mirror of
https://github.com/VOREStation/VOREStation.git
synced 2026-07-17 01:54:25 +01:00
VS: Replace 'subspace backpack' with bluespace radio
This commit is contained in:
@@ -1,6 +1,3 @@
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/obj/item/device/radio
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var/bluespace_radio = FALSE
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/obj/item/device/radio/phone
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subspace_transmission = 1
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canhear_range = 0
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@@ -17,132 +14,20 @@
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..()
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internal_channels = default_medbay_channels.Copy()
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//Pathfinder's Subspace Radio
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/obj/item/device/subspaceradio
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name = "subspace radio"
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desc = "A powerful new radio recently gifted to Nanotrasen from KHI, this communications device has the ability to send and recieve transmissions from anywhere."
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catalogue_data = list(/datum/category_item/catalogue/information/organization/khi)
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icon = 'icons/vore/custom_items_vr.dmi'
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icon_override = 'icons/mob/back_vr.dmi'
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icon_state = "radiopack"
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item_state = "radiopack"
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slot_flags = SLOT_BACK
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force = 5
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throwforce = 6
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preserve_item = 1
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w_class = ITEMSIZE_LARGE
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action_button_name = "Remove/Replace Handset"
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var/obj/item/device/radio/subspacehandset/linked/handset
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/obj/item/device/subspaceradio/New() //starts without a cell for rnd
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..()
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if(ispath(handset))
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handset = new handset(src, src)
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else
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handset = new(src, src)
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/obj/item/device/bluespaceradio/tether_prelinked
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name = "bluespace radio (tether)"
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handset = /obj/item/device/radio/bluespacehandset/linked/tether_prelinked
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/obj/item/device/subspaceradio/Destroy()
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. = ..()
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QDEL_NULL(handset)
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/obj/item/device/radio/bluespacehandset/linked/tether_prelinked
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bs_tx_preload_id = "tether_rx" //Transmit to a receiver
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bs_rx_preload_id = "tether_tx" //Recveive from a transmitter
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/obj/item/device/subspaceradio/ui_action_click()
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toggle_handset()
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/obj/item/device/bluespaceradio/talon_prelinked
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name = "bluespace radio (talon)"
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handset = /obj/item/device/radio/bluespacehandset/linked/talon_prelinked
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/obj/item/device/subspaceradio/attack_hand(mob/user)
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if(loc == user)
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toggle_handset()
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else
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..()
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/obj/item/device/subspaceradio/MouseDrop()
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if(ismob(loc))
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if(!CanMouseDrop(src))
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return
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var/mob/M = loc
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if(!M.unEquip(src))
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return
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add_fingerprint(usr)
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M.put_in_any_hand_if_possible(src)
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/obj/item/device/subspaceradio/attackby(obj/item/weapon/W, mob/user, params)
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if(W == handset)
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reattach_handset(user)
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else
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return ..()
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/obj/item/device/subspaceradio/verb/toggle_handset()
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set name = "Toggle Handset"
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set category = "Object"
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var/mob/living/carbon/human/user = usr
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if(!handset)
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to_chat(user, "<span class='warning'>The handset is missing!</span>")
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return
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if(handset.loc != src)
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reattach_handset(user) //Remove from their hands and back onto the defib unit
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return
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if(!slot_check())
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to_chat(user, "<span class='warning'>You need to equip [src] before taking out [handset].</span>")
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else
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if(!usr.put_in_hands(handset)) //Detach the handset into the user's hands
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to_chat(user, "<span class='warning'>You need a free hand to hold the handset!</span>")
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update_icon() //success
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//checks that the base unit is in the correct slot to be used
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/obj/item/device/subspaceradio/proc/slot_check()
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var/mob/M = loc
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if(!istype(M))
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return 0 //not equipped
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if((slot_flags & SLOT_BACK) && M.get_equipped_item(slot_back) == src)
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return 1
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if((slot_flags & SLOT_BACK) && M.get_equipped_item(slot_s_store) == src)
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return 1
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return 0
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/obj/item/device/subspaceradio/dropped(mob/user)
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..()
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reattach_handset(user) //handset attached to a base unit should never exist outside of their base unit or the mob equipping the base unit
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/obj/item/device/subspaceradio/proc/reattach_handset(mob/user)
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if(!handset) return
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if(ismob(handset.loc))
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var/mob/M = handset.loc
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if(M.drop_from_inventory(handset, src))
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to_chat(user, "<span class='notice'>\The [handset] snaps back into the main unit.</span>")
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else
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handset.forceMove(src)
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//Subspace Radio Handset
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/obj/item/device/radio/subspacehandset
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name = "subspace radio handset"
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desc = "A large walkie talkie attached to the subspace radio by a retractable cord. It sits comfortably on a slot in the radio when not in use."
