snacks/slice/mushroompizza/filled,
/obj/item/weapon/reagent_containers/food/snacks/slice/vegetablepizza/filled,
/obj/item/weapon/reagent_containers/food/snacks/tastybread,
/obj/item/weapon/reagent_containers/food/snacks/liquidfood,
/obj/item/weapon/reagent_containers/food/snacks/jellysandwich/cherry,
@@ -26,17 +26,17 @@ var/list/lunchables_snacks_ = list(/obj/item/weapon/reagent_containers/food/snac
/obj/item/weapon/reagent_containers/food/snacks/cherrypie,
/obj/item/weapon/reagent_containers/food/snacks/plumphelmetbiscuit,
/obj/item/weapon/reagent_containers/food/snacks/appletart,
/obj/item/weapon/reagent_containers/food/snacks/carrotcakeslice,
/obj/item/weapon/reagent_containers/food/snacks/cheesecakeslice,
/obj/item/weapon/reagent_containers/food/snacks/plaincakeslice,
/obj/item/weapon/reagent_containers/food/snacks/orangecakeslice,
/obj/item/weapon/reagent_containers/food/snacks/limecakeslice,
/obj/item/weapon/reagent_containers/food/snacks/lemoncakeslice,
/obj/item/weapon/reagent_containers/food/snacks/chocolatecakeslice,
/obj/item/weapon/reagent_containers/food/snacks/birthdaycakeslice,
/obj/item/weapon/reagent_containers/food/snacks/slice/carrotcake/filled,
/obj/item/weapon/reagent_containers/food/snacks/slice/cheesecake/filled,
/obj/item/weapon/reagent_containers/food/snacks/slice/plaincake/filled,
/obj/item/weapon/reagent_containers/food/snacks/slice/orangecake/filled,
/obj/item/weapon/reagent_containers/food/snacks/slice/limecake/filled,
/obj/item/weapon/reagent_containers/food/snacks/slice/lemoncake/filled,
/obj/item/weapon/reagent_containers/food/snacks/slice/chocolatecake/filled,
/obj/item/weapon/reagent_containers/food/snacks/slice/birthdaycake/filled,
/obj/item/weapon/reagent_containers/food/snacks/watermelonslice,
/obj/item/weapon/reagent_containers/food/snacks/applecakeslice,
/obj/item/weapon/reagent_containers/food/snacks/pumpkinpieslice,
/obj/item/weapon/reagent_containers/food/snacks/slice/applecake/filled,
/obj/item/weapon/reagent_containers/food/snacks/slice/pumpkinpie/filled,
/obj/item/weapon/reagent_containers/food/snacks/skrellsnacks)
var/list/lunchables_drinks_ = list(/obj/item/weapon/reagent_containers/food/drinks/cans/cola,
File diff suppressed because it is too large Load Diff
@@ -76,7 +76,6 @@
switch(mode)
if(SYRINGE_DRAW)
if(!reagents.get_free_space())
user << "<span class='warning'>The syringe is full.</span>"
mode = SYRINGE_INJECT
@@ -137,7 +136,7 @@
user << "<span class='notice'>[target] is empty.</span>"
return
if(!target.is_open_container() && !istype(target, /obj/structure/reagent_dispensers) && !istype(target, /obj/item/slime_extract))
if(!target.is_open_container() && !istype(target, /obj/structure/reagent_dispensers) && !istype(target, /obj/item/slime_extract) && !istype(target, /obj/item/weapon/reagent_containers/food))
user << "<span class='notice'>You cannot directly remove reagents from this object.</span>"
return
@@ -209,7 +208,7 @@
trans = reagents.trans_to_mob(target, amount_per_transfer_from_this, CHEM_BLOOD)
admin_inject_log(user, target, src, contained, trans)
else
trans = reagents.trans_to(target, amount_per_transfer_from_this)
trans = reagents.trans_to_obj(target, amount_per_transfer_from_this)
if(trans)
user << "<span class='notice'>You inject [trans] units of the solution. The syringe now contains [src.reagents.total_volume] units.</span>"
else
+9 -1
View File
@@ -28,7 +28,7 @@
material = get_material_by_name(DEFAULT_TABLE_MATERIAL)
reinforced = get_material_by_name(DEFAULT_WALL_MATERIAL)
..()
steel_reinforced
icon_state = "reinf_preview"
color = "#666666"
@@ -37,6 +37,14 @@
reinforced = get_material_by_name(DEFAULT_WALL_MATERIAL)
..()
wooden_reinforced
icon_state = "reinf_preview"
color = "#824B28"
New()
material = get_material_by_name("wood")
reinforced = get_material_by_name(DEFAULT_WALL_MATERIAL)
..()
woodentable
icon_state = "plain_preview"
color = "#824B28"
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+2 -2
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@@ -1931,7 +1931,7 @@
"aLg" = (/obj/structure/table/woodentable{dir = 5},/obj/item/weapon/reagent_containers/food/snacks/amanita_pie,/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/area/centcom/bar)
"aLh" = (/obj/structure/table/woodentable{dir = 5},/obj/item/weapon/reagent_containers/food/snacks/bigbiteburger,/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/area/centcom/bar)
"aLi" = (/obj/structure/bed/chair/wood/wings{icon_state = "wooden_chair_wings"; dir = 8},/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/area/centcom/bar)
"aLj" = (/obj/structure/table/woodentable{dir = 5},/obj/item/weapon/reagent_containers/food/snacks/carrotcakeslice,/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/area/centcom/bar)
"aLj" = (/obj/structure/table/woodentable{dir = 5},/obj/item/weapon/reagent_containers/food/snacks/slice/carrotcake/filled,/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/area/centcom/bar)
"aLk" = (/obj/structure/table/woodentable{dir = 5},/obj/item/weapon/reagent_containers/food/snacks/stew,/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/area/centcom/bar)
"aLl" = (/obj/item/weapon/stool/padded,/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/bathroom)
"aLm" = (/obj/structure/window/shuttle,/obj/structure/grille,/turf/simulated/shuttle/plating,/area/shuttle/escape/centcom)
@@ -1975,7 +1975,7 @@
"aLY" = (/obj/structure/table/woodentable{dir = 5},/obj/item/weapon/reagent_containers/food/snacks/bloodsoup,/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/area/centcom/bar)
"aLZ" = (/obj/structure/table/woodentable{dir = 5},/obj/item/weapon/reagent_containers/food/snacks/tofukabob,/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/area/centcom/bar)
"aMa" = (/obj/structure/table/woodentable{dir = 5},/obj/item/weapon/reagent_containers/food/snacks/poppypretzel,/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/area/centcom/bar)
"aMb" = (/obj/structure/table/woodentable{dir = 5},/obj/item/weapon/reagent_containers/food/snacks/orangecakeslice,/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/area/centcom/bar)
"aMb" = (/obj/structure/table/woodentable{dir = 5},/obj/item/weapon/reagent_containers/food/snacks/slice/orangecake/filled,/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/area/centcom/bar)
"aMc" = (/obj/machinery/atm{pixel_x = -30},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/main_hall)
"aMd" = (/obj/machinery/atm{pixel_x = 30},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/main_hall)
"aMe" = (/obj/structure/bed/chair{dir = 4},/obj/machinery/light/small{dir = 1},/turf/simulated/shuttle/floor4,/area/shuttle/escape/centcom)