Added two chemical spill PoIs + More Immersive PoI Names

This commit is contained in:
Atermonera
2020-02-24 13:00:31 -08:00
committed by VirgoBot
parent bfa123c1f0
commit 5e2a692610
9 changed files with 304 additions and 74 deletions
+67
View File
@@ -3,10 +3,30 @@
icon = 'icons/obj/objects.dmi'
desc = "This is definitely something cool."
/datum/category_item/catalogue/information/objects/pascalb
name = "Object - Pascal B Steel Shaft Cap"
desc = "In the year 1957, the United States of America - an Earth nation - performed a series \
of earth nuclear weapons tests codenamed 'Operation Plumbbob', which remain the largest and \
longest running nuclear test series performed on the American continent. Test data included \
various altitude detonations, effects on several materials and structures at various \
distances, and the effects of radiation on military hardware and the human body. \
<br><br>\
On the 27th of August that year, in a test named 'Pascal-B' a 300t nuclear payload \
was buried in a shaft capped by a 900kg steel plate cap. The test was intended to \
verify the safety of underground detonation, but the shaft was not sufficient to \
contain the shockwave. According to experiment designer Robert Brownlee, the steel \
cap was propelled upwards at a velocity of 240,000km/h - over six times Earth's \
escape velocity. The cap appeared in only one frame of high-speed camera recording. \
<br><br>\
It had been theorized that the cap had exited earth's atmosphere and entered orbit. \
It would seem the cap traveled farther than had been possibly imagined."
value = CATALOGUER_REWARD_MEDIUM
/obj/item/poi/pascalb
icon_state = "pascalb"
name = "misshapen manhole cover"
desc = "The top of this twisted chunk of metal is faintly stamped with a five pointed star. 'Property of US Army, Pascal B - 1957'."
catalogue_data = list(/datum/category_item/catalogue/information/objects/pascalb)
/obj/item/poi/pascalb/New()
START_PROCESSING(SSobj, src)
@@ -19,6 +39,25 @@
STOP_PROCESSING(SSobj, src)
return ..()
/datum/category_item/catalogue/information/objects/oldreactor
name = "Object - 24th Century Fission Reactor Rack"
desc = "Prior to the discovery of Phoron in 2380, and the development of the hydrophoron \
supermatter reactor, most spacecraft operated on nuclear fission reactors, using processed \
radioactive material as fuel. While the design had been near-perfected by the 24th century, \
with some models capable of holding hundreds of fuel rods at one time and operating almost \
unsupervised for weeks at a time.\
<br><br>\
However, as accidents were not uncommon due to the inherent dangers of space travel and the \
nature of reactor racks such as this one fully containing the unstable fuel material, many \
fission vessels were built capable of jettisoning their entire engine sections as it was seen \
as preferable to evacuating a ship's crew and potentially losing the entire craft and its cargo. \
<br><br>\
VifGov records indicate that the colony ship ICV Kauai declared a major onboard emergency in Sif orbit \
on the 14th April 2353, citing major systems malfunction following a fire in the engine compartment. \
Due to the relatively sparse population of the planet, it was deemed safe to jettison both engine \
blocks, and the colonists were safely towed to port with no hands lost."
value = CATALOGUER_REWARD_MEDIUM
/obj/structure/closet/crate/oldreactor
name = "fission reactor rack"
desc = "Used in older models of nuclear reactors, essentially a cooling rack for high volumes of radioactive material."
@@ -26,6 +65,7 @@
icon_state = "poireactor"
icon_opened = "poireactor_open"
icon_closed = "poireactor"
catalogue_data = list(/datum/category_item/catalogue/information/objects/oldreactor)
climbable = 0
starts_with = list(
@@ -35,6 +75,7 @@
icon_state = "poireactor_broken"
name = "ruptured fission reactor rack"
desc = "This broken hunk of machinery looks extremely dangerous."
