Fixes some places that paralyze should KO as well (#18973)

* Fixes some places that paralyze should KO as well

* this too
This commit is contained in:
Cameron Lennox
2026-01-04 15:46:03 +01:00
committed by GitHub
parent 7dc01e6245
commit 656597529b
22 changed files with 37 additions and 1 deletions
+5
View File
@@ -949,6 +949,7 @@
//so they black out before warping
M.Paralyse(5)
M.Sleeping(5)
sleep(5)
if(!M) return
@@ -1003,6 +1004,7 @@
M.drop_from_inventory(I)
M.Paralyse(5)
M.Sleeping(5)
sleep(5)
M.loc = pick(GLOB.tdome1)
spawn(50)
@@ -1028,6 +1030,7 @@
M.drop_from_inventory(I)
M.Paralyse(5)
M.Sleeping(5)
sleep(5)
M.loc = pick(GLOB.tdome2)
spawn(50)
@@ -1050,6 +1053,7 @@
return
M.Paralyse(5)
M.Sleeping(5)
sleep(5)
M.loc = pick(GLOB.tdomeadmin)
spawn(50)
@@ -1079,6 +1083,7 @@
observer.equip_to_slot_or_del(new /obj/item/clothing/under/suit_jacket(observer), slot_w_uniform)
observer.equip_to_slot_or_del(new /obj/item/clothing/shoes/black(observer), slot_shoes)
M.Paralyse(5)
M.Sleeping(5)
sleep(5)
M.loc = pick(GLOB.tdomeobserve)
spawn(50)