Add buffer area against railroading

On maps that have atmos border railroading and also spawn POIs, sometimes POIs spawn touching the railroading and create roundstart active edges that annoy Travis. One solution is to stop POIs from spawning during unit testing, but I think it'd be nice to still spawn them, in case they cause other issues that can be discovered.

Instead, this just extends the 'explored' area from the starts of these two maps all the way around the edge for one turf (this area type doesn't spawn POIs), so now POIs can't spawn touching the railroading.

This was problem 2 of 2 that was causing the failed Travis builds. The other was already fixed by defining the proper base_turfs on the areas.
This commit is contained in:
Arokha Sieyes
2018-10-16 12:16:42 -04:00
parent 5b755d757a
commit 5babcdc771
2 changed files with 1053 additions and 1050 deletions
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