Micro Mech Slot Fix

This shows micro mech slots in the equipment area and allows for them to be properly disconnected.

Credit goes to InsanityKitten for finding and making this fix.
https://github.com/CHOMPStation2/CHOMPStation2/pull/158
This commit is contained in:
Rykka
2020-01-15 17:21:58 -07:00
parent a5b768eccc
commit 64e0ba695f
2 changed files with 8 additions and 2 deletions
+2 -2
View File
@@ -239,9 +239,9 @@
if(EQUIP_SPECIAL)
chassis.special_equipment -= src
//VOREStation Addition begin: MICROMECHS
if(EQUIP_UTILITY)
if(EQUIP_MICRO_UTILITY)
chassis.micro_utility_equipment -= src
if(EQUIP_SPECIAL)
if(EQUIP_MICRO_WEAPON)
chassis.micro_weapon_equipment -= src
//VOREStation Addition end: MICROMECHS
if(chassis.selected == src)
+6
View File
@@ -1504,9 +1504,15 @@
output += "Universal Module: [W.name] <a href='?src=\ref[W];detach=1'>Detach</a><br>"
for(var/obj/item/mecha_parts/mecha_equipment/W in special_equipment)
output += "Special Module: [W.name] <a href='?src=\ref[W];detach=1'>Detach</a><br>"
for(var/obj/item/mecha_parts/mecha_equipment/W in micro_utility_equipment) // VOREstation Edit - Adds micro equipent to the menu
output += "Micro Utility Module: [W.name] <a href='?src=\ref[W];detach=1'>Detach</a><br>"
for(var/obj/item/mecha_parts/mecha_equipment/W in micro_weapon_equipment)
output += "Micro Weapon Module: [W.name] <a href='?src=\ref[W];detach=1'>Detach</a><br>"
output += {"<b>Available hull slots:</b> [max_hull_equip-hull_equipment.len]<br>
<b>Available weapon slots:</b> [max_weapon_equip-weapon_equipment.len]<br>
<b>Available micro weapon slots:</b> [max_micro_weapon_equip-micro_weapon_equipment.len]<br>
<b>Available utility slots:</b> [max_utility_equip-utility_equipment.len]<br>
<b>Available micro utility slots:</b> [max_micro_utility_equip-micro_utility_equipment.len]<br>
<b>Available universal slots:</b> [max_universal_equip-universal_equipment.len]<br>
<b>Available special slots:</b> [max_special_equip-special_equipment.len]<br>
</div></div>