Construction Voidsuits
@@ -586,7 +586,7 @@
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var/electrified = 0
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//Departments that the cycler can paint suits to look like.
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var/list/departments = list("Engineering","Mining","Medical","Security","Atmos","HAZMAT")
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var/list/departments = list("Engineering","Mining","Medical","Security","Atmos","HAZMAT","Construction")
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//Species that the suits can be configured to fit.
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var/list/species = list("Human","Skrell","Unathi","Tajara", "Teshari")
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@@ -616,7 +616,7 @@
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name = "Engineering suit cycler"
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model_text = "Engineering"
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req_access = list(access_construction)
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departments = list("Engineering","Atmos","HAZMAT")
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departments = list("Engineering","Atmos","HAZMAT","Construction")
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/obj/machinery/suit_cycler/mining
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name = "Mining suit cycler"
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@@ -751,7 +751,7 @@
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//Clear the access reqs, disable the safeties, and open up all paintjobs.
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user << "<span class='danger'>You run the sequencer across the interface, corrupting the operating protocols.</span>"
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departments = list("Engineering","Mining","Medical","Security","Atmos","HAZMAT","^%###^%$")
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departments = list("Engineering","Mining","Medical","Security","Atmos","HAZMAT","Construction","^%###^%$")
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species = list("Human","Tajara","Skrell","Unathi", "Teshari")
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emagged = 1
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@@ -1027,6 +1027,15 @@
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suit.name = "HAZMAT voidsuit"
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suit.icon_state = "rig-engineering_rad"
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suit.item_state = "eng_voidsuit_rad"
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if("Construction")
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if(helmet)
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helmet.name = "Construction voidsuit helmet"
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helmet.icon_state = "rig0-engineering_con"
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helmet.item_state = "rig0-engineering_con"
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if(suit)
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suit.name = "Construction voidsuit"
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suit.icon_state = "rig-engineering_con"
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suit.item_state = "eng_voidsuit_con"
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if("^%###^%$" || "Mercenary")
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if(helmet)
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helmet.name = "blood-red voidsuit helmet"
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@@ -12,6 +12,11 @@
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icon_state = "rig0-engineering_rad"
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item_state_slots = list(slot_r_hand_str = "eng_helm_rad", slot_l_hand_str = "eng_helm_rad")
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/obj/item/clothing/head/helmet/space/void/engineering/construction
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name = "construction voidsuit helmet"
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icon_state = "rig0-engineering_con"
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item_state_slots = list(slot_r_hand_str = "eng_helm_con", slot_l_hand_str = "eng_helm_con")
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/obj/item/clothing/suit/space/void/engineering
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name = "engineering voidsuit"
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desc = "A special suit that protects against hazardous, low pressure environments. Has radiation shielding."
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@@ -26,6 +31,11 @@
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icon_state = "rig-engineering_rad"
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item_state_slots = list(slot_r_hand_str = "eng_voidsuit_rad", slot_l_hand_str = "eng_voidsuit_rad")
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/obj/item/clothing/suit/space/void/engineering/construction
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name = "contstruction voidsuit"
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icon_state = "rig-engineering_con"
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item_state_slots = list(slot_r_hand_str = "eng_voidsuit_con", slot_l_hand_str = "eng_voidsuit_con")
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//Mining
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/obj/item/clothing/head/helmet/space/void/mining
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name = "mining voidsuit helmet"
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