mirror of
https://github.com/VOREStation/VOREStation.git
synced 2026-08-23 20:17:15 +01:00
@@ -5,6 +5,7 @@
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icon_state = "fluffy"
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icon_living = "fluffy"
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icon_dead = "fluffy_dead"
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icon_rest = "fluffy_sleep"
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speak = list("Squee","Arf arf","Awoo","Squeak")
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speak_emote = list("squeaks", "barks")
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emote_hear = list("howls","squeals")
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@@ -39,6 +40,7 @@
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else if(prob(5))
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audible_emote("snuffles.")
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/mob/living/simple_animal/fluffy/lay_down() // Turns sprite into sleeping and back upon using "Rest".
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/mob/living/simple_animal/fluffy/lay_down()
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..()
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icon_state = resting ? "fluffy_sleep" : "fluffy"
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if(icon_rest)
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icon_state = resting ? icon_rest : icon_living
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@@ -23,6 +23,7 @@
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minbodytemp = 223 //Below -50 Degrees Celcius
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maxbodytemp = 323 //Above 50 Degrees Celcius
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mob_size = MOB_TINY
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isPredator = 1
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/mob/living/simple_animal/fox/New()
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if(!vore_organs.len)
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@@ -52,6 +53,12 @@
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"With a loud glorp, the stomach spills more acids onto you.")
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..()
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//For resting sprites
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/mob/living/simple_animal/fox/lay_down()
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..()
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if(icon_rest)
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icon_state = resting ? icon_rest : icon_living
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// All them complicated fox procedures.
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/mob/living/simple_animal/fox/Life()
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//MICE!
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@@ -305,4 +312,13 @@
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"A thick glob of acids drip down from above, adding to the pool of caustic fluids in Renault's belly.",
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"There's a loud gurgle as the stomach declares the intent to make you a part of Renault.")
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..()
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..()
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/mob/living/simple_animal/fox/syndicate
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name = "syndi-fox"
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desc = "It's a DASTARDLY fox! The horror! Call the shuttle!"
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icon = 'icons/mob/fox_vr.dmi'
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icon_state = "syndifox"
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icon_living = "syndifox"
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icon_dead = "syndifox_dead"
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icon_rest = "syndifox_rest"
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@@ -1,3 +1,11 @@
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/mob/living/simple_animal
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// List of targets excluded (for now) from being eaten by this mob.
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var/list/prey_exclusions = list()
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var/icon_rest
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/mob/living/simple_animal/cat
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isPredator = 1
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/mob/living/simple_animal/fluffy/lay_down() // Turns sprite into sleeping and back upon using "Rest".
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..()
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icon_state = resting ? "fluffy_sleep" : "fluffy"
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@@ -5346,7 +5346,7 @@
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"bYP" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/bridge_hallway)
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"bYQ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/cable/green,/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/machinery/door/firedoor,/obj/machinery/door/blast/shutters{dir = 8; id = "cap_office"; layer = 3.1; name = "Captain's Shutters"},/turf/simulated/floor/plating,/area/bridge_hallway)
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"bYR" = (/obj/structure/bed/chair/comfy/brown{dir = 1},/turf/simulated/floor/carpet,/area/crew_quarters/captain)
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"bYS" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/wood,/area/crew_quarters/captain)
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"bYS" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/mob/living/simple_animal/fox/fluff/Renault,/turf/simulated/floor/wood,/area/crew_quarters/captain)
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"bYT" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/captain)
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"bYU" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/obj/structure/bed/chair{dir = 1},/turf/simulated/floor/wood,/area/crew_quarters/captain)
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"bYV" = (/obj/structure/filingcabinet,/obj/machinery/light{dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/captain)
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