I'm glad we're gonna be the upstream soon

This commit is contained in:
Verkister
2021-02-21 15:53:53 +02:00
parent 84ef8b26c9
commit 6658e3f53f
2 changed files with 8 additions and 8 deletions
@@ -524,7 +524,7 @@
/datum/sprite_accessory/facial_hair
icon = 'icons/mob/human_face_or_vr.dmi'
var/color_blend_mode = ICON_MULTIPLY
color_blend_mode = ICON_MULTIPLY
species_allowed = list(SPECIES_HUMAN, SPECIES_SKRELL, SPECIES_UNATHI, SPECIES_TAJ, SPECIES_TESHARI, SPECIES_NEVREAN, SPECIES_AKULA, SPECIES_SERGAL, SPECIES_FENNEC, SPECIES_ZORREN_HIGH, SPECIES_VULPKANIN, SPECIES_XENOCHIMERA, SPECIES_XENOHYBRID, SPECIES_VASILISSAN, SPECIES_RAPALA, SPECIES_PROTEAN, SPECIES_ALRAUNE, SPECIES_WEREBEAST) //This lets all races use the facial hair styles.
shaved
@@ -607,7 +607,7 @@
//Reminder: BP_L_FOOT,BP_R_FOOT,BP_L_LEG,BP_R_LEG,BP_L_ARM,BP_R_ARM,BP_L_HAND,BP_R_HAND,BP_TORSO,BP_GROIN,BP_HEAD
/datum/sprite_accessory/marking //Override for base markings
var/color_blend_mode = ICON_ADD
color_blend_mode = ICON_ADD
/datum/sprite_accessory/marking/vr
icon = 'icons/mob/human_races/markings_vr.dmi'
@@ -11,8 +11,8 @@
// Add Additional variable onto sprite_accessory
/datum/sprite_accessory
// Ckey of person allowed to use this, if defined.
var/list/ckeys_allowed = null
var/apply_restrictions = FALSE //whether to apply restrictions for specific tails/ears/wings
list/ckeys_allowed = null
apply_restrictions = FALSE //whether to apply restrictions for specific tails/ears/wings
/*
////////////////////////////
@@ -26,7 +26,7 @@
icon = 'icons/mob/vore/ears_vr.dmi'
do_colouration = 0 // Set to 1 to blend (ICON_ADD) hair color
var/color_blend_mode = ICON_ADD // Only appliciable if do_coloration = 1
color_blend_mode = ICON_ADD // Only appliciable if do_coloration = 1
var/extra_overlay // Icon state of an additional overlay to blend in.
var/extra_overlay2
var/desc = "You should not see this..."
@@ -741,7 +741,7 @@
icon = 'icons/mob/vore/wings_vr.dmi'
do_colouration = 0 //Set to 1 to enable coloration using the tail color.
var/color_blend_mode = ICON_ADD // Only appliciable if do_coloration = 1
color_blend_mode = ICON_ADD // Only appliciable if do_coloration = 1
var/extra_overlay // Icon state of an additional overlay to blend in.
var/extra_overlay2 //Tertiary.
var/clothing_can_hide = 1 // If true, clothing with HIDETAIL hides it. If the clothing is bulky enough to hide a tail, it should also hide wings.
@@ -977,7 +977,7 @@
icon = 'icons/mob/vore/tails_vr.dmi'
do_colouration = 0 //Set to 1 to enable coloration using the tail color.
var/color_blend_mode = ICON_ADD // Only appliciable if do_coloration = 1
color_blend_mode = ICON_ADD // Only appliciable if do_coloration = 1
var/extra_overlay // Icon state of an additional overlay to blend in.
var/extra_overlay2 //Tertiary.
var/show_species_tail = 0 // If false, do not render species' tail.
@@ -2118,7 +2118,7 @@
do_colouration = 0 // Set to 1 to blend (ICON_ADD) hair color
var/ignores_lighting = 0 // Whether or not this hair accessory will ignore lighting and glow in the dark.
var/color_blend_mode = ICON_ADD // Only appliciable if do_coloration = 1
color_blend_mode = ICON_ADD // Only appliciable if do_coloration = 1
var/desc = "You should not see this..."
/datum/sprite_accessory/hair_accessory/verie_hair_glow