People in lobby won't see PDA messages.

This commit is contained in:
Ccomp5950
2014-02-13 13:03:13 -06:00
parent 2ebda591f0
commit 4f3c404455
@@ -808,6 +808,8 @@ var/global/list/obj/item/device/pda/PDAs = list()
P.tnote.Add(list(list("sent" = 0, "owner" = "[owner]", "job" = "[ownjob]", "message" = "[t]", "target" = "\ref[src]")))
for(var/mob/M in player_list)
if(M.stat == DEAD && M.client && (M.client.prefs.toggles & CHAT_GHOSTEARS)) // src.client is so that ghosts don't have to listen to mice
if(istype(M, /mob/new_player))
continue
M.show_message("<span class='game say'>PDA Message - <span class='name'>[owner]</span> -> <span class='name'>[P.owner]</span>: <span class='message'>[t]</span></span>")
if(!conversations.Find("\ref[P]"))