Merge pull request #15420 from SatinIsle/fantasy

Updates to fantasy redgate
This commit is contained in:
Heroman3003
2023-09-25 04:43:33 +10:00
committed by GitHub
13 changed files with 310 additions and 160 deletions
+24
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@@ -342,3 +342,27 @@
prob(3);/obj/item/toy/eight_ball,
prob(3);/obj/item/device/perfect_tele/magic
)
/obj/random/fantasy_item/better
name = "better random fantasy item"
desc = "A random fantasy item."
icon_state = "fantasy2"
spawn_nothing_percentage = 0
/obj/random/fantasy_item/better/item_to_spawn()
return pick(prob(10);/obj/item/device/healthanalyzer/scroll,
prob(10);/obj/item/weapon/gun/energy/taser/magic,
prob(10);/obj/item/weapon/bluespace_harpoon/wand,
prob(10);/obj/item/device/slow_sizegun/magic,
prob(10);/obj/item/clothing/gloves/bluespace/magic,
prob(10);/obj/item/weapon/tool/wirecutters/alien/magic,
prob(10);/obj/item/weapon/tool/crowbar/alien/magic,
prob(10);/obj/item/weapon/tool/screwdriver/alien/magic,
prob(10);/obj/item/weapon/weldingtool/alien/magic,
prob(10);/obj/item/weapon/tool/wrench/alien/magic,
prob(10);/obj/item/weapon/surgical/bone_clamp/alien/magic,
prob(10);/obj/item/weapon/material/twohanded/staff,
prob(10);/obj/item/weapon/gun/energy/hooklauncher/ring,
prob(10);/obj/item/device/perfect_tele/magic,
prob(10);/obj/item/weapon/reagent_containers/glass/bottle/potion/truepolymorph
)
+17
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@@ -15,6 +15,23 @@
/turf/simulated/wall/dungeon/take_damage() //These things are suppose to be unbreakable
return
/turf/simulated/wall/update_icon()
if(!material)
return
if(!damage_overlays[1]) //list hasn't been populated
generate_overlays()
cut_overlays()
var/image/I
if(!density)
I = image(wall_masks, "rockvault")
I.color = material.icon_colour
add_overlay(I)
return
..()
/turf/simulated/wall/solidrock //for more stylish anti-cheese.
description_info = "Probably not going to be able to drill or bomb your way through this, best to try and find a way around."
var/rock_side = "rock_side"
+24
View File
@@ -210,3 +210,27 @@ var/list/shoreline_icon_cache = list()
poisonlevel *= 1 - L.get_water_protection()
if(poisonlevel > 0)
L.adjustToxLoss(poisonlevel)
/turf/simulated/floor/water/blood
name = "blood"
desc = "A body of blood. It seems shallow enough to walk through, if needed."
icon = 'icons/turf/outdoors.dmi'
icon_state = "bloodshallow"
water_icon = 'icons/turf/outdoors.dmi'
water_state = "bloodshallow"
under_state = "rock"
reagent_type = "blood"
/turf/simulated/floor/water/blood/get_edge_icon_state()
return "bloodshallow"
/turf/simulated/floor/water/blood/Entered(atom/movable/AM, atom/oldloc)
if(istype(AM, /mob/living))
var/mob/living/L = AM
L.update_water()
if(L.check_submerged() <= 0)
return
if(!istype(oldloc, /turf/simulated/floor/water))
to_chat(L, "<span class='warning'>You get drenched in blood from entering \the [src]!</span>")
AM.water_act(5)
..()
@@ -97,3 +97,20 @@
icon_living = "countessnude"
icon_rest = "countessnudeasleep"
icon_dead = "countessnude-dead"
/mob/living/simple_mob/vore/vampire/queen
random_skin = 0
icon_state = "countessqueen"
icon_living = "countessqueen"
icon_rest = "countessqueenasleep"
icon_dead = "countessqueen-dead"
harm_intent_damage = 10
melee_damage_lower = 5
melee_damage_upper = 9
maxHealth = 350
health = 350
vore_pounce_chance = 75
/mob/living/simple_mob/vore/vampire/queen/New()
resize(2)
..()
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+38 -1
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@@ -265,6 +265,42 @@
/obj/structure/window/basic/full,
/turf/simulated/floor/wood,
/area/redgate/fantasy/blacksmith)
"bT" = (
/obj/structure/table/steel,
/obj/item/weapon/paper{
info = "This is a request to our staff adventuring out into this place: Please don't bring deadly weapons back to our ships and stations. If you have to, take them straight to security or research if appropriate. Thank you.";
name = "Leave weapons here!"