catalogue_data = list(/datum/category_item/catalogue/information/objects/oldreactor)
/obj/item/poi/brokenoldreactor/New()
START_PROCESSING(SSobj, src)
@@ -47,3 +88,29 @@
STOP_PROCESSING(SSobj, src)
return ..()
/datum/category_item/catalogue/information/objects/growthcanister
name = "Object - Growth Inhibitor 78-1"
desc = "The production of Vatborn humans is a process which involves the synthesis of over two hundred \
distinct chemical compounds. While most Vatborn are 'produced' as infants and merely genetically modified \
to encourage rapid early maturation, the specific development of the controversial 'Expedited' Vatborn calls for \
a far more intensive process.\
<br><br>\
Growth Inhibitor Type 78-1 is used in the rapid artificial maturation process to prevent the 'overdevelopment' of\
particular cell structures in the Vatborn's body, halting the otherwise inevitable development of aggressive cancerous\
growths which would be detrimental or lethal to the subject. Exposure to the compound in its pure form can cause\
devastating damage to living tissue, ceasing all regenerative activity in an organism's cells. While immediate effects\
can be halted by recent medical innovations, exposure can severely shorten a sapient's life expectancy.\
<br><br>\
In early 2564, the NanoTrasen corporation was implicated in the accidental spillage of over a dozen full cargo containers\
of Growth Inhibitor 78-1 in the Ullran Expanse of Sif, and were charged by the Sif Environmental Agency with extreme \
environmental damage and neglect."
value = CATALOGUER_REWARD_MEDIUM
/obj/structure/prop/poicanister
name = "Ruptured Chemical Canister"
desc = "A cracked open chemical canister labelled 'Growth Inhibitor 78-1'"
icon = 'icons/obj/atmos.dmi'
icon_state = "yellow-1"
catalogue_data = list(/datum/category_item/catalogue/information/objects/growthcanister)
anchored = 0
density = 1
+14
View File
@@ -161,3 +161,17 @@ var/list/shoreline_icon_cache = list()
if(L.get_water_protection() < 1)
return FALSE
return ..()
/turf/simulated/floor/water/contaminated
desc = "This water smells pretty acrid."
var poisonlevel = 10
turf/simulated/floor/water/contaminated/Entered(atom/movable/AM, atom/oldloc)
..()
if(istype(AM, /mob/living))
var/mob/living/L = AM
if(L.isSynthetic())
return
poisonlevel *= 1 - L.get_water_protection()
if(poisonlevel > 0)
L.adjustToxLoss(poisonlevel)
+38
View File
@@ -0,0 +1,38 @@
################################
# Example Changelog File
#
# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
#
# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
# When it is, any changes listed below will disappear.
#
# Valid Prefixes:
# bugfix
# wip (For works in progress)
# tweak
# soundadd
# sounddel
# rscadd (general adding of nice things)
# rscdel (general deleting of nice things)
# imageadd
# imagedel
# maptweak
# spellcheck (typo fixes)
# experiment
#################################
# Your name.
author: Cerebulon
# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
delete-after: True
# Any changes you've made. See valid prefix list above.
# INDENT WITH TWO SPACES. NOT TABS. SPACES.
# SCREW THIS UP AND IT WON'T WORK.
# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries.
# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog.
changes:
- rscadd: "Added two chemical-spill themed PoIs."
- rscadd: "Added cataloguer info for the radioactive manhole cover and decoupled engine PoIs"
- tweak: "Renamed several PoIs to have more descriptive/immersive names"
@@ -0,0 +1,29 @@
"a" = (/turf/template_noop,/area/template_noop)
"b" = (/turf/simulated/floor/outdoors/snow/sif,/area/template_noop)
"e" = (/turf/simulated/floor/outdoors/snow/sif,/area/submap/ChemSpill1)
"f" = (/obj/effect/decal/remains/deer,/turf/simulated/floor/outdoors/dirt/sif,/area/submap/ChemSpill1)
"g" = (/turf/simulated/floor/outdoors/dirt/sif,/area/submap/ChemSpill1)
"h" = (/turf/simulated/floor/outdoors/mud,/area/submap/ChemSpill1)
"i" = (/turf/simulated/floor/water/contaminated,/area/submap/ChemSpill1)
"j" = (/obj/structure/prop/poicanister,/turf/simulated/floor/water/contaminated,/area/submap/ChemSpill1)
"k" = (/obj/effect/decal/remains/mouse,/turf/simulated/floor/water/contaminated,/area/submap/ChemSpill1)
"l" = (/turf/simulated/floor/outdoors/rocks,/area/submap/ChemSpill1)
"m" = (/obj/effect/decal/remains/ribcage,/turf/simulated/floor/outdoors/dirt/sif,/area/submap/ChemSpill1)
"n" = (/obj/effect/decal/remains/lizard,/turf/simulated/floor/outdoors/dirt/sif,/area/submap/ChemSpill1)
(1,1,1) = {"
aaaaaaaaaaaaaa
aaeaaaaaegeaaa
agggeeegeggeee
agggggggggggee
aegfgggeggggga
eeggllggggegga
gggggihhggeeea
aggghhihhggeaa
aeeghijiihllaa
aeelghikhgglaa
aeellhhihmleaa
aeeglghhheeaab
aagngggeggggga
aalgeegeeaggaa
"}
+21 -10
View File
@@ -84,7 +84,7 @@
cost = 5
/datum/map_template/surface/plains/normal/Rocky2
name = "Rocky2"
name = "Rocky 2"
desc = "More rocks."
