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prefs and scaling (#16251)
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@@ -31,12 +31,7 @@
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character.capture_crystal = pref.capture_crystal
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//Vore Stomach Sprite Preference
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character.stomach_vision = pref.stomach_vision
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if((character && !istype(character,/mob/living/carbon/human/dummy)) && character.stomach_vision && !(VIS_CH_STOMACH in character.vis_enabled))
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character.plane_holder.set_vis(VIS_CH_STOMACH,TRUE)
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character.vis_enabled += VIS_CH_STOMACH
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else if((character && !istype(character,/mob/living/carbon/human/dummy)) && !character.stomach_vision && (VIS_CH_STOMACH in character.vis_enabled))
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character.plane_holder.set_vis(VIS_CH_STOMACH,FALSE)
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character.vis_enabled -= VIS_CH_STOMACH
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character.recalculate_vis()
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/datum/category_item/player_setup_item/vore/misc/sanitize_character()
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pref.show_in_directory = sanitize_integer(pref.show_in_directory, 0, 1, initial(pref.show_in_directory))
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@@ -1417,6 +1417,7 @@ var/global/list/damage_icon_parts = list() //see UpdateDamageIcon()
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vore_belly_image.layer = BODY_LAYER+VORE_BELLY_LAYER
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overlays_standing[VORE_BELLY_LAYER] = vore_belly_image
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vore_belly_image.plane = PLANE_CH_STOMACH //This one line of code. This ONE LINE OF CODE TOOK 6 HOURS TO FIGURE OUT. THANK YOU REDCAT.
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vore_belly_image.appearance_flags = appearance_flags
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apply_layer(VORE_BELLY_LAYER)
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@@ -1449,6 +1450,7 @@ var/global/list/damage_icon_parts = list() //see UpdateDamageIcon()
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vore_tail_image.layer = BODY_LAYER+VORE_TAIL_LAYER
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overlays_standing[VORE_TAIL_LAYER] = vore_tail_image
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vore_tail_image.plane = PLANE_CH_STOMACH //This one line of code. This ONE LINE OF CODE TOOK 6 HOURS TO FIGURE OUT. THANK YOU REDCAT.
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vore_tail_image.appearance_flags = appearance_flags
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apply_layer(VORE_TAIL_LAYER)
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