},
/obj/item/weapon/paper{
info = "This is a request to our staff adventuring out into this place: Please don't bring deadly weapons back to our ships and stations. If you have to, take them straight to security or research if appropriate. Thank you.";
name = "Leave weapons here!"
},
/obj/item/weapon/paper{
info = "This is a request to our staff adventuring out into this place: Please don't bring deadly weapons back to our ships and stations. If you have to, take them straight to security or research if appropriate. Thank you.";
name = "Leave weapons here!"
},
/obj/item/weapon/paper{
info = "This is a request to our staff adventuring out into this place: Please don't bring deadly weapons back to our ships and stations. If you have to, take them straight to security or research if appropriate. Thank you.";
name = "Leave weapons here!"
},
/obj/item/weapon/paper{
info = "This is a request to our staff adventuring out into this place: Please don't bring deadly weapons back to our ships and stations. If you have to, take them straight to security or research if appropriate. Thank you.";
name = "Leave weapons here!"
},
/obj/item/weapon/paper{
info = "This is a request to our staff adventuring out into this place: Please don't bring deadly weapons back to our ships and stations. If you have to, take them straight to security or research if appropriate. Thank you.";
name = "Leave weapons here!"
},
/obj/item/weapon/paper{
info = "This is a request to our staff adventuring out into this place: Please don't bring deadly weapons back to our ships and stations. If you have to, take them straight to security or research if appropriate. Thank you.";
name = "Leave weapons here!"
},
/obj/item/weapon/paper{
info = "This is a request to our staff adventuring out into this place: Please don't bring deadly weapons back to our ships and stations. If you have to, take them straight to security or research if appropriate. Thank you.";
name = "Leave weapons here!"
},
/turf/simulated/floor/wood/alt/panel,
/area/redgate/fantasy/redgate)
"bY" = (
/obj/structure/flora/lily3,
/turf/simulated/floor/water,
@@ -4273,6 +4309,7 @@
"Aq" = (
/obj/structure/closet/cabinet,
/obj/item/weapon/moneybag,
/obj/item/weapon/simple_key/dungeon,
/turf/simulated/floor/wood/alt,
/area/redgate/fantasy/house)
"As" = (
@@ -12862,7 +12899,7 @@ PU
PP
PP
wr
PP
bT
Pa
PP
Xp
+174 -159
View File
@@ -500,7 +500,7 @@
/turf/simulated/shuttle/floor/alienplating/blue,
/area/redgate/fantasy/alienbasement)
"lc" = (
/obj/machinery/telecomms/relay/preset/station,
/obj/structure/prop/transmitter,
/turf/simulated/floor/tiled/techfloor/grid,
/area/redgate/fantasy/alienbasement)
"lp" = (
@@ -571,9 +571,10 @@
/turf/simulated/floor/concrete,
/area/redgate/fantasy/crypt)
"mu" = (
/obj/structure/prop/transmitter,
/turf/simulated/floor/tiled/techfloor/grid,
/area/redgate/fantasy/alienbasement)
/obj/structure/table/marble,
/obj/random/fantasy_item/better,
/turf/simulated/floor/wmarble,
/area/redgate/fantasy/dungeon)
"mL" = (
/obj/random/coin,
/turf/simulated/floor/water/underwater,
@@ -775,9 +776,10 @@
/turf/simulated/mineral/floor/ignore_cavegen/cave,
/area/redgate/fantasy/caves)
"rb" = (
/obj/item/weapon/miscdisc,
/turf/simulated/mineral/floor/ignore_cavegen/cave,
/area/redgate/fantasy/caves)
/turf/simulated/floor/water/blood{
outdoors = -1
},
/area/redgate/fantasy/dungeon)
"rg" = (
/obj/structure/table/woodentable,
/obj/structure/reagent_dispensers/beerkeg/wine,
@@ -855,6 +857,10 @@
/obj/item/weapon/material/fishing_rod/modern/strong,
/turf/simulated/mineral/floor/ignore_cavegen/cave,
/area/redgate/fantasy/mines)
"sG" = (
/mob/living/simple_mob/vore/vampire/queen,