mappath = 'maps/submaps/surface_submaps/wilderness/Rocky2.dmm'
allow_duplicates = TRUE
@@ -109,7 +109,7 @@
cost = 5
/datum/map_template/surface/plains/Shakden
name = "Shakden"
name = "Shantak Den"
desc = "Not to be confused with Shaq Den"
mappath = 'maps/submaps/surface_submaps/plains/Shakden_vr.dmm' //VOREStation Edit
cost = 10
@@ -163,31 +163,31 @@
cost = 25
/datum/map_template/surface/plains/snow1
name = "Snow1"
name = "Snow 1"
desc = "Snow"
mappath = 'maps/submaps/surface_submaps/plains/snow1.dmm'
cost = 5
/datum/map_template/surface/plains/snow2
name = "Snow2"
name = "Snow 2"
desc = "More snow"
mappath = 'maps/submaps/surface_submaps/plains/snow2.dmm'
cost = 5
/datum/map_template/surface/plains/snow3
name = "Snow3"
name = "Snow 3"
desc = "Snow Snow Snow"
mappath = 'maps/submaps/surface_submaps/plains/snow3.dmm'
cost = 5
/datum/map_template/surface/plains/snow4
name = "Snow4"
name = "Snow 4"
desc = "Too much snow"
mappath = 'maps/submaps/surface_submaps/plains/snow4.dmm'
cost = 5
/datum/map_template/surface/plains/snow5
name = "Snow5"
name = "Snow 5"
desc = "Please stop the snow"
mappath = 'maps/submaps/surface_submaps/plains/snow5.dmm'
cost = 5
@@ -199,13 +199,24 @@
cost = 5
/datum/map_template/surface/plains/SupplyDrop2
name = "Supply Drop 2"
name = "Old Supply Drop"
desc = "A drop pod that's clearly been here a while, most of the things inside are rusted and worthless."
mappath = 'maps/submaps/surface_submaps/plains/SupplyDrop2.dmm'
cost = 8
/datum/map_template/surface/plains/Oldhouse
name = "Oldhouse"
name = "Old House"
desc = "Someones old library it seems.."
<<<<<<< HEAD
mappath = 'maps/submaps/surface_submaps/plains/Oldhouse_vr.dmm' //VOREStation Edit
cost = 15
cost = 15
=======
mappath = 'maps/submaps/surface_submaps/plains/Oldhouse.dmm'
cost = 15
/datum/map_template/surface/plains/ChemSpill1
name = "Ruptured Canister"
desc = "A dumped chemical canister. Looks dangerous."
