Merge pull request #13767 from Heroman3003/lang-autosay

Fixes a few bugs/runtimes
This commit is contained in:
Casey
2022-09-22 20:54:34 -04:00
committed by GitHub
5 changed files with 15 additions and 40 deletions
+1 -26
View File
@@ -81,31 +81,6 @@
frame_class = FRAME_CLASS_MACHINE
frame_size = 4
/datum/frame/frame_types/oven
name = "Oven"
frame_class = FRAME_CLASS_MACHINE
frame_size = 4
/datum/frame/frame_types/fryer
name = "Fryer"
frame_class = FRAME_CLASS_MACHINE
frame_size = 4
/datum/frame/frame_types/grill
name = "Grill"
frame_class = FRAME_CLASS_MACHINE
frame_size = 4
/datum/frame/frame_types/cerealmaker
name = "Cereal Maker"
frame_class = FRAME_CLASS_MACHINE
frame_size = 4
/datum/frame/frame_types/candymachine
name = "Candy Machine"
frame_class = FRAME_CLASS_MACHINE
frame_size = 4
/datum/frame/frame_types/fax
name = "Fax"
frame_class = FRAME_CLASS_MACHINE
@@ -221,7 +196,7 @@
frame_style = FRAME_STYLE_WALL
x_offset = 28
y_offset = 28
/datum/frame/frame_types/arfgs
name = "ARF Generator"
frame_class = FRAME_CLASS_MACHINE
@@ -322,7 +322,7 @@ GLOBAL_DATUM(autospeaker, /mob/living/silicon/ai/announcer)
GLOB.autospeaker.SetName(from)
Broadcast_Message(connection, GLOB.autospeaker,
0, "*garbled automated announcement*", src,
message_to_multilingual(message), from, "Automated Announcement", from, "synthesized voice",
message_to_multilingual(message, GLOB.all_languages[LANGUAGE_GALCOM]), from, "Automated Announcement", from, "synthesized voice",
DATA_FAKE, 0, zlevels, connection.frequency, states) //VOREStation Edit
// Interprets the message mode when talking into a radio, possibly returning a connection datum
@@ -16,7 +16,7 @@
name = T_BOARD("oven")
desc = "The circuitboard for an oven."
build_path = /obj/machinery/appliance/cooker/oven
board_type = new /datum/frame/frame_types/oven
board_type = new /datum/frame/frame_types/machine
matter = list(MAT_STEEL = 50, MAT_GLASS = 50)
req_components = list(
/obj/item/weapon/stock_parts/capacitor = 3,
@@ -27,17 +27,17 @@
name = T_BOARD("deep fryer")
desc = "The circuitboard for a deep fryer."
build_path = /obj/machinery/appliance/cooker/fryer
board_type = new /datum/frame/frame_types/fryer
board_type = new /datum/frame/frame_types/machine
req_components = list(
/obj/item/weapon/stock_parts/capacitor = 3,
/obj/item/weapon/stock_parts/scanning_module = 1,
/obj/item/weapon/stock_parts/matter_bin = 2)
/obj/item/weapon/circuitboard/grill
name = T_BOARD("grill")
desc = "The circuitboard for an industrial grill."
build_path = /obj/machinery/appliance/cooker/grill
board_type = new /datum/frame/frame_types/grill
board_type = new /datum/frame/frame_types/machine
req_components = list(
/obj/item/weapon/stock_parts/capacitor = 3,
/obj/item/weapon/stock_parts/scanning_module = 1,
@@ -47,7 +47,7 @@
name = T_BOARD("cereal maker")
desc = "The circuitboard for a cereal maker."
build_path = /obj/machinery/appliance/mixer/cereal
board_type = new /datum/frame/frame_types/cerealmaker
board_type = new /datum/frame/frame_types/machine
req_components = list(
/obj/item/weapon/stock_parts/capacitor = 3,
/obj/item/weapon/stock_parts/scanning_module = 1,
@@ -57,7 +57,7 @@
name = T_BOARD("candy machine")
desc = "The circuitboard for a candy machine."
build_path = /obj/machinery/appliance/mixer/candy
board_type = new /datum/frame/frame_types/candymachine
board_type = new /datum/frame/frame_types/machine
req_components = list(
/obj/item/weapon/stock_parts/capacitor = 3,
/obj/item/weapon/stock_parts/scanning_module = 1,
@@ -1605,27 +1605,27 @@ shaved
icon_state = "facial_dwarf"
/datum/sprite_accessory/facial_hair/threeOclock
name = "3 O'clock Shadow"
name = "3 O-clock Shadow"
icon_state = "facial_3oclock"
/datum/sprite_accessory/facial_hair/threeOclockstache
name = "3 O'clock Shadow and Moustache"
name = "3 O-clock Shadow and Moustache"
icon_state = "facial_3oclockmoustache"
/datum/sprite_accessory/facial_hair/fiveOclock
name = "5 O'clock Shadow"
name = "5 O-clock Shadow"
icon_state = "facial_5oclock"
/datum/sprite_accessory/facial_hair/fiveOclockstache
name = "5 O'clock Shadow and Moustache"
name = "5 O-clock Shadow and Moustache"
icon_state = "facial_5oclockmoustache"
/datum/sprite_accessory/facial_hair/sevenOclock
name = "7 O'clock Shadow"
name = "7 O-clock Shadow"
icon_state = "facial_7oclock"
/datum/sprite_accessory/facial_hair/sevenOclockstache
name = "7 O'clock Shadow and Moustache"
name = "7 O-clock Shadow and Moustache"
icon_state = "facial_7oclockmoustache"
/datum/sprite_accessory/facial_hair/mutton
@@ -571,7 +571,7 @@
var/desc = "You should not see this..."
/datum/sprite_accessory/hair_accessory/verie_hair_glow
name = "verie's hair glow"
name = "veries hair glow"
desc = ""
icon_state = "verie_hair_glow"
ignores_lighting = 1