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Update living.dm
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@@ -33,10 +33,8 @@
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buckled.unbuckle_mob(src, TRUE)
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qdel(selected_image)
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<<<<<<< HEAD
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QDEL_NULL(vorePanel) //VOREStation Add
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QDEL_LIST_NULL(vore_organs) //VOREStation Add
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=======
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if(LAZYLEN(organs))
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organs_by_name.Cut()
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@@ -52,7 +50,6 @@
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internal_organs -= OR
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qdel(OR)
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>>>>>>> 68b370b... Fresh Meat, Leatherworking (#7629)
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return ..()
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//mob verbs are faster than object verbs. See mob/verb/examine.
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@@ -1486,4 +1483,4 @@ default behaviour is:
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// Tries to turn off things that let you see through walls, like mesons.
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// Each mob does vision a bit differently so this is just for inheritence and also so overrided procs can make the vision apply instantly if they call `..()`.
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/mob/living/proc/disable_spoiler_vision()
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handle_vision()
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handle_vision()
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