Fixes some places that paralyze should KO as well (#18973)

* Fixes some places that paralyze should KO as well

* this too
This commit is contained in:
Cameron Lennox
2026-01-04 15:46:03 +01:00
committed by GitHub
parent 7dc01e6245
commit 656597529b
22 changed files with 37 additions and 1 deletions
+1
View File
@@ -148,6 +148,7 @@ BLOOD_VOLUME_SURVIVE = 40
update_icons_body()
eye_blurry = max(eye_blurry,6)
Paralyse(3)
Sleeping(3)
adjustToxLoss(3 * dmg_coef)
adjustOxyLoss(75 * dmg_coef) // 15 more than dexp fixes (also more than dex+dexp+tricord)
+1
View File
@@ -278,6 +278,7 @@ GLOBAL_LIST_BOILERPLATE(all_brain_organs, /obj/item/organ/internal/brain)
H.adjustBruteLoss(40)
H.adjustFireLoss(40)
H.Paralyse(4)
H.Sleeping(4)
H.updatehealth()
for(var/obj/item/organ/external/E in H.organs) //They've still gotta congeal, but it's faster than the clone sickness they'd normally get.
if(E && E.organ_tag == BP_L_ARM || E.organ_tag == BP_R_ARM || E.organ_tag == BP_L_LEG || E.organ_tag == BP_R_LEG)