mappath = 'maps/submaps/surface_submaps/plains/chemspill1.dmm'
cost = 10
>>>>>>> 609dc75... Merge pull request #6718 from Cerebulon/ChemPoIs
@@ -1,30 +1,30 @@
/area/submap/farm1
name = "POI - farm"
name = "POI - Farm"
/area/submap/construction1
name = "POI - construction site"
name = "POI - Construction Site"
ambience = AMBIENCE_RUINS
/area/submap/camp1
name = "POI - camp site"
name = "POI - Camp Site"
ambience = AMBIENCE_SIF
/area/submap/house1
name = "POI - old explorer's home"
name = "POI - Empty Explorer's Home"
/area/submap/beacons
name = "POI - collection of marker beacons"
name = "POI - Lost Beacons"
/area/submap/Epod1
name = "POI - Epod1"
name = "POI - Crashed Escape Pod"
ambience = AMBIENCE_FOREBODING
/area/submap/Epod2
name = "POI - Epod2"
name = "POI - Wrecked Escape Pod"
ambience = AMBIENCE_FOREBODING
/area/submap/Rocky2
name = "POI - Rocky2"
name = "POI - Horseshoe Rock"
/area/submap/Peninsula
name = "POI - Peninsula"
@@ -34,13 +34,13 @@
ambience = AMBIENCE_FOREBODING
/area/submap/bonfire
name = "POI - abandoned bonfire"
name = "POI - Abandoned Bonfire"
/area/submap/Rocky5
name = "POI - Rocky5"
name = "POI - Rocky Outcrop"
/area/submap/Shakden
name = "POI - Shakden"
name = "POI - Shantak den"
/area/submap/Field1
name = "POI - Field 1"
@@ -50,7 +50,7 @@
ambience = AMBIENCE_FOREBODING
/area/submap/smol2
name = "POI - Small 2"
name = "POI - Broken Lean-to"
/area/submap/Mechpt
name = "POI - Mech Pit"
@@ -59,7 +59,7 @@
name = "POI - Boathouse"
/area/submap/Smol3
name = "POI - Small 3"
name = "POI - Merchant's Stand"
/area/submap/PooledR
name = "POI - Pooled Rocks"
@@ -70,32 +70,36 @@
ambience = AMBIENCE_SIF
/area/submap/snow1
name = "POI - Snow1"
name = "Snow"
ambience = AMBIENCE_SIF
/area/submap/snow2
name = "POI - Snow2"
name = "Snow Spot"
ambience = AMBIENCE_SIF
/area/submap/snow3
name = "POI - Snow3"
name = "Snow Patch"
ambience = AMBIENCE_SIF
/area/submap/snow4
name = "POI - Snow4"
name = "Snow Drift"
ambience = AMBIENCE_SIF
/area/submap/snow5
name = "POI - Snow5"
name = "Snowy Patch"
ambience = AMBIENCE_SIF
/area/submap/SupplyDrop2
name = "POI - Supply Drop 2"
name = "POI - Old Supply Drop"
ambience = AMBIENCE_TECH_RUINS
/area/submap/RationCache
name = "POI - Ration Cache"
/area/submap/Oldhouse
name = "POI - Oldhouse"
name = "POI - Old House"
ambience = AMBIENCE_FOREBODING
/area/submap/ChemSpill1
name = "POI - Ruptured Canister"
ambience = AMBIENCE_TECH_RUINS
@@ -0,0 +1,57 @@
"a" = (/turf/template_noop,/area/template_noop)
"b" = (/turf/simulated/floor/outdoors/dirt/sif,/area/submap/ChemSpill2)
"c" = (/turf/simulated/floor/snow,/area/submap/ChemSpill2)
"d" = (/turf/simulated/floor/outdoors/mud,/area/submap/ChemSpill2)
"e" = (/turf/simulated/floor/outdoors/ice,/area/submap/ChemSpill2)
"f" = (/turf/simulated/floor/water/contaminated,/area/submap/ChemSpill2)
"g" = (/turf/template_noop,/area/submap/ChemSpill2)
"h" = (/turf/simulated/floor/outdoors/rocks,/area/submap/ChemSpill1)
"i" = (/obj/structure/prop/poicanister,/turf/simulated/floor/water/contaminated,/area/submap/ChemSpill2)
"j" = (/turf/simulated/floor/outdoors/rocks,/area/submap/ChemSpill2)
"k" = (/obj/random/trash,/turf/simulated/floor/outdoors/rocks,/area/submap/ChemSpill2)
"l" = (/obj/effect/decal/remains/deer,/turf/simulated/floor/outdoors/dirt/sif,/area/submap/ChemSpill2)
"m" = (/obj/structure/prop/poicanister,/turf/simulated/floor/outdoors/mud,/area/submap/ChemSpill2)
"n" = (/obj/effect/decal/remains/ribcage,/turf/simulated/floor/water/contaminated,/area/submap/ChemSpill2)