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bluespace_radio = TRUE
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icon_state = "signaller"
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slot_flags = null
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w_class = ITEMSIZE_LARGE
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/obj/item/device/radio/subspacehandset/linked
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var/obj/item/device/subspaceradio/base_unit
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/obj/item/device/radio/subspacehandset/linked/New(newloc, obj/item/device/subspaceradio/radio)
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base_unit = radio
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..(newloc)
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/obj/item/device/radio/subspacehandset/linked/Destroy()
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if(base_unit)
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//ensure the base unit's icon updates
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if(base_unit.handset == src)
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base_unit.handset = null
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base_unit = null
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return ..()
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/obj/item/device/radio/subspacehandset/linked/dropped(mob/user)
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..() //update twohanding
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if(base_unit)
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base_unit.reattach_handset(user) //handset attached to a base unit should never exist outside of their base unit or the mob equipping the base unit
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/obj/item/device/radio/bluespacehandset/linked/talon_prelinked
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bs_tx_preload_id = "talon_aio" //Transmit to a receiver
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bs_rx_preload_id = "talon_aio" //Recveive from a transmitter
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@@ -17,39 +17,39 @@
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//Area allowing backpacks to be placed on rigsuits.
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/obj/item/weapon/rig/vox
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allowed = list(/obj/item/weapon/gun,/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/weapon/storage/backpack,/obj/item/device/subspaceradio, /obj/item/device/defib_kit)
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allowed = list(/obj/item/weapon/gun,/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/weapon/storage/backpack, /obj/item/device/bluespaceradio, /obj/item/device/defib_kit)
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/obj/item/weapon/rig/combat
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allowed = list(/obj/item/weapon/gun,/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/weapon/melee/baton,/obj/item/weapon/storage/backpack,/obj/item/device/subspaceradio, /obj/item/device/defib_kit)
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allowed = list(/obj/item/weapon/gun,/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/weapon/melee/baton,/obj/item/weapon/storage/backpack,/obj/item/device/bluespaceradio, /obj/item/device/defib_kit)
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/obj/item/weapon/rig/ert
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allowed = list(/obj/item/device/flashlight, /obj/item/weapon/tank, /obj/item/device/t_scanner, /obj/item/weapon/rcd, /obj/item/weapon/tool/crowbar, \
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/obj/item/weapon/tool/screwdriver, /obj/item/weapon/weldingtool, /obj/item/weapon/tool/wirecutters, /obj/item/weapon/tool/wrench, /obj/item/device/multitool, \
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/obj/item/device/radio, /obj/item/device/analyzer,/obj/item/weapon/storage/briefcase/inflatable, /obj/item/weapon/melee/baton, /obj/item/weapon/gun, \
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/obj/item/weapon/storage/firstaid, /obj/item/weapon/reagent_containers/hypospray, /obj/item/roller, /obj/item/weapon/storage/backpack,/obj/item/device/subspaceradio, /obj/item/device/defib_kit)
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/obj/item/weapon/storage/firstaid, /obj/item/weapon/reagent_containers/hypospray, /obj/item/roller, /obj/item/weapon/storage/backpack,/obj/item/device/bluespaceradio, /obj/item/device/defib_kit)
