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Automatic changelog compile [ci skip]
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@@ -1,4 +0,0 @@
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author: "TeleTubby2"
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delete-after: True
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changes:
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- bugfix: "mob holders play nice with disposals again"
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@@ -1,6 +0,0 @@
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author: "Diana"
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delete-after: True
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changes:
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- qol: "Guns that do bonus damage to simple_mob/animal (phaseguns) now do bonus damage to any simple_mob"
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- qol: "Survey Vendor and Mining Vendor have had some adjustments. PSGs are now available in them. Some price adjustments. Mining gets a expensive version of their rig."
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- qol: "Kinetic Gauntlets can fit in your backpack now."
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@@ -1,4 +0,0 @@
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author: "Willburd"
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delete-after: True
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changes:
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- refactor: "Overmap shuttle star movement overlay is not controlled by a subsystem"
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@@ -1,5 +0,0 @@
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author: "TheCaramelion"
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delete-after: True
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changes:
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- code_imp: "RemoveDisease proc now uses LAZYREMOVE"
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- code_imp: "HasResistance proc now uses LAZYFIND"
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@@ -1,4 +0,0 @@
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author: "Willburd"
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delete-after: True
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changes:
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- refactor: "Photosynthesis code moved to component"
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@@ -1,5 +0,0 @@
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author: "Willburd"
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delete-after: True
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changes:
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- rscadd: "Nutrition resizing traits, disabled on virgo"
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- refactor: "Moved nutrition resizing code to components"
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@@ -1,7 +0,0 @@
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author: "Willburd"
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delete-after: True
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changes:
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- rscadd: "Photodegeneration genetrait, cannot be selected from round start"
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- bugfix: "Drippy trait will no longer drop drips into the cryopod when a human with it is in the pod"
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- refactor: "inStasisNow() has a base proc on mob, for ease of component compatibility between simple and human mobs"
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- refactor: "Moved species/shadow and zaddat light-based damage code to a component"
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@@ -1,4 +0,0 @@
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author: "Willburd"
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delete-after: True
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changes:
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- bugfix: "mobs can be extinguished by hand when beneath paincrit threshold"
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@@ -136,3 +136,27 @@
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definitions
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crabcube:
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- rscadd: New moth eyes marking!
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2025-05-17:
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Diana:
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- qol: Guns that do bonus damage to simple_mob/animal (phaseguns) now do bonus damage
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to any simple_mob
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- qol: Survey Vendor and Mining Vendor have had some adjustments. PSGs are now available
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in them. Some price adjustments. Mining gets a expensive version of their rig.
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- qol: Kinetic Gauntlets can fit in your backpack now.
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TeleTubby2:
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- bugfix: mob holders play nice with disposals again
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TheCaramelion:
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- code_imp: RemoveDisease proc now uses LAZYREMOVE
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- code_imp: HasResistance proc now uses LAZYFIND
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Willburd:
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- rscadd: Nutrition resizing traits, disabled on virgo
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- refactor: Moved nutrition resizing code to components
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- rscadd: Photodegeneration genetrait, cannot be selected from round start
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- bugfix: Drippy trait will no longer drop drips into the cryopod when a human with
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it is in the pod
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- refactor: inStasisNow() has a base proc on mob, for ease of component compatibility
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between simple and human mobs
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- refactor: Moved species/shadow and zaddat light-based damage code to a component
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- refactor: Overmap shuttle star movement overlay is not controlled by a subsystem
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- bugfix: mobs can be extinguished by hand when beneath paincrit threshold
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- refactor: Photosynthesis code moved to component
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