"o" = (/obj/item/stack/rods,/turf/simulated/floor/water/contaminated,/area/submap/ChemSpill2)
"p" = (/obj/random/firstaid,/turf/simulated/floor/outdoors/dirt/sif,/area/submap/ChemSpill2)
"q" = (/obj/random/tech_supply,/obj/random/energy,/turf/simulated/floor/outdoors/dirt/sif,/area/submap/ChemSpill2)
"r" = (/obj/random/humanoidremains,/obj/random/rigsuit,/turf/simulated/floor/outdoors/dirt/sif,/area/submap/ChemSpill2)
"s" = (/obj/effect/decal/remains/lizard,/turf/simulated/floor/outdoors/mud,/area/submap/ChemSpill2)
"t" = (/obj/item/weapon/storage/mre/random,/turf/simulated/floor/outdoors/dirt/sif,/area/submap/ChemSpill2)
"u" = (/obj/effect/decal/remains/mouse,/turf/simulated/floor/outdoors/mud,/area/submap/ChemSpill2)
"v" = (/obj/effect/decal/cleanable/blood/oil,/turf/simulated/floor/outdoors/rocks,/area/submap/ChemSpill2)
"w" = (/obj/effect/decal/remains/xeno,/turf/simulated/floor/outdoors/mud,/area/submap/ChemSpill2)
"x" = (/obj/effect/decal/cleanable/blood/oil,/turf/simulated/floor/outdoors/ice,/area/submap/ChemSpill2)
(1,1,1) = {"
aaaaaaaaaaabbaaaaaaaaaaaaaaaaa
aaaaaaaabbbbbbbbaabbbcdddbbaaa
aaaabbbbbcddbbbbbbbccdefddbgaa
aaaabbddddffdbddddccdefifjbgaa
aaaabbdfffffdfdfffddddfffjbbaa
aabbbdeffffffffffffjjkddjjbbaa
aabbbdffffffffffffffffjdbbbbaa
aalbcdeffdmfffffffnffjddbbbbaa
aabbcdeffdddfffffffffjddbbbbaa
aaaadeeefffffffffffffjjdbblbaa
aaaddeefffffffffffffffedbbbbaa
aabcdefffffffeefffffffedbbbbaa
aabcddffffofbbbeebbffffdljbbaa
abbbcdefffbbbbbbbbbbffddbbbbaa
aabbcddfffecbbbbbbbfffdcbbbbaa
aaaacddfffeecpbbbbbffddcbbaaaa
aaaacdefffccbqrbbbbffsdcbaaaaa
aaacbdffffbbbbbtbbeffddbaaaaaa
aaacjjjfffbbbbbbbbfffddbbbaaaa
aaabujjfffibbebbbffffddbbbaaaa
aaabbdjfffffffbffffffdsbbbaaaa
aaaabdvefffffffffffffddbjjaaaa
aaaabddeeffffffffffffddjjjbaaa
aaaabdjjjefffffffffffedbbjbaaa
aaabbccjjddkjfffffffffdccjbaaa
aaabbbbddccjjjwjfffddfejccbaaa
aaaabbbbbbbbddcdddieeexjbbbaaa
aaaablbaaabbbaaacdddddjjhaaaaa
aaaaaaaaaaaaaaaaabccbaaaaaaaaa
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
"}
@@ -79,86 +79,86 @@
cost = 5
/datum/map_template/surface/wilderness/normal/Rocky1
name = "Rocky1"
name = "Rocky 1"
desc = "DununanununanununuNAnana"
mappath = 'maps/submaps/surface_submaps/wilderness/Rocky1.dmm'
allow_duplicates = TRUE
cost = 5
/datum/map_template/surface/wilderness/normal/Rocky2
name = "Rocky2"
name = "Rocky 2"
desc = "More rocks."
mappath = 'maps/submaps/surface_submaps/wilderness/Rocky2.dmm'
allow_duplicates = TRUE
cost = 5
/datum/map_template/surface/wilderness/normal/Rocky3
name = "Rocky3"
name = "Rocky 3"
desc = "More and more and more rocks."
mappath = 'maps/submaps/surface_submaps/wilderness/Rocky3.dmm'
desc = "DununanununanununuNAnana"
cost = 5
/datum/map_template/surface/wilderness/normal/Shack1
name = "Shack1"
name = "Shack 1"
desc = "A small shack in the middle of nowhere, Your halloween murder happens here"
mappath = 'maps/submaps/surface_submaps/wilderness/Shack1.dmm'
cost = 5
/datum/map_template/surface/wilderness/normal/Smol1
name = "Smol1"
name = "Smol 1"
desc = "A tiny grove of trees, The Nemesis of thicc"
mappath = 'maps/submaps/surface_submaps/wilderness/Smol1.dmm'
cost = 5
/datum/map_template/surface/wilderness/normal/Snowrock1
name = "Snowrock1"
name = "Snowrock 1"
desc = "A rocky snow covered area"
mappath = 'maps/submaps/surface_submaps/wilderness/Snowrock1.dmm'
cost = 5
/datum/map_template/surface/wilderness/normal/Cragzone1
name = "Cragzone1"
name = "Cragzone 1"
desc = "Rocks and more rocks."