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/obj/item/weapon/rig/light/ninja
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allowed = list(/obj/item/weapon/gun,/obj/item/ammo_magazine,/obj/item/ammo_casing,/obj/item/weapon/melee/baton,/obj/item/weapon/handcuffs,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/weapon/cell, /obj/item/weapon/storage/backpack,/obj/item/device/subspaceradio, /obj/item/device/defib_kit)
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allowed = list(/obj/item/weapon/gun,/obj/item/ammo_magazine,/obj/item/ammo_casing,/obj/item/weapon/melee/baton,/obj/item/weapon/handcuffs,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/weapon/cell, /obj/item/weapon/storage/backpack,/obj/item/device/bluespaceradio, /obj/item/device/defib_kit)
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/obj/item/weapon/rig/merc
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allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/weapon/gun,/obj/item/ammo_magazine,/obj/item/ammo_casing,/obj/item/weapon/melee/baton,/obj/item/weapon/melee/energy/sword,/obj/item/weapon/handcuffs, /obj/item/weapon/storage/backpack,/obj/item/device/subspaceradio, /obj/item/device/defib_kit)
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allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/weapon/gun,/obj/item/ammo_magazine,/obj/item/ammo_casing,/obj/item/weapon/melee/baton,/obj/item/weapon/melee/energy/sword,/obj/item/weapon/handcuffs, /obj/item/weapon/storage/backpack,/obj/item/device/bluespaceradio, /obj/item/device/defib_kit)
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/obj/item/weapon/rig/ce
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allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/weapon/storage/bag/ore,/obj/item/device/t_scanner,/obj/item/weapon/pickaxe, /obj/item/weapon/rcd,/obj/item/weapon/storage/backpack,/obj/item/device/subspaceradio, /obj/item/device/defib_kit)
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allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/weapon/storage/bag/ore,/obj/item/device/t_scanner,/obj/item/weapon/pickaxe, /obj/item/weapon/rcd,/obj/item/weapon/storage/backpack,/obj/item/device/bluespaceradio, /obj/item/device/defib_kit)
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/obj/item/weapon/rig/medical
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allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/weapon/storage/firstaid,/obj/item/device/healthanalyzer,/obj/item/stack/medical,/obj/item/roller,/obj/item/weapon/storage/backpack,/obj/item/device/subspaceradio, /obj/item/device/defib_kit)
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allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/weapon/storage/firstaid,/obj/item/device/healthanalyzer,/obj/item/stack/medical,/obj/item/roller,/obj/item/weapon/storage/backpack,/obj/item/device/bluespaceradio, /obj/item/device/defib_kit)
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/obj/item/weapon/rig/hazmat
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allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/stack/flag,/obj/item/weapon/storage/excavation,/obj/item/weapon/pickaxe,/obj/item/device/healthanalyzer,/obj/item/device/measuring_tape,/obj/item/device/ano_scanner,/obj/item/device/depth_scanner,/obj/item/device/core_sampler,/obj/item/device/gps,/obj/item/device/beacon_locator,/obj/item/device/radio/beacon,/obj/item/weapon/pickaxe/hand,/obj/item/weapon/storage/bag/fossils,/obj/item/weapon/storage/backpack,/obj/item/device/subspaceradio, /obj/item/device/defib_kit)
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allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/stack/flag,/obj/item/weapon/storage/excavation,/obj/item/weapon/pickaxe,/obj/item/device/healthanalyzer,/obj/item/device/measuring_tape,/obj/item/device/ano_scanner,/obj/item/device/depth_scanner,/obj/item/device/core_sampler,/obj/item/device/gps,/obj/item/device/beacon_locator,/obj/item/device/radio/beacon,/obj/item/weapon/pickaxe/hand,/obj/item/weapon/storage/bag/fossils,/obj/item/weapon/storage/backpack,/obj/item/device/bluespaceradio, /obj/item/device/defib_kit)
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/obj/item/weapon/rig/hazard
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allowed = list(/obj/item/weapon/gun,/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/weapon/melee/baton,/obj/item/weapon/storage/backpack,/obj/item/device/subspaceradio, /obj/item/device/defib_kit)