/turf/simulated/floor/bmarble,
/area/redgate/fantasy/dungeon)
"sI" = (
/obj/structure/prop/alien/computer/camera,
/turf/simulated/shuttle/floor/alienplating/blue,
@@ -1280,6 +1286,10 @@
/obj/effect/decal/cleanable/blood,
/turf/simulated/floor/wmarble,
/area/redgate/fantasy/dungeon)
"Bg" = (
/obj/structure/simple_door/dungeon/locked,
/turf/simulated/floor/wmarble,
/area/redgate/fantasy/dungeon)
"Bh" = (
/obj/machinery/door/airlock/angled_tgmc/secure{
dir = 4
@@ -2361,6 +2371,11 @@
/obj/random/potion_ingredient,
/turf/simulated/floor/cult,
/area/redgate/fantasy/dungeon)
"Xq" = (
/obj/structure/table/marble,
/obj/item/weapon/reagent_containers/food/drinks/golden_cup,
/turf/simulated/floor/wmarble,
/area/redgate/fantasy/dungeon)
"Xr" = (
/obj/item/weapon/picnic_blankets_carried,
/turf/simulated/floor/beach/sand/desert,
@@ -5543,7 +5558,7 @@ BW
BW
Vv
dp
mu
np
vt
nM
Oh
@@ -9580,8 +9595,8 @@ BW
BW
ac
tV
qY
tV
rb
tV
tV
TD
@@ -16319,8 +16334,8 @@ kn
kn
kn
kn
yT
yT
cU
cU
kn
kn
kn
@@ -21088,12 +21103,12 @@ nD
nD
Xd
xK
bW
bW
bW
BW
BW
BW
kn
kn
kn
kn
kn
kn
kn
kn
kn
@@ -21230,16 +21245,15 @@ xK
xK
xK
xK
bW
bW
bW
BW
BW
BW
kn
kn
kn
kn
kn
kn
kn
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rb
rb
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@@ -21247,6 +21261,7 @@ kn
kn
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kn
Bg
kn
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@@ -21366,18 +21381,6 @@ BW
BW
BW
BW
BW
bW
bW
bW
bW
bW
bW
bW
bW
BW
BW
BW
kn
kn
kn
@@ -21388,6 +21391,11 @@ kn
kn
kn
kn
rb
cK
cK
cK
rb
kn
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@@ -21395,6 +21403,13 @@ kn
kn
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cK
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@@ -21508,18 +21523,6 @@ BW
BW
BW
BW
BW
bW
bW
bW
bW
bW
bW
bW
bW
BW
BW
BW
kn
kn
kn
@@ -21530,6 +21533,11 @@ kn
kn
kn
kn
mu
cK
MO
cK
cK
kn
kn
kn
@@ -21537,6 +21545,13 @@ kn
kn
kn
kn
cK
kn
kn
kn
kn
kn
kn
kn
kn
kn
@@ -21650,19 +21665,6 @@ BW
BW
BW
BW
BW
bW
bW
bW
bW
bW
bW
bW
bW
BW
BW
BW
kn
kn
kn
kn
@@ -21673,6 +21675,19 @@ kn
kn
kn
kn
Xq
MO
sG
MO
cK
cK
cK
cK
cK
cK
cK
cK
cK
kn
kn
kn
@@ -21792,32 +21807,32 @@ BW
BW
BW
BW
BW
BW
BW
BW
BW
BW
BW
BW
BW
BW
BW
BW
BW
BW
BW
BW
BW
BW
BW
BW
BW
BW
BW
BW
BW
BW
kn
kn
kn
kn
kn
kn
kn
kn
kn
kn
mu
cK
MO
cK
cK
kn
kn
kn
kn
kn
kn
kn
kn
kn
kn
kn
BW
BW
BW
@@ -21934,32 +21949,32 @@ BW
BW
BW
BW
BW
BW
BW
BW
BW
BW
BW
BW
BW
BW
BW
BW
BW
BW
BW
BW
BW
BW
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BW
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kn
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rb
cK
cK
cK
rb
kn
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BW
BW
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@@ -22076,32 +22091,32 @@ BW
BW
BW
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BW
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@@ -22218,23 +22233,23 @@ BW
BW
BW
BW
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kn
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+16
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@@ -536,3 +536,19 @@ This device records all warnings given and teleport events for admin review in c
icon = 'icons/obj/gun_vr.dmi'
icon_state = "sizegun-magic-0"
base_icon_state = "sizegun-magic"
//locked door
/obj/structure/simple_door/dungeon/Initialize(mapload,var/material_name)
..(mapload, material_name || "cult")
/obj/structure/simple_door/dungeon/locked
locked = TRUE
breakable = FALSE
lock_id = "dungeon"
/obj/item/weapon/simple_key/dungeon
name = "old key"
desc = "A plain, old-timey key, as one might use to unlock a door."
icon_state = "dungeon"
key_id = "dungeon"