mappath = 'maps/submaps/surface_submaps/wilderness/Cragzone1.dmm'
cost = 5
allow_duplicates = TRUE
/datum/map_template/surface/wilderness/normal/Lab1
name = "Lab1"
name = "Lab 1"
desc = "An isolated small robotics lab."
mappath = 'maps/submaps/surface_submaps/wilderness/Lab1.dmm'
cost = 5
/datum/map_template/surface/wilderness/normal/Rocky4
name = "Rocky4"
name = "Rocky 4"
desc = "An interesting geographic formation."
mappath = 'maps/submaps/surface_submaps/wilderness/Rocky4.dmm'
cost = 5
/datum/map_template/surface/wilderness/deep/DJOutpost1
name = "DJOutpost1"
name = "DJOutpost 1"
desc = "Home of Sif Free Radio, the best - and only - radio station for miles around."
mappath = 'maps/submaps/surface_submaps/wilderness/DJOutpost1.dmm'
template_group = "Sif Free Radio"
cost = 5
/datum/map_template/surface/wilderness/deep/DJOutpost2
name = "DJOutpost2"
name = "DJOutpost 2"
desc = "The cratered remains of Sif Free Radio, the best - and only - radio station for miles around."
mappath = 'maps/submaps/surface_submaps/wilderness/DJOutpost2.dmm'
template_group = "Sif Free Radio"
cost = 5
/datum/map_template/surface/wilderness/deep/DJOutpost3
name = "DJOutpost3"
name = "DJOutpost 3"
desc = "The surprisingly high-tech home of Sif Free Radio, the best - and only - radio station for miles around."
mappath = 'maps/submaps/surface_submaps/wilderness/DJOutpost3.dmm'
template_group = "Sif Free Radio"
cost = 10
/datum/map_template/surface/wilderness/deep/DJOutpost4
name = "DJOutpost4"
name = "DJOutpost 4"
desc = "The surprisingly high-tech home of Sif Free Radio, the only radio station run by mindless clones."
mappath = 'maps/submaps/surface_submaps/wilderness/DJOutpost4.dmm'
template_group = "Sif Free Radio"
@@ -221,7 +221,7 @@
cost = 20
/datum/map_template/surface/wilderness/normal/Drugden
name = "Drugden"
name = "Drug Den"
desc = "The remains of ill thought out whims."
mappath = 'maps/submaps/surface_submaps/wilderness/Drugden.dmm'
cost = 20
@@ -233,7 +233,7 @@
cost = 10
/datum/map_template/surface/wilderness/deep/Manor1
name = "Manor1"
name = "Manor 1"
desc = "Whodunit"
mappath = 'maps/submaps/surface_submaps/wilderness/Manor1.dmm'
cost = 20
@@ -257,13 +257,19 @@
cost = 5
/datum/map_template/surface/wilderness/deep/Chapel1
name = "Chapel1"
name = "Chapel 1"
desc = "The chapel of lights and a robot."
mappath = 'maps/submaps/surface_submaps/wilderness/Chapel.dmm'
cost = 20
/datum/map_template/surface/wilderness/normal/Shelter1
name = "Shelter1"
name = "Shelter 1"
desc = "The remains of a resourceful, but prideful explorer."
mappath = 'maps/submaps/surface_submaps/wilderness/Shelter.dmm'
cost = 10
/datum/map_template/surface/wilderness/normal/ChemSpill2
name = "Acrid Lake"
desc = "A pool of water contaminated with highly dangerous chemicals."
