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Gives rest sprites to leopardmander
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@@ -7,6 +7,7 @@
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icon_dead = "leopardmander-dead"
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icon_living = "leopardmander"
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icon_state = "leopardmander"
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icon_rest = "leopardmander-rest"
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faction = "neutral"
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meat_amount = 40 //I mean...
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meat_type = /obj/item/weapon/reagent_containers/food/snacks/meat
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@@ -34,13 +35,12 @@
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can_buckle = TRUE
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buckle_movable = TRUE
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buckle_lying = FALSE
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vore_icons = SA_ICON_LIVING
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vore_bump_chance = 50
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vore_digest_chance = 0
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vore_escape_chance = 50
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vore_pounce_chance = 100
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vore_active = 1
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vore_icons = 4
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vore_icons = SA_ICON_LIVING|SA_ICON_REST
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vore_capacity = 4
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swallowTime = 100
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vore_default_mode = DM_HEAL
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@@ -116,6 +116,7 @@
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icon_dead = "leopardmander_blue-dead"
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icon_living = "leopardmander_blue"
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icon_state = "leopardmander_blue"
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icon_rest = "leopardmander_blue-rest"
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/mob/living/simple_mob/vore/leopardmander/exotic
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name = "glass-belly leopardmander"
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@@ -124,6 +125,7 @@
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icon_dead = "leopardmander_exotic-dead"
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icon_living = "leopardmander_exotic"
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icon_state = "leopardmander_exotic"
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icon_rest = "leopardmander_exotic-rest"
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glow_toggle = TRUE //Glow!
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glow_range = 2
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