Fueltanks now log and admin_msg when shot at / weldered

This commit is contained in:
Ccomp5950
2014-08-04 21:11:09 -05:00
parent 4df46548ac
commit 52da372bac
2 changed files with 8 additions and 4 deletions
@@ -147,6 +147,10 @@
/obj/structure/reagent_dispensers/fueltank/bullet_act(var/obj/item/projectile/Proj)
if(istype(Proj ,/obj/item/projectile/beam)||istype(Proj,/obj/item/projectile/bullet))
if(istype(Proj.firer))
message_admins("[key_name_admin(Proj.firer)] shot fueltank at ([loc.x],[loc.y],[loc.z]).")
log_game("[key_name(Proj.firer)] shot fueltank at ([loc.x],[loc.y],[loc.z]).")
if(!istype(Proj ,/obj/item/projectile/beam/lastertag) && !istype(Proj ,/obj/item/projectile/beam/practice) )
explode()