mappath = 'maps/submaps/surface_submaps/wilderness/chemspill2.dmm'
cost = 10
@@ -9,19 +9,19 @@
requires_power = FALSE
/area/submap/spider1
name = "POI - spider nest"
name = "POI - Spider Nest"
ambience = AMBIENCE_FOREBODING
/area/submap/Field1
name = "POI - Field 1"
name = "POI - Field"
ambience = AMBIENCE_SIF
/area/submap/Lake1
name = "POI - Lake 1"
name = "POI - Lake"
ambience = AMBIENCE_SIF
/area/submap/MilitaryCamp1
name = "POI - Military Camp 1"
name = "POI - Military Camp"
ambience = AMBIENCE_HIGHSEC
/area/submap/Mudpit
@@ -29,56 +29,56 @@
ambience = AMBIENCE_SIF
/area/submap/Rocky1
name = "POI - Rocky1"
name = "POI - Rocky Demise"
ambience = AMBIENCE_SIF
/area/submap/Rocky2
name = "POI - Rocky2"
name = "Rocky Crevice"
ambience = AMBIENCE_SIF
/area/submap/Rocky3
name = "POI - Rocky3"
name = "Rocky Valley"
ambience = AMBIENCE_SIF
/area/submap/Shack1
name = "POI - Shack1"
name = "POI - Shack"
ambience = AMBIENCE_RUINS
/area/submap/Small1
name = "POI - Small1"
name = "Snowy Thicket"
ambience = AMBIENCE_SIF
/area/submap/SnowR1
name = "POI - SnowR1"
name = "POI - Rocky Overhang"
ambience = AMBIENCE_SIF
/area/submap/BoomBase
name = "POI - Boom1"
name = "POI - Lab Crater"
ambience = AMBIENCE_FOREBODING
/area/submap/Blackshuttledown
name = "POI - BSD"
name = "POI - Black-Operative Shuttle"
requires_power = FALSE
ambience = AMBIENCE_HIGHSEC
/area/submap/Cragzone1
name = "POI - Craggy1"
name = "Craggy Area"
ambience = AMBIENCE_SIF
/area/submap/Lab1
name = "POI - Lab1"
name = "POI - Remote Lab"
ambience = AMBIENCE_RUINS
/area/submap/Rocky4
name = "POI - Rocky4"
name = "Rocky Pond"
ambience = AMBIENCE_SIF
/area/submap/DJOutpost1
name = "POI - DJOutpost1"
name = "POI - Radio Outpost"
ambience = AMBIENCE_TECH_RUINS
/area/submap/DJOutpost2
name = "POI - DJOutpost2"
name = "POI - Abandoned Radio Outpost"
ambience = AMBIENCE_GHOSTLY
/area/submap/MHR
@@ -86,43 +86,43 @@
ambience = AMBIENCE_FOREBODING
/area/submap/Rockybase
name = "POI - Rockybase"
name = "POI - Rocky Base"
ambience = AMBIENCE_HIGHSEC
/area/submap/GovPatrol
name = "POI - GovPatrol"
name = "POI - Lost Government Patrol"
ambience = AMBIENCE_GHOSTLY
/area/submap/DecoupledEngine
name = "POI - DecoupledEngine"
name = "POI - Decoupled Engine"
ambience = AMBIENCE_FOREBODING
/area/submap/DoomP
name = "POI - DoomP"
name = "POI - Fortified Base"
ambience = AMBIENCE_HIGHSEC
/area/submap/CaveS
name = "POI - CaveS"
name = "POI - Spider Cave"
ambience = AMBIENCE_FOREBODING
/area/submap/Drugd
name = "POI - DrugDen"
name = "POI - Drug Den"
ambience = AMBIENCE_FOREBODING
/area/submap/Manor1
name = "POI - Manor1"
name = "POI - Manor House"
ambience = AMBIENCE_FOREBODING
/area/submap/Epod3
name = "POI - Epod3"
name = "POI - Infested Escape Pod"
ambience = AMBIENCE_FOREBODING
/area/submap/Epod4
name = "POI - Epod4"
name = "POI - Flooded Escape Pod"
ambience = AMBIENCE_FOREBODING
/area/submap/ButcherShack
name = "POI - ButcherShack"
name = "POI - Butcher's Shack"
ambience = AMBIENCE_RUINS
/area/submap/Chapel1
@@ -132,3 +132,7 @@
/area/submap/Shelter1
name = "POI - Raided Shelter"
ambience = AMBIENCE_GHOSTLY
/area/submap/ChemSpill2
name = "POI - Acrid Lake"
ambience = AMBIENCE_FOREBODING