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allowed = list(/obj/item/weapon/gun,/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/weapon/melee/baton,/obj/item/weapon/storage/backpack,/obj/item/device/bluespaceradio, /obj/item/device/defib_kit)
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/obj/item/weapon/rig/industrial
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allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/weapon/storage/bag/ore,/obj/item/device/t_scanner,/obj/item/weapon/pickaxe, /obj/item/weapon/rcd,/obj/item/weapon/storage/backpack,/obj/item/device/subspaceradio, /obj/item/device/defib_kit)
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allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/weapon/storage/bag/ore,/obj/item/device/t_scanner,/obj/item/weapon/pickaxe, /obj/item/weapon/rcd,/obj/item/weapon/storage/backpack,/obj/item/device/bluespaceradio, /obj/item/device/defib_kit)
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/obj/item/weapon/rig/military
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allowed = list(/obj/item/device/flashlight, /obj/item/weapon/tank,/obj/item/ammo_magazine,/obj/item/ammo_casing,/obj/item/weapon/handcuffs, \
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/obj/item/device/t_scanner, /obj/item/weapon/rcd, /obj/item/weapon/weldingtool, /obj/item/weapon/tool, /obj/item/device/multitool, \
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/obj/item/device/radio, /obj/item/device/analyzer,/obj/item/weapon/storage/briefcase/inflatable, /obj/item/weapon/melee/baton, /obj/item/weapon/gun, \
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/obj/item/weapon/storage/firstaid, /obj/item/weapon/reagent_containers/hypospray, /obj/item/roller, /obj/item/device/suit_cooling_unit, /obj/item/weapon/storage/backpack,/obj/item/device/subspaceradio, /obj/item/device/defib_kit)
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/obj/item/weapon/storage/firstaid, /obj/item/weapon/reagent_containers/hypospray, /obj/item/roller, /obj/item/device/suit_cooling_unit, /obj/item/weapon/storage/backpack,/obj/item/device/bluespaceradio, /obj/item/device/defib_kit)
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/obj/item/weapon/rig/pmc
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allowed = list(/obj/item/device/flashlight, /obj/item/weapon/tank, /obj/item/device/t_scanner, /obj/item/weapon/rcd, /obj/item/weapon/tool/crowbar, \
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/obj/item/weapon/tool/screwdriver, /obj/item/weapon/weldingtool, /obj/item/weapon/tool/wirecutters, /obj/item/weapon/tool/wrench, /obj/item/device/multitool, \
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/obj/item/device/radio, /obj/item/device/analyzer,/obj/item/weapon/storage/briefcase/inflatable, /obj/item/weapon/melee/baton, /obj/item/weapon/gun, \
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/obj/item/weapon/storage/firstaid, /obj/item/weapon/reagent_containers/hypospray, /obj/item/roller, /obj/item/weapon/storage/backpack,/obj/item/device/subspaceradio, /obj/item/device/defib_kit)
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/obj/item/weapon/storage/firstaid, /obj/item/weapon/reagent_containers/hypospray, /obj/item/roller, /obj/item/weapon/storage/backpack,/obj/item/device/bluespaceradio, /obj/item/device/defib_kit)
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/obj/item/weapon/rig/robotics
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allowed = list(/obj/item/device/flashlight, /obj/item/weapon/storage/box, /obj/item/weapon/storage/belt, /obj/item/device/defib_kit/compact)
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@@ -112,7 +112,7 @@
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/obj/item/device/geiger,
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/obj/item/weapon/cell/device,
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/obj/item/device/radio,
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/obj/item/device/subspaceradio,
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/obj/item/device/bluespaceradio/tether_prelinked,
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/obj/item/stack/marker_beacon/thirty,
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/obj/item/weapon/material/knife/tacknife/survival,
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/obj/item/weapon/material/knife/machete/deluxe,
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