Remove naughty KEEP_TOGETHER

Pixel scale, too, seems pointless
This commit is contained in:
Aronai Sieyes
2021-07-10 11:20:13 -04:00
parent 5bc801b6a5
commit 627d4a65a5
@@ -50,8 +50,8 @@ when portals are shortly lived, or when portals are made to be obvious with spec
opacity = TRUE
plane = TURF_PLANE
layer = ABOVE_TURF_LAYER
appearance_flags = PIXEL_SCALE|KEEP_TOGETHER // Removed TILE_BOUND so things not visible on the other side stay hidden from the viewer.
appearance_flags = NONE
var/obj/effect/map_effect/portal/counterpart = null // The portal line or master that this is connected to, on the 'other side'.
// Information used to apply `pixel_[x|y]` offsets so that the